[gd_resource type="StandardMaterial3D" load_steps=8 format=3 uid="uid://dsc0g1qafw80e"] [ext_resource type="Texture2D" uid="uid://csbbhpwfxa6vi" path="res://assets/textures/Metal009_2K-PNG/Metal009_2K-PNG_Color.png" id="1_cqrae"] [ext_resource type="Texture2D" uid="uid://c4cwawfg0jbdp" path="res://assets/textures/Metal009_2K-PNG/Metal009_2K-PNG_Displacement.png" id="2_x0m2y"] [ext_resource type="Texture2D" uid="uid://hme2odj58vo3" path="res://assets/textures/Metal009_2K-PNG/Metal009_2K-PNG_Metalness.png" id="3_elunr"] [ext_resource type="Shader" path="res://src/shaders/spatial_threshold.gdshader" id="4_k6wow"] [ext_resource type="Texture2D" uid="uid://b63g40daehul" path="res://assets/textures/Metal009_2K-PNG/Metal009_2K-PNG_NormalGL.png" id="5_8bw2a"] [ext_resource type="Texture2D" uid="uid://bjhtlrh1hij8x" path="res://assets/textures/Metal009_2K-PNG/Metal009_2K-PNG_Roughness.png" id="6_u6muq"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_1hfra"] render_priority = 0 shader = ExtResource("4_k6wow") shader_parameter/color_low = Color(0, 0, 0, 1) shader_parameter/color_hi = Color(1, 1, 1, 1) shader_parameter/threshold = 0.058 shader_parameter/contrast = 1.0 shader_parameter/offset = 0.0 [resource] next_pass = SubResource("ShaderMaterial_1hfra") albedo_texture = ExtResource("1_cqrae") metallic = 1.0 metallic_texture = ExtResource("3_elunr") roughness_texture = ExtResource("6_u6muq") normal_enabled = true normal_texture = ExtResource("5_8bw2a") heightmap_enabled = true heightmap_scale = 1.0 heightmap_texture = ExtResource("2_x0m2y") uv1_scale = Vector3(20, 20, 20)