[gd_scene load_steps=9 format=3 uid="uid://bqp5mwyat3asv"] [ext_resource type="Script" path="res://src/player/player.gd" id="1_h16ke"] [ext_resource type="Texture2D" uid="uid://b0yefajw1cqo" path="res://assets/textures/character_placeholder.png" id="1_iys0p"] [ext_resource type="Shader" path="res://src/shaders/outline.gdshader" id="3_ebm66"] [ext_resource type="Script" path="res://src/player/third_person_camera.gd" id="3_gichr"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_tgc5x"] render_priority = 0 shader = ExtResource("3_ebm66") shader_parameter/color = Color(1, 1, 1, 1) shader_parameter/width = 4.0 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vf1qj"] next_pass = SubResource("ShaderMaterial_tgc5x") albedo_texture = ExtResource("1_iys0p") [sub_resource type="CapsuleMesh" id="CapsuleMesh_8sedy"] material = SubResource("StandardMaterial3D_vf1qj") [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_otw5j"] [node name="Player" type="CharacterBody3D"] script = ExtResource("1_h16ke") [node name="Mesh" type="Node3D" parent="."] [node name="MeshInstance3D" type="MeshInstance3D" parent="Mesh"] mesh = SubResource("CapsuleMesh_8sedy") skeleton = NodePath("../..") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("CapsuleShape3D_otw5j") [node name="CameraRoot" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.965926, -0.258819, 0, 0.258819, 0.965926, 0, 1, 0) script = ExtResource("3_gichr") [node name="SpringArm3D" type="SpringArm3D" parent="CameraRoot"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 0, 0) spring_length = -1.5 [node name="Camera3D" type="Camera3D" parent="CameraRoot/SpringArm3D"] transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, -1.5)