[gd_scene load_steps=19 format=3 uid="uid://drbiyuustse8b"] [ext_resource type="PackedScene" uid="uid://bqp5mwyat3asv" path="res://src/player/player.tscn" id="1_tgee4"] [ext_resource type="Material" uid="uid://7a1uvst7oef2" path="res://assets/textures/metal_plate_1k/metal_plate.tres" id="2_ewgwm"] [ext_resource type="Texture2D" uid="uid://csbbhpwfxa6vi" path="res://assets/textures/Metal009_2K-PNG/Metal009_2K-PNG_Color.png" id="2_mbl6s"] [ext_resource type="Texture2D" uid="uid://c4cwawfg0jbdp" path="res://assets/textures/Metal009_2K-PNG/Metal009_2K-PNG_Displacement.png" id="3_gnc2t"] [ext_resource type="Texture2D" uid="uid://hme2odj58vo3" path="res://assets/textures/Metal009_2K-PNG/Metal009_2K-PNG_Metalness.png" id="4_1m41q"] [ext_resource type="Texture2D" uid="uid://b63g40daehul" path="res://assets/textures/Metal009_2K-PNG/Metal009_2K-PNG_NormalGL.png" id="5_sunj5"] [ext_resource type="Texture2D" uid="uid://bjhtlrh1hij8x" path="res://assets/textures/Metal009_2K-PNG/Metal009_2K-PNG_Roughness.png" id="6_4tuln"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_e4ffr"] sky_top_color = Color(1, 1, 1, 1) sky_horizon_color = Color(0, 0, 0, 1) sky_curve = 0.599999 ground_bottom_color = Color(0, 0, 0, 1) ground_horizon_color = Color(0, 0, 0, 1) sun_angle_max = 0.0 use_debanding = false [sub_resource type="Sky" id="Sky_7lp20"] sky_material = SubResource("ProceduralSkyMaterial_e4ffr") [sub_resource type="Environment" id="Environment_0cwcw"] background_mode = 2 sky = SubResource("Sky_7lp20") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8p8y8"] albedo_texture = ExtResource("2_mbl6s") metallic = 1.0 metallic_texture = ExtResource("4_1m41q") roughness_texture = ExtResource("6_4tuln") normal_enabled = true normal_texture = ExtResource("5_sunj5") heightmap_enabled = true heightmap_scale = 1.0 heightmap_texture = ExtResource("3_gnc2t") uv1_scale = Vector3(20, 20, 20) [sub_resource type="CylinderMesh" id="CylinderMesh_uarav"] material = SubResource("StandardMaterial3D_8p8y8") top_radius = 50.0 bottom_radius = 50.0 [sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_pxre0"] points = PackedVector3Array(0, -1, -50, -4.90407, -1, -49.7651, 0, 1, -50, 4.89428, -1, -49.7651, -4.90407, 1, -49.7651, -9.7592, -1, -49.0407, 4.89428, 1, -49.7651, 9.74941, -1, -49.0407, -9.7592, 1, -49.0407, -14.5164, -1, -47.8563, 9.74941, 1, -49.0407, 14.5067, -1, -47.8563, -14.5164, 1, -47.8563, -19.1366, -1, -46.202, 14.5067, 1, -47.8563, 19.1269, -1, -46.202, -19.1366, 1, -46.202, -23.5709, -1, -44.0975, 19.1269, 1, -46.202, 23.5611, -1, -44.0975, -23.5709, 1, -44.0975, -27.78, -1, -41.5818, 23.5611, 1, -44.0975, 27.7702, -1, -41.5818, -27.78, 1, -41.5818, -31.7247, -1, -38.6551, 27.7702, 1, -41.5818, 31.715, -1, -38.6551, -31.7247, 1, -38.6551, -35.3563, -1, -35.3563, 31.715, 1, -38.6551, 35.3465, -1, -35.3563, -35.3563, 1, -35.3563, -38.6551, -1, -31.7247, 35.3465, 1, 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type="CylinderMesh" id="CylinderMesh_pfp3p"] lightmap_size_hint = Vector2i(17, 19) material = ExtResource("2_ewgwm") height = 20.0 [sub_resource type="CylinderShape3D" id="CylinderShape3D_6nyir"] height = 20.0 [sub_resource type="Animation" id="Animation_48do4"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Environment/LightAxis:rotation") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector3(0, 0, 0)] } [sub_resource type="Animation" id="Animation_0hul6"] resource_name = "light_cycle" length = 4.0 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Environment/LightAxis:rotation") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 4), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector3(0, 0, 0), Vector3(0, 6.28319, 0)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_h554d"] _data = { "RESET": SubResource("Animation_48do4"), "light_cycle": SubResource("Animation_0hul6") } [node name="ArenaMap" type="Node3D"] [node name="Player" parent="." instance=ExtResource("1_tgee4")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) [node name="Environment" type="Node3D" parent="."] [node name="WorldEnvironment" type="WorldEnvironment" parent="Environment"] environment = SubResource("Environment_0cwcw") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="Environment"] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 5, 0) [node name="LightAxis" type="Node3D" parent="Environment"] [node name="OmniLight3D" type="OmniLight3D" parent="Environment/LightAxis"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 1, 0) light_energy = 16.0 omni_range = 14.586 [node name="WorldGeometry" type="Node3D" parent="."] [node name="Floor" type="MeshInstance3D" parent="WorldGeometry"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0) mesh = SubResource("CylinderMesh_uarav") skeleton = NodePath("StaticBody3D") [node name="StaticBody3D" type="StaticBody3D" parent="WorldGeometry/Floor"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) [node name="CollisionShape3D" type="CollisionShape3D" parent="WorldGeometry/Floor/StaticBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0) shape = SubResource("ConvexPolygonShape3D_pxre0") [node name="Pillar1" type="MeshInstance3D" parent="WorldGeometry"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 1, 10) mesh = SubResource("CylinderMesh_pfp3p") skeleton = NodePath("../..") [node name="StaticBody3D" type="StaticBody3D" parent="WorldGeometry/Pillar1"] [node name="CollisionShape3D" type="CollisionShape3D" parent="WorldGeometry/Pillar1/StaticBody3D"] shape = SubResource("CylinderShape3D_6nyir") [node name="Pillar2" type="MeshInstance3D" parent="WorldGeometry"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 1, 10) mesh = SubResource("CylinderMesh_pfp3p") skeleton = NodePath("../..") [node name="StaticBody3D" type="StaticBody3D" parent="WorldGeometry/Pillar2"] [node name="CollisionShape3D" type="CollisionShape3D" parent="WorldGeometry/Pillar2/StaticBody3D"] shape = SubResource("CylinderShape3D_6nyir") [node name="Pillar3" type="MeshInstance3D" parent="WorldGeometry"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 1, -10) mesh = SubResource("CylinderMesh_pfp3p") skeleton = NodePath("../..") [node name="StaticBody3D" type="StaticBody3D" parent="WorldGeometry/Pillar3"] [node name="CollisionShape3D" type="CollisionShape3D" parent="WorldGeometry/Pillar3/StaticBody3D"] shape = SubResource("CylinderShape3D_6nyir") [node name="Pillar4" type="MeshInstance3D" parent="WorldGeometry"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 1, -10) mesh = SubResource("CylinderMesh_pfp3p") skeleton = NodePath("../..") [node name="StaticBody3D" type="StaticBody3D" parent="WorldGeometry/Pillar4"] [node name="CollisionShape3D" type="CollisionShape3D" parent="WorldGeometry/Pillar4/StaticBody3D"] shape = SubResource("CylinderShape3D_6nyir") [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_h554d") } autoplay = "light_cycle"