Commit Graph

20 Commits

Author SHA1 Message Date
Rob Kelly b6fae0a0ab Black hole sun shader 2024-07-23 18:39:34 -06:00
Rob Kelly 06997afa28 Using spatial threshold shader rather than screen postprocessing.
This allows for something to potentially NOT be black & white.
2024-07-23 15:22:06 -06:00
Rob Kelly 461281b3e2 Adjustments to threshold luminance calculation 2024-07-23 14:52:32 -06:00
Rob Kelly 772eeba531 Replaced old font with `technoid` by Beyond Design.
Technoid is licensed by the creator as freeware for personal & commercial use.
Retrieved from https://www.fontspace.com/technoid-font-f1590
2024-07-23 14:38:13 -06:00
Rob Kelly 48b566d888 Added UI elements for heat, damage, structure 2024-07-23 14:23:45 -06:00
Rob Kelly 46dc536f5b You've got boost power!! 2024-07-23 00:47:38 -06:00
Rob Kelly 3b526fe84a Added compass 2024-07-22 23:03:03 -06:00
Rob Kelly 09e0b57387 Added crosshair, jostling 2024-07-22 19:37:26 -06:00
Rob Kelly 7e50d7238d Visual tweaks 2024-07-22 18:14:51 -06:00
Rob Kelly edc0c856c9 Fixed camera movement vector transformation 2024-07-22 17:37:09 -06:00
Rob Kelly d792c5e929 Smoother animation state blending 2024-07-22 17:08:06 -06:00
Rob Kelly 65ee836c43 Player jump animation 2024-07-22 16:45:54 -06:00
Rob Kelly 43b9059260 Added animated player model.
"Bipedal Mech" by nabonilo is used here under CC Attribution.
Retrieved from https://sketchfab.com/3d-models/bipedal-mech-9271b28473454a53bf037963a2878338
2024-07-22 15:23:32 -06:00
Rob Kelly 4d036d8b87 Threshold shader 2024-07-21 23:36:07 -06:00
Rob Kelly 0f1ad758e8 Hard-edge shader 2024-07-21 14:17:35 -06:00
Rob Kelly ff7950c2ad Simple cel shader 2024-07-21 13:22:03 -06:00
Rob Kelly 82f1ef5851 Using textures 2024-07-20 17:29:31 -06:00
Rob Kelly ae3ea2ac1c Relative character movement 2024-07-20 15:57:27 -06:00
Rob Kelly aff0c7c791 Basic player camera control & environment 2024-07-20 15:05:40 -06:00
Rob Kelly 53d8ee717f Basic placeholders for world and player 2024-07-20 13:12:55 -06:00