10 Commits

Author SHA1 Message Date
06997afa28 Using spatial threshold shader rather than screen postprocessing.
This allows for something to potentially NOT be black & white.
2024-07-23 15:22:06 -06:00
461281b3e2 Adjustments to threshold luminance calculation 2024-07-23 14:52:32 -06:00
772eeba531 Replaced old font with technoid by Beyond Design.
Technoid is licensed by the creator as freeware for personal & commercial use.
Retrieved from https://www.fontspace.com/technoid-font-f1590
2024-07-23 14:38:13 -06:00
48b566d888 Added UI elements for heat, damage, structure 2024-07-23 14:23:45 -06:00
46dc536f5b You've got boost power!! 2024-07-23 00:47:38 -06:00
3b526fe84a Added compass 2024-07-22 23:03:03 -06:00
09e0b57387 Added crosshair, jostling 2024-07-22 19:37:26 -06:00
7e50d7238d Visual tweaks 2024-07-22 18:14:51 -06:00
4d036d8b87 Threshold shader 2024-07-21 23:36:07 -06:00
0f1ad758e8 Hard-edge shader 2024-07-21 14:17:35 -06:00