generated from krampus/template-godot4
Added Metal007 texture
Metal007 by ambientcg.com is licensed under CC0 1.0. Retrieved from https://ambientcg.com/view?id=Metal007
This commit is contained in:
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3c6b95b008
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dfd1r5y4lxe67"
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path="res://.godot/imported/Metal007.png-190e6f63997655392174bc5571c1b22d.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/textures/Metal007_1K-PNG/Metal007.png"
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dest_files=["res://.godot/imported/Metal007.png-190e6f63997655392174bc5571c1b22d.ctex"]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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<?xml version="1.0"?>
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<materialx version="1.38" fileprefix="./">
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<standard_surface name="Metal007_1K_PNG_StandardSurface" type="surfaceshader" ypos="-1.879310" xpos="6.159420">
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<input name="specular" type="float" value="0" />
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<input name="coat" type="float" value="1" />
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<input name="coat_color" type="color3" value="1, 1, 1" />
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<input name="base" type="float" value="1" />
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<input name="base_color" type="color3" nodename="Metal007_1K_PNG_Color" />
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<input name="metalness" type="float" nodename="Metal007_1K_PNG_Metalness" value="1" />
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<input name="normal" type="vector3" nodename="normalmap" />
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<input name="coat_normal" type="vector3" nodename="normalmap" />
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<input name="specular_roughness" type="float" nodename="Metal007_1K_PNG_Roughness" />
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<input name="coat_roughness" type="float" nodename="Metal007_1K_PNG_Roughness" />
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</standard_surface>
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<surfacematerial name="Metal007_1K_PNG" type="material" ypos="0.000000" xpos="8.695652">
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<input name="surfaceshader" type="surfaceshader" nodename="Metal007_1K_PNG_StandardSurface" />
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<input name="displacementshader" type="displacementshader" nodename="displacement" />
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</surfacematerial>
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<tiledimage name="Metal007_1K_PNG_Color" type="color3" ypos="-3.103448" xpos="3.623188">
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<input name="file" type="filename" colorspace="srgb_texture" value="Metal007_1K-PNG_Color.png" />
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<input name="uvtiling" type="vector2" value="1.0, 1.0" />
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</tiledimage>
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<tiledimage name="Metal007_1K_PNG_Displacement" type="float" ypos="5.163793" xpos="3.623188">
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<input name="file" type="filename" value="Metal007_1K-PNG_Displacement.png" />
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<input name="uvtiling" type="vector2" value="1.0, 1.0" />
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</tiledimage>
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<displacement name="displacement" type="displacementshader" ypos="1.879310" xpos="6.159420">
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<input name="displacement" type="float" nodename="Metal007_1K_PNG_Displacement" />
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<input name="scale" type="float" value="1.0" />
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</displacement>
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<tiledimage name="Metal007_1K_PNG_Metalness" type="float" ypos="-1.758621" xpos="3.623188">
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<input name="file" type="filename" value="Metal007_1K-PNG_Metalness.png" />
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<input name="uvtiling" type="vector2" value="1.0, 1.0" />
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</tiledimage>
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<tiledimage name="Metal007_1K_PNG_NormalGL" type="vector3" ypos="0.879310" xpos="1.086957">
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<input name="file" type="filename" value="Metal007_1K-PNG_NormalGL.png" />
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<input name="uvtiling" type="vector2" value="1.0, 1.0" />
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</tiledimage>
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<normalmap name="normalmap" type="vector3" ypos="3.586207" xpos="3.623188">
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<input name="in" type="vector3" nodename="Metal007_1K_PNG_NormalGL" />
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<input name="scale" type="float" value="1.0" />
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</normalmap>
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<tiledimage name="Metal007_1K_PNG_Roughness" type="float" ypos="-0.413793" xpos="3.623188">
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<input name="file" type="filename" value="Metal007_1K-PNG_Roughness.png" />
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<input name="uvtiling" type="vector2" value="1.0, 1.0" />
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</tiledimage>
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</materialx>
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dsi8cxt5cv65"
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path="res://.godot/imported/Metal007_1K-PNG_Color.png-09f3b204a74970d1d673e61e7a339945.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/textures/Metal007_1K-PNG/Metal007_1K-PNG_Color.png"
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dest_files=["res://.godot/imported/Metal007_1K-PNG_Color.png-09f3b204a74970d1d673e61e7a339945.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
assets/textures/Metal007_1K-PNG/Metal007_1K-PNG_Displacement.png (Stored with Git LFS)
Normal file
BIN
assets/textures/Metal007_1K-PNG/Metal007_1K-PNG_Displacement.png (Stored with Git LFS)
Normal file
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://c07aq8hs57rxy"
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path="res://.godot/imported/Metal007_1K-PNG_Displacement.png-40a365b42c043f3182d80131bcbcd456.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/textures/Metal007_1K-PNG/Metal007_1K-PNG_Displacement.png"
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dest_files=["res://.godot/imported/Metal007_1K-PNG_Displacement.png-40a365b42c043f3182d80131bcbcd456.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://n6e11e1o18f4"
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path="res://.godot/imported/Metal007_1K-PNG_Metalness.png-c4a94e8d2f221d1cf5eab853dda066d7.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/textures/Metal007_1K-PNG/Metal007_1K-PNG_Metalness.png"
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dest_files=["res://.godot/imported/Metal007_1K-PNG_Metalness.png-c4a94e8d2f221d1cf5eab853dda066d7.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://b1x0fw33raxdc"
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path="res://.godot/imported/Metal007_1K-PNG_NormalDX.png-365752aba03cebdd64f5ff2e7f3f8101.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/textures/Metal007_1K-PNG/Metal007_1K-PNG_NormalDX.png"
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dest_files=["res://.godot/imported/Metal007_1K-PNG_NormalDX.png-365752aba03cebdd64f5ff2e7f3f8101.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dtcvbejilg262"
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path="res://.godot/imported/Metal007_1K-PNG_NormalGL.png-b2ec009bcb3e2d6d4887f53c20387dfb.ctex"
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metadata={
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[deps]
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source_file="res://assets/textures/Metal007_1K-PNG/Metal007_1K-PNG_NormalGL.png"
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dest_files=["res://.godot/imported/Metal007_1K-PNG_NormalGL.png-b2ec009bcb3e2d6d4887f53c20387dfb.ctex"]
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://doq8xhtducnsc"
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path="res://.godot/imported/Metal007_1K-PNG_Roughness.png-9810c467e79f0ab5669fef0fbaee6503.ctex"
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metadata={
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source_file="res://assets/textures/Metal007_1K-PNG/Metal007_1K-PNG_Roughness.png"
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dest_files=["res://.godot/imported/Metal007_1K-PNG_Roughness.png-9810c467e79f0ab5669fef0fbaee6503.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
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