heliostat/src/player/player.tscn

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[gd_scene load_steps=12 format=3 uid="uid://bqp5mwyat3asv"]
[ext_resource type="Script" path="res://src/player/player.gd" id="1_h16ke"]
[ext_resource type="Texture2D" uid="uid://b0yefajw1cqo" path="res://assets/textures/character_placeholder.png" id="1_iys0p"]
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[ext_resource type="Shader" path="res://src/player/cel_shader.gdshader" id="2_lc05i"]
[ext_resource type="Script" path="res://src/player/third_person_camera.gd" id="3_gichr"]
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[sub_resource type="Gradient" id="Gradient_n24ft"]
offsets = PackedFloat32Array(0.443836, 0.852055)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_k01mp"]
gradient = SubResource("Gradient_n24ft")
[sub_resource type="Gradient" id="Gradient_s23j5"]
interpolation_mode = 1
offsets = PackedFloat32Array(0.49, 0.5)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_5ivp0"]
gradient = SubResource("Gradient_s23j5")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_4kmto"]
render_priority = 0
shader = ExtResource("2_lc05i")
shader_parameter/albedo = Color(1, 1, 1, 1)
shader_parameter/roughness = 1.0
shader_parameter/metallic_texture_channel = null
shader_parameter/metallic = 0.0
shader_parameter/uv1_scale = Vector3(1, 1, 1)
shader_parameter/uv1_offset = Vector3(0, 0, 0)
shader_parameter/uv2_scale = Vector3(1, 1, 1)
shader_parameter/uv2_offset = Vector3(0, 0, 0)
shader_parameter/texture_albedo = ExtResource("1_iys0p")
shader_parameter/shadow_gradient = SubResource("GradientTexture1D_5ivp0")
shader_parameter/fresnel_ramp = SubResource("GradientTexture1D_k01mp")
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[sub_resource type="CapsuleMesh" id="CapsuleMesh_8sedy"]
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material = SubResource("ShaderMaterial_4kmto")
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_otw5j"]
[node name="Player" type="CharacterBody3D"]
script = ExtResource("1_h16ke")
[node name="Mesh" type="Node3D" parent="."]
[node name="MeshInstance3D" type="MeshInstance3D" parent="Mesh"]
mesh = SubResource("CapsuleMesh_8sedy")
skeleton = NodePath("../..")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("CapsuleShape3D_otw5j")
[node name="CameraRoot" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.965926, -0.258819, 0, 0.258819, 0.965926, 0, 1, 0)
script = ExtResource("3_gichr")
[node name="SpringArm3D" type="SpringArm3D" parent="CameraRoot"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 0, 0)
spring_length = -1.5
[node name="Camera3D" type="Camera3D" parent="CameraRoot/SpringArm3D"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, -1.5)