generated from krampus/template-godot4
15 lines
234 B
GDScript
15 lines
234 B
GDScript
extends Node3D
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@export var beast_scene: PackedScene
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func spawn() -> void:
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despawn()
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var instance: Node3D = beast_scene.instantiate()
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add_child(instance)
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func despawn() -> void:
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for c: Node in get_children():
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c.queue_free()
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