Rob Kelly c676393e6d Clear total calculation is now multithreaded.
Note: This relies on the rendering thread model changed to "Threaded",
which is an experimental feature.  This may cause big problems in the
future!!
See: https://docs.godotengine.org/en/stable/tutorials/performance/thread_safe_apis.html#rendering
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Grunk

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power washing simulator but the angriest dog in the world is there and he fucking HATES power washing

Development

see DEVELOPMENT.md

Description
power washing simulator but the angriest dog in the world is there and he fucking HATES power washing. A prototype
Readme 318 MiB
Languages
GDScript 99.8%
Shell 0.2%