grunk/levels/mechanic_test/mechanic_test.tscn

419 lines
19 KiB
Plaintext

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seamless_blend_skirt = 0.5
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height = 256
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seamless_blend_skirt = 0.5
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render_priority = 0
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shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
shader_parameter/pixellation = 128.0
shader_parameter/time_pixellation = 30.0
shader_parameter/roughness = 0.15
shader_parameter/specular_contribution = 0.8
shader_parameter/emission_strength = 0.02
shader_parameter/uv_scale = Vector2(4, 4)
shader_parameter/time_scale = 0.2
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shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
shader_parameter/jitter_magnitude = 0.0
shader_parameter/jitter_time_scale = 0.1
shader_parameter/vertex_inflation = 0.0
shader_parameter/inflation_pixellation = 10.0
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seamless_blend_skirt = 0.5
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resource_local_to_scene = true
render_priority = 0
shader = ExtResource("5_0j1ke")
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shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
shader_parameter/pixellation = 128.0
shader_parameter/time_pixellation = 30.0
shader_parameter/roughness = 0.15
shader_parameter/specular_contribution = 0.8
shader_parameter/emission_strength = 0.02
shader_parameter/uv_scale = Vector2(4, 4)
shader_parameter/time_scale = 0.2
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shader_parameter/jitter_magnitude = 0.0
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[node name="MechanicTest" type="Node3D"]
script = ExtResource("1_bg05n")
[node name="Player" parent="." instance=ExtResource("1_goufh")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.866025, -0.156955, -0.474726, 0.5, 0.271854, 0.82225, 0, -0.949453, 0.31391, 0, 0, 0)
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_bg05n")
[node name="WorldFloor" type="StaticBody3D" parent="."]
[node name="MeshInstance3D" type="MeshInstance3D" parent="WorldFloor"]
mesh = SubResource("PlaneMesh_mn2wa")
skeleton = NodePath("../..")
[node name="CollisionShape3D" type="CollisionShape3D" parent="WorldFloor"]
shape = SubResource("WorldBoundaryShape3D_mn2wa")
[node name="ResetPodium" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -2)
[node name="MeshInstance3D" type="MeshInstance3D" parent="ResetPodium"]
mesh = SubResource("BoxMesh_goufh")
[node name="CollisionShape3D" type="CollisionShape3D" parent="ResetPodium"]
shape = SubResource("ConcavePolygonShape3D_bg05n")
[node name="ResetSwitch" parent="ResetPodium" instance=ExtResource("2_pka60")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.4, 0.35)
enabled = true
[node name="Label3D" type="Label3D" parent="ResetPodium"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9, 0.3)
text = "RESET"
[node name="NoduleSpawner" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7.5, 1, -6)
[node name="MeshInstance3D" type="MeshInstance3D" parent="NoduleSpawner"]
mesh = SubResource("BoxMesh_goufh")
[node name="CollisionShape3D" type="CollisionShape3D" parent="NoduleSpawner"]
shape = SubResource("ConcavePolygonShape3D_bg05n")
[node name="WallSwitch" parent="NoduleSpawner" instance=ExtResource("2_pka60")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.4, 0.35)
enabled = true
[node name="Label3D" type="Label3D" parent="NoduleSpawner"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0.3)
text = "Spawn
Nodule"
[node name="NoduleSpawnPoint" type="Marker3D" parent="NoduleSpawner"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -3)
[node name="AlarmSpawner" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.5, 1, -6)
[node name="MeshInstance3D" type="MeshInstance3D" parent="AlarmSpawner"]
mesh = SubResource("BoxMesh_goufh")
[node name="CollisionShape3D" type="CollisionShape3D" parent="AlarmSpawner"]
shape = SubResource("ConcavePolygonShape3D_bg05n")
[node name="WallSwitch" parent="AlarmSpawner" instance=ExtResource("2_pka60")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.4, 0.35)
enabled = true
[node name="Label3D" type="Label3D" parent="AlarmSpawner"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0.3)
text = "Spawn
Alarm"
[node name="AlarmSpawnPoint" type="Marker3D" parent="AlarmSpawner"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.7, -4)
[node name="AlarmTrigger" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.5, 1, -6)
[node name="MeshInstance3D" type="MeshInstance3D" parent="AlarmTrigger"]
mesh = SubResource("BoxMesh_goufh")
[node name="CollisionShape3D" type="CollisionShape3D" parent="AlarmTrigger"]
shape = SubResource("ConcavePolygonShape3D_bg05n")
[node name="AlarmTriggerSwitch" parent="AlarmTrigger" instance=ExtResource("2_pka60")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.4, 0.35)
enabled = true
[node name="Label3D" type="Label3D" parent="AlarmTrigger"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0.3)
text = "Trigger"
[node name="GunkHall" parent="." instance=ExtResource("4_2uiim")]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.5, 0, -31)
initial_mask = ExtResource("5_x2vho")
source_gunk_material = SubResource("ShaderMaterial_iyuyb")
[node name="MeshInstance3D" type="MeshInstance3D" parent="GunkHall"]
mesh = SubResource("ArrayMesh_x2vho")
[node name="CollisionShape3D" type="CollisionShape3D" parent="GunkHall"]
shape = SubResource("ConcavePolygonShape3D_qjnj2")
[node name="Bulkhead" parent="." instance=ExtResource("8_0j1ke")]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.5, 0, -2)
[node name="Podium" type="StaticBody3D" parent="Bulkhead"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 1, 0)
[node name="MeshInstance3D" type="MeshInstance3D" parent="Bulkhead/Podium"]
mesh = SubResource("BoxMesh_goufh")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Bulkhead/Podium"]
shape = SubResource("ConcavePolygonShape3D_bg05n")
[node name="OpenSwitch" parent="Bulkhead/Podium" instance=ExtResource("2_pka60")]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.4, 0.35)
enabled = true
[node name="Label3D" type="Label3D" parent="Bulkhead/Podium"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9, 0.3)
text = "Open"
[node name="Podium2" type="StaticBody3D" parent="Bulkhead"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 1, 0)
[node name="MeshInstance3D" type="MeshInstance3D" parent="Bulkhead/Podium2"]
mesh = SubResource("BoxMesh_goufh")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Bulkhead/Podium2"]
shape = SubResource("ConcavePolygonShape3D_bg05n")
[node name="CloseSwitch" parent="Bulkhead/Podium2" instance=ExtResource("2_pka60")]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.4, 0.35)
[node name="Label3D" type="Label3D" parent="Bulkhead/Podium2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9, 0.3)
text = "Close"
[node name="SignalTest" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.5, 0, -6)
[node name="Wall" parent="SignalTest" instance=ExtResource("4_2uiim")]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 1.5, 0)
source_gunk_material = SubResource("ShaderMaterial_awnx0")
[node name="MeshInstance3D" type="MeshInstance3D" parent="SignalTest/Wall"]
mesh = SubResource("ArrayMesh_xrfi2")
[node name="CollisionShape3D" type="CollisionShape3D" parent="SignalTest/Wall"]
shape = SubResource("ConcavePolygonShape3D_x2vho")
[node name="WallSwitch" parent="SignalTest" instance=ExtResource("2_pka60")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.15, 1.45, 0.0999999)
[node name="GunkRelay" parent="SignalTest" instance=ExtResource("10_iyuyb")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.45, 2.1, 0)
[node name="GunkRelay2" parent="SignalTest" instance=ExtResource("10_iyuyb")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.15, 1.75, 0)
[node name="GunkRelay3" parent="SignalTest" instance=ExtResource("10_iyuyb")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.2, 1.95, 0)
[node name="GunkRelay4" parent="SignalTest" instance=ExtResource("10_iyuyb")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.2, 1.45, 0)
[node name="GunkAlarm" parent="SignalTest" instance=ExtResource("11_qjnj2")]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0.9, 1.75, 0)
[connection signal="activated" from="ResetPodium/ResetSwitch" to="." method="reset"]
[connection signal="activated" from="NoduleSpawner/WallSwitch" to="." method="spawn_nodule"]
[connection signal="activated" from="AlarmSpawner/WallSwitch" to="." method="spawn_alarm"]
[connection signal="activated" from="AlarmTrigger/AlarmTriggerSwitch" to="." method="trigger_spawned_alarm"]
[connection signal="activated" from="Bulkhead/Podium/OpenSwitch" to="Bulkhead" method="open"]
[connection signal="activated" from="Bulkhead/Podium/OpenSwitch" to="Bulkhead/Podium/OpenSwitch" method="disable"]
[connection signal="activated" from="Bulkhead/Podium/OpenSwitch" to="Bulkhead/Podium2/CloseSwitch" method="enable"]
[connection signal="activated" from="Bulkhead/Podium2/CloseSwitch" to="Bulkhead" method="close"]
[connection signal="activated" from="Bulkhead/Podium2/CloseSwitch" to="Bulkhead/Podium/OpenSwitch" method="enable"]
[connection signal="activated" from="Bulkhead/Podium2/CloseSwitch" to="Bulkhead/Podium2/CloseSwitch" method="disable"]
[connection signal="activated" from="SignalTest/WallSwitch" to="SignalTest/GunkRelay" method="trigger"]
[connection signal="triggered" from="SignalTest/GunkRelay" to="SignalTest/GunkRelay2" method="trigger"]
[connection signal="triggered" from="SignalTest/GunkRelay2" to="SignalTest/GunkRelay3" method="trigger"]
[connection signal="triggered" from="SignalTest/GunkRelay2" to="SignalTest/GunkRelay4" method="trigger"]
[connection signal="triggered" from="SignalTest/GunkRelay3" to="SignalTest/GunkAlarm" method="trigger"]
[connection signal="triggered" from="SignalTest/GunkRelay4" to="SignalTest/GunkAlarm" method="trigger"]