generated from krampus/template-godot4
21 lines
506 B
GDScript
21 lines
506 B
GDScript
class_name FrameSkipper extends Node
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## Disables child processing every N frames for some N
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@export var frame_skip := 1
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@onready var frame_counter := frame_skip
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func _set_child_process_mode(mode: ProcessMode) -> void:
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for c: Node in get_children():
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c.process_mode = mode
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func _process(_delta: float) -> void:
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if frame_counter == 0:
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_set_child_process_mode(Node.PROCESS_MODE_INHERIT)
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frame_counter = frame_skip
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else:
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_set_child_process_mode(Node.PROCESS_MODE_DISABLED)
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frame_counter -= 1
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