grunk/levels/grunkbeast_test/grunkbeast_test.gd

11 lines
249 B
GDScript

extends Node3D
@onready var grunk_beast: GrunkBeast = %GrunkBeast
func _process(_delta: float) -> void:
# Control grunkbeast movement
grunk_beast.move(
Input.get_axis("move_back", "move_forward"), Input.get_axis("move_right", "move_left")
)