[gd_scene load_steps=19 format=3 uid="uid://brrd33217oplv"] [ext_resource type="PackedScene" uid="uid://cyqr1ojnddyk0" path="res://assets/npc/shambler/shambler.gltf" id="1_uiw1a"] [ext_resource type="Material" uid="uid://7xrgrvf3lymv" path="res://assets/npc/shambler/shambler.material" id="2_nayyt"] [ext_resource type="Script" uid="uid://bueq1q2qva7gs" path="res://src/world/grunk_beast/shambler/shambler.gd" id="2_s7rwx"] [sub_resource type="Curve" id="Curve_s7rwx"] _limits = [0.0, 1.0, 0.0, 10.0] _data = [Vector2(0, 0), 0.0, 0.230666, 0, 0, Vector2(5, 1), 0.0, 0.0, 0, 0, Vector2(10, 1), 0.0, 0.0, 0, 0] point_count = 3 [sub_resource type="Curve" id="Curve_xyfav"] _limits = [0.0, 1.0, 0.0, 10.0] _data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="Curve" id="Curve_lqi3b"] _limits = [0.0, 4.0, 0.0, 10.0] _data = [Vector2(0, 0), 0.0, 0.924, 0, 0, Vector2(4.36728, 4), 0.0, 0.0, 0, 0, Vector2(10, 4), 0.0, 0.0, 0, 0] point_count = 3 [sub_resource type="Curve" id="Curve_vmxrd"] _limits = [0.0, 3.0, 0.0, 10.0] _data = [Vector2(4, 1), 0.141612, 0.141612, 0, 0, Vector2(5, 1.2), 0.327899, 0.327899, 0, 0, Vector2(10, 3), 0.392484, 0.0, 0, 0] point_count = 3 [sub_resource type="Curve" id="Curve_elp7k"] _limits = [0.0, 6.0, 0.0, 10.0] _data = [Vector2(2, 1), 0.0, 0.0, 0, 0, Vector2(4, 3), 0.953378, 0.953378, 0, 0, Vector2(10, 6), 0.0, 0.0, 0, 0] point_count = 3 [sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_s7rwx"] [sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_vmxrd"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_nayyt"] animation = &"idle" [sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_nayyt"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_lqi3b"] [sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_elp7k"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_s7rwx"] animation = &"walk_front" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_elp7k"] animation = &"walk_rear" [sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_nayyt"] graph_offset = Vector2(-931.897, 18.4586) nodes/anim_scale/node = SubResource("AnimationNodeTimeScale_s7rwx") nodes/anim_scale/position = Vector2(280, 140) nodes/front_scale/node = SubResource("AnimationNodeTimeScale_vmxrd") nodes/front_scale/position = Vector2(-460, 220) nodes/idle_anim/node = SubResource("AnimationNodeAnimation_nayyt") nodes/idle_anim/position = Vector2(-460, 20) nodes/idle_blend/node = SubResource("AnimationNodeBlend2_nayyt") nodes/idle_blend/position = Vector2(-220, 120) nodes/output/position = Vector2(500, 160) nodes/rear_add/node = SubResource("AnimationNodeAdd2_lqi3b") nodes/rear_add/position = Vector2(60, 180) nodes/rear_scale/node = SubResource("AnimationNodeTimeScale_elp7k") nodes/rear_scale/position = Vector2(-200, 400) nodes/walk_front/node = SubResource("AnimationNodeAnimation_s7rwx") nodes/walk_front/position = Vector2(-680, 220) nodes/walk_rear/node = SubResource("AnimationNodeAnimation_elp7k") nodes/walk_rear/position = Vector2(-460, 440) node_connections = [&"anim_scale", 0, &"rear_add", &"front_scale", 0, &"walk_front", &"idle_blend", 0, &"idle_anim", &"idle_blend", 1, &"front_scale", &"output", 0, &"anim_scale", &"rear_add", 0, &"idle_blend", &"rear_add", 1, &"rear_scale", &"rear_scale", 0, &"walk_rear"] [sub_resource type="SphereMesh" id="SphereMesh_s7rwx"] [node name="Shambler" instance=ExtResource("1_uiw1a")] script = ExtResource("2_s7rwx") idle_blend_curve = SubResource("Curve_s7rwx") rear_blend_curve = SubResource("Curve_xyfav") rear_scale_curve = SubResource("Curve_lqi3b") walk_scale_curve = SubResource("Curve_vmxrd") look_accel_curve = SubResource("Curve_elp7k") [node name="Armature" parent="." index="0"] unique_name_in_owner = true transform = Transform3D(0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0, 0) top_level = true [node name="Shambler" parent="Armature/Skeleton3D" index="0"] surface_material_override/0 = ExtResource("2_nayyt") [node name="LookIK" type="LookAtModifier3D" parent="Armature/Skeleton3D" index="1"] target_node = NodePath("../../../LookTargetPivot/LookTarget") bone_name = "Spine.005" bone = 5 forward_axis = 2 primary_rotation_axis = 2 use_secondary_rotation = false use_angle_limitation = true symmetry_limitation = true primary_limit_angle = 1.5708 primary_damp_threshold = 0.7 [node name="ArmLIK" type="LookAtModifier3D" parent="Armature/Skeleton3D" index="2"] bone_name = "Arm.L.002" bone = 8 forward_axis = 2 primary_rotation_axis = 2 [node name="ArmRIK" type="LookAtModifier3D" parent="Armature/Skeleton3D" index="3"] bone_name = "Arm.R.002" bone = 11 forward_axis = 2 primary_rotation_axis = 2 [node name="AnimationPlayer" parent="." index="1"] unique_name_in_owner = true [node name="AnimationTree" type="AnimationTree" parent="." index="2"] unique_name_in_owner = true root_node = NodePath("%AnimationTree/..") tree_root = SubResource("AnimationNodeBlendTree_nayyt") anim_player = NodePath("../AnimationPlayer") parameters/anim_scale/scale = 1.0 parameters/front_scale/scale = 1.0 parameters/idle_blend/blend_amount = 0.0 parameters/rear_add/add_amount = 1.0 parameters/rear_scale/scale = 1.0 [node name="LookTargetPivot" type="Node3D" parent="." index="3"] unique_name_in_owner = true top_level = true [node name="LookTarget" type="Marker3D" parent="LookTargetPivot" index="0"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 10) [node name="MeshInstance3D" type="MeshInstance3D" parent="LookTargetPivot/LookTarget" index="0"] mesh = SubResource("SphereMesh_s7rwx")