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id="Animation_g27yp"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:mesh:surface_0/material:emission_energy_multiplier") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [12.0] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("../SpotLight3D:light_energy") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [2.0] } [sub_resource type="Animation" id="Animation_whqf3"] resource_name = "flicker" length = 0.01 loop_mode = 1 step = 0.005 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:mesh:surface_0/material:emission_energy_multiplier") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": 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