[gd_resource type="NoiseTexture3D" load_steps=3 format=3 uid="uid://cb3s6dhui6jme"] [sub_resource type="Gradient" id="Gradient_71qbw"] offsets = PackedFloat32Array(0, 0.11, 0.22, 0.33, 0.44, 0.55, 0.66, 0.77, 0.88, 1) colors = PackedColorArray(0.17, 0.17, 0.17, 1, 1, 1, 1, 1, 0.65, 0.65, 0.65, 1, 1, 1, 1, 1, 0.31, 0.31, 0.31, 1, 1, 1, 1, 1, 0.7, 0.7, 0.7, 1, 1, 1, 1, 1, 0.32, 0.32, 0.32, 1, 1, 1, 1, 1) [sub_resource type="FastNoiseLite" id="FastNoiseLite_cmbsv"] noise_type = 3 seed = 4 frequency = 0.0104 fractal_type = 3 fractal_octaves = 1 cellular_return_type = 6 domain_warp_type = 2 domain_warp_amplitude = 5.0 domain_warp_frequency = 0.1 metadata/_preview_in_3d_space_ = true [resource] width = 256 height = 256 depth = 32 seamless = true seamless_blend_skirt = 0.6 color_ramp = SubResource("Gradient_71qbw") noise = SubResource("FastNoiseLite_cmbsv")