[gd_scene load_steps=9 format=3 uid="uid://d2hnxr5l6w2x4"] [ext_resource type="Script" path="res://src/equipment/wide_spray/wide_spray.gd" id="1_ggkto"] [ext_resource type="Texture2D" uid="uid://dwavqltjrmupx" path="res://assets/ui/hud/wide_reticle_large.png" id="2_d01sr"] [ext_resource type="Texture2D" uid="uid://cx28sj02y31kj" path="res://assets/ui/hud/reticle_crosshair.png" id="3_78jy6"] [ext_resource type="Texture2D" uid="uid://carrggw6kp14w" path="res://assets/ui/hud/reticle_left.png" id="4_rotxf"] [ext_resource type="Texture2D" uid="uid://wp03nuwt8hp5" path="res://assets/ui/hud/reticle_right.png" id="5_xo3vu"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cdyoo"] transparency = 1 shading_mode = 0 vertex_color_use_as_albedo = true albedo_color = Color(0, 1, 0.301961, 0.254902) [sub_resource type="PrismMesh" id="PrismMesh_vh2mt"] material = SubResource("StandardMaterial3D_cdyoo") size = Vector3(1, 2, 0.2) [sub_resource type="QuadMesh" id="QuadMesh_lvw1u"] size = Vector2(2, 2) [node name="WideSpray" type="Node3D"] script = ExtResource("1_ggkto") [node name="SprayCasts" type="Node3D" parent="."] unique_name_in_owner = true [node name="RayCast3D" type="RayCast3D" parent="SprayCasts"] target_position = Vector3(-0.5, 0, -2) [node name="RayCast3D2" type="RayCast3D" parent="SprayCasts"] target_position = Vector3(-0.333, 0, -2) [node name="RayCast3D3" type="RayCast3D" parent="SprayCasts"] target_position = Vector3(-0.167, 0, -2) [node name="RayCast3D4" type="RayCast3D" parent="SprayCasts"] target_position = Vector3(0, 0, -2) [node name="RayCast3D5" type="RayCast3D" parent="SprayCasts"] target_position = Vector3(0.167, 0, -2) [node name="RayCast3D6" type="RayCast3D" parent="SprayCasts"] target_position = Vector3(0.333, 0, -2) [node name="RayCast3D7" type="RayCast3D" parent="SprayCasts"] target_position = Vector3(0.5, 0, -2) [node name="SprayEffect" type="MeshInstance3D" parent="."] unique_name_in_owner = true transform = Transform3D(1, 0, 0, 0, -4.47035e-08, -1, 0, 1, -4.47035e-08, 0, 0, -1) visible = false layers = 2 mesh = SubResource("PrismMesh_vh2mt") skeleton = NodePath("../../../..") [node name="Decal" type="Decal" parent="."] transform = Transform3D(1, 0, 0, 0, -4.47035e-08, -1, 0, 1, -4.47035e-08, 0, 0, -1) visible = false size = Vector3(1, 10, 0.2) texture_albedo = ExtResource("2_d01sr") cull_mask = 1048573 [node name="ReticleDecals" type="Node3D" parent="."] [node name="CrosshairDecal" type="Decal" parent="ReticleDecals"] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, -1) size = Vector3(0.2, 2, 0.2) texture_albedo = ExtResource("3_78jy6") cull_mask = 1048573 [node name="LeftPivot" type="Node3D" parent="ReticleDecals"] transform = Transform3D(0.970296, 0, 0.241922, 0, 1, 0, -0.241922, 0, 0.970296, 0, 0, 0) [node name="LeftDecal" type="Decal" parent="ReticleDecals/LeftPivot"] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, -1) size = Vector3(0.2, 2, 0.2) texture_albedo = ExtResource("4_rotxf") cull_mask = 1048573 [node name="RightPivot" type="Node3D" parent="ReticleDecals"] transform = Transform3D(0.970296, 0, -0.241922, 0, 1, 0, 0.241922, 0, 0.970296, 0, 0, 0) [node name="RightDecal" type="Decal" parent="ReticleDecals/RightPivot"] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, -1) size = Vector3(0.2, 2, 0.2) texture_albedo = ExtResource("5_xo3vu") cull_mask = 1048573 [node name="DebugMesh" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -1.67743) visible = false mesh = SubResource("QuadMesh_lvw1u")