generated from krampus/template-godot4
Compare commits
No commits in common. "f9c62e02aa9d5c8964e8ed3fba8d904700bc53c6" and "1dc441ed7b033f3543fa632a8f6249cb613e3f5c" have entirely different histories.
f9c62e02aa
...
1dc441ed7b
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@ -1,34 +0,0 @@
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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assets/level/player_ship/player_ship_tank_N.png
(Stored with Git LFS)
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assets/level/player_ship/player_ship_tank_N.png
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@ -1,34 +0,0 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bux766vwb1rrc"
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path="res://.godot/imported/player_ship_tank_N.png-e252c9c00a914aed6a656535d06377a5.ctex"
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metadata={
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[deps]
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source_file="res://assets/level/player_ship/player_ship_tank_N.png"
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dest_files=["res://.godot/imported/player_ship_tank_N.png-e252c9c00a914aed6a656535d06377a5.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=1
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=1
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roughness/src_normal="res://assets/level/player_ship/player_ship_tank_N.png"
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
assets/level/player_ship/player_ship_tank_R.png
(Stored with Git LFS)
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assets/level/player_ship/player_ship_tank_R.png
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@ -1,34 +0,0 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://3swdihtwt7n0"
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metadata={
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[deps]
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source_file="res://assets/level/player_ship/player_ship_tank_R.png"
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dest_files=["res://.godot/imported/player_ship_tank_R.png-dcde35e7c6dcee74b85671e215b7b04c.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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@ -1,4 +1,4 @@
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[gd_scene load_steps=53 format=3 uid="uid://oowut88kr2ox"]
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[gd_scene load_steps=47 format=3 uid="uid://oowut88kr2ox"]
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[ext_resource type="Script" uid="uid://lfd36ps52xgk" path="res://levels/ghost_ship/player_ship/player_ship.gd" id="1_0r2ng"]
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[ext_resource type="ArrayMesh" uid="uid://dq4aj5ph31rce" path="res://assets/level/player_ship/player_ship.obj" id="1_nafoa"]
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@ -6,15 +6,11 @@
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[ext_resource type="Material" uid="uid://x1h5m3w0m0g7" path="res://assets/materials/metal_plate_02/metal_plate_02.material" id="3_0e0pl"]
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[ext_resource type="Texture2D" uid="uid://duo8ph784g4gd" path="res://assets/level/player_ship/tank_facade_M.png" id="3_e4hmc"]
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[ext_resource type="Texture2D" uid="uid://ccnk8eicahcw8" path="res://assets/level/player_ship/tank_facade_N.png" id="4_0r2ng"]
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||||
[ext_resource type="Texture2D" uid="uid://dupdt58lfmd85" path="res://assets/level/player_ship/player_ship_tank_C.png" id="4_66f7e"]
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||||
[ext_resource type="Texture2D" uid="uid://btq7agwq1vdqk" path="res://assets/materials/rubber/rubber_gasket_C.png" id="4_veot7"]
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||||
[ext_resource type="Texture2D" uid="uid://dv2876ywyq6rf" path="res://assets/level/player_ship/tank_facade_R.png" id="5_22nd2"]
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||||
[ext_resource type="Texture2D" uid="uid://dmcdypipuh3gc" path="res://assets/level/player_ship/player_ship_tank_M.png" id="5_eicqe"]
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||||
[ext_resource type="Texture2D" uid="uid://d0oxo3u6ts6k5" path="res://assets/materials/rubber/rubber_gasket_N.png" id="5_qj4yg"]
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||||
[ext_resource type="Texture2D" uid="uid://bux766vwb1rrc" path="res://assets/level/player_ship/player_ship_tank_N.png" id="6_8v6o6"]
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[ext_resource type="Script" uid="uid://deg5xd87cy8rg" path="res://src/props/interactive.gd" id="6_e4hmc"]
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||||
[ext_resource type="Texture2D" uid="uid://ktr5niaf6psx" path="res://assets/materials/rubber/rubber_gasket_R.png" id="6_ny71l"]
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[ext_resource type="Texture2D" uid="uid://3swdihtwt7n0" path="res://assets/level/player_ship/player_ship_tank_R.png" id="7_rfxeu"]
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[ext_resource type="ArrayMesh" uid="uid://djgqnuxrja1mo" path="res://assets/level/player_ship/player_ship_tank_facade.obj" id="8_2mvif"]
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[ext_resource type="Shader" uid="uid://ckxc0ngd37rtk" path="res://src/shaders/gunk/gunk.gdshader" id="8_al8ma"]
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||||
[ext_resource type="ArrayMesh" uid="uid://bc8457r4rxpey" path="res://assets/level/player_ship/grunk_liquid.obj" id="8_xuj2g"]
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||||
@ -30,15 +26,6 @@
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||||
[ext_resource type="AudioStream" uid="uid://b601aiv71ddra" path="res://assets/sfx/space_door.wav" id="20_3rulp"]
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||||
[ext_resource type="AudioStream" uid="uid://bckqqojs6pcu1" path="res://assets/sfx/space_door_close.wav" id="21_bmg36"]
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||||
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||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rts36"]
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||||
albedo_texture = ExtResource("4_66f7e")
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metallic = 1.0
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||||
metallic_texture = ExtResource("5_eicqe")
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||||
roughness_texture = ExtResource("7_rfxeu")
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||||
normal_enabled = true
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||||
normal_texture = ExtResource("6_8v6o6")
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texture_filter = 2
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||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_66f7e"]
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albedo_color = Color(0.281187, 0.281187, 0.281187, 1)
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||||
albedo_texture = ExtResource("4_veot7")
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||||
@ -310,9 +297,6 @@ size = Vector3(1.25, 2.5, 0.1)
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_0e0pl"]
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||||
data = PackedVector3Array(-0.625, 1.25, 0.05, 0.625, 1.25, 0.05, -0.625, -1.25, 0.05, 0.625, 1.25, 0.05, 0.625, -1.25, 0.05, -0.625, -1.25, 0.05, 0.625, 1.25, -0.05, -0.625, 1.25, -0.05, 0.625, -1.25, -0.05, -0.625, 1.25, -0.05, -0.625, -1.25, -0.05, 0.625, -1.25, -0.05, 0.625, 1.25, 0.05, 0.625, 1.25, -0.05, 0.625, -1.25, 0.05, 0.625, 1.25, -0.05, 0.625, -1.25, -0.05, 0.625, -1.25, 0.05, -0.625, 1.25, -0.05, -0.625, 1.25, 0.05, -0.625, -1.25, -0.05, -0.625, 1.25, 0.05, -0.625, -1.25, 0.05, -0.625, -1.25, -0.05, 0.625, 1.25, 0.05, -0.625, 1.25, 0.05, 0.625, 1.25, -0.05, -0.625, 1.25, 0.05, -0.625, 1.25, -0.05, 0.625, 1.25, -0.05, -0.625, -1.25, 0.05, 0.625, -1.25, 0.05, -0.625, -1.25, -0.05, 0.625, -1.25, 0.05, 0.625, -1.25, -0.05, -0.625, -1.25, -0.05)
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||||
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||||
[sub_resource type="FogMaterial" id="FogMaterial_66f7e"]
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density = -8.0
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||||
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[node name="PlayerShip" type="Node3D"]
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||||
script = ExtResource("1_0r2ng")
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@ -323,7 +307,6 @@ collision_layer = 5
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sorting_offset = 3.0
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mesh = ExtResource("1_nafoa")
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||||
surface_material_override/0 = ExtResource("3_0e0pl")
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surface_material_override/1 = SubResource("StandardMaterial3D_rts36")
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surface_material_override/2 = SubResource("StandardMaterial3D_66f7e")
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[node name="TankFacadeMesh" type="MeshInstance3D" parent="StaticBody3D"]
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@ -368,9 +351,10 @@ skeleton = NodePath("../..")
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surface_material_override/0 = SubResource("ShaderMaterial_3trrp")
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[node name="OmniLight3D" type="OmniLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.85878, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.9, 0)
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light_color = Color(1, 1, 0.956863, 1)
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light_indirect_energy = 16.0
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light_energy = 2.0
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light_indirect_energy = 8.0
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shadow_enabled = true
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omni_range = 10.0
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||||
@ -450,11 +434,6 @@ volume_db = -8.0
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unit_size = 4.0
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bus = &"SFX"
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[node name="NegativeFog" type="FogVolume" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.25, 1.5)
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size = Vector3(6, 3.5, 12)
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material = SubResource("FogMaterial_66f7e")
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[connection signal="activated" from="TankInteractBody/TankInteractor" to="." method="deposit_grunk"]
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[connection signal="body_entered" from="DoorArea" to="DoorArea" method="_on_body_entered"]
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[connection signal="body_exited" from="DoorArea" to="DoorArea" method="_on_body_exited"]
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@ -28,8 +28,32 @@ func _process(_delta: float) -> void:
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(c as Node3D).global_position = child_pos
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var collider: Object = get_collider()
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if is_instance_valid(collider):
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_connect_gunkable(collider)
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var new_gunk_id: int = collider.get_instance_id()
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if new_gunk_id != gunk_id:
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gunk_id = new_gunk_id
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if gunkable:
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# Disconnect old signals to avoid emitting from previous node and accumulating connections
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if gunkable.painted_at_point.is_connected(grunk_dust._on_gunkable_painted_at_point):
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gunkable.painted_at_point.disconnect(grunk_dust._on_gunkable_painted_at_point)
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if gunkable.clear_total_updated.is_connected(
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grunk_dust._on_gunkable_clear_total_updated
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):
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gunkable.clear_total_updated.disconnect(
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grunk_dust._on_gunkable_clear_total_updated
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)
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gunkable = Gunkable.get_component(collider)
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if gunkable:
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# Connect signals of new gunkable to our gunk dust
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if !gunkable.painted_at_point.is_connected(
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grunk_dust._on_gunkable_painted_at_point
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):
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gunkable.painted_at_point.connect(grunk_dust._on_gunkable_painted_at_point)
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if !gunkable.clear_total_updated.is_connected(
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grunk_dust._on_gunkable_clear_total_updated
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):
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gunkable.clear_total_updated.connect(
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grunk_dust._on_gunkable_clear_total_updated
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)
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laser_dust.emitting = true
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@ -37,26 +61,3 @@ func _process(_delta: float) -> void:
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else:
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laser_dust.emitting = false
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glow_light.visible = false
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func _connect_gunkable(collider: Object) -> void:
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var new_gunk_id: int = collider.get_instance_id()
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if new_gunk_id != gunk_id:
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gunk_id = new_gunk_id
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if gunkable:
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# Disconnect old signals to avoid emitting from previous node and accumulating connections
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if gunkable.painted_at_point.is_connected(grunk_dust._on_gunkable_painted_at_point):
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gunkable.painted_at_point.disconnect(grunk_dust._on_gunkable_painted_at_point)
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if gunkable.clear_total_updated.is_connected(
|
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grunk_dust._on_gunkable_clear_total_updated
|
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):
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gunkable.clear_total_updated.disconnect(grunk_dust._on_gunkable_clear_total_updated)
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gunkable = Gunkable.get_component(collider)
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if gunkable:
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||||
# Connect signals of new gunkable to our gunk dust
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if !gunkable.painted_at_point.is_connected(grunk_dust._on_gunkable_painted_at_point):
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gunkable.painted_at_point.connect(grunk_dust._on_gunkable_painted_at_point)
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if !gunkable.clear_total_updated.is_connected(
|
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grunk_dust._on_gunkable_clear_total_updated
|
||||
):
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gunkable.clear_total_updated.connect(grunk_dust._on_gunkable_clear_total_updated)
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||||
|
@ -4,7 +4,7 @@
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||||
[ext_resource type="Resource" uid="uid://tgac5tnfx56r" path="res://src/world/world_manager.tres" id="2_5kmgb"]
|
||||
[ext_resource type="PackedScene" uid="uid://byvjsvavbg5xe" path="res://src/ui/menus/pause_menu/pause_menu.tscn" id="2_6fy3g"]
|
||||
[ext_resource type="Resource" uid="uid://0i72bf8ip1lx" path="res://src/world/spook_manager.tres" id="3_l0av5"]
|
||||
[ext_resource type="PackedScene" uid="uid://bov4ok76woyc" path="res://levels/ghost_ship/ghost_ship.tscn" id="4_5kmgb"]
|
||||
[ext_resource type="PackedScene" uid="uid://dc4tts6342cuj" path="res://levels/testing/prop_test/prop_test.tscn" id="4_5kmgb"]
|
||||
[ext_resource type="PackedScene" uid="uid://c0uitm5cg88h1" path="res://src/ui/menus/kill_screen/kill_screen.tscn" id="6_l0av5"]
|
||||
[ext_resource type="PackedScene" uid="uid://brknr57xc2cp0" path="res://src/ui/elements/save_icon/save_icon.tscn" id="7_5kmgb"]
|
||||
|
||||
|
Loading…
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Reference in New Issue
Block a user