Compare commits

..

No commits in common. "34dab3591732bb033bca8cb2dc42e5d7d2a6ecd4" and "667aa38cda6175f1b1745fbea9e99bc8e6d41132" have entirely different histories.

67 changed files with 154 additions and 1214 deletions

BIN
assets/black.png (Stored with Git LFS) Normal file

Binary file not shown.

36
assets/black.png.import Normal file
View File

@ -0,0 +1,36 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cm1jrvx7ftx4c"
path.s3tc="res://.godot/imported/black.png-0c928088330c4cddf9e28b960b6ccae3.s3tc.ctex"
path.etc2="res://.godot/imported/black.png-0c928088330c4cddf9e28b960b6ccae3.etc2.ctex"
metadata={
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
[deps]
source_file="res://assets/black.png"
dest_files=["res://.godot/imported/black.png-0c928088330c4cddf9e28b960b6ccae3.s3tc.ctex", "res://.godot/imported/black.png-0c928088330c4cddf9e28b960b6ccae3.etc2.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

View File

@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bqbn7jqwg8xog"
path="res://.godot/imported/metal_plate_02_ao.png-bf552b9ec5614af376549ade2c6fa3fa.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/materials/metal_plate_02/metal_plate_02_ao.png"
dest_files=["res://.godot/imported/metal_plate_02_ao.png-bf552b9ec5614af376549ade2c6fa3fa.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=8
roughness/src_normal="res://assets/materials/metal_plate_02/metal_plate_02_normal.png"
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

View File

@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c4alj64mpkmbn"
path="res://.godot/imported/metal_plate_02_arm.png-9ab5b2c741188045e0d3c27804585cba.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/materials/metal_plate_02/metal_plate_02_arm.png"
dest_files=["res://.godot/imported/metal_plate_02_arm.png-9ab5b2c741188045e0d3c27804585cba.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

View File

@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bnub5w8l7oqi4"
path="res://.godot/imported/metal_plate_02_diff.png-e6e1d781abc4ece5066e87bb0b75d2dc.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/materials/metal_plate_02/metal_plate_02_diff.png"
dest_files=["res://.godot/imported/metal_plate_02_diff.png-e6e1d781abc4ece5066e87bb0b75d2dc.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=1
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=1
roughness/src_normal="res://assets/materials/metal_plate_02/metal_plate_02_diff.png"
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

View File

@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c5glfbn5pljec"
path="res://.godot/imported/metal_plate_02_disp.png-64a7284ed65ad6be4016bea99e56e48f.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/materials/metal_plate_02/metal_plate_02_disp.png"
dest_files=["res://.godot/imported/metal_plate_02_disp.png-64a7284ed65ad6be4016bea99e56e48f.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

View File

@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bs42aw8m1ljl0"
path="res://.godot/imported/metal_plate_02_metal.png-8460c10472df28043b4eae487824ebd7.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/materials/metal_plate_02/metal_plate_02_metal.png"
dest_files=["res://.godot/imported/metal_plate_02_metal.png-8460c10472df28043b4eae487824ebd7.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

View File

@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cmg4jvcy6wfgg"
path="res://.godot/imported/metal_plate_02_normal.png-61f4a5d4256e92c5a0cd23e1ade29e2f.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/materials/metal_plate_02/metal_plate_02_normal.png"
dest_files=["res://.godot/imported/metal_plate_02_normal.png-61f4a5d4256e92c5a0cd23e1ade29e2f.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=1
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=1
roughness/src_normal="res://assets/materials/metal_plate_02/metal_plate_02_normal.png"
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

View File

@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://3pbh06yskfoe"
path="res://.godot/imported/metal_plate_02_rough.png-f469e5e75e571426bacf0f8b34677644.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/materials/metal_plate_02/metal_plate_02_rough.png"
dest_files=["res://.godot/imported/metal_plate_02_rough.png-f469e5e75e571426bacf0f8b34677644.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

BIN
assets/materials/rubber/rubber_diff.png (Stored with Git LFS)

Binary file not shown.

View File

@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cvoptcnbonqlo"
path="res://.godot/imported/rubber_diff.png-469fd7609d1247b88bcd26e134dc9309.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/materials/rubber/rubber_diff.png"
dest_files=["res://.godot/imported/rubber_diff.png-469fd7609d1247b88bcd26e134dc9309.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

View File

@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://btq7agwq1vdqk"
path="res://.godot/imported/rubber_gasket_C.png-f41f0d91b6d4589d1b2b860b032a91a6.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/materials/rubber/rubber_gasket_C.png"
dest_files=["res://.godot/imported/rubber_gasket_C.png-f41f0d91b6d4589d1b2b860b032a91a6.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

View File

@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://d0oxo3u6ts6k5"
path="res://.godot/imported/rubber_gasket_N.png-df9be035eb688efd2f5cd3ede8b86ab4.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/materials/rubber/rubber_gasket_N.png"
dest_files=["res://.godot/imported/rubber_gasket_N.png-df9be035eb688efd2f5cd3ede8b86ab4.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=1
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=1
roughness/src_normal="res://assets/materials/rubber/rubber_gasket_N.png"
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

View File

@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://ktr5niaf6psx"
path="res://.godot/imported/rubber_gasket_R.png-95bd053e083c213a09a8e6fc6195ac52.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/materials/rubber/rubber_gasket_R.png"
dest_files=["res://.godot/imported/rubber_gasket_R.png-95bd053e083c213a09a8e6fc6195ac52.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

BIN
assets/materials/rubber/rubber_normal.png (Stored with Git LFS)

Binary file not shown.

View File

@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bqsg8wo432heo"
path="res://.godot/imported/rubber_normal.png-f2bba016f2b97da408f58c02df181bac.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/materials/rubber/rubber_normal.png"
dest_files=["res://.godot/imported/rubber_normal.png-f2bba016f2b97da408f58c02df181bac.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=1
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=1
roughness/src_normal="res://assets/materials/rubber/rubber_normal.png"
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

BIN
assets/materials/rubber/rubber_rough.png (Stored with Git LFS)

Binary file not shown.

View File

@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dkmym84u7hdq0"
path="res://.godot/imported/rubber_rough.png-d808e9bf5f003c56bfa12f7990dfd856.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/materials/rubber/rubber_rough.png"
dest_files=["res://.godot/imported/rubber_rough.png-d808e9bf5f003c56bfa12f7990dfd856.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

View File

@ -3,27 +3,25 @@
importer="texture" importer="texture"
type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://b0vorb12h2idg" uid="uid://b0vorb12h2idg"
path.s3tc="res://.godot/imported/overhead_light_burnout_E.png-ce71c7290fb299e0f7b60d0a9c7d4505.s3tc.ctex" path="res://.godot/imported/overhead_light_burnout_E.png-ce71c7290fb299e0f7b60d0a9c7d4505.ctex"
path.etc2="res://.godot/imported/overhead_light_burnout_E.png-ce71c7290fb299e0f7b60d0a9c7d4505.etc2.ctex"
metadata={ metadata={
"imported_formats": ["s3tc_bptc", "etc2_astc"], "vram_texture": false
"vram_texture": true
} }
[deps] [deps]
source_file="res://assets/props/overhead_light/overhead_light_burnout_E.png" source_file="res://assets/props/overhead_light/overhead_light_burnout_E.png"
dest_files=["res://.godot/imported/overhead_light_burnout_E.png-ce71c7290fb299e0f7b60d0a9c7d4505.s3tc.ctex", "res://.godot/imported/overhead_light_burnout_E.png-ce71c7290fb299e0f7b60d0a9c7d4505.etc2.ctex"] dest_files=["res://.godot/imported/overhead_light_burnout_E.png-ce71c7290fb299e0f7b60d0a9c7d4505.ctex"]
[params] [params]
compress/mode=2 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
mipmaps/generate=true mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
@ -33,4 +31,4 @@ process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=0
detect_3d/compress_to=0 detect_3d/compress_to=1

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=70 format=3 uid="uid://cwhmn3w8hoads"] [gd_scene load_steps=71 format=3 uid="uid://cwhmn3w8hoads"]
[ext_resource type="ArrayMesh" uid="uid://dpr5cgq743f4s" path="res://assets/level/floor/floor_9x9.mesh" id="1_isxnv"] [ext_resource type="ArrayMesh" uid="uid://dpr5cgq743f4s" path="res://assets/level/floor/floor_9x9.mesh" id="1_isxnv"]
[ext_resource type="PackedScene" uid="uid://cdi5sl60mw1po" path="res://src/world/gunkable/gunkable.tscn" id="2_si4vj"] [ext_resource type="PackedScene" uid="uid://cdi5sl60mw1po" path="res://src/world/gunkable/gunkable.tscn" id="2_si4vj"]
@ -81,8 +81,11 @@ texture_filter = 4
material = SubResource("StandardMaterial3D_kp5n7") material = SubResource("StandardMaterial3D_kp5n7")
size = Vector2(3.5, 3) size = Vector2(3.5, 3)
[sub_resource type="BoxShape3D" id="BoxShape3D_wnav5"] [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_gim1e"]
size = Vector3(3.5, 3, 0.1) data = PackedVector3Array(1.75, -1.5, 0, -1.75, -1.5, 0, 1.75, 1.5, 0, -1.75, -1.5, 0, -1.75, 1.5, 0, 1.75, 1.5, 0)
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_6giaa"]
data = PackedVector3Array(1.75, -1.5, 0, -1.75, -1.5, 0, 1.75, 1.5, 0, -1.75, -1.5, 0, -1.75, 1.5, 0, 1.75, 1.5, 0)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_f0xh4"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_f0xh4"]
resource_local_to_scene = true resource_local_to_scene = true
@ -100,8 +103,8 @@ texture_filter = 4
material = SubResource("StandardMaterial3D_f0xh4") material = SubResource("StandardMaterial3D_f0xh4")
size = Vector2(2, 0.5) size = Vector2(2, 0.5)
[sub_resource type="BoxShape3D" id="BoxShape3D_cxsgl"] [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_smvh1"]
size = Vector3(2, 0.5, 0.1) data = PackedVector3Array(1, -0.25, 0, -1, -0.25, 0, 1, 0.25, 0, -1, -0.25, 0, -1, 0.25, 0, 1, 0.25, 0)
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_p11ap"] [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_p11ap"]
data = PackedVector3Array(1.5, 0, 1.5, -1.5, 0, 1.5, 1.5, 0, -1.5, 1.5, 0, -1.5, -1.5, 0, 1.5, -1.5, 0, -1.5) data = PackedVector3Array(1.5, 0, 1.5, -1.5, 0, 1.5, 1.5, 0, -1.5, 1.5, 0, -1.5, -1.5, 0, 1.5, -1.5, 0, -1.5)
@ -260,24 +263,24 @@ transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 2.75,
mesh = SubResource("QuadMesh_kcek3") mesh = SubResource("QuadMesh_kcek3")
[node name="CollisionShape3D3" type="CollisionShape3D" parent="Bounds/SimpleWalls"] [node name="CollisionShape3D3" type="CollisionShape3D" parent="Bounds/SimpleWalls"]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 2.75, 0, 4.55) transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 2.75, 0, 4.5)
shape = SubResource("BoxShape3D_wnav5") shape = SubResource("ConcavePolygonShape3D_gim1e")
[node name="CollisionShape3D4" type="CollisionShape3D" parent="Bounds/SimpleWalls"]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -2.75, 0, 4.55)
shape = SubResource("BoxShape3D_wnav5")
[node name="MeshInstance3D4" type="MeshInstance3D" parent="Bounds/SimpleWalls"] [node name="MeshInstance3D4" type="MeshInstance3D" parent="Bounds/SimpleWalls"]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -2.75, 0, 4.5) transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -2.75, 0, 4.5)
mesh = SubResource("QuadMesh_kcek3") mesh = SubResource("QuadMesh_kcek3")
[node name="CollisionShape3D4" type="CollisionShape3D" parent="Bounds/SimpleWalls"]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -2.75, 0, 4.5)
shape = SubResource("ConcavePolygonShape3D_6giaa")
[node name="MeshInstance3D7" type="MeshInstance3D" parent="Bounds/SimpleWalls"] [node name="MeshInstance3D7" type="MeshInstance3D" parent="Bounds/SimpleWalls"]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1.25, 4.5) transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1.25, 4.5)
mesh = SubResource("QuadMesh_1njh5") mesh = SubResource("QuadMesh_1njh5")
[node name="CollisionShape3D5" type="CollisionShape3D" parent="Bounds/SimpleWalls"] [node name="CollisionShape3D5" type="CollisionShape3D" parent="Bounds/SimpleWalls"]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1.25, 4.55) transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1.25, 4.5)
shape = SubResource("BoxShape3D_cxsgl") shape = SubResource("ConcavePolygonShape3D_smvh1")
[node name="FarWall" type="Node3D" parent="Bounds"] [node name="FarWall" type="Node3D" parent="Bounds"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -4.5) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -4.5)

View File

@ -66,7 +66,7 @@ turbulence_noise_strength = 0.1
turbulence_noise_scale = 0.3 turbulence_noise_scale = 0.3
turbulence_influence_min = 0.0 turbulence_influence_min = 0.0
[sub_resource type="ArrayMesh" id="ArrayMesh_a8b6q"] [sub_resource type="ArrayMesh" id="ArrayMesh_20ek7"]
_surfaces = [{ _surfaces = [{
"aabb": AABB(-1, -0.4, -0.2, 2, 0.4, 0.4), "aabb": AABB(-1, -0.4, -0.2, 2, 0.4, 0.4),
"format": 34896613377, "format": 34896613377,
@ -95,7 +95,7 @@ _surfaces = [{
"vertex_data": PackedByteArray("AAD///////8AAAAA/3///wAA//8AAP//AAD//wAAsvIAAAAA/3+y8v////8AALLy//8AAP9/svL/////AAD/v///AAD/f/+//////////7////////8mwv//AAD/fybCAAD/////JsIAAAAA/38mwgAA//8AAFTV/////wAAVNUAAP////9U1f///////1TV/z//f/8//3//P/9/PjnAxj45wMY+OcDGPjnAxv9/AAD/fwAA/38AAIYUeOuGFHjrhhR464YUeOtU1aoqVNWqKlTVqipU1aoq") "vertex_data": PackedByteArray("AAD///////8AAAAA/3///wAA//8AAP//AAD//wAAsvIAAAAA/3+y8v////8AALLy//8AAP9/svL/////AAD/v///AAD/f/+//////////7////////8mwv//AAD/fybCAAD/////JsIAAAAA/38mwgAA//8AAFTV/////wAAVNUAAP////9U1f///////1TV/z//f/8//3//P/9/PjnAxj45wMY+OcDGPjnAxv9/AAD/fwAA/38AAIYUeOuGFHjrhhR464YUeOtU1aoqVNWqKlTVqipU1aoq")
}] }]
blend_shape_mode = 0 blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_a8b6q") shadow_mesh = SubResource("ArrayMesh_20ek7")
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_ojd88"] [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_ojd88"]
data = PackedVector3Array(-1, 0, 0.2, -1, -0.4, 0, -1, 0, -0.2, -1, 0, -0.2, -1, -0.4, 0, 1, 0, -0.2, 1, 0, -0.2, -1, -0.4, 0, 1, -0.4, 0, 1, 0, -0.2, 1, -0.4, 0, 1, 0, 0.2, 1, 0, 0.2, 1, -0.4, 0, -1, 0, 0.2, -1, 0, 0.2, 1, -0.4, 0, -1, -0.4, 0, -1, 0, -0.2, 1, 0, -0.2, -1, 0, 0.2, -1, 0, 0.2, 1, 0, -0.2, 1, 0, 0.2) data = PackedVector3Array(-1, 0, 0.2, -1, -0.4, 0, -1, 0, -0.2, -1, 0, -0.2, -1, -0.4, 0, 1, 0, -0.2, 1, 0, -0.2, -1, -0.4, 0, 1, -0.4, 0, 1, 0, -0.2, 1, -0.4, 0, 1, 0, 0.2, 1, 0, 0.2, 1, -0.4, 0, -1, 0, 0.2, -1, 0, 0.2, 1, -0.4, 0, -1, -0.4, 0, -1, 0, -0.2, 1, 0, -0.2, -1, 0, 0.2, -1, 0, 0.2, 1, 0, -0.2, 1, 0, 0.2)
@ -175,7 +175,7 @@ collision_mask = 0
shape = SubResource("ConcavePolygonShape3D_ojd88") shape = SubResource("ConcavePolygonShape3D_ojd88")
[node name="Gunkable" parent="Hallway1/AirlockSign/StaticBody3D" node_paths=PackedStringArray("body", "mesh_instance") instance=ExtResource("3_s4vba")] [node name="Gunkable" parent="Hallway1/AirlockSign/StaticBody3D" node_paths=PackedStringArray("body", "mesh_instance") instance=ExtResource("3_s4vba")]
mask_dim = 64 mask_dim = 32
body = NodePath("..") body = NodePath("..")
mesh_instance = NodePath("../..") mesh_instance = NodePath("../..")
source_gunk_material = ExtResource("11_i2ry3") source_gunk_material = ExtResource("11_i2ry3")
@ -378,7 +378,7 @@ collision_mask = 0
shape = SubResource("ConcavePolygonShape3D_mgo71") shape = SubResource("ConcavePolygonShape3D_mgo71")
[node name="Gunkable" parent="Hallway4/MessHallSign/StaticBody3D" node_paths=PackedStringArray("body", "mesh_instance") instance=ExtResource("3_s4vba")] [node name="Gunkable" parent="Hallway4/MessHallSign/StaticBody3D" node_paths=PackedStringArray("body", "mesh_instance") instance=ExtResource("3_s4vba")]
mask_dim = 64 mask_dim = 32
body = NodePath("..") body = NodePath("..")
mesh_instance = NodePath("../..") mesh_instance = NodePath("../..")
source_gunk_material = ExtResource("11_i2ry3") source_gunk_material = ExtResource("11_i2ry3")

View File

@ -21,7 +21,7 @@
[ext_resource type="ArrayMesh" uid="uid://c785n3j3aq4sf" path="res://assets/level/wall/wall_1.mesh" id="17_ka7sa"] [ext_resource type="ArrayMesh" uid="uid://c785n3j3aq4sf" path="res://assets/level/wall/wall_1.mesh" id="17_ka7sa"]
[ext_resource type="Material" uid="uid://c1vy4bkwb1g5m" path="res://assets/materials/grunk_overlays/lowrez_overlay.material" id="17_wqkax"] [ext_resource type="Material" uid="uid://c1vy4bkwb1g5m" path="res://assets/materials/grunk_overlays/lowrez_overlay.material" id="17_wqkax"]
[ext_resource type="PackedScene" uid="uid://drm5dspi48pf5" path="res://src/props/crate_long/phys_crate_long.tscn" id="19_j48oc"] [ext_resource type="PackedScene" uid="uid://drm5dspi48pf5" path="res://src/props/crate_long/phys_crate_long.tscn" id="19_j48oc"]
[ext_resource type="PackedScene" uid="uid://kctp5erogwcb" path="res://src/world/mechanics/listener/gunk_listener.tscn" id="22_arxka"] [ext_resource type="PackedScene" uid="uid://kctp5erogwcb" path="res://src/world/mechanics/listener/listener.tscn" id="22_arxka"]
[ext_resource type="ArrayMesh" uid="uid://d0sdsir1hqnbu" path="res://assets/level/wall/wall_4.mesh" id="23_7ox1u"] [ext_resource type="ArrayMesh" uid="uid://d0sdsir1hqnbu" path="res://assets/level/wall/wall_4.mesh" id="23_7ox1u"]
[ext_resource type="PackedScene" uid="uid://dgeg3kkogm71m" path="res://src/world/mechanics/alarm/gunk_alarm.tscn" id="23_osdhu"] [ext_resource type="PackedScene" uid="uid://dgeg3kkogm71m" path="res://src/world/mechanics/alarm/gunk_alarm.tscn" id="23_osdhu"]
[ext_resource type="PackedScene" uid="uid://2yqi5u5eo025" path="res://src/world/gunk_node/grunk_nodule.tscn" id="24_6qtqj"] [ext_resource type="PackedScene" uid="uid://2yqi5u5eo025" path="res://src/world/gunk_node/grunk_nodule.tscn" id="24_6qtqj"]
@ -238,7 +238,7 @@ collision_mask = 0
shape = SubResource("ConcavePolygonShape3D_2ft6k") shape = SubResource("ConcavePolygonShape3D_2ft6k")
[node name="Gunkable" parent="Hallway1/MessHallSign/StaticBody3D" node_paths=PackedStringArray("body", "mesh_instance") instance=ExtResource("2_osdhu")] [node name="Gunkable" parent="Hallway1/MessHallSign/StaticBody3D" node_paths=PackedStringArray("body", "mesh_instance") instance=ExtResource("2_osdhu")]
mask_dim = 64 mask_dim = 32
body = NodePath("..") body = NodePath("..")
mesh_instance = NodePath("../..") mesh_instance = NodePath("../..")
source_gunk_material = ExtResource("11_iefrw") source_gunk_material = ExtResource("11_iefrw")
@ -341,7 +341,7 @@ collision_mask = 0
shape = SubResource("ConcavePolygonShape3D_7ctwk") shape = SubResource("ConcavePolygonShape3D_7ctwk")
[node name="Gunkable" parent="ShortHallway6/CrewQuartersSign/StaticBody3D" node_paths=PackedStringArray("body", "mesh_instance") instance=ExtResource("2_osdhu")] [node name="Gunkable" parent="ShortHallway6/CrewQuartersSign/StaticBody3D" node_paths=PackedStringArray("body", "mesh_instance") instance=ExtResource("2_osdhu")]
mask_dim = 64 mask_dim = 32
body = NodePath("..") body = NodePath("..")
mesh_instance = NodePath("../..") mesh_instance = NodePath("../..")
source_gunk_material = ExtResource("11_iefrw") source_gunk_material = ExtResource("11_iefrw")

View File

@ -267,7 +267,7 @@ collision_mask = 0
shape = SubResource("ConcavePolygonShape3D_dxmep") shape = SubResource("ConcavePolygonShape3D_dxmep")
[node name="Gunkable" parent="Hallway/CrewQuartersSign/StaticBody3D" node_paths=PackedStringArray("body", "mesh_instance") instance=ExtResource("2_rvc24")] [node name="Gunkable" parent="Hallway/CrewQuartersSign/StaticBody3D" node_paths=PackedStringArray("body", "mesh_instance") instance=ExtResource("2_rvc24")]
mask_dim = 64 mask_dim = 32
body = NodePath("..") body = NodePath("..")
mesh_instance = NodePath("../..") mesh_instance = NodePath("../..")
source_gunk_material = ExtResource("6_8pwhd") source_gunk_material = ExtResource("6_8pwhd")
@ -309,7 +309,7 @@ collision_mask = 0
shape = SubResource("ConcavePolygonShape3D_0ij5m") shape = SubResource("ConcavePolygonShape3D_0ij5m")
[node name="Gunkable" parent="Hallway2/OpsSign/StaticBody3D" node_paths=PackedStringArray("body", "mesh_instance") instance=ExtResource("2_rvc24")] [node name="Gunkable" parent="Hallway2/OpsSign/StaticBody3D" node_paths=PackedStringArray("body", "mesh_instance") instance=ExtResource("2_rvc24")]
mask_dim = 64 mask_dim = 32
body = NodePath("..") body = NodePath("..")
mesh_instance = NodePath("../..") mesh_instance = NodePath("../..")
source_gunk_material = ExtResource("6_8pwhd") source_gunk_material = ExtResource("6_8pwhd")
@ -640,7 +640,7 @@ collision_mask = 0
shape = SubResource("ConcavePolygonShape3D_wqqoq") shape = SubResource("ConcavePolygonShape3D_wqqoq")
[node name="Gunkable" parent="ShortHallway3/MedbaySign/StaticBody3D" node_paths=PackedStringArray("body", "mesh_instance") instance=ExtResource("2_rvc24")] [node name="Gunkable" parent="ShortHallway3/MedbaySign/StaticBody3D" node_paths=PackedStringArray("body", "mesh_instance") instance=ExtResource("2_rvc24")]
mask_dim = 64 mask_dim = 32
body = NodePath("..") body = NodePath("..")
mesh_instance = NodePath("../..") mesh_instance = NodePath("../..")
source_gunk_material = ExtResource("6_8pwhd") source_gunk_material = ExtResource("6_8pwhd")
@ -800,7 +800,7 @@ collision_mask = 0
shape = SubResource("ConcavePolygonShape3D_np3w4") shape = SubResource("ConcavePolygonShape3D_np3w4")
[node name="Gunkable" parent="ShortHallway7/CargoBaySign/StaticBody3D" node_paths=PackedStringArray("body", "mesh_instance") instance=ExtResource("2_rvc24")] [node name="Gunkable" parent="ShortHallway7/CargoBaySign/StaticBody3D" node_paths=PackedStringArray("body", "mesh_instance") instance=ExtResource("2_rvc24")]
mask_dim = 64 mask_dim = 32
body = NodePath("..") body = NodePath("..")
mesh_instance = NodePath("../..") mesh_instance = NodePath("../..")
source_gunk_material = ExtResource("6_8pwhd") source_gunk_material = ExtResource("6_8pwhd")

View File

@ -9,7 +9,7 @@
[ext_resource type="PackedScene" uid="uid://30o8ltnnxpxo" path="res://src/effects/floating_dust.tscn" id="7_smsfc"] [ext_resource type="PackedScene" uid="uid://30o8ltnnxpxo" path="res://src/effects/floating_dust.tscn" id="7_smsfc"]
[ext_resource type="ArrayMesh" uid="uid://b17naqcl4ie21" path="res://assets/level/floor/floor_1.mesh" id="8_vt83f"] [ext_resource type="ArrayMesh" uid="uid://b17naqcl4ie21" path="res://assets/level/floor/floor_1.mesh" id="8_vt83f"]
[ext_resource type="ArrayMesh" uid="uid://dbgk0kdg1vufk" path="res://assets/level/ceiling/ceiling_1.mesh" id="9_ga3kk"] [ext_resource type="ArrayMesh" uid="uid://dbgk0kdg1vufk" path="res://assets/level/ceiling/ceiling_1.mesh" id="9_ga3kk"]
[ext_resource type="PackedScene" uid="uid://kctp5erogwcb" path="res://src/world/mechanics/listener/gunk_listener.tscn" id="10_4ybca"] [ext_resource type="PackedScene" uid="uid://kctp5erogwcb" path="res://src/world/mechanics/listener/listener.tscn" id="10_4ybca"]
[ext_resource type="PackedScene" uid="uid://ctm84yms40858" path="res://src/props/railing/railing.tscn" id="10_b82y2"] [ext_resource type="PackedScene" uid="uid://ctm84yms40858" path="res://src/props/railing/railing.tscn" id="10_b82y2"]
[ext_resource type="PackedScene" uid="uid://bttust5ohud8e" path="res://src/world/mechanics/relay/gunk_relay.tscn" id="11_ct7ya"] [ext_resource type="PackedScene" uid="uid://bttust5ohud8e" path="res://src/world/mechanics/relay/gunk_relay.tscn" id="11_ct7ya"]
[ext_resource type="PackedScene" uid="uid://c55n6h3ydi32e" path="res://src/props/sofa/phys_sofa.tscn" id="11_vt83f"] [ext_resource type="PackedScene" uid="uid://c55n6h3ydi32e" path="res://src/props/sofa/phys_sofa.tscn" id="11_vt83f"]

View File

@ -1,16 +1,12 @@
[gd_scene load_steps=47 format=3 uid="uid://oowut88kr2ox"] [gd_scene load_steps=43 format=3 uid="uid://oowut88kr2ox"]
[ext_resource type="Script" uid="uid://lfd36ps52xgk" path="res://levels/ghost_ship/player_ship/player_ship.gd" id="1_0r2ng"] [ext_resource type="Script" uid="uid://lfd36ps52xgk" path="res://levels/ghost_ship/player_ship/player_ship.gd" id="1_0r2ng"]
[ext_resource type="ArrayMesh" uid="uid://dq4aj5ph31rce" path="res://assets/level/player_ship/player_ship.obj" id="1_nafoa"] [ext_resource type="ArrayMesh" uid="uid://dq4aj5ph31rce" path="res://assets/level/player_ship/player_ship.obj" id="1_nafoa"]
[ext_resource type="Texture2D" uid="uid://cg6dpd6dhcowu" path="res://assets/level/player_ship/tank_facade_C.png" id="2_xgclp"] [ext_resource type="Texture2D" uid="uid://cg6dpd6dhcowu" path="res://assets/level/player_ship/tank_facade_C.png" id="2_xgclp"]
[ext_resource type="Material" uid="uid://x1h5m3w0m0g7" path="res://assets/materials/metal_plate_02/metal_plate_02.material" id="3_0e0pl"]
[ext_resource type="Texture2D" uid="uid://duo8ph784g4gd" path="res://assets/level/player_ship/tank_facade_M.png" id="3_e4hmc"] [ext_resource type="Texture2D" uid="uid://duo8ph784g4gd" path="res://assets/level/player_ship/tank_facade_M.png" id="3_e4hmc"]
[ext_resource type="Texture2D" uid="uid://ccnk8eicahcw8" path="res://assets/level/player_ship/tank_facade_N.png" id="4_0r2ng"] [ext_resource type="Texture2D" uid="uid://ccnk8eicahcw8" path="res://assets/level/player_ship/tank_facade_N.png" id="4_0r2ng"]
[ext_resource type="Texture2D" uid="uid://btq7agwq1vdqk" path="res://assets/materials/rubber/rubber_gasket_C.png" id="4_veot7"]
[ext_resource type="Texture2D" uid="uid://dv2876ywyq6rf" path="res://assets/level/player_ship/tank_facade_R.png" id="5_22nd2"] [ext_resource type="Texture2D" uid="uid://dv2876ywyq6rf" path="res://assets/level/player_ship/tank_facade_R.png" id="5_22nd2"]
[ext_resource type="Texture2D" uid="uid://d0oxo3u6ts6k5" path="res://assets/materials/rubber/rubber_gasket_N.png" id="5_qj4yg"]
[ext_resource type="Script" uid="uid://deg5xd87cy8rg" path="res://src/props/interactive.gd" id="6_e4hmc"] [ext_resource type="Script" uid="uid://deg5xd87cy8rg" path="res://src/props/interactive.gd" id="6_e4hmc"]
[ext_resource type="Texture2D" uid="uid://ktr5niaf6psx" path="res://assets/materials/rubber/rubber_gasket_R.png" id="6_ny71l"]
[ext_resource type="ArrayMesh" uid="uid://djgqnuxrja1mo" path="res://assets/level/player_ship/player_ship_tank_facade.obj" id="8_2mvif"] [ext_resource type="ArrayMesh" uid="uid://djgqnuxrja1mo" path="res://assets/level/player_ship/player_ship_tank_facade.obj" id="8_2mvif"]
[ext_resource type="Shader" uid="uid://ckxc0ngd37rtk" path="res://src/shaders/gunk/gunk.gdshader" id="8_al8ma"] [ext_resource type="Shader" uid="uid://ckxc0ngd37rtk" path="res://src/shaders/gunk/gunk.gdshader" id="8_al8ma"]
[ext_resource type="ArrayMesh" uid="uid://bc8457r4rxpey" path="res://assets/level/player_ship/grunk_liquid.obj" id="8_xuj2g"] [ext_resource type="ArrayMesh" uid="uid://bc8457r4rxpey" path="res://assets/level/player_ship/grunk_liquid.obj" id="8_xuj2g"]
@ -26,15 +22,6 @@
[ext_resource type="AudioStream" uid="uid://b601aiv71ddra" path="res://assets/sfx/space_door.wav" id="20_3rulp"] [ext_resource type="AudioStream" uid="uid://b601aiv71ddra" path="res://assets/sfx/space_door.wav" id="20_3rulp"]
[ext_resource type="AudioStream" uid="uid://bckqqojs6pcu1" path="res://assets/sfx/space_door_close.wav" id="21_bmg36"] [ext_resource type="AudioStream" uid="uid://bckqqojs6pcu1" path="res://assets/sfx/space_door_close.wav" id="21_bmg36"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_66f7e"]
albedo_color = Color(0.281187, 0.281187, 0.281187, 1)
albedo_texture = ExtResource("4_veot7")
roughness_texture = ExtResource("6_ny71l")
normal_enabled = true
normal_texture = ExtResource("5_qj4yg")
uv1_scale = Vector3(1.37, 1.37, 1.37)
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xpsdy"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xpsdy"]
transparency = 1 transparency = 1
albedo_texture = ExtResource("2_xgclp") albedo_texture = ExtResource("2_xgclp")
@ -64,6 +51,14 @@ seamless = true
seamless_blend_skirt = 0.5 seamless_blend_skirt = 0.5
noise = ExtResource("10_2mvif") noise = ExtResource("10_2mvif")
[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_fk1xc"]
width = 256
height = 256
depth = 32
seamless = true
seamless_blend_skirt = 0.5
noise = ExtResource("10_2mvif")
[sub_resource type="FastNoiseLite" id="FastNoiseLite_7fplw"] [sub_resource type="FastNoiseLite" id="FastNoiseLite_7fplw"]
frequency = 0.0703 frequency = 0.0703
@ -77,31 +72,30 @@ noise = SubResource("FastNoiseLite_7fplw")
resource_local_to_scene = true resource_local_to_scene = true
render_priority = 0 render_priority = 0
shader = ExtResource("8_al8ma") shader = ExtResource("8_al8ma")
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
shader_parameter/uv_scale = Vector2(2, 2) shader_parameter/fresnel_color = Color(0.25, 0.88, 1, 1)
shader_parameter/pan_speed = Vector2(0, 0)
shader_parameter/time_scale = 0.2
shader_parameter/pixellation = 128.0 shader_parameter/pixellation = 128.0
shader_parameter/time_pixellation = 30.0 shader_parameter/time_pixellation = 30.0
shader_parameter/roughness = 0.15 shader_parameter/roughness = 0.15
shader_parameter/specular_contribution = 0.8 shader_parameter/specular_contribution = 0.8
shader_parameter/emission_strength = 0.02 shader_parameter/emission_strength = 0.02
shader_parameter/bump_strength = 10.0 shader_parameter/normal_scale = 1.0
shader_parameter/fresnel_color = Color(0.25, 0.88, 1, 1)
shader_parameter/fresnel_power = 4.0 shader_parameter/fresnel_power = 4.0
shader_parameter/fresnel_intensity = 0.0 shader_parameter/fresnel_intensity = 0.0
shader_parameter/iridescence_color = Color(1, 1, 1, 1) shader_parameter/bump_strength = 10.0
shader_parameter/iridescence_power = 4.0 shader_parameter/uv_scale = Vector2(2, 2)
shader_parameter/iridescence_intensity = 0.0 shader_parameter/pan_speed = Vector2(0, 0)
shader_parameter/overlay_emission_scale = 1.0 shader_parameter/time_scale = 0.2
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
shader_parameter/jitter_magnitude = 0.1 shader_parameter/jitter_magnitude = 0.1
shader_parameter/jitter_time_scale = 0.1 shader_parameter/jitter_time_scale = 0.1
shader_parameter/jitter_noise = SubResource("NoiseTexture3D_omayi") shader_parameter/jitter_noise = SubResource("NoiseTexture3D_omayi")
shader_parameter/vertex_inflation = 0.0 shader_parameter/vertex_inflation = 0.0
shader_parameter/inflation_pixellation = 10.0 shader_parameter/inflation_pixellation = 10.0
shader_parameter/overlay_emission_scale = 1.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_i4yi7"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_i4yi7"]
albedo_color = Color(0.243137, 0.231373, 0.219608, 1) albedo_color = Color(0.243137, 0.231373, 0.219608, 1)
@ -306,8 +300,6 @@ collision_layer = 5
[node name="PlayerShipMesh" type="MeshInstance3D" parent="StaticBody3D"] [node name="PlayerShipMesh" type="MeshInstance3D" parent="StaticBody3D"]
sorting_offset = 3.0 sorting_offset = 3.0
mesh = ExtResource("1_nafoa") mesh = ExtResource("1_nafoa")
surface_material_override/0 = ExtResource("3_0e0pl")
surface_material_override/2 = SubResource("StandardMaterial3D_66f7e")
[node name="TankFacadeMesh" type="MeshInstance3D" parent="StaticBody3D"] [node name="TankFacadeMesh" type="MeshInstance3D" parent="StaticBody3D"]
mesh = ExtResource("8_2mvif") mesh = ExtResource("8_2mvif")
@ -315,7 +307,6 @@ skeleton = NodePath("../..")
surface_material_override/0 = SubResource("StandardMaterial3D_xpsdy") surface_material_override/0 = SubResource("StandardMaterial3D_xpsdy")
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"] [node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
visible = false
shape = SubResource("ConcavePolygonShape3D_nafoa") shape = SubResource("ConcavePolygonShape3D_nafoa")
[node name="TankInteractBody" type="StaticBody3D" parent="."] [node name="TankInteractBody" type="StaticBody3D" parent="."]
@ -352,10 +343,8 @@ surface_material_override/0 = SubResource("ShaderMaterial_3trrp")
[node name="OmniLight3D" type="OmniLight3D" parent="."] [node name="OmniLight3D" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.9, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.9, 0)
light_color = Color(1, 1, 0.956863, 1)
light_energy = 2.0 light_energy = 2.0
light_indirect_energy = 8.0 light_indirect_energy = 8.0
shadow_enabled = true
omni_range = 10.0 omni_range = 10.0
[node name="TerminalCable" type="CSGPolygon3D" parent="."] [node name="TerminalCable" type="CSGPolygon3D" parent="."]

View File

@ -91,9 +91,6 @@ shader_parameter/iridescence_intensity = 0.1
shader_parameter/overlay_emission_scale = 1.0 shader_parameter/overlay_emission_scale = 1.0
shader_parameter/edge_bleed = 0.25 shader_parameter/edge_bleed = 0.25
shader_parameter/gunk_mask = ExtResource("3_3t4ks") shader_parameter/gunk_mask = ExtResource("3_3t4ks")
shader_parameter/base_uv_scale = Vector3(1, 1, 1)
shader_parameter/base_normal_scale = 1.0
shader_parameter/normal_blend = 1.0
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_gpcv6"] [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_gpcv6"]
data = PackedVector3Array(4.5, 0, 4.5, -4.5, 0, 4.5, 4.5, 0, -4.5, 4.5, 0, -4.5, -4.5, 0, 4.5, -4.5, 0, -4.5) data = PackedVector3Array(4.5, 0, 4.5, -4.5, 0, 4.5, 4.5, 0, -4.5, 4.5, 0, -4.5, -4.5, 0, 4.5, -4.5, 0, -4.5)
@ -246,9 +243,6 @@ shader_parameter/iridescence_intensity = 0.0
shader_parameter/overlay_emission_scale = 1.0 shader_parameter/overlay_emission_scale = 1.0
shader_parameter/edge_bleed = 0.25 shader_parameter/edge_bleed = 0.25
shader_parameter/gunk_mask = ExtResource("31_753oq") shader_parameter/gunk_mask = ExtResource("31_753oq")
shader_parameter/base_uv_scale = Vector3(1, 1, 1)
shader_parameter/base_normal_scale = 1.0
shader_parameter/normal_blend = 1.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_k52xx"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_k52xx"]
resource_local_to_scene = true resource_local_to_scene = true

Binary file not shown.

File diff suppressed because one or more lines are too long

View File

@ -12,7 +12,7 @@
[ext_resource type="PackedScene" uid="uid://cfqirm2o3uo4k" path="res://levels/testing/mechanic_test/prop_test.tscn" id="10_xrfi2"] [ext_resource type="PackedScene" uid="uid://cfqirm2o3uo4k" path="res://levels/testing/mechanic_test/prop_test.tscn" id="10_xrfi2"]
[ext_resource type="PackedScene" uid="uid://dbabcsp38wmid" path="res://levels/testing/mechanic_test/item_test.tscn" id="11_8natv"] [ext_resource type="PackedScene" uid="uid://dbabcsp38wmid" path="res://levels/testing/mechanic_test/item_test.tscn" id="11_8natv"]
[ext_resource type="ArrayMesh" uid="uid://dpr5cgq743f4s" path="res://assets/level/floor/floor_9x9.mesh" id="13_aix42"] [ext_resource type="ArrayMesh" uid="uid://dpr5cgq743f4s" path="res://assets/level/floor/floor_9x9.mesh" id="13_aix42"]
[ext_resource type="PackedScene" uid="uid://kctp5erogwcb" path="res://src/world/mechanics/listener/gunk_listener.tscn" id="13_awnx0"] [ext_resource type="PackedScene" uid="uid://kctp5erogwcb" path="res://src/world/mechanics/listener/listener.tscn" id="13_awnx0"]
[ext_resource type="PackedScene" uid="uid://c8vbjgol5nenc" path="res://src/world/grunk_beast/beast_spawner/floor_spawner.tscn" id="13_cgmn0"] [ext_resource type="PackedScene" uid="uid://c8vbjgol5nenc" path="res://src/world/grunk_beast/beast_spawner/floor_spawner.tscn" id="13_cgmn0"]
[ext_resource type="PackedScene" uid="uid://5vh7mnjavlle" path="res://src/world/grunk_beast/beast_spawner/transient_floor_spawner.tscn" id="15_6frcc"] [ext_resource type="PackedScene" uid="uid://5vh7mnjavlle" path="res://src/world/grunk_beast/beast_spawner/transient_floor_spawner.tscn" id="15_6frcc"]
[ext_resource type="PackedScene" uid="uid://drm5dspi48pf5" path="res://src/props/crate_long/phys_crate_long.tscn" id="15_aix42"] [ext_resource type="PackedScene" uid="uid://drm5dspi48pf5" path="res://src/props/crate_long/phys_crate_long.tscn" id="15_aix42"]

View File

@ -7,7 +7,7 @@
[ext_resource type="PackedScene" uid="uid://bttust5ohud8e" path="res://src/world/mechanics/relay/gunk_relay.tscn" id="9_d4a3d"] [ext_resource type="PackedScene" uid="uid://bttust5ohud8e" path="res://src/world/mechanics/relay/gunk_relay.tscn" id="9_d4a3d"]
[ext_resource type="PackedScene" uid="uid://dgeg3kkogm71m" path="res://src/world/mechanics/alarm/gunk_alarm.tscn" id="10_l8xa5"] [ext_resource type="PackedScene" uid="uid://dgeg3kkogm71m" path="res://src/world/mechanics/alarm/gunk_alarm.tscn" id="10_l8xa5"]
[ext_resource type="PackedScene" uid="uid://d0j20q65wnqsr" path="res://src/world/mechanics/heart/gunk_heart.tscn" id="11_tfbib"] [ext_resource type="PackedScene" uid="uid://d0j20q65wnqsr" path="res://src/world/mechanics/heart/gunk_heart.tscn" id="11_tfbib"]
[ext_resource type="PackedScene" uid="uid://kctp5erogwcb" path="res://src/world/mechanics/listener/gunk_listener.tscn" id="12_e8utx"] [ext_resource type="PackedScene" uid="uid://kctp5erogwcb" path="res://src/world/mechanics/listener/listener.tscn" id="12_e8utx"]
[sub_resource type="ArrayMesh" id="ArrayMesh_ix0jw"] [sub_resource type="ArrayMesh" id="ArrayMesh_ix0jw"]
_surfaces = [{ _surfaces = [{

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=65 format=4 uid="uid://dc4tts6342cuj"] [gd_scene load_steps=61 format=4 uid="uid://dc4tts6342cuj"]
[ext_resource type="Script" uid="uid://dmbdkydqnbyqv" path="res://levels/testing/prop_test/prop_test.gd" id="1_ibd1t"] [ext_resource type="Script" uid="uid://dmbdkydqnbyqv" path="res://levels/testing/prop_test/prop_test.gd" id="1_ibd1t"]
[ext_resource type="PackedScene" uid="uid://bwe2jdmvinhqd" path="res://src/player/player.tscn" id="1_ml0ka"] [ext_resource type="PackedScene" uid="uid://bwe2jdmvinhqd" path="res://src/player/player.tscn" id="1_ml0ka"]
@ -35,7 +35,6 @@
[ext_resource type="Texture2D" uid="uid://gbvtbiurxrop" path="res://assets/props/vending_machine/vending_machine_R.png" id="27_8a67w"] [ext_resource type="Texture2D" uid="uid://gbvtbiurxrop" path="res://assets/props/vending_machine/vending_machine_R.png" id="27_8a67w"]
[ext_resource type="Script" uid="uid://deg5xd87cy8rg" path="res://src/props/interactive.gd" id="28_ibd1t"] [ext_resource type="Script" uid="uid://deg5xd87cy8rg" path="res://src/props/interactive.gd" id="28_ibd1t"]
[ext_resource type="PackedScene" uid="uid://d1kacn4b60ucy" path="res://src/ui/post_processing.tscn" id="30_qnhar"] [ext_resource type="PackedScene" uid="uid://d1kacn4b60ucy" path="res://src/ui/post_processing.tscn" id="30_qnhar"]
[ext_resource type="Material" uid="uid://dmolqtdktqdsl" path="res://levels/ghost_ship/guide_sign/airlock_sign.material" id="34_rl4wl"]
[ext_resource type="PackedScene" uid="uid://bfm80tqsw22qc" path="res://src/props/wire_shelves/wire_shelves.tscn" id="36_hb05j"] [ext_resource type="PackedScene" uid="uid://bfm80tqsw22qc" path="res://src/props/wire_shelves/wire_shelves.tscn" id="36_hb05j"]
[ext_resource type="Material" uid="uid://dutkfm4ek0ysh" path="res://assets/materials/grunk_overlays/bright_overlay.material" id="37_00w3i"] [ext_resource type="Material" uid="uid://dutkfm4ek0ysh" path="res://assets/materials/grunk_overlays/bright_overlay.material" id="37_00w3i"]
[ext_resource type="PackedScene" uid="uid://cdi5sl60mw1po" path="res://src/world/gunkable/gunkable.tscn" id="40_6kdm2"] [ext_resource type="PackedScene" uid="uid://cdi5sl60mw1po" path="res://src/world/gunkable/gunkable.tscn" id="40_6kdm2"]
@ -67,40 +66,6 @@ texture_filter = 2
[sub_resource type="BoxShape3D" id="BoxShape3D_ibd1t"] [sub_resource type="BoxShape3D" id="BoxShape3D_ibd1t"]
size = Vector3(2.35, 3.1, 1.5) size = Vector3(2.35, 3.1, 1.5)
[sub_resource type="ArrayMesh" id="ArrayMesh_20ek7"]
_surfaces = [{
"aabb": AABB(-1, -0.4, -0.2, 2, 0.4, 0.4),
"format": 34896613377,
"index_count": 24,
"index_data": PackedByteArray("AAABAAIAAAADAAEAAgABAAQAAgAEAAAABAABAAMABQADAAAABAADAAUAAAAEAAUA"),
"name": "Cube",
"primitive": 3,
"uv_scale": Vector4(0, 0, 0, 0),
"vertex_count": 6,
"vertex_data": PackedByteArray("AAD/////AAAAAAAA/38AAAAA//8AAAAA//8AAP9/AAD/////AAAAAP///////wAA")
}]
blend_shape_mode = 0
[sub_resource type="ArrayMesh" id="ArrayMesh_bbjgc"]
_surfaces = [{
"aabb": AABB(-1, -0.4, -0.2, 2, 0.4, 0.4),
"attribute_data": PackedByteArray("AAD/I/8RAAD/I/8j/yP/I/9N/yP/I//b/03/2/8j/9v/Ef//AAD/2/93/9v/Tf/b/3f/I/9N/yP/I/8j/yP/2wAA/yMAAP/b"),
"format": 34896613399,
"index_count": 24,
"index_data": PackedByteArray("AAABAAIAAwAEAAUABQAEAAYABwAIAAkACgALAAwADAALAA0ADgAPABAAEAAPABEA"),
"material": ExtResource("34_rl4wl"),
"name": "Cube",
"primitive": 3,
"uv_scale": Vector4(0, 0, 0, 0),
"vertex_count": 18,
"vertex_data": PackedByteArray("AAD///////8AAAAA/3///wAA//8AAP//AAD//wAAsvIAAAAA/3+y8v////8AALLy//8AAP9/svL/////AAD/v///AAD/f/+//////////7////////8mwv//AAD/fybCAAD/////JsIAAAAA/38mwgAA//8AAFTV/////wAAVNUAAP////9U1f///////1TV/z//f/8//3//P/9/PjnAxj45wMY+OcDGPjnAxv9/AAD/fwAA/38AAIYUeOuGFHjrhhR464YUeOtU1aoqVNWqKlTVqipU1aoq")
}]
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_20ek7")
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_pyppt"]
data = PackedVector3Array(-1, 0, 0.2, -1, -0.4, 0, -1, 0, -0.2, -1, 0, -0.2, -1, -0.4, 0, 1, 0, -0.2, 1, 0, -0.2, -1, -0.4, 0, 1, -0.4, 0, 1, 0, -0.2, 1, -0.4, 0, 1, 0, 0.2, 1, 0, 0.2, 1, -0.4, 0, -1, 0, 0.2, -1, 0, 0.2, 1, -0.4, 0, -1, -0.4, 0, -1, 0, -0.2, 1, 0, -0.2, -1, 0, 0.2, -1, 0, 0.2, 1, 0, -0.2, 1, 0, 0.2)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hb05j"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hb05j"]
albedo_color = Color(0.866667, 0.109804, 0.101961, 1) albedo_color = Color(0.866667, 0.109804, 0.101961, 1)
@ -409,24 +374,6 @@ label = "Vending Machine"
verb = "toggle" verb = "toggle"
metadata/_custom_type_script = "uid://deg5xd87cy8rg" metadata/_custom_type_script = "uid://deg5xd87cy8rg"
[node name="AirlockSign" type="MeshInstance3D" parent="Props"]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -9.06159, 3, -7.29323)
gi_mode = 2
mesh = SubResource("ArrayMesh_bbjgc")
[node name="StaticBody3D" type="StaticBody3D" parent="Props/AirlockSign"]
collision_layer = 5
collision_mask = 0
[node name="CollisionShape3D" type="CollisionShape3D" parent="Props/AirlockSign/StaticBody3D"]
shape = SubResource("ConcavePolygonShape3D_pyppt")
[node name="Gunkable" parent="Props/AirlockSign/StaticBody3D" node_paths=PackedStringArray("body", "mesh_instance") instance=ExtResource("40_6kdm2")]
mask_dim = 64
body = NodePath("..")
mesh_instance = NodePath("../..")
source_gunk_material = ExtResource("37_00w3i")
[node name="CleanPodium" type="StaticBody3D" parent="."] [node name="CleanPodium" type="StaticBody3D" parent="."]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -4, 1, 0) transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -4, 1, 0)

View File

@ -28,9 +28,6 @@ const THROW_TUTORIAL_DELAY := 6.0
## Temporary collision mask. ## Temporary collision mask.
@export_flags_3d_physics var hold_collision_physics := 0b01000001 @export_flags_3d_physics var hold_collision_physics := 0b01000001
## This is set when an object is thrown and released when the mouse button is released
var just_threw_object := false
## The object currently being held. ## The object currently being held.
var _held_object: RigidBody3D var _held_object: RigidBody3D
@ -111,7 +108,6 @@ func _process_hold_controls() -> void:
drop() drop()
elif Input.is_action_just_pressed("fire"): elif Input.is_action_just_pressed("fire"):
throw() throw()
just_threw_object = true
func _physics_process(delta: float) -> void: func _physics_process(delta: float) -> void:
@ -119,10 +115,6 @@ func _physics_process(delta: float) -> void:
if holding_object(): if holding_object():
_process_hold_controls() _process_hold_controls()
# Release held object lockout as soon as possible
if not Input.is_action_pressed("fire"):
just_threw_object = false
# Held object logic # Held object logic
if not holding_object(): if not holding_object():
return return

View File

@ -216,8 +216,7 @@ func _physics_process(delta: float) -> void:
firing = false firing = false
if tool: if tool:
# Tool use # Tool use
# Lockout fire input after throwing an object until input is released. if Input.is_action_pressed("fire"):
if Input.is_action_pressed("fire") and not hold_component.just_threw_object:
tool.fire() tool.fire()
firing = true firing = true
else: else:

View File

@ -40,7 +40,7 @@ uniform float overlay_emission_scale = 1.0;
#if defined(USE_MASK) #if defined(USE_MASK)
group_uniforms gunk_mask; group_uniforms gunk_mask;
uniform float edge_bleed = 0.25; uniform float edge_bleed = 0.25;
uniform sampler2D gunk_mask: hint_default_black, filter_linear_mipmap_anisotropic, repeat_disable; uniform sampler2D gunk_mask;
#endif #endif
@ -72,26 +72,6 @@ float hardstep(float value) {
return 0.5 * tanh( (20.0 * x - 10.0) * inversesqrt(x - x * x) ) + 0.5; return 0.5 * tanh( (20.0 * x - 10.0) * inversesqrt(x - x * x) ) + 0.5;
} }
vec3 slerp(vec3 a, vec3 b, float t) {
vec3 v0 = normalize(a);
vec3 v1 = normalize(b);
float cos_theta = clamp(dot(v0, v1), -1.0, 1.0);
// use lerp for small angles to avoid division by small sine
const float epsilon = 1e-6;
if (1.0 - abs(cos_theta) < epsilon) {
return normalize(mix(v0, v1, t));
}
float theta = acos(cos_theta);
float sin_theta = sin(theta);
float w0 = sin((1.0 - t) * theta) / sin_theta;
float w1 = sin(t * theta) / sin_theta;
return w0 * v0 + w1 * v1;
}
vec3 swirl_uvt(vec3 uvt) { vec3 swirl_uvt(vec3 uvt) {
uvt.x += sin(uvt.y * 1.54 * PI + uvt.z) * cos(uvt.y * 1.31 * PI + uvt.z) * 0.2; uvt.x += sin(uvt.y * 1.54 * PI + uvt.z) * cos(uvt.y * 1.31 * PI + uvt.z) * 0.2;
uvt.y += cos(uvt.x * 1.74 * PI + uvt.z) * -sin(uvt.y * 1.64 * PI + uvt.z) * 0.2; uvt.y += cos(uvt.x * 1.74 * PI + uvt.z) * -sin(uvt.y * 1.64 * PI + uvt.z) * 0.2;

View File

@ -5,12 +5,6 @@ render_mode depth_prepass_alpha;
#define USE_MASK #define USE_MASK
#include "common.gdshaderinc" #include "common.gdshaderinc"
group_uniforms base_material;
uniform vec3 base_uv_scale = vec3(1.0);
uniform sampler2D base_normal_map: hint_normal, filter_linear;
uniform float base_normal_scale = 0.8;
uniform float normal_blend = 1.0;
void fragment() { void fragment() {
vec3 uvt = scale_uvt(UV, TIME); vec3 uvt = scale_uvt(UV, TIME);
float value = sample_noise(uvt); float value = sample_noise(uvt);
@ -19,32 +13,16 @@ void fragment() {
EMISSION = base_emission(UV, value); EMISSION = base_emission(UV, value);
SPECULAR = base_specular(); SPECULAR = base_specular();
mat3 TBN = mat3(TANGENT, BINORMAL, NORMAL); // vec3 nmap = minimal_convolution(UV, uvt);
mat3 inv_TBN = transpose(TBN); // vec3 nmap = cross_convolution(UV, uvt);
vec3 nmap = sobel_convolution(UV, uvt);
vec3 base_nmap = textureLod(base_normal_map, UV * base_uv_scale.xy, 0).rgb * 2.0 - 1.0; // vec3 nmap = sobel_5x5_convolution(UV, uvt);
vec3 base_world_normal = TBN * base_nmap; // vec3 nmap = scharr_convolution(UV, uvt);
vec3 gunk_nmap = sobel_convolution(UV, uvt); // vec3 nmap = godot_convolution(UV, uvt);
vec3 gunk_world_normal = TBN * gunk_nmap; NORMAL_MAP = nmap / 2.0 + 0.5;
// Unity blending
// see https://blog.selfshadow.com/publications/blending-in-detail/
// note that there are actually cheaper alternatives to this, if needed
vec3 n = base_nmap * vec3(1.0, 1.0, 1.0 / base_normal_scale);
vec3 n2 = gunk_nmap;
mat3 basis = mat3(
vec3(n.z, n.y, -n.x),
vec3(n.x, n.z, -n.y),
vec3(n.x, n.y, n.z)
);
vec3 nmap = normalize(n2.x * basis[0] + n2.y * basis[1] + n2.z * basis[2]);
// UDN blending
// vec3 nmap = normalize(vec3(base_nmap.xy + gunk_nmap.xy, base_nmap.z));
vec3 world_normal = TBN * nmap;
NORMAL_MAP = nmap / 2.0 + 0.5;
// add fresnel // add fresnel
vec3 world_normal = mat3(TANGENT, BINORMAL, NORMAL) * nmap;
EMISSION += rim_glow( EMISSION += rim_glow(
world_normal, world_normal,
VIEW, VIEW,

View File

@ -1,36 +0,0 @@
[gd_scene load_steps=2 format=3 uid="uid://bju72ap41tg6j"]
[ext_resource type="Theme" uid="uid://b07fevr214mmr" path="res://src/ui/hud/hud_theme.tres" id="1_h04vq"]
[node name="AdvisoryPanel" type="MarginContainer"]
custom_minimum_size = Vector2(560, 140)
offset_right = 532.0
offset_bottom = 137.0
theme_override_constants/margin_left = 4
theme_override_constants/margin_top = 4
theme_override_constants/margin_right = 4
theme_override_constants/margin_bottom = 4
[node name="PanelContainer" type="PanelContainer" parent="."]
layout_mode = 2
theme = ExtResource("1_h04vq")
theme_type_variation = &"AdvisoryPanelContainer"
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer"]
layout_mode = 2
size_flags_horizontal = 4
alignment = 1
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer"]
layout_mode = 2
theme_type_variation = &"AdvisoryHeading"
text = "HEADING"
horizontal_alignment = 1
[node name="Label2" type="Label" parent="PanelContainer/VBoxContainer"]
layout_mode = 2
theme_type_variation = &"AdvisoryText"
text = "Sub-Heading Text"
horizontal_alignment = 1
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]

View File

@ -1,29 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://5pky6tgbjyb"]
[ext_resource type="Theme" uid="uid://b07fevr214mmr" path="res://src/ui/hud/hud_theme.tres" id="1_jrjp2"]
[ext_resource type="PackedScene" uid="uid://bju72ap41tg6j" path="res://src/ui/hud/alert_advisory/advisory_panel.tscn" id="2_v20c2"]
[node name="AlertAdvisory" type="Control"]
custom_minimum_size = Vector2(600, 800)
layout_mode = 3
anchors_preset = 0
theme = ExtResource("1_jrjp2")
[node name="VBoxContainer" type="VBoxContainer" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="AdvisoryPanel" parent="VBoxContainer" instance=ExtResource("2_v20c2")]
layout_mode = 2
[node name="Label" parent="VBoxContainer/AdvisoryPanel/PanelContainer/VBoxContainer" index="0"]
text = "LOW"
[node name="Label2" parent="VBoxContainer/AdvisoryPanel/PanelContainer/VBoxContainer" index="1"]
text = "Low Risk of Anti-Psionic Cataclysm"
[editable path="VBoxContainer/AdvisoryPanel"]

View File

@ -1,30 +1,9 @@
[gd_resource type="Theme" load_steps=3 format=3 uid="uid://b07fevr214mmr"] [gd_resource type="Theme" load_steps=2 format=3 uid="uid://b07fevr214mmr"]
[ext_resource type="FontFile" uid="uid://oq8ue2qrfijg" path="res://assets/fonts/Silkscreen/Silkscreen-Regular.ttf" id="1_qb3fo"] [ext_resource type="FontFile" uid="uid://oq8ue2qrfijg" path="res://assets/fonts/Silkscreen/Silkscreen-Regular.ttf" id="1_qb3fo"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_qb3fo"]
content_margin_left = 12.0
content_margin_top = 12.0
content_margin_right = 12.0
content_margin_bottom = 12.0
bg_color = Color(0, 0, 0, 1)
draw_center = false
border_width_left = 2
border_width_top = 2
border_width_right = 2
border_width_bottom = 2
border_color = Color(0, 0, 0, 0.423529)
corner_detail = 1
anti_aliasing = false
[resource] [resource]
default_font = ExtResource("1_qb3fo") default_font = ExtResource("1_qb3fo")
AdvisoryHeading/base_type = &"Label"
AdvisoryHeading/font_sizes/font_size = 48
AdvisoryPanelContainer/base_type = &"PanelContainer"
AdvisoryPanelContainer/styles/panel = SubResource("StyleBoxFlat_qb3fo")
AdvisoryText/base_type = &"Label"
AdvisoryText/font_sizes/font_size = 18
AlertLabel/base_type = &"Label" AlertLabel/base_type = &"Label"
AlertLabel/colors/font_color = Color(1, 0, 0, 1) AlertLabel/colors/font_color = Color(1, 0, 0, 1)
AlertLabel/colors/font_outline_color = Color(0, 0, 0, 1) AlertLabel/colors/font_outline_color = Color(0, 0, 0, 1)

View File

@ -14,7 +14,7 @@ class_name SetNavTarget extends ActionLeaf
@onready var navigation_update_cooldown: Timer = %NavigationUpdateCooldown @onready var navigation_update_cooldown: Timer = %NavigationUpdateCooldown
func tick(_actor: Node, blackboard: Blackboard) -> int: func tick(actor: Node, blackboard: Blackboard) -> int:
if not blackboard.has_value(blackboard_key): if not blackboard.has_value(blackboard_key):
return FAILURE return FAILURE

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=14 format=3 uid="uid://d2664rpg4losx"] [gd_scene load_steps=16 format=3 uid="uid://d2664rpg4losx"]
[ext_resource type="PackedScene" uid="uid://bi5mxt5s4aq1a" path="res://assets/npc/grunk_beast/grunk_beast.gltf" id="1_hoss2"] [ext_resource type="PackedScene" uid="uid://bi5mxt5s4aq1a" path="res://assets/npc/grunk_beast/grunk_beast.gltf" id="1_hoss2"]
[ext_resource type="Script" uid="uid://dkll8s6kwb41r" path="res://src/world/grunk_beast/procedural_grunk_beast/start_ik.gd" id="2_qic24"] [ext_resource type="Script" uid="uid://dkll8s6kwb41r" path="res://src/world/grunk_beast/procedural_grunk_beast/start_ik.gd" id="2_qic24"]
@ -7,6 +7,7 @@
[ext_resource type="Script" uid="uid://7is3sa00qejh" path="res://src/world/grunk_beast/procedural_grunk_beast/ik_target.gd" id="4_3gbao"] [ext_resource type="Script" uid="uid://7is3sa00qejh" path="res://src/world/grunk_beast/procedural_grunk_beast/ik_target.gd" id="4_3gbao"]
[ext_resource type="Script" uid="uid://bpyovjodpxjpb" path="res://src/world/grunk_beast/procedural_grunk_beast/step_ray.gd" id="4_faau1"] [ext_resource type="Script" uid="uid://bpyovjodpxjpb" path="res://src/world/grunk_beast/procedural_grunk_beast/step_ray.gd" id="4_faau1"]
[ext_resource type="Script" uid="uid://c1gitpy7s78ev" path="res://src/world/grunk_beast/procedural_grunk_beast/target_container.gd" id="5_wffas"] [ext_resource type="Script" uid="uid://c1gitpy7s78ev" path="res://src/world/grunk_beast/procedural_grunk_beast/target_container.gd" id="5_wffas"]
[ext_resource type="Texture2D" uid="uid://cm1jrvx7ftx4c" path="res://assets/black.png" id="5_xuag8"]
[ext_resource type="FastNoiseLite" uid="uid://cnlvdtx68giv6" path="res://assets/materials/gunk_noise.tres" id="6_mbqcc"] [ext_resource type="FastNoiseLite" uid="uid://cnlvdtx68giv6" path="res://assets/materials/gunk_noise.tres" id="6_mbqcc"]
[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_2roq2"] [sub_resource type="NoiseTexture3D" id="NoiseTexture3D_2roq2"]
@ -17,6 +18,14 @@ seamless = true
seamless_blend_skirt = 0.5 seamless_blend_skirt = 0.5
noise = ExtResource("6_mbqcc") noise = ExtResource("6_mbqcc")
[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_fk1xc"]
width = 256
height = 256
depth = 32
seamless = true
seamless_blend_skirt = 0.5
noise = ExtResource("6_mbqcc")
[sub_resource type="FastNoiseLite" id="FastNoiseLite_7fplw"] [sub_resource type="FastNoiseLite" id="FastNoiseLite_7fplw"]
frequency = 0.0703 frequency = 0.0703
@ -26,60 +35,48 @@ height = 32
depth = 128 depth = 128
noise = SubResource("FastNoiseLite_7fplw") noise = SubResource("FastNoiseLite_7fplw")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ren1j"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_vvw1q"]
resource_local_to_scene = true resource_local_to_scene = true
render_priority = 0 render_priority = 0
shader = ExtResource("4_0gxpq") shader = ExtResource("4_0gxpq")
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
shader_parameter/uv_scale = Vector2(2, 2)
shader_parameter/pan_speed = Vector2(0, 0)
shader_parameter/time_scale = 0.2
shader_parameter/pixellation = 128.0 shader_parameter/pixellation = 128.0
shader_parameter/time_pixellation = 30.0 shader_parameter/time_pixellation = 30.0
shader_parameter/roughness = 0.15 shader_parameter/roughness = 0.15
shader_parameter/specular_contribution = 0.8 shader_parameter/specular_contribution = 0.8
shader_parameter/emission_strength = 0.02 shader_parameter/emission_strength = 0.02
shader_parameter/bump_strength = 1.0 shader_parameter/uv_scale = Vector2(2, 2)
shader_parameter/fresnel_color = Color(1, 1, 1, 1) shader_parameter/time_scale = 0.2
shader_parameter/fresnel_power = 4.0 shader_parameter/edge_bleed = 0.25
shader_parameter/fresnel_intensity = 0.0 shader_parameter/gunk_mask = ExtResource("5_xuag8")
shader_parameter/iridescence_color = Color(1, 1, 1, 1) shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
shader_parameter/iridescence_power = 4.0 shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
shader_parameter/iridescence_intensity = 0.0
shader_parameter/overlay_emission_scale = 1.0
shader_parameter/jitter_magnitude = 0.3 shader_parameter/jitter_magnitude = 0.3
shader_parameter/jitter_time_scale = 0.6 shader_parameter/jitter_time_scale = 0.6
shader_parameter/jitter_noise = SubResource("NoiseTexture3D_omayi") shader_parameter/jitter_noise = SubResource("NoiseTexture3D_omayi")
shader_parameter/vertex_inflation = 0.0 shader_parameter/vertex_inflation = 0.0
shader_parameter/inflation_pixellation = 10.0 shader_parameter/inflation_pixellation = 10.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_7gi2a"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_ml8dd"]
resource_local_to_scene = true resource_local_to_scene = true
render_priority = 0 render_priority = 0
shader = ExtResource("4_0gxpq") shader = ExtResource("4_0gxpq")
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
shader_parameter/uv_scale = Vector2(2, 2)
shader_parameter/pan_speed = Vector2(0, 0)
shader_parameter/time_scale = 0.2
shader_parameter/pixellation = 128.0 shader_parameter/pixellation = 128.0
shader_parameter/time_pixellation = 30.0 shader_parameter/time_pixellation = 30.0
shader_parameter/roughness = 0.15 shader_parameter/roughness = 0.15
shader_parameter/specular_contribution = 0.8 shader_parameter/specular_contribution = 0.8
shader_parameter/emission_strength = 0.02 shader_parameter/emission_strength = 0.02
shader_parameter/bump_strength = 1.0 shader_parameter/uv_scale = Vector2(2, 2)
shader_parameter/fresnel_color = Color(1, 1, 1, 1) shader_parameter/time_scale = 0.2
shader_parameter/fresnel_power = 4.0 shader_parameter/edge_bleed = 0.25
shader_parameter/fresnel_intensity = 0.0 shader_parameter/gunk_mask = ExtResource("5_xuag8")
shader_parameter/iridescence_color = Color(1, 1, 1, 1) shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
shader_parameter/iridescence_power = 4.0 shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
shader_parameter/iridescence_intensity = 0.0
shader_parameter/overlay_emission_scale = 1.0
shader_parameter/jitter_magnitude = 0.1 shader_parameter/jitter_magnitude = 0.1
shader_parameter/jitter_time_scale = 0.6 shader_parameter/jitter_time_scale = 0.6
shader_parameter/jitter_noise = SubResource("NoiseTexture3D_omayi") shader_parameter/jitter_noise = SubResource("NoiseTexture3D_omayi")
@ -96,10 +93,10 @@ transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 0,
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
[node name="Body" parent="Armature/Skeleton3D" index="0"] [node name="Body" parent="Armature/Skeleton3D" index="0"]
surface_material_override/0 = SubResource("ShaderMaterial_ren1j") surface_material_override/0 = SubResource("ShaderMaterial_vvw1q")
[node name="Leg" parent="Armature/Skeleton3D" index="1"] [node name="Leg" parent="Armature/Skeleton3D" index="1"]
surface_material_override/0 = SubResource("ShaderMaterial_7gi2a") surface_material_override/0 = SubResource("ShaderMaterial_ml8dd")
[node name="FrontLeftLeg" type="SkeletonIK3D" parent="Armature/Skeleton3D" index="2"] [node name="FrontLeftLeg" type="SkeletonIK3D" parent="Armature/Skeleton3D" index="2"]
root_bone = &"Leg1.F.L" root_bone = &"Leg1.F.L"

View File

@ -22,12 +22,6 @@ const MASK_THRESHOLD := 0.5
@export var source_gunk_material: ShaderMaterial @export var source_gunk_material: ShaderMaterial
@export_group("Base Materials")
@export var base_material_index := 0
@export var base_uv_scale := Vector3.ONE
@export var base_normal_map: Texture2D
@export var base_normal_blend := 0.6
var meshtool := MeshDataTool.new() var meshtool := MeshDataTool.new()
var _polyline_buffer: Array[Vector2] = [] var _polyline_buffer: Array[Vector2] = []
@ -74,22 +68,6 @@ func _ready() -> void:
mat_instance.next_pass = mesh_instance.material_overlay mat_instance.next_pass = mesh_instance.material_overlay
mesh_instance.material_overlay = mat_instance mesh_instance.material_overlay = mat_instance
# Extract what we can from a base material, if we can find one.
var base_material: Material = mesh_instance.get_surface_override_material(base_material_index)
if not base_material:
base_material = mesh_instance.mesh.surface_get_material(base_material_index)
var standard_base_mat: StandardMaterial3D = base_material as StandardMaterial3D
if not base_normal_map and standard_base_mat:
base_normal_map = standard_base_mat.normal_texture
base_uv_scale = standard_base_mat.uv1_scale
if base_normal_map:
mat_instance.set_shader_parameter("base_normal_map", base_normal_map)
mat_instance.set_shader_parameter("normal_blend", base_normal_blend)
mat_instance.set_shader_parameter("base_uv_scale", base_uv_scale)
_deferred_init.call_deferred() _deferred_init.call_deferred()
# Initialize meshtool # Initialize meshtool

View File

@ -1,134 +1,13 @@
[gd_scene load_steps=31 format=3 uid="uid://kctp5erogwcb"] [gd_scene load_steps=17 format=3 uid="uid://kctp5erogwcb"]
[ext_resource type="Script" uid="uid://bde7cglaqobkd" path="res://src/world/mechanics/listener/gunk_listener.gd" id="1_htscg"] [ext_resource type="Script" uid="uid://bde7cglaqobkd" path="res://src/world/mechanics/listener/listener.gd" id="1_htscg"]
[ext_resource type="Script" uid="uid://cfsiyhhrcua6o" path="res://src/world/game_sound/game_sound_listener.gd" id="2_htscg"] [ext_resource type="Script" uid="uid://cfsiyhhrcua6o" path="res://src/world/game_sound/game_sound_listener.gd" id="2_htscg"]
[ext_resource type="PackedScene" uid="uid://c2c0ooj1re3dk" path="res://src/world/mechanics/listener/listener_model.tscn" id="3_r42ft"] [ext_resource type="PackedScene" uid="uid://c2c0ooj1re3dk" path="res://src/world/mechanics/listener/listener_model.tscn" id="3_r42ft"]
[ext_resource type="Shader" uid="uid://ckxc0ngd37rtk" path="res://src/shaders/gunk/gunk.gdshader" id="4_gt631"]
[ext_resource type="FastNoiseLite" uid="uid://cnlvdtx68giv6" path="res://assets/materials/gunk_noise.tres" id="5_gg3ey"]
[ext_resource type="Texture2D" uid="uid://bl1aniu87mioa" path="res://assets/particles/light_02.png" id="7_pp7wn"] [ext_resource type="Texture2D" uid="uid://bl1aniu87mioa" path="res://assets/particles/light_02.png" id="7_pp7wn"]
[sub_resource type="SphereShape3D" id="SphereShape3D_2ibh1"] [sub_resource type="SphereShape3D" id="SphereShape3D_2ibh1"]
radius = 1.0 radius = 1.0
[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_2roq2"]
width = 256
height = 256
depth = 32
seamless = true
seamless_blend_skirt = 0.5
noise = ExtResource("5_gg3ey")
[sub_resource type="FastNoiseLite" id="FastNoiseLite_7fplw"]
frequency = 0.0703
[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_omayi"]
width = 32
height = 32
depth = 128
noise = SubResource("FastNoiseLite_7fplw")
[sub_resource type="Gradient" id="Gradient_ih22n"]
offsets = PackedFloat32Array(0, 0.001, 0.05)
colors = PackedColorArray(0, 0, 0, 1, 0.25098, 0.878431, 1, 1, 0, 0, 0, 1)
[sub_resource type="GradientTexture2D" id="GradientTexture2D_v2pcm"]
gradient = SubResource("Gradient_ih22n")
fill = 1
fill_from = Vector2(0.5, 0.5)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_4io3x"]
resource_local_to_scene = true
render_priority = 0
shader = ExtResource("4_gt631")
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
shader_parameter/uv_scale = Vector2(2, 2)
shader_parameter/pan_speed = Vector2(0, 0)
shader_parameter/time_scale = 0.2
shader_parameter/pixellation = 128.0
shader_parameter/time_pixellation = 30.0
shader_parameter/roughness = 0.15
shader_parameter/specular_contribution = 0.8
shader_parameter/emission_strength = 0.02
shader_parameter/bump_strength = 10.0
shader_parameter/fresnel_color = Color(0.25, 0.88, 1, 1)
shader_parameter/fresnel_power = 4.0
shader_parameter/fresnel_intensity = 0.0
shader_parameter/iridescence_color = Color(1, 1, 1, 1)
shader_parameter/iridescence_power = 4.0
shader_parameter/iridescence_intensity = 0.0
shader_parameter/overlay_emission = SubResource("GradientTexture2D_v2pcm")
shader_parameter/overlay_emission_scale = 0.02
shader_parameter/jitter_magnitude = 0.4
shader_parameter/jitter_time_scale = 0.1
shader_parameter/jitter_noise = SubResource("NoiseTexture3D_omayi")
shader_parameter/vertex_inflation = 0.0
shader_parameter/inflation_pixellation = 10.0
[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_pp7wn"]
width = 256
height = 256
depth = 32
seamless = true
seamless_blend_skirt = 0.5
noise = ExtResource("5_gg3ey")
[sub_resource type="FastNoiseLite" id="FastNoiseLite_c5snp"]
frequency = 0.0703
[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_q7kpl"]
width = 32
height = 32
depth = 128
noise = SubResource("FastNoiseLite_c5snp")
[sub_resource type="Gradient" id="Gradient_mkgnp"]
resource_local_to_scene = true
offsets = PackedFloat32Array(0, 0.001, 0.002, 0.003, 0.004, 0.005, 0.006, 0.007, 0.008)
colors = PackedColorArray(0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 1)
[sub_resource type="GradientTexture2D" id="GradientTexture2D_l8xpq"]
resource_local_to_scene = true
gradient = SubResource("Gradient_mkgnp")
width = 32
height = 32
fill = 1
fill_from = Vector2(0.5, 0.5)
fill_to = Vector2(1, 1)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_n7js6"]
resource_local_to_scene = true
render_priority = 0
shader = ExtResource("4_gt631")
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_pp7wn")
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
shader_parameter/emission_color = Color(0.66, 0.943333, 1, 1)
shader_parameter/uv_scale = Vector2(2, 2)
shader_parameter/pan_speed = Vector2(0, 0)
shader_parameter/time_scale = 0.2
shader_parameter/pixellation = 128.0
shader_parameter/time_pixellation = 30.0
shader_parameter/roughness = 0.15
shader_parameter/specular_contribution = 0.8
shader_parameter/emission_strength = 0.2
shader_parameter/bump_strength = 10.0
shader_parameter/fresnel_color = Color(0.25, 0.88, 1, 1)
shader_parameter/fresnel_power = 4.0
shader_parameter/fresnel_intensity = 0.0
shader_parameter/iridescence_color = Color(1, 1, 1, 1)
shader_parameter/iridescence_power = 4.0
shader_parameter/iridescence_intensity = 0.0
shader_parameter/overlay_emission = SubResource("GradientTexture2D_l8xpq")
shader_parameter/overlay_emission_scale = 6.0
shader_parameter/jitter_magnitude = 0.4
shader_parameter/jitter_time_scale = 0.1
shader_parameter/jitter_noise = SubResource("NoiseTexture3D_q7kpl")
shader_parameter/vertex_inflation = 0.0
shader_parameter/inflation_pixellation = 10.0
[sub_resource type="Curve" id="Curve_pp7wn"] [sub_resource type="Curve" id="Curve_pp7wn"]
_limits = [0.0, 0.3, 0.0, 1.0] _limits = [0.0, 0.3, 0.0, 1.0]
_data = [Vector2(0, 0), 0.0, 1.51554, 0, 0, Vector2(0.101629, 0.115028), 0.436038, 0.436038, 0, 0, Vector2(0.421742, 0.0779494), 0.21293, 0.21293, 0, 0, Vector2(1, 0), -0.0537925, 0.0, 0, 0] _data = [Vector2(0, 0), 0.0, 1.51554, 0, 0, Vector2(0.101629, 0.115028), 0.436038, 0.436038, 0, 0, Vector2(0.421742, 0.0779494), 0.21293, 0.21293, 0, 0, Vector2(1, 0), -0.0537925, 0.0, 0, 0]
@ -186,7 +65,7 @@ radius = 0.125
height = 0.1 height = 0.1
radius = 0.175 radius = 0.175
[node name="GunkListener" type="StaticBody3D" groups=["Persistent"]] [node name="Listener" type="StaticBody3D" groups=["Persistent"]]
collision_layer = 36 collision_layer = 36
collision_mask = 0 collision_mask = 0
script = ExtResource("1_htscg") script = ExtResource("1_htscg")
@ -251,14 +130,10 @@ bones/38/rotation = Quaternion(0.247978, -1.26717e-07, -3.12779e-07, 0.968766)
bones/39/rotation = Quaternion(0.148338, 2.72959e-08, 3.46469e-07, 0.988937) bones/39/rotation = Quaternion(0.148338, 2.72959e-08, 3.46469e-07, 0.988937)
bones/40/rotation = Quaternion(0.237284, 5.07144e-06, -1.68211e-06, 0.97144) bones/40/rotation = Quaternion(0.237284, 5.07144e-06, -1.68211e-06, 0.97144)
[node name="Listener" parent="ListenerModel/Armature/Skeleton3D" index="0"]
surface_material_override/0 = SubResource("ShaderMaterial_4io3x")
surface_material_override/1 = SubResource("ShaderMaterial_n7js6")
[node name="PhysicalBoneSimulator3D" type="PhysicalBoneSimulator3D" parent="ListenerModel/Armature/Skeleton3D" index="6"] [node name="PhysicalBoneSimulator3D" type="PhysicalBoneSimulator3D" parent="ListenerModel/Armature/Skeleton3D" index="6"]
[node name="PhysicalBone3D" type="PhysicalBone3D" parent="ListenerModel/Armature/Skeleton3D/PhysicalBoneSimulator3D"] [node name="PhysicalBone3D" type="PhysicalBone3D" parent="ListenerModel/Armature/Skeleton3D/PhysicalBoneSimulator3D"]
transform = Transform3D(0.323527, 1.2631e-06, 1.20741, -3.57116e-07, 1.25, -1.21197e-06, -1.20741, -3.12629e-08, 0.323527, -4.8128e-06, 0.800007, -1.25658e-06) transform = Transform3D(0.323524, 1.2631e-06, 1.20741, -3.57116e-07, 1.25, -1.21197e-06, -1.20741, -3.12658e-08, 0.323524, -4.8128e-06, 0.800007, -1.25657e-06)
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.38539e-08, -5.72204e-06, 3.9816e-06) joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.38539e-08, -5.72204e-06, 3.9816e-06)
body_offset = Transform3D(1.25, 3.57626e-07, -3.57628e-07, -3.57627e-07, 1.25, -1.22189e-06, 3.57628e-07, 1.22189e-06, 1.25, -2.98139e-08, 7.15256e-06, -4.97699e-06) body_offset = Transform3D(1.25, 3.57626e-07, -3.57628e-07, -3.57627e-07, 1.25, -1.22189e-06, 3.57628e-07, 1.22189e-06, 1.25, -2.98139e-08, 7.15256e-06, -4.97699e-06)
bone_name = "Stem5" bone_name = "Stem5"
@ -283,7 +158,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.14, 0)
shape = SubResource("CylinderShape3D_dqq13") shape = SubResource("CylinderShape3D_dqq13")
[node name="CollisionShape3D2" type="CollisionShape3D" parent="."] [node name="CollisionShape3D2" type="CollisionShape3D" parent="."]
transform = Transform3D(0.258816, 1.01046e-06, 0.965909, -2.85686e-07, 0.999981, -9.69562e-07, -0.965904, -2.50099e-08, 0.258817, -3.61278e-06, 0.875006, -1.01114e-06) transform = Transform3D(0.258814, 1.01046e-06, 0.96591, -2.85687e-07, 0.999981, -9.69562e-07, -0.965905, -2.50121e-08, 0.258815, -3.61278e-06, 0.875006, -1.01113e-06)
shape = SubResource("CylinderShape3D_r42ft") shape = SubResource("CylinderShape3D_r42ft")
[node name="CooldownTimer" type="Timer" parent="."] [node name="CooldownTimer" type="Timer" parent="."]

View File

@ -4,7 +4,7 @@
[ext_resource type="Resource" uid="uid://tgac5tnfx56r" path="res://src/world/world_manager.tres" id="2_5kmgb"] [ext_resource type="Resource" uid="uid://tgac5tnfx56r" path="res://src/world/world_manager.tres" id="2_5kmgb"]
[ext_resource type="PackedScene" uid="uid://byvjsvavbg5xe" path="res://src/ui/menus/pause_menu/pause_menu.tscn" id="2_6fy3g"] [ext_resource type="PackedScene" uid="uid://byvjsvavbg5xe" path="res://src/ui/menus/pause_menu/pause_menu.tscn" id="2_6fy3g"]
[ext_resource type="Resource" uid="uid://0i72bf8ip1lx" path="res://src/world/spook_manager.tres" id="3_l0av5"] [ext_resource type="Resource" uid="uid://0i72bf8ip1lx" path="res://src/world/spook_manager.tres" id="3_l0av5"]
[ext_resource type="PackedScene" uid="uid://dc4tts6342cuj" path="res://levels/testing/prop_test/prop_test.tscn" id="4_5kmgb"] [ext_resource type="PackedScene" uid="uid://ogcjwuvqo5rc" path="res://levels/testing/beast_spawner_test/beast_spawner_test.tscn" id="4_5kmgb"]
[ext_resource type="PackedScene" uid="uid://c0uitm5cg88h1" path="res://src/ui/menus/kill_screen/kill_screen.tscn" id="6_l0av5"] [ext_resource type="PackedScene" uid="uid://c0uitm5cg88h1" path="res://src/ui/menus/kill_screen/kill_screen.tscn" id="6_l0av5"]
[ext_resource type="PackedScene" uid="uid://brknr57xc2cp0" path="res://src/ui/elements/save_icon/save_icon.tscn" id="7_5kmgb"] [ext_resource type="PackedScene" uid="uid://brknr57xc2cp0" path="res://src/ui/elements/save_icon/save_icon.tscn" id="7_5kmgb"]

View File

@ -148,9 +148,3 @@
- license: OFL 1.1 - license: OFL 1.1
- retrieved from https://fonts.google.com/specimen/VT323 - retrieved from https://fonts.google.com/specimen/VT323
- assets/fonts/VT323 - assets/fonts/VT323
- Materials
- metal_plate_02
- author: Rob Tuytel
- license: CC0
- retrieved from https://polyhaven.com/a/metal_plate_02
- assets/materials/metal_plate_02