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3 Commits

Author SHA1 Message Date
e4d5f7b673 Logic for different material footsteps
All checks were successful
linting & formatting / build (push) Successful in 40s
2025-03-31 19:04:37 -06:00
1880273eeb bulkhead sfx 2025-03-29 19:32:24 -06:00
b8f36a44af SFX planning 2025-03-29 12:35:57 -06:00
30 changed files with 346 additions and 99 deletions

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assets/sfx/air_hiss.wav Normal file

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@ -0,0 +1,24 @@
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importer="wav"
type="AudioStreamWAV"
uid="uid://dkdw7viq1nqte"
path="res://.godot/imported/air_hiss.wav-6d6f9a218e231e48bcec06290ac3f919.sample"
[deps]
source_file="res://assets/sfx/air_hiss.wav"
dest_files=["res://.godot/imported/air_hiss.wav-6d6f9a218e231e48bcec06290ac3f919.sample"]
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force/mono=false
force/max_rate=false
force/max_rate_hz=44100
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edit/loop_end=-1
compress/mode=2

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@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://bgayfws34lg7q"
path="res://.godot/imported/click_electronic_04.wav-405bfc3a592e267c269b8db1b4b7de41.sample"
[deps]
source_file="res://assets/sfx/click_electronic_04.wav"
dest_files=["res://.godot/imported/click_electronic_04.wav-405bfc3a592e267c269b8db1b4b7de41.sample"]
[params]
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@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://6mm0npep4ul1"
path="res://.godot/imported/mechanical_door.wav-50e0182a55479a777ff92ad2f47afc1f.sample"
[deps]
source_file="res://assets/sfx/mechanical_door.wav"
dest_files=["res://.godot/imported/mechanical_door.wav-50e0182a55479a777ff92ad2f47afc1f.sample"]
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type="AudioStreamWAV"
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source_file="res://assets/sfx/mechanical_door_2.wav"
dest_files=["res://.godot/imported/mechanical_door_2.wav-e0653e987bbbfc2411d5837d3195861e.sample"]
[params]
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force/mono=false
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@ -6047,7 +6047,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -12)
mesh = ExtResource("6_6giaa")
skeleton = NodePath("../..")
[node name="GunkBody" parent="Airlock/Bounds/Floor" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="Airlock/Bounds/Floor" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
initial_mask = ExtResource("3_35kna")
source_gunk_material = SubResource("ShaderMaterial_sqa4l")
@ -6145,7 +6145,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.5, 1.5, 0.1)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.9, 1, -1.5)
mesh = SubResource("CapsuleMesh_lfacn")
[node name="StaticBody3D" type="StaticBody3D" parent="Airlock/Props/EVASuit"]
[node name="StaticBody3D" type="StaticBody3D" parent="Airlock/Props/EVASuit" groups=["PlasticMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/Props/EVASuit/StaticBody3D"]
@ -6155,7 +6155,7 @@ shape = SubResource("CapsuleShape3D_lfacn")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.9, 1, 1.5)
mesh = SubResource("CapsuleMesh_lfacn")
[node name="StaticBody3D" type="StaticBody3D" parent="Airlock/Props/EVASuit2"]
[node name="StaticBody3D" type="StaticBody3D" parent="Airlock/Props/EVASuit2" groups=["PlasticMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/Props/EVASuit2/StaticBody3D"]
@ -6165,7 +6165,7 @@ shape = SubResource("CapsuleShape3D_lfacn")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.9, 1, 1.5)
mesh = SubResource("CapsuleMesh_lfacn")
[node name="StaticBody3D" type="StaticBody3D" parent="Airlock/Props/EVASuit3"]
[node name="StaticBody3D" type="StaticBody3D" parent="Airlock/Props/EVASuit3" groups=["PlasticMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/Props/EVASuit3/StaticBody3D"]
@ -6175,7 +6175,7 @@ shape = SubResource("CapsuleShape3D_lfacn")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.9, 1, -1.5)
mesh = SubResource("CapsuleMesh_lfacn")
[node name="StaticBody3D" type="StaticBody3D" parent="Airlock/Props/EVASuit4"]
[node name="StaticBody3D" type="StaticBody3D" parent="Airlock/Props/EVASuit4" groups=["PlasticMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/Props/EVASuit4/StaticBody3D"]
@ -6225,7 +6225,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -22.5)
mesh = ExtResource("25_smvh1")
skeleton = NodePath("Hallway1")
[node name="Hallway1" parent="Corridor1/Hallway1" instance=ExtResource("2_2egij")]
[node name="Hallway1" parent="Corridor1/Hallway1" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_35kna")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor1/Hallway1/Hallway1"]
@ -6273,7 +6273,7 @@ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0, 0,
mesh = ExtResource("27_17ivy")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="Corridor1/T-Junction1" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="Corridor1/T-Junction1" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
mask_dim = 192
source_gunk_material = SubResource("ShaderMaterial_4a0u4")
@ -6285,7 +6285,7 @@ transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -7.5,
mesh = ExtResource("25_smvh1")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="Corridor1/Hallway2" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="Corridor1/Hallway2" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_okeuk")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor1/Hallway2/GunkBody"]
@ -6326,7 +6326,7 @@ transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -19.5,
mesh = ExtResource("31_ji5cn")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="Corridor1/Hallway3" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="Corridor1/Hallway3" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_d8p6j")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor1/Hallway3/GunkBody"]
@ -6350,7 +6350,7 @@ transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -27, 0
mesh = ExtResource("28_ji5cn")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="Corridor1/T-Junction2" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="Corridor1/T-Junction2" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
mask_dim = 192
source_gunk_material = SubResource("ShaderMaterial_gim1e")
@ -6374,7 +6374,7 @@ transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -27, 0
mesh = ExtResource("33_okeuk")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="Corridor1/Hallway4" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="Corridor1/Hallway4" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_otfxe")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor1/Hallway4/GunkBody"]
@ -6415,7 +6415,7 @@ transform = Transform3D(-1, 8.74228e-08, -3.82137e-15, 0, -4.37114e-08, -1, -8.7
mesh = ExtResource("29_35kna")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="MessHall/Walls/Wall" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="MessHall/Walls/Wall" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_lfacn")
@ -6597,7 +6597,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 5)
mesh = ExtResource("6_6giaa")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="MessHall/Floors/Floor" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="MessHall/Floors/Floor" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_f0xh4")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Floors/Floor/GunkBody"]
@ -6608,7 +6608,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9, 0, 5)
mesh = ExtResource("6_6giaa")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="MessHall/Floors/Floor3" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="MessHall/Floors/Floor3" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_kp5n7")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Floors/Floor3/GunkBody"]
@ -6642,7 +6642,7 @@ shape = SubResource("ConcavePolygonShape3D_d1yty")
transform = Transform3D(0.965926, 0, -0.258819, 0, 1, 0, 0.258819, 0, 0.965926, -2.4, 0.4, 6.2)
mesh = SubResource("BoxMesh_4a0u4")
[node name="StaticBody3D" type="StaticBody3D" parent="MessHall/Props/Table"]
[node name="StaticBody3D" type="StaticBody3D" parent="MessHall/Props/Table" groups=["PlasticMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Props/Table/StaticBody3D"]
@ -6652,7 +6652,7 @@ shape = SubResource("ConcavePolygonShape3D_35kna")
transform = Transform3D(0.866025, 0, -0.5, 0, 1, 0, 0.5, 0, 0.866025, -7.5, 0.4, 4.1)
mesh = SubResource("BoxMesh_4a0u4")
[node name="StaticBody3D" type="StaticBody3D" parent="MessHall/Props/Table2"]
[node name="StaticBody3D" type="StaticBody3D" parent="MessHall/Props/Table2" groups=["PlasticMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Props/Table2/StaticBody3D"]
@ -6662,7 +6662,7 @@ shape = SubResource("ConcavePolygonShape3D_4a0u4")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -13, 0.5, 3.5)
mesh = SubResource("BoxMesh_35kna")
[node name="StaticBody3D" type="StaticBody3D" parent="MessHall/Props/Counter"]
[node name="StaticBody3D" type="StaticBody3D" parent="MessHall/Props/Counter" groups=["PlasticMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Props/Counter/StaticBody3D"]
@ -6672,7 +6672,7 @@ shape = SubResource("ConcavePolygonShape3D_okeuk")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -13, 2.5, 4.5)
mesh = SubResource("BoxMesh_okeuk")
[node name="StaticBody3D" type="StaticBody3D" parent="MessHall/Props/Cupboard"]
[node name="StaticBody3D" type="StaticBody3D" parent="MessHall/Props/Cupboard" groups=["PlasticMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Props/Cupboard/StaticBody3D"]
@ -6682,7 +6682,7 @@ shape = SubResource("ConcavePolygonShape3D_d8p6j")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12.8, 1.3, 7.996)
mesh = SubResource("BoxMesh_d8p6j")
[node name="StaticBody3D" type="StaticBody3D" parent="MessHall/Props/Freezer"]
[node name="StaticBody3D" type="StaticBody3D" parent="MessHall/Props/Freezer" groups=["MetalMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Props/Freezer/StaticBody3D"]
@ -6692,7 +6692,7 @@ shape = SubResource("ConcavePolygonShape3D_otfxe")
transform = Transform3D(-0.422618, -0.906308, -3.69465e-08, -0.906308, 0.422618, -7.92319e-08, 8.74228e-08, 0, -1, 0.481997, 1.19006, 4.7)
mesh = SubResource("BoxMesh_gim1e")
[node name="StaticBody3D" type="StaticBody3D" parent="MessHall/Props/VendingMachine"]
[node name="StaticBody3D" type="StaticBody3D" parent="MessHall/Props/VendingMachine" groups=["MetalMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Props/VendingMachine/StaticBody3D"]
@ -6896,7 +6896,7 @@ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0, 0,
mesh = ExtResource("33_okeuk")
skeleton = NodePath("Hallway1")
[node name="Hallway1" parent="Corridor2/Hallway1" instance=ExtResource("2_2egij")]
[node name="Hallway1" parent="Corridor2/Hallway1" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_ojd88")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor2/Hallway1/Hallway1"]
@ -6929,7 +6929,7 @@ transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 7.5, 0
mesh = ExtResource("25_smvh1")
skeleton = NodePath("Hallway1")
[node name="Hallway1" parent="Corridor2/Hallway2" instance=ExtResource("2_2egij")]
[node name="Hallway1" parent="Corridor2/Hallway2" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_anoak")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor2/Hallway2/Hallway1"]
@ -6962,7 +6962,7 @@ transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 0,
mesh = ExtResource("28_ji5cn")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="Corridor2/T-Junction1" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="Corridor2/T-Junction1" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
mask_dim = 192
source_gunk_material = SubResource("ShaderMaterial_h1nog")
@ -7003,7 +7003,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18, 0, -66)
mesh = ExtResource("6_6giaa")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="CrewQuarters/CommonArea/Bounds/Floor" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="CrewQuarters/CommonArea/Bounds/Floor" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_mgo71")
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/CommonArea/Bounds/Floor/GunkBody"]
@ -7108,7 +7108,7 @@ shape = SubResource("ConcavePolygonShape3D_lfacn")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.6, -1.2)
mesh = SubResource("CylinderMesh_48a1a")
[node name="StaticBody3D" type="StaticBody3D" parent="CrewQuarters/CommonArea/Props/CoffeeTable"]
[node name="StaticBody3D" type="StaticBody3D" parent="CrewQuarters/CommonArea/Props/CoffeeTable" groups=["PlasticMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/CommonArea/Props/CoffeeTable/StaticBody3D"]
@ -7137,7 +7137,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0, -6)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0, -1.5)
mesh = ExtResource("35_6giaa")
[node name="GunkBody" parent="CrewQuarters/Room1/Bounds/Floor" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="CrewQuarters/Room1/Bounds/Floor" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_u2hqf")
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room1/Bounds/Floor/GunkBody"]
@ -7285,7 +7285,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9, 0, -6)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0, -1.5)
mesh = ExtResource("35_6giaa")
[node name="GunkBody" parent="CrewQuarters/Room2/Bounds/Floor" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="CrewQuarters/Room2/Bounds/Floor" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_2ybo5")
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room2/Bounds/Floor/GunkBody"]
@ -7429,7 +7429,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9, 0, 9)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0, -1.5)
mesh = ExtResource("35_6giaa")
[node name="GunkBody" parent="CrewQuarters/Room3/Bounds/Floor" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="CrewQuarters/Room3/Bounds/Floor" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_lhj8x")
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room3/Bounds/Floor/GunkBody"]
@ -7573,7 +7573,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0, 9)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0, -1.5)
mesh = ExtResource("35_6giaa")
[node name="GunkBody" parent="CrewQuarters/Room4/Bounds/Floor" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="CrewQuarters/Room4/Bounds/Floor" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_f8ygr")
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room4/Bounds/Floor/GunkBody"]
@ -7722,7 +7722,7 @@ transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 4.5, 0
mesh = ExtResource("25_smvh1")
skeleton = NodePath("Hallway1")
[node name="Hallway1" parent="Corridor3/Hallway" instance=ExtResource("2_2egij")]
[node name="Hallway1" parent="Corridor3/Hallway" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_0adbo")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/Hallway/Hallway1"]
@ -7755,7 +7755,7 @@ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 12, 0,
mesh = ExtResource("25_smvh1")
skeleton = NodePath("Hallway1")
[node name="Hallway1" parent="Corridor3/Hallway2" instance=ExtResource("2_2egij")]
[node name="Hallway1" parent="Corridor3/Hallway2" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_08djo")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/Hallway2/Hallway1"]
@ -7788,7 +7788,7 @@ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 12, 0,
mesh = ExtResource("28_ji5cn")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="Corridor3/T-Junction1" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="Corridor3/T-Junction1" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
mask_dim = 192
source_gunk_material = SubResource("ShaderMaterial_yf6ob")
@ -7800,7 +7800,7 @@ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 12, 0,
mesh = ExtResource("25_smvh1")
skeleton = NodePath("Hallway1")
[node name="Hallway1" parent="Corridor3/Hallway3" instance=ExtResource("2_2egij")]
[node name="Hallway1" parent="Corridor3/Hallway3" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_8rwkc")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/Hallway3/Hallway1"]
@ -7819,7 +7819,7 @@ transform = Transform3D(1, 0, -2.13163e-14, 0, 1, 0, 2.13163e-14, 0, 1, 12, 0, 1
mesh = ExtResource("27_17ivy")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="Corridor3/T-Junction2" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="Corridor3/T-Junction2" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
mask_dim = 192
source_gunk_material = SubResource("ShaderMaterial_ogcyf")
@ -7831,7 +7831,7 @@ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 12, 0,
mesh = ExtResource("25_smvh1")
skeleton = NodePath("Hallway1")
[node name="Hallway1" parent="Corridor3/Hallway4" instance=ExtResource("2_2egij")]
[node name="Hallway1" parent="Corridor3/Hallway4" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_lnif7")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/Hallway4/Hallway1"]
@ -7850,7 +7850,7 @@ transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 12, 0,
mesh = ExtResource("27_17ivy")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="Corridor3/T-Junction3" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="Corridor3/T-Junction3" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
mask_dim = 192
source_gunk_material = SubResource("ShaderMaterial_gxf7f")
@ -7864,7 +7864,7 @@ transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 12, 0,
mesh = ExtResource("35_d8p6j")
skeleton = NodePath("../..")
[node name="GunkBody" parent="Corridor3/ShortHallway/Floor" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="Corridor3/ShortHallway/Floor" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_ffr5l")
@ -7915,7 +7915,7 @@ transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0,
mesh = ExtResource("35_d8p6j")
skeleton = NodePath("../..")
[node name="GunkBody" parent="Corridor3/ShortHallway2/Floor" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="Corridor3/ShortHallway2/Floor" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_wnuyc")
@ -7965,7 +7965,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 30)
mesh = ExtResource("35_d8p6j")
skeleton = NodePath("../..")
[node name="GunkBody" parent="Corridor3/ShortHallway3/Floor" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="Corridor3/ShortHallway3/Floor" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_38po5")
@ -8030,7 +8030,7 @@ transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0,
mesh = ExtResource("35_d8p6j")
skeleton = NodePath("../..")
[node name="GunkBody" parent="Corridor3/ShortHallway4/Floor" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="Corridor3/ShortHallway4/Floor" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_341fj")
@ -8080,7 +8080,7 @@ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, -6, 0,
mesh = ExtResource("35_d8p6j")
skeleton = NodePath("../..")
[node name="GunkBody" parent="Corridor3/ShortHallway5/Floor" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="Corridor3/ShortHallway5/Floor" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_2yyyp")
@ -8130,7 +8130,7 @@ transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 15, 0,
mesh = ExtResource("35_d8p6j")
skeleton = NodePath("../..")
[node name="GunkBody" parent="Corridor3/ShortHallway6/Floor" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="Corridor3/ShortHallway6/Floor" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_6ypgw")
@ -8200,7 +8200,7 @@ transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 0,
mesh = ExtResource("6_6giaa")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="Medbay/Bounds/Floor" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="Medbay/Bounds/Floor" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_20tdk")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Bounds/Floor/GunkBody"]
@ -8211,7 +8211,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9, 0, 3.93402e-07)
mesh = ExtResource("6_6giaa")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="Medbay/Bounds/Floor2" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="Medbay/Bounds/Floor2" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_6s0nd")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Bounds/Floor2/GunkBody"]
@ -8437,7 +8437,7 @@ shape = SubResource("ConcavePolygonShape3D_p11ap")
transform = Transform3D(-1, 0, -1.74846e-07, 0, 1, 0, 8.74228e-08, 0, -2, 0, 1, -0.299999)
mesh = SubResource("CylinderMesh_f0xh4")
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/OperatingTable"]
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/OperatingTable" groups=["MetalMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/OperatingTable/StaticBody3D"]
@ -8452,7 +8452,7 @@ transform = Transform3D(0.707107, 0, -0.707107, 0, 1, 0, 0.707107, 0, 0.707107,
mesh = SubResource("BoxMesh_1h5r5")
skeleton = NodePath("../..")
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Desk"]
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Desk" groups=["PlasticMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/Desk/StaticBody3D"]
@ -8466,7 +8466,7 @@ shape = SubResource("ConcavePolygonShape3D_2qkxu")
transform = Transform3D(-0.24869, 0, 0.968583, 0, 1, 0, -0.968583, 0, -0.24869, -1.8, 0.6, 0)
mesh = SubResource("BoxMesh_ii88q")
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Cart"]
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Cart" groups=["PlasticMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/Cart/StaticBody3D"]
@ -8476,7 +8476,7 @@ shape = SubResource("ConcavePolygonShape3D_wvfch")
transform = Transform3D(0.00523592, -0.866025, 0.499973, -0.999945, -4.2222e-08, 0.0104718, -0.00906879, -0.5, -0.865978, -3.3, 0.355217, -0.599998)
mesh = SubResource("BoxMesh_ii88q")
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Cart2"]
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Cart2" groups=["PlasticMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/Cart2/StaticBody3D"]
@ -8486,7 +8486,7 @@ shape = SubResource("ConcavePolygonShape3D_wvfch")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.3, 0.6, 3.9)
mesh = SubResource("BoxMesh_ii88q")
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Cart3"]
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Cart3" groups=["PlasticMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/Cart3/StaticBody3D"]
@ -8496,7 +8496,7 @@ shape = SubResource("ConcavePolygonShape3D_wvfch")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.4, 0.6, 3.9)
mesh = SubResource("BoxMesh_ii88q")
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Cart4"]
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Cart4" groups=["PlasticMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/Cart4/StaticBody3D"]
@ -8506,7 +8506,7 @@ shape = SubResource("ConcavePolygonShape3D_wvfch")
transform = Transform3D(0.965926, 0, -0.258819, 0, 1, 0, 0.258819, 0, 0.965926, -1.2, 0.6, 3.9)
mesh = SubResource("BoxMesh_ii88q")
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Cart5"]
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Cart5" groups=["PlasticMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/Cart5/StaticBody3D"]
@ -8516,7 +8516,7 @@ shape = SubResource("ConcavePolygonShape3D_wvfch")
transform = Transform3D(0.866025, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025, 1.2, 0.6, -3.3)
mesh = SubResource("BoxMesh_ii88q")
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/MonitorCart"]
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/MonitorCart" groups=["PlasticMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/MonitorCart/StaticBody3D"]
@ -8534,7 +8534,7 @@ mesh = SubResource("PrismMesh_8r2kq")
transform = Transform3D(1, 0, -2.98023e-08, 0, 1, 0, 2.98023e-08, 0, 1, 3.9, 0.6, -8.1)
mesh = SubResource("BoxMesh_ii88q")
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/MonitorCart2"]
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/MonitorCart2" groups=["PlasticMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/MonitorCart2/StaticBody3D"]
@ -8552,7 +8552,7 @@ mesh = SubResource("PrismMesh_8r2kq")
transform = Transform3D(1, 0, -2.98023e-08, 0, 1, 0, 2.98023e-08, 0, 1, 3.9, 0.6, -6.9)
mesh = SubResource("BoxMesh_ii88q")
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/MonitorCart3"]
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/MonitorCart3" groups=["PlasticMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/MonitorCart3/StaticBody3D"]
@ -8570,7 +8570,7 @@ mesh = SubResource("PrismMesh_8r2kq")
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 1.5, 0.5, -13)
mesh = SubResource("BoxMesh_35kna")
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Counter"]
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Counter" groups=["PlasticMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/Counter/StaticBody3D"]
@ -8580,7 +8580,7 @@ shape = SubResource("ConcavePolygonShape3D_okeuk")
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 2.5, 2.5, -13)
mesh = SubResource("BoxMesh_okeuk")
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Cupboard"]
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Cupboard" groups=["PlasticMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/Cupboard/StaticBody3D"]
@ -8590,7 +8590,7 @@ shape = SubResource("ConcavePolygonShape3D_d8p6j")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0.5, -7.5)
mesh = SubResource("BoxMesh_35kna")
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Counter2"]
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Counter2" groups=["PlasticMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/Counter2/StaticBody3D"]
@ -8600,7 +8600,7 @@ shape = SubResource("ConcavePolygonShape3D_okeuk")
transform = Transform3D(1, 0, 0, 0, 0.965926, -0.258819, 0, 0.258819, 0.965926, -4, 2.02276, -8.6)
mesh = SubResource("BoxMesh_okeuk")
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Cupboard2"]
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Cupboard2" groups=["PlasticMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/Cupboard2/StaticBody3D"]
@ -8681,7 +8681,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -3, 0)
mesh = ExtResource("6_6giaa")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="OpsCenter/Bounds/Floor" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="OpsCenter/Bounds/Floor" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_45wwf")
[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Floor/GunkBody"]
@ -8692,7 +8692,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9, -3, 3.93403e-07)
mesh = ExtResource("6_6giaa")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="OpsCenter/Bounds/Floor2" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="OpsCenter/Bounds/Floor2" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_r5lvr")
[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Floor2/GunkBody"]
@ -9145,7 +9145,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 0, -1.31134e-07)
mesh = ExtResource("35_d8p6j")
skeleton = NodePath("../..")
[node name="GunkBody" parent="OpsCenter/Bounds/Floor3" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="OpsCenter/Bounds/Floor3" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_p73n1")
@ -9157,7 +9157,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 0, -3)
mesh = ExtResource("35_d8p6j")
skeleton = NodePath("../..")
[node name="GunkBody" parent="OpsCenter/Bounds/Floor4" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="OpsCenter/Bounds/Floor4" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_i0yw4")
@ -9169,7 +9169,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -3)
mesh = ExtResource("35_d8p6j")
skeleton = NodePath("../..")
[node name="GunkBody" parent="OpsCenter/Bounds/Floor5" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="OpsCenter/Bounds/Floor5" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_65lip")
@ -9181,7 +9181,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0, -3)
mesh = ExtResource("35_d8p6j")
skeleton = NodePath("../..")
[node name="GunkBody" parent="OpsCenter/Bounds/Floor6" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="OpsCenter/Bounds/Floor6" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_leujp")
@ -9193,7 +9193,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, -3)
mesh = ExtResource("35_d8p6j")
skeleton = NodePath("../..")
[node name="GunkBody" parent="OpsCenter/Bounds/Floor7" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="OpsCenter/Bounds/Floor7" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_w6td3")
@ -9205,7 +9205,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9, 0, -3)
mesh = ExtResource("35_d8p6j")
skeleton = NodePath("../..")
[node name="GunkBody" parent="OpsCenter/Bounds/Floor8" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="OpsCenter/Bounds/Floor8" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_5v7i8")
@ -9217,7 +9217,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, -3)
mesh = ExtResource("35_d8p6j")
skeleton = NodePath("../..")
[node name="GunkBody" parent="OpsCenter/Bounds/Floor9" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="OpsCenter/Bounds/Floor9" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_pdhq3")
@ -9229,7 +9229,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 1.23979e-06)
mesh = ExtResource("35_d8p6j")
skeleton = NodePath("../..")
[node name="GunkBody" parent="OpsCenter/Bounds/Floor10" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="OpsCenter/Bounds/Floor10" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_ypwsq")
@ -9241,7 +9241,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 3)
mesh = ExtResource("35_d8p6j")
skeleton = NodePath("../..")
[node name="GunkBody" parent="OpsCenter/Bounds/Floor11" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="OpsCenter/Bounds/Floor11" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_kqkqc")
@ -9253,7 +9253,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 0, 3)
mesh = ExtResource("35_d8p6j")
skeleton = NodePath("../..")
[node name="GunkBody" parent="OpsCenter/Bounds/Floor12" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="OpsCenter/Bounds/Floor12" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_p8nhf")
@ -9388,7 +9388,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.5, 0, 2.38419e-07)
mesh = SubResource("ArrayMesh_pifep")
skeleton = NodePath("../..")
[node name="GunkBody" parent="OpsCenter/Bounds/Ramp/Floor" instance=ExtResource("2_2egij")]
[node name="GunkBody" parent="OpsCenter/Bounds/Ramp/Floor" groups=["MetalMaterial"] instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_08dfj")
[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Ramp/Floor/GunkBody"]

View File

@ -72,6 +72,11 @@ audio/buses/override_bus_layout="user://audio_bus_layout.tres"
config/accessibility/enable_screen_shake=true
config/accessibility/enable_head_bob=true
[global_group]
MetalMaterial="This surface is made of metal."
PlasticMaterial="This surface is made of plastic."
[input]
move_forward={

View File

@ -1,23 +1,16 @@
class_name FootController extends Node3D
enum SurfaceMaterial {
UNKNOWN,
GRUNK,
PLASTIC,
METAL,
}
@onready var metal: AudioStreamPlayer3D = $Metal
func get_player_for_material(surface_material: SurfaceMaterial) -> AudioStreamPlayer3D:
func get_player_for_material(surface_material: SurfaceMaterial.Type) -> AudioStreamPlayer3D:
match surface_material:
SurfaceMaterial.GRUNK:
SurfaceMaterial.Type.GRUNK:
pass # TODO
SurfaceMaterial.PLASTIC:
SurfaceMaterial.Type.PLASTIC:
pass # TODO
SurfaceMaterial.METAL:
SurfaceMaterial.Type.METAL:
return metal
SurfaceMaterial.UNKNOWN:
SurfaceMaterial.Type.UNKNOWN:
pass
return null

View File

@ -11,6 +11,8 @@ var _on_right_foot := false
@onready var left_foot: FootController = %LeftFoot
@onready var right_foot: FootController = %RightFoot
@onready var foot_cast: RayCast3D = %FootCast
func play_footstep() -> void:
var foot := right_foot if _on_right_foot else left_foot
@ -19,9 +21,20 @@ func play_footstep() -> void:
if relative_speed < 0:
return
# TODO: detect surface material
var sfx := foot.get_player_for_material(FootController.SurfaceMaterial.METAL)
sfx.volume_db = BASE_VOLUME + relative_speed * VELOCITY_FACTOR
sfx.play()
var sfx := foot.get_player_for_material(get_material_under_foot())
if sfx:
sfx.volume_db = BASE_VOLUME + relative_speed * VELOCITY_FACTOR
sfx.play()
_on_right_foot = not _on_right_foot
func get_material_under_foot() -> SurfaceMaterial.Type:
var collider := foot_cast.get_collider() as Node
if collider is GunkBody:
# Special case: check if collision surface is gunked
if (collider as GunkBody).is_point_gunked(
foot_cast.get_collision_point(), foot_cast.get_collision_normal()
):
return SurfaceMaterial.Type.GRUNK
return SurfaceMaterial.material_for_collider(collider)

View File

@ -276,3 +276,7 @@ script = ExtResource("9_l271a")
stream = SubResource("AudioStreamRandomizer_ylhto")
volume_db = -42.0
bus = &"SFX"
[node name="FootCast" type="RayCast3D" parent="FootstepController"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0518835, 0)

View File

@ -2,11 +2,13 @@ extends Node3D
@onready var animation: AnimationPlayer = $AnimationPlayer
@onready var dust_animation: AnimationPlayer = %DustAnimation
@onready var open_sfx: AudioStreamPlayer3D = %OpenSFX
func open() -> void:
animation.play("open")
dust_animation.play("spray")
open_sfx.play()
func close() -> void:

View File

@ -1,10 +1,12 @@
[gd_scene load_steps=17 format=4 uid="uid://cubwniraol1qn"]
[gd_scene load_steps=19 format=4 uid="uid://cubwniraol1qn"]
[ext_resource type="PackedScene" uid="uid://bopvgd18a1dl0" path="res://assets/props/bulkhead/bulkhead.gltf" id="1_77udb"]
[ext_resource type="Material" uid="uid://dim1g2sr3axr5" path="res://assets/props/bulkhead/bulkhead_frame.material" id="2_88qrs"]
[ext_resource type="Script" uid="uid://rjygr6ybnl30" path="res://src/props/bulkhead/bulkhead.gd" id="2_hknvo"]
[ext_resource type="PackedScene" uid="uid://64kcxg3x6631" path="res://src/effects/dust_spray.tscn" id="3_88qrs"]
[ext_resource type="Material" uid="uid://ba5iycnw36138" path="res://assets/props/bulkhead/bulkhead_door.material" id="3_w7oba"]
[ext_resource type="AudioStream" uid="uid://6mm0npep4ul1" path="res://assets/sfx/mechanical_door.wav" id="5_4jho1"]
[ext_resource type="AudioStream" uid="uid://dkdw7viq1nqte" path="res://assets/sfx/air_hiss.wav" id="7_4jho1"]
[sub_resource type="ArrayMesh" id="ArrayMesh_hx0vd"]
_surfaces = [{
@ -179,6 +181,18 @@ tracks/7/keys = {
"update": 1,
"values": [false]
}
tracks/8/type = "value"
tracks/8/imported = false
tracks/8/enabled = true
tracks/8/path = NodePath("DustSFX:playing")
tracks/8/interp = 1
tracks/8/loop_wrap = true
tracks/8/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
[sub_resource type="Animation" id="Animation_88qrs"]
resource_name = "spray"
@ -280,6 +294,18 @@ tracks/7/keys = {
"update": 1,
"values": [true, false]
}
tracks/8/type = "value"
tracks/8/imported = false
tracks/8/enabled = true
tracks/8/path = NodePath("DustSFX:playing")
tracks/8/interp = 1
tracks/8/loop_wrap = true
tracks/8/keys = {
"times": PackedFloat32Array(0.275),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_hx0vd"]
_data = {
@ -293,7 +319,7 @@ script = ExtResource("2_hknvo")
[node name="Frame" parent="." index="0"]
mesh = SubResource("ArrayMesh_88aga")
[node name="StaticBody3D" type="StaticBody3D" parent="Frame" index="0"]
[node name="StaticBody3D" type="StaticBody3D" parent="Frame" index="0" groups=["MetalMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="Frame/StaticBody3D" index="0"]
@ -302,13 +328,19 @@ shape = SubResource("ConcavePolygonShape3D_88qrs")
[node name="Door" parent="." index="1"]
mesh = SubResource("ArrayMesh_bso71")
[node name="StaticBody3D" type="StaticBody3D" parent="Door" index="0"]
[node name="StaticBody3D" type="StaticBody3D" parent="Door" index="0" groups=["MetalMaterial"]]
collision_layer = 5
[node name="CollisionShape3D" type="CollisionShape3D" parent="Door/StaticBody3D" index="0"]
shape = SubResource("ConcavePolygonShape3D_w7oba")
[node name="Ramp" type="StaticBody3D" parent="." index="3"]
[node name="OpenSFX" type="AudioStreamPlayer3D" parent="." index="3"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.9, 0)
stream = ExtResource("5_4jho1")
volume_db = -10.0
[node name="Ramp" type="StaticBody3D" parent="." index="4" groups=["MetalMaterial"]]
[node name="MeshInstance3D" type="MeshInstance3D" parent="Ramp" index="0"]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0.1, 0.325)
@ -323,7 +355,7 @@ shape = SubResource("ConcavePolygonShape3D_hx0vd")
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 0.1, -0.325)
shape = SubResource("ConcavePolygonShape3D_hx0vd")
[node name="Dust" type="Node3D" parent="." index="4"]
[node name="Dust" type="Node3D" parent="." index="5"]
[node name="DustSpray" parent="Dust" index="0" instance=ExtResource("3_88qrs")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0.25, 0.0897675)
@ -350,3 +382,7 @@ unique_name_in_owner = true
libraries = {
&"": SubResource("AnimationLibrary_hx0vd")
}
[node name="DustSFX" type="AudioStreamPlayer3D" parent="Dust" index="5"]
stream = ExtResource("7_4jho1")
volume_db = -24.0

View File

@ -101,7 +101,7 @@ data = PackedVector3Array(0.375, -0.15, 0.75, 0.275, -0.25, 0.75, 0.375, 0.15, 0
[node name="CrateLong" type="MeshInstance3D"]
mesh = SubResource("ArrayMesh_c6a2t")
[node name="GunkBody" parent="." instance=ExtResource("5_d06p6")]
[node name="GunkBody" parent="." groups=["PlasticMaterial"] instance=ExtResource("5_d06p6")]
mask_dim = 32
source_gunk_material = SubResource("ShaderMaterial_sawbt")

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=28 format=4 uid="uid://b6eg8t04rkh0c"]
[gd_scene load_steps=29 format=4 uid="uid://b6eg8t04rkh0c"]
[ext_resource type="Script" uid="uid://bkmn5m47mt1gh" path="res://src/props/wall_switch/wall_switch.gd" id="2_kfvqd"]
[ext_resource type="Texture2D" uid="uid://1wjcyqynwlb6" path="res://assets/props/wall_switch/wall_switch_C.png" id="2_vufqs"]
@ -10,6 +10,7 @@
[ext_resource type="Shader" uid="uid://ckxc0ngd37rtk" path="res://src/shaders/gunk.gdshader" id="8_6aabu"]
[ext_resource type="FastNoiseLite" uid="uid://cnlvdtx68giv6" path="res://assets/materials/gunk_noise.tres" id="9_7shuc"]
[ext_resource type="Script" uid="uid://deg5xd87cy8rg" path="res://src/props/interactive.gd" id="10_qw6jt"]
[ext_resource type="AudioStream" uid="uid://bgayfws34lg7q" path="res://assets/sfx/click_electronic_04.wav" id="11_7shuc"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jtkkw"]
resource_local_to_scene = true
@ -135,6 +136,18 @@ tracks/1/keys = {
"update": 0,
"values": [0.0]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Lights/SuccessLight/SuccessSFX:playing")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
[sub_resource type="Animation" id="Animation_6aabu"]
resource_name = "disable"
@ -210,6 +223,18 @@ tracks/1/keys = {
"update": 0,
"values": [0.0]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Lights/SuccessLight/SuccessSFX:playing")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_6ueib"]
_data = {
@ -251,6 +276,13 @@ mesh = SubResource("BoxMesh_g24yf")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.06, 0)
mesh = SubResource("BoxMesh_a6hjm")
[node name="SuccessSFX" type="AudioStreamPlayer3D" parent="Lights/SuccessLight" index="0"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.17, -0.18, -0.1)
stream = ExtResource("11_7shuc")
volume_db = -16.0
unit_size = 4.0
bus = &"SFX"
[node name="LightAnimation" type="AnimationPlayer" parent="Lights" index="2"]
unique_name_in_owner = true
root_node = NodePath("../..")

View File

@ -10,6 +10,7 @@ const FACE_EPSILON := 0.01
const CLEAR_COLOR := Color.BLACK
const MASK_COLOR := Color.RED
const CLEAR_TOTAL_EPSILON := 1
const MASK_THRESHOLD := 0.5
@export var mask_dim := 256
@export var mesh_instance: MeshInstance3D
@ -30,6 +31,7 @@ var _prev_clear_total := -1.0
# _clear_total is async computed in separate thread
var _mask_tx: Texture2D
var _cached_mask: Image
var _thread: Thread
var _mutex: Mutex = Mutex.new()
var _semaphore: Semaphore = Semaphore.new()
@ -98,10 +100,10 @@ func _async_compute_clear_total() -> void:
# Get mask from GPU
# TODO: does this need mutex protection?
_mutex.lock()
var mask_img := _mask_tx.get_image()
_cached_mask = _mask_tx.get_image()
_cached_mask.convert(Image.FORMAT_R8)
_mutex.unlock()
mask_img.convert(Image.FORMAT_R8)
var px_data := mask_img.get_data()
var px_data := _cached_mask.get_data()
var px_sum := 0
for px in px_data:
px_sum += px
@ -191,6 +193,17 @@ func _get_px(point: Vector3, normal: Vector3) -> Vector2:
return _get_uv(point * global_transform, normal * global_basis) * mask_control.size
func is_point_gunked(point: Vector3, normal: Vector3) -> bool:
var px := _get_px(point, normal)
var result := false
# XXX deadlock potential?
_mutex.lock()
result = _cached_mask and _cached_mask.get_pixelv(px).r < MASK_THRESHOLD
_mutex.unlock()
return result
## Paint a dot on the gunk mask.
func paint_dot(point: Vector3, normal: Vector3, radius: float, color: Color = MASK_COLOR) -> void:
var px := _get_px(point, normal)

View File

@ -0,0 +1,21 @@
class_name SurfaceMaterial
enum Type {
UNKNOWN,
GRUNK,
PLASTIC,
METAL,
}
const METAL_MATERIAL_GROUP := "MetalMaterial"
const PLASTIC_MATERIAL_GROUP := "PlasticMaterial"
static func material_for_collider(collider: Node) -> SurfaceMaterial.Type:
if collider is GunkNode:
return Type.GRUNK
if collider.is_in_group(METAL_MATERIAL_GROUP):
return Type.METAL
if collider.is_in_group(PLASTIC_MATERIAL_GROUP):
return Type.PLASTIC
return Type.UNKNOWN

View File

@ -0,0 +1 @@
uid://cpr406vyaxxge

View File

@ -45,6 +45,24 @@
- [x] [[toothbrush]]
- [ ] [[mp3 player]]
- [ ] [[manual]]
- [ ] SFX:
- [ ] ui bonk
- [ ] prop clear glitter
- [x] metal footsteps
- [ ] plastic footsteps
- [ ] grunk footsteps
- [x] beam noises
- [x] spray noises
- [ ] switch klaxon
- [x] switch OK
- [ ] switch activation
- [x] bulkhead opening
- [ ] grunk alarm shriek
- [ ] grunk relay chitter
- [ ] grunk chittering
- [ ] grunkbeast???
- [ ] grunk ambiance
- [ ] spaceship ambiance
- [ ] models:
- [ ] [[grunk]] nodes:
- [ ] [[alarm]]
@ -75,7 +93,7 @@
- [ ] [[airlock]] props:
- [ ] space suit (2m tall, radius 0.4m)
- [ ] [[mess hall]] props:
- [ ] trash bin (1m tall, radius 0.4m)
- [x] trash bin (1m tall, radius 0.4m)
- [ ] cafeteria table (3.0x0.8x6.0)
- [ ] vending machine (1.4x3.0x2.2)
- [ ] freezer (1.4x2.6x2.2)

View File

@ -3,3 +3,16 @@
- author: Sanderboah
- retrieved from https://freesound.org/people/Sanderboah/sounds/696374/
- assets/sfx/footsteps/metal/metal*.wav
- "Click_Electronic_04.wav"
- author: LittleRobotSoundFactory
- retrieved from https://freesound.org/people/LittleRobotSoundFactory/sounds/288956/
- assets/sfx/click_electronic_04.wav
- "Air Hiss"
- author: Jofae
- retrieved from https://freesound.org/people/Jofae/sounds/367125/
- assets/sfx/air_hiss.wav
- modified
- "Heavy Mechanical Door Open"
- author: lowpolygon
- retrieved from https://freesound.org/people/lowpolygon/sounds/421722/
- assets/sfx/mechanical_door.wav