12 Commits

Author SHA1 Message Date
a78cc1801b Spook manager uses new spawn logic 2025-09-06 15:27:37 -06:00
f7b104f751 Placed beast spawns around early map 2025-09-06 13:22:52 -06:00
e5ce84bec1 New grunk with fancy noise! 2025-09-04 11:06:44 -06:00
0e04f9d227 Shambler-type beast 2025-08-30 14:40:22 -06:00
c06925b937 Global UI sounds 2025-08-15 15:51:11 -06:00
013da74762 Wire shelves
Some checks failed
linting & formatting / build (push) Failing after 29s
2025-08-15 15:20:11 -06:00
685565ed27 Grunk dust is emitted from nodules too 2025-07-07 17:20:32 -06:00
7493e3cd5a Starting redesign of crew hab 2025-07-06 15:22:39 -06:00
4ff1699fa5 Spread physics props throughout ghost ship
All checks were successful
linting & formatting / build (push) Successful in 26s
2025-07-04 01:47:17 -06:00
be398edd8a Migrated levels to Gunkable component system 2025-07-04 01:06:58 -06:00
d301ff277f Extracted grunkable logic to component & extended to physical props as well 2025-07-03 18:23:27 -06:00
86b0fa842c Broke up ghost ship level into smaller room chunks 2025-06-17 17:54:27 -06:00