9 Commits

Author SHA1 Message Date
66b8c90070 Sobel filter sampling for gunk normal maps 2025-09-04 14:25:52 -06:00
e8e794fbe0 Grunk visual tweaks
All checks were successful
linting & formatting / build (push) Successful in 38s
2025-09-04 00:24:18 -06:00
628a150757 Refactored common gunk shader logic into common.gdshaderinc 2025-09-03 23:03:09 -06:00
3dc0a0985a Iridescent grunk types 2025-09-03 18:50:28 -06:00
61fb827435 Fixed grunk shader normal maps & fresnel 2025-09-03 14:51:33 -06:00
9905e957e5 Put a little fresnel on that bad boy! 2025-09-02 23:38:06 -06:00
f7e1df1e9a Shambler particles 2025-09-02 12:16:16 -06:00
a194dfe52d Procedural Shambler animations
All checks were successful
linting & formatting / build (push) Successful in 1m18s
2025-09-01 12:12:25 -06:00
0e04f9d227 Shambler-type beast 2025-08-30 14:40:22 -06:00