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3dc1011c6b
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Wall switch action SFX
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2025-04-02 21:03:36 -06:00 |
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dc6ff96ea0
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Removed unused alarm screech
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2025-04-02 21:03:05 -06:00 |
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12a43946f4
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Grunk alarm shriek SFX
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2025-04-02 20:09:09 -06:00 |
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f966dc43df
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Computer does a little jingle jangle on reload
linting & formatting / build (push) Successful in 22s
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2025-04-01 20:03:35 -06:00 |
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2440103f66
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Creaking metal
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2025-04-01 18:18:46 -06:00 |
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0a7dabc797
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Chitter & ambiance
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2025-04-01 16:12:47 -06:00 |
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c1610629df
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Plastic footsteps
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2025-04-01 12:38:15 -06:00 |
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76f6cff965
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Squishy footsteps for grunk
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2025-04-01 12:23:31 -06:00 |
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e4d5f7b673
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Logic for different material footsteps
linting & formatting / build (push) Successful in 40s
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2025-03-31 19:04:37 -06:00 |
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1880273eeb
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bulkhead sfx
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2025-03-29 19:32:24 -06:00 |
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1ab14b6bb1
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Spray sounds
linting & formatting / build (push) Successful in 18s
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2025-03-29 12:31:23 -06:00 |
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7fa75c3cf0
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Beam sounds
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2025-03-29 11:51:18 -06:00 |
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03aff37ee7
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Added head bob & footstep SFX
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2025-03-28 16:16:43 -06:00 |
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53884a8232
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Level building
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2025-03-28 14:17:18 -06:00 |
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e2ca0cb1a2
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Ported settings menu from GFOLF
linting & formatting / build (push) Successful in 12s
itch.io publish action / build (linux64, x86_64) (push) Successful in 2m35s
itch.io publish action / build (osx, app) (push) Successful in 2m37s
itch.io publish action / build (win64, exe) (push) Successful in 2m40s
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2025-03-22 19:16:52 -06:00 |
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1b11d20cbe
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Added PromptFont & tools
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2025-03-22 17:18:35 -06:00 |
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d94f68785a
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Added pause menu
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2025-03-22 17:16:17 -06:00 |
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76329c9a8e
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Added guide signs
linting & formatting / build (push) Successful in 10s
itch.io publish action / build (linux64, x86_64) (push) Failing after 23s
itch.io publish action / build (osx, app) (push) Failing after 22s
itch.io publish action / build (win64, exe) (push) Failing after 23s
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2025-03-21 21:41:33 -06:00 |
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8343b69cdd
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Grunk milestones & text terminal
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2025-03-21 19:13:17 -06:00 |
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0326667bc0
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Added items
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2025-03-21 12:07:05 -06:00 |
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654a6118e2
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Medbay grayboxing
linting & formatting / build (push) Failing after 4s
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2025-03-21 00:33:33 -06:00 |
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b176185249
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Lighting tweaks
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2025-03-20 23:06:17 -06:00 |
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9b7671de48
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Player tank has limited capacity
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2025-03-20 22:45:19 -06:00 |
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0ea73b1221
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Fixed light clean/enable logic
linting & formatting / build (push) Failing after 3s
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2025-03-20 17:46:01 -06:00 |
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b022005087
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Overhead lights
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2025-03-20 17:06:29 -06:00 |
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24e3ee209f
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Player can deposit grunk back at the ship
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2025-03-19 17:27:50 -06:00 |
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54d634c7c0
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GunkBody uses parent as meshinstance by default, rather than vice-versa
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2025-03-18 15:28:39 -06:00 |
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ec832494ee
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Using material overlay for grunk (!)
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2025-03-18 12:36:04 -06:00 |
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79dbeb1147
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More materials & assets
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2025-03-17 18:09:27 -06:00 |
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59cf3be055
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Particle effects do not cast shadows
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2025-03-16 19:18:15 -06:00 |
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f40b1bee2e
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CanvasItem retro shader
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2025-03-16 19:17:57 -06:00 |
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24d0894cde
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Environment refinement & variation
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2025-03-16 16:49:31 -06:00 |
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0324f458da
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ESC uncaptures mouse (for testing)
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2025-03-16 15:11:05 -06:00 |
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a6a411b060
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Revised alarm/relay interactions
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2025-03-15 19:00:37 -06:00 |
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3031daae39
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Added grunk network heartbeat mechanics
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2025-03-14 16:59:31 -06:00 |
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19ea9fca6d
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GunkBody tests planar distance to point to disambiguate parallel planes
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2025-03-14 15:27:55 -06:00 |
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6746b42326
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Grunkled beast w/ procedural animation
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2025-03-14 11:46:49 -06:00 |
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eb683e7358
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Testing for branching grunknet
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2025-03-13 14:56:47 -06:00 |
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3284538726
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Grunk network relays
linting & formatting / build (push) Failing after 4s
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2025-03-13 14:50:59 -06:00 |
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4f6789f5c6
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Placeholder UI elements for grunk alert
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2025-03-13 13:57:50 -06:00 |
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229b3f8f7e
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Grunk alarm!
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2025-03-13 13:34:35 -06:00 |
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e2c95766c2
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Grunk nodules are nastier
linting & formatting / build (push) Failing after 5s
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2025-03-13 12:37:33 -06:00 |
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710d0bf191
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Mechanic test level
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2025-03-13 12:25:04 -06:00 |
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34b4ad7da2
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Different tools do different damage to nodules
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2025-03-13 11:25:11 -06:00 |
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7018ffff34
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Godot thinks our animation tracks are invalid, so we'll just ignore it
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2025-03-13 10:42:42 -06:00 |
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46f47730f6
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The wimpy toothbrush!
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2025-03-13 10:29:25 -06:00 |
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8766e0c2bb
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Funky sprayer HUD elements!
linting & formatting / build (push) Failing after 4s
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2025-03-12 19:29:31 -06:00 |
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53ea89d6b8
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Defer initial processing of gunk clear total until both the clear frame and initial mask have been applied
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2025-03-12 16:53:24 -06:00 |
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b4b133b76c
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Visual flickering in particle beam glow light
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2025-03-12 16:11:15 -06:00 |
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b4166f452b
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Visual tweaks to particles & rendering depth
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2025-03-12 15:55:47 -06:00 |
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