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34dab35917
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Raised gunk mask resolution for overhead signs
linting & formatting / build (push) Failing after 39s
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2025-09-08 17:39:36 -06:00 |
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b90bd93f61
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Gunk mask filtering & related shader uniform settings
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2025-09-08 17:15:51 -06:00 |
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c38502d351
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Gunkable props blend the underlying normal map where possible
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2025-09-08 16:28:31 -06:00 |
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f3f8f874f0
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Player ship materials
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2025-09-07 15:56:40 -06:00 |
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df8cf07708
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Fixed linting errors
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2025-09-07 14:41:47 -06:00 |
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2ca0b05105
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Changed Listener to GunkListener to match naming scheme for other mechanics nodes
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2025-09-07 13:41:44 -06:00 |
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24d34235ee
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Prevent tool from auto-firing after object is thrown
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2025-09-07 13:31:23 -06:00 |
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667aa38cda
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Avoid adding loaded scene to tree until all loading is finished.
linting & formatting / build (push) Failing after 32s
itch.io publish action / build (linux64, x86_64) (push) Successful in 2m22s
itch.io publish action / build (osx, app) (push) Successful in 2m24s
itch.io publish action / build (win64, exe) (push) Successful in 2m30s
v0.0.6
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2025-09-07 01:45:25 -06:00 |
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35a03797f7
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Beast & alert functions in debug menu
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2025-09-07 00:52:29 -06:00 |
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9c26eb24d0
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Shambler spawn tweaks
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2025-09-07 00:52:16 -06:00 |
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2d91fd3082
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Fixed spook manager not actually filtering spawners based on sightlines
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2025-09-07 00:19:04 -06:00 |
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0740f08941
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Tweaks to text copy
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2025-09-07 00:07:20 -06:00 |
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54dbf34d18
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Load a room with expensive stuff in it on game start to precache things
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2025-09-07 00:05:39 -06:00 |
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ddf0e2cccc
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TransientFloorSpawner removal is persistent
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2025-09-06 23:29:40 -06:00 |
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5440366f52
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I don't wanna jinx it but I think I fixed the issue with the beast getting stuck on nav links
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2025-09-06 21:51:34 -06:00 |
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7d32411612
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Taste the GOD PARTICLE you FILTHY RAT
linting & formatting / build (push) Successful in 37s
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2025-09-06 21:05:09 -06:00 |
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77c5d46dd5
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Beast can't spawn right next to player
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2025-09-06 16:55:58 -06:00 |
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850127ba85
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Tests and fixes for beast spawning
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2025-09-06 16:26:35 -06:00 |
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ccc93072f0
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Moved test levels into subdirectory
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2025-09-06 15:31:05 -06:00 |
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a78cc1801b
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Spook manager uses new spawn logic
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2025-09-06 15:27:37 -06:00 |
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f7b104f751
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Placed beast spawns around early map
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2025-09-06 13:22:52 -06:00 |
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1f8ebbdf8e
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Beast spawn point logic
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2025-09-06 11:32:59 -06:00 |
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047a5557f4
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Beast look target
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2025-09-05 16:21:08 -06:00 |
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2061d0072b
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Visual tweaks
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2025-09-05 14:01:10 -06:00 |
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897f69fcd0
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Grunkbeast AI tweaks
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2025-09-05 12:49:14 -06:00 |
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56d48949ab
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Revised beast logic
linting & formatting / build (push) Successful in 40s
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2025-09-05 00:50:18 -06:00 |
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66b8c90070
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Sobel filter sampling for gunk normal maps
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2025-09-04 14:25:52 -06:00 |
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e5ce84bec1
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New grunk with fancy noise!
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2025-09-04 11:06:44 -06:00 |
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e8e794fbe0
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Grunk visual tweaks
linting & formatting / build (push) Successful in 38s
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2025-09-04 00:24:18 -06:00 |
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969346ed44
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Separate iridescence and fresnel rim lighting
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2025-09-03 23:37:26 -06:00 |
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628a150757
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Refactored common gunk shader logic into common.gdshaderinc
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2025-09-03 23:03:09 -06:00 |
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0420a7a465
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Reorganized gunk shader
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2025-09-03 20:42:15 -06:00 |
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3dc0a0985a
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Iridescent grunk types
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2025-09-03 18:50:28 -06:00 |
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acf5e8fec2
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Fixed grunk mask edge softening
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2025-09-03 15:35:27 -06:00 |
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61fb827435
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Fixed grunk shader normal maps & fresnel
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2025-09-03 14:51:33 -06:00 |
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9905e957e5
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Put a little fresnel on that bad boy!
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2025-09-02 23:38:06 -06:00 |
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d5bbc66242
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Removed meet-spook
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2025-09-02 23:14:07 -06:00 |
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f88baf1848
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Spawn animation for shambler beast
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2025-09-02 23:05:44 -06:00 |
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8ae957817f
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Custom animation tracks should be saved for Shambler
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2025-09-02 18:41:27 -06:00 |
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684dfbd6e0
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Stompy particles for grunkbeast
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2025-09-02 13:01:29 -06:00 |
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f7e1df1e9a
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Shambler particles
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2025-09-02 12:16:16 -06:00 |
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bafa92a7fa
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Visual test for grunk beast
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2025-09-02 09:48:12 -06:00 |
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d3473a3f05
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Added color swatches
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2025-09-01 17:21:05 -06:00 |
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eeffcc1f96
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More legs, more shambling
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2025-09-01 16:06:24 -06:00 |
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6cad139c64
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Lowrez gunk overlay should use overlay shader
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2025-09-01 12:27:08 -06:00 |
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a194dfe52d
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Procedural Shambler animations
linting & formatting / build (push) Successful in 1m18s
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2025-09-01 12:12:25 -06:00 |
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0e04f9d227
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Shambler-type beast
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2025-08-30 14:40:22 -06:00 |
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784576c3fc
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Compute shader experiments
linting & formatting / build (push) Successful in 37s
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2025-08-29 16:04:56 -06:00 |
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a597857367
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Rebuilt ghost ship navmesh
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2025-08-29 16:04:37 -06:00 |
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1265dc2eb7
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Listener idle ping effect
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2025-08-29 10:53:21 -06:00 |
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