27 Commits

Author SHA1 Message Date
0edf520a21 Rebalanced audio
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itch.io publish action / build (linux64, x86_64) (push) Successful in 2m16s
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2025-08-16 19:28:07 -06:00
f23611a39d Adjusted wall switch hitbox 2025-07-06 17:35:07 -06:00
7d04454737 Modular interactive components 2025-07-04 13:13:18 -06:00
4ff1699fa5 Spread physics props throughout ghost ship
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linting & formatting / build (push) Successful in 26s
2025-07-04 01:47:17 -06:00
d301ff277f Extracted grunkable logic to component & extended to physical props as well 2025-07-03 18:23:27 -06:00
f8e35f6d79 Prop testing level
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linting & formatting / build (push) Successful in 21s
2025-05-02 20:08:28 -06:00
61d40721ee Prop tweaks 2025-05-01 23:06:55 -06:00
7957a47243 Progress persistence 2025-04-22 12:08:09 -06:00
37a3e2e90a Using surface material override to preserve prop refs 2025-04-21 13:23:09 -06:00
42ec80f098 Lighting tweaks 2025-04-19 20:53:51 -06:00
db2507048f UI tweaks & i18n 2025-04-19 09:49:07 -06:00
1d83c8bb79 Gunk materials don't need to all be local to scene
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linting & formatting / build (push) Successful in 31s
2025-04-15 22:18:40 -06:00
eb57362199 Added framework for in-game sounds & listeners 2025-04-04 14:40:42 -06:00
3dc1011c6b Wall switch action SFX 2025-04-02 21:03:36 -06:00
1880273eeb bulkhead sfx 2025-03-29 19:32:24 -06:00
0ea73b1221 Fixed light clean/enable logic
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2025-03-20 17:46:01 -06:00
710d0bf191 Mechanic test level 2025-03-13 12:25:04 -06:00
bea891e786 Bulkhead mechanical component 2025-03-10 17:00:30 -06:00
70f24c51b8 More ghost ship
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2025-03-10 00:22:34 -06:00
3c04a21b0d GunkBody instantiates its own gunk material 2025-03-09 22:28:24 -06:00
df1930a4a0 Grunkmap scaling adjustments 2025-03-09 16:40:19 -06:00
c676393e6d Clear total calculation is now multithreaded.
Note: This relies on the rendering thread model changed to "Threaded",
which is an experimental feature.  This may cause big problems in the
future!!
See: https://docs.godotengine.org/en/stable/tutorials/performance/thread_safe_apis.html#rendering
2025-03-07 18:08:05 -07:00
965605a002 Added level elements 2025-03-06 20:07:41 -07:00
0eef878653 Updated version to Godot 4.4 2025-03-06 16:06:17 -07:00
64bdc09b41 the rumblerrrrrr 2025-03-05 17:57:55 -07:00
42f59962f5 Interaction sequence for wall switch
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linting & formatting / build (push) Failing after 4s
2025-03-05 15:35:49 -07:00
1204123705 Interactive wall switch 2025-03-05 14:46:13 -07:00