generated from krampus/template-godot4
Enabled cargo bay bulkhead switch
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@ -220,7 +220,6 @@ outline_size = 10
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[node name="SwitchG" parent="BeastNav/OpsCenter" instance=ExtResource("17_0idgf")]
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[node name="SwitchG" parent="BeastNav/OpsCenter" instance=ExtResource("17_0idgf")]
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -4.4, 1.3, -12)
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -4.4, 1.3, -12)
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enabled = false
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label = "SWITCH_CARGOBAY_LABEL"
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label = "SWITCH_CARGOBAY_LABEL"
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[node name="Label3D" type="Label3D" parent="BeastNav/OpsCenter/SwitchG"]
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[node name="Label3D" type="Label3D" parent="BeastNav/OpsCenter/SwitchG"]
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