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+"slice_94/save_to_file/path": "", +"slice_94/start_frame": 0, +"slice_95/end_frame": 0, +"slice_95/loop_mode": 0, +"slice_95/name": "", +"slice_95/save_to_file/enabled": false, +"slice_95/save_to_file/keep_custom_tracks": false, +"slice_95/save_to_file/path": "", +"slice_95/start_frame": 0, +"slice_96/end_frame": 0, +"slice_96/loop_mode": 0, +"slice_96/name": "", +"slice_96/save_to_file/enabled": false, +"slice_96/save_to_file/keep_custom_tracks": false, +"slice_96/save_to_file/path": "", +"slice_96/start_frame": 0, +"slice_97/end_frame": 0, +"slice_97/loop_mode": 0, +"slice_97/name": "", +"slice_97/save_to_file/enabled": false, +"slice_97/save_to_file/keep_custom_tracks": false, +"slice_97/save_to_file/path": "", +"slice_97/start_frame": 0, +"slice_98/end_frame": 0, +"slice_98/loop_mode": 0, +"slice_98/name": "", +"slice_98/save_to_file/enabled": false, +"slice_98/save_to_file/keep_custom_tracks": false, +"slice_98/save_to_file/path": "", +"slice_98/start_frame": 0, +"slice_99/end_frame": 0, +"slice_99/loop_mode": 0, +"slice_99/name": "", +"slice_99/save_to_file/enabled": false, +"slice_99/save_to_file/keep_custom_tracks": false, +"slice_99/save_to_file/path": "", +"slice_99/start_frame": 0, +"slices/amount": 0 +}, "idle": { "save_to_file/enabled": true, "save_to_file/keep_custom_tracks": "", @@ -3635,7 +5434,7 @@ _subresources={ "walk_rear": { "save_to_file/enabled": true, "save_to_file/keep_custom_tracks": "", -"save_to_file/path": "res://anim_walk_rear.tres", +"save_to_file/path": "res://assets/npc/shambler/animations/anim_walk_rear.tres", "settings/loop_mode": 1, "slice_1/end_frame": 0, "slice_1/loop_mode": 0, diff --git a/assets/npc/shambler/shambler.material b/assets/npc/shambler/shambler.material index 14d3917..147cf18 100644 Binary files a/assets/npc/shambler/shambler.material and b/assets/npc/shambler/shambler.material differ diff --git a/src/shaders/gunk.gdshader b/src/shaders/gunk.gdshader index f421ffc..6bdf0a8 100644 --- a/src/shaders/gunk.gdshader +++ b/src/shaders/gunk.gdshader @@ -17,6 +17,8 @@ uniform float normal_scale = 1.0; // Used ONLY by the gunk, does not affect the gunk mask. uniform vec2 uv_scale = vec2(1.0); +uniform vec2 pan_speed = vec2(0.0); + uniform float time_scale = 1.0; uniform highp sampler3D gunk_noise; @@ -52,8 +54,8 @@ float hardstep(float value) { } void fragment() { - vec2 local_uv = floor(UV * uv_scale * pixellation) / pixellation; float local_time = floor(TIME * time_scale * time_pixellation) / time_pixellation; + vec2 local_uv = floor(UV * uv_scale * pixellation) / pixellation + local_time * pan_speed; // swirl vec3 uvt = vec3(local_uv.x, local_uv.y, local_time); diff --git a/src/world/grunk_beast/grunk_beast.tscn b/src/world/grunk_beast/grunk_beast.tscn index 2d927f8..66f8ac9 100644 --- a/src/world/grunk_beast/grunk_beast.tscn +++ b/src/world/grunk_beast/grunk_beast.tscn @@ -218,7 +218,7 @@ metadata/_custom_type_script = "uid://om57w2acvgb7" script = ExtResource("11_mbqcc") mean_time = 4.0 st_dev_time = 0.6 -wait_time = 3.03309 +wait_time = 3.67051 metadata/_custom_type_script = "uid://beyk2xtbjrsg4" [node name="RandomStalkingBehavior" type="Node" parent="GrunkBeastBehavior/StateSelector/StalkingSequence/RandomDelay"] @@ -264,7 +264,7 @@ metadata/_custom_type_script = "uid://cg016dbe7gs1x" script = ExtResource("11_mbqcc") mean_time = 5.0 st_dev_time = 1.0 -wait_time = 4.89145 +wait_time = 4.46939 metadata/_custom_type_script = "uid://beyk2xtbjrsg4" [node name="PickRandomLurkTarget" type="Node" parent="GrunkBeastBehavior/StateSelector/LurkSequence/RandomDelay"] diff --git a/src/world/grunk_beast/shambler/shambler.tscn b/src/world/grunk_beast/shambler/shambler.tscn index 395c3dc..f878c36 100644 --- a/src/world/grunk_beast/shambler/shambler.tscn +++ b/src/world/grunk_beast/shambler/shambler.tscn @@ -1,8 +1,9 @@ -[gd_scene load_steps=29 format=3 uid="uid://brrd33217oplv"] +[gd_scene load_steps=39 format=3 uid="uid://brrd33217oplv"] [ext_resource type="PackedScene" uid="uid://cyqr1ojnddyk0" path="res://assets/npc/shambler/shambler.gltf" id="1_uiw1a"] [ext_resource type="Material" uid="uid://7xrgrvf3lymv" path="res://assets/npc/shambler/shambler.material" id="2_nayyt"] [ext_resource type="Script" uid="uid://bueq1q2qva7gs" path="res://src/world/grunk_beast/shambler/shambler.gd" id="2_s7rwx"] +[ext_resource type="Texture2D" uid="uid://dy1b3rv3b473p" path="res://assets/particles/dust/dust_2.png" id="4_vmxrd"] [sub_resource type="Curve" id="Curve_s7rwx"] _limits = [0.0, 1.0, 0.0, 10.0] @@ -29,47 +30,6 @@ _limits = [0.0, 6.0, 0.0, 10.0] _data = [Vector2(2, 1), 0.0, 0.0, 0, 0, Vector2(4, 3), 0.953378, 0.953378, 0, 0, Vector2(10, 6), 0.0, 0.0, 0, 0] point_count = 3 -[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_s7rwx"] - -[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_vmxrd"] - -[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_nayyt"] -animation = &"idle" - -[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_nayyt"] - -[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_lqi3b"] - -[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_elp7k"] - -[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_s7rwx"] -animation = &"walk_front" - -[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_elp7k"] -animation = &"walk_rear" - -[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_nayyt"] -nodes/anim_scale/node = SubResource("AnimationNodeTimeScale_s7rwx") -nodes/anim_scale/position = Vector2(280, 140) -nodes/front_scale/node = SubResource("AnimationNodeTimeScale_vmxrd") -nodes/front_scale/position = Vector2(-460, 220) -nodes/idle_anim/node = SubResource("AnimationNodeAnimation_nayyt") -nodes/idle_anim/position = Vector2(-460, 20) -nodes/idle_blend/node = SubResource("AnimationNodeBlend2_nayyt") -nodes/idle_blend/position = Vector2(-220, 120) -nodes/output/position = Vector2(500, 160) -nodes/rear_add/node = SubResource("AnimationNodeAdd2_lqi3b") -nodes/rear_add/position = Vector2(60, 180) -nodes/rear_scale/node = SubResource("AnimationNodeTimeScale_elp7k") -nodes/rear_scale/position = Vector2(-200, 400) -nodes/walk_front/node = SubResource("AnimationNodeAnimation_s7rwx") -nodes/walk_front/position = Vector2(-680, 220) -nodes/walk_rear/node = SubResource("AnimationNodeAnimation_elp7k") -nodes/walk_rear/position = Vector2(-460, 440) -node_connections = [&"anim_scale", 0, &"rear_add", &"front_scale", 0, &"walk_front", &"idle_blend", 0, &"idle_anim", &"idle_blend", 1, &"front_scale", &"output", 0, &"anim_scale", &"rear_add", 0, &"idle_blend", &"rear_add", 1, &"rear_scale", &"rear_scale", 0, &"walk_rear"] - -[sub_resource type="SphereMesh" id="SphereMesh_s7rwx"] - [sub_resource type="Curve" id="Curve_c7m4v"] _data = [Vector2(0.484065, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), -1.42259, 0.0, 0, 0] point_count = 2 @@ -81,7 +41,7 @@ curve = SubResource("Curve_c7m4v") [sub_resource type="Curve" id="Curve_6bdpa"] _limits = [-2.0, 0.0, 0.0, 1.0] -_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.17245, -0.331153), -2.40482, -2.40482, 0, 0, Vector2(0.435907, -1.25766), 0.0, 0.0, 0, 0, Vector2(0.699363, -1.04051), 2.64323, 2.64323, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] +_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.141289, -1.67748), -2.40482, -2.40482, 0, 0, Vector2(0.240439, -2), 0.0, 0.0, 0, 0, Vector2(0.702195, -1.4748), 2.64323, 2.64323, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 5 [sub_resource type="Curve" id="Curve_cp8sw"] @@ -110,6 +70,11 @@ scale_min = 0.2 alpha_curve = SubResource("CurveTexture_vru5p") hue_variation_min = -2.23517e-08 hue_variation_max = 0.1 +collision_mode = 1 +collision_friction = 0.0 +collision_bounce = 0.0 +sub_emitter_mode = 3 +sub_emitter_amount_at_collision = 1 [sub_resource type="Curve" id="Curve_o6myl"] _data = [Vector2(0, 0), 0.0, 35.9454, 0, 0, Vector2(0.0724026, 1), 0.0, 0.0, 0, 0, Vector2(0.293182, 0.536532), -1.90991, -1.90991, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] @@ -132,6 +97,91 @@ sections = 8 section_segments = 4 curve = SubResource("Curve_o6myl") +[sub_resource type="Curve" id="Curve_vru5p"] +_data = [Vector2(0, 0.515938), 0.0, 0.0, 0, 0, Vector2(0.129958, 1), 0.0, 0.0, 0, 0, Vector2(0.63704, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] +point_count = 4 + +[sub_resource type="CurveTexture" id="CurveTexture_10hsf"] +curve = SubResource("Curve_vru5p") + +[sub_resource type="Curve" id="Curve_0bwtl"] +_data = [Vector2(0, 0.443555), 0.0, 0.0, 0, 0, Vector2(0.166785, 1), 0.0, 0.0, 0, 0, Vector2(0.552054, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] +point_count = 4 + +[sub_resource type="CurveTexture" id="CurveTexture_e8o6m"] +curve = SubResource("Curve_0bwtl") + +[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_vmxrd"] +gravity = Vector3(0, 0, 0) +attractor_interaction_enabled = false +scale_curve = SubResource("CurveTexture_e8o6m") +alpha_curve = SubResource("CurveTexture_10hsf") + +[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_elp7k"] +transparency = 1 +cull_mode = 2 +vertex_color_use_as_albedo = true +albedo_color = Color(0, 0.101961, 0.301961, 1) +albedo_texture = ExtResource("4_vmxrd") +roughness = 0.4 +texture_filter = 0 + +[sub_resource type="QuadMesh" id="QuadMesh_lqi3b"] +material = SubResource("StandardMaterial3D_elp7k") +size = Vector2(0.5, 0.5) +orientation = 1 + +[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_s7rwx"] + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_vmxrd"] +animation = &"emerge_floor" + +[sub_resource type="AnimationNodeOneShot" id="AnimationNodeOneShot_elp7k"] + +[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_vmxrd"] + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_nayyt"] +animation = &"idle" + +[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_nayyt"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_lqi3b"] + +[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_elp7k"] + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_s7rwx"] +animation = &"walk_front" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_elp7k"] +animation = &"walk_rear" + +[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_nayyt"] +graph_offset = Vector2(-1225.38, 46.1403) +nodes/anim_scale/node = SubResource("AnimationNodeTimeScale_s7rwx") +nodes/anim_scale/position = Vector2(280, 140) +nodes/emerge_floor/node = SubResource("AnimationNodeAnimation_vmxrd") +nodes/emerge_floor/position = Vector2(-244.217, 564.913) +nodes/emerge_floor_trigger/node = SubResource("AnimationNodeOneShot_elp7k") +nodes/emerge_floor_trigger/position = Vector2(20, 160) +nodes/front_scale/node = SubResource("AnimationNodeTimeScale_vmxrd") +nodes/front_scale/position = Vector2(-720, 200) +nodes/idle_anim/node = SubResource("AnimationNodeAnimation_nayyt") +nodes/idle_anim/position = Vector2(-720, 0) +nodes/idle_blend/node = SubResource("AnimationNodeBlend2_nayyt") +nodes/idle_blend/position = Vector2(-480, 100) +nodes/output/position = Vector2(500, 160) +nodes/rear_add/node = SubResource("AnimationNodeAdd2_lqi3b") +nodes/rear_add/position = Vector2(-200, 160) +nodes/rear_scale/node = SubResource("AnimationNodeTimeScale_elp7k") +nodes/rear_scale/position = Vector2(-460, 380) +nodes/walk_front/node = SubResource("AnimationNodeAnimation_s7rwx") +nodes/walk_front/position = Vector2(-940, 200) +nodes/walk_rear/node = SubResource("AnimationNodeAnimation_elp7k") +nodes/walk_rear/position = Vector2(-720, 420) +node_connections = [&"anim_scale", 0, &"emerge_floor_trigger", &"emerge_floor_trigger", 0, &"rear_add", &"emerge_floor_trigger", 1, &"emerge_floor", &"front_scale", 0, &"walk_front", &"idle_blend", 0, &"idle_anim", &"idle_blend", 1, &"front_scale", &"output", 0, &"anim_scale", &"rear_add", 0, &"idle_blend", &"rear_add", 1, &"rear_scale", &"rear_scale", 0, &"walk_rear"] + +[sub_resource type="SphereMesh" id="SphereMesh_s7rwx"] + [node name="Shambler" instance=ExtResource("1_uiw1a")] script = ExtResource("2_s7rwx") idle_blend_curve = SubResource("Curve_s7rwx") @@ -160,22 +210,27 @@ symmetry_limitation = true primary_limit_angle = 1.5708 primary_damp_threshold = 0.7 -[node name="ArmLIK" type="LookAtModifier3D" parent="Armature/Skeleton3D" index="2"] -bone_name = "Arm.L.002" -bone = 8 -forward_axis = 2 -primary_rotation_axis = 2 +[node name="BoneAttachment3D" type="BoneAttachment3D" parent="Armature/Skeleton3D" index="2"] +transform = Transform3D(1, 4.26326e-14, 1.66895e-06, 1.64426e-06, 0.171372, -0.985207, -2.86011e-07, 0.985206, 0.171372, -1.88872e-13, 2.89043, -0.625428) +bone_name = "Spine.004" +bone_idx = 4 -[node name="ArmRIK" type="LookAtModifier3D" parent="Armature/Skeleton3D" index="3"] -bone_name = "Arm.R.002" -bone = 11 -forward_axis = 2 -primary_rotation_axis = 2 +[node name="DripParticles" type="GPUParticles3D" parent="Armature/Skeleton3D/BoneAttachment3D" index="0"] +process_mode = 3 +transform = Transform3D(1.25, 2.05405e-06, -3.58605e-07, 1.29369e-09, 0.214215, 1.23151, 2.08511e-06, -1.23151, 0.214215, -1.73335e-06, 0.540511, 1.0372) +amount = 3 +sub_emitter = NodePath("SplatParticles") +lifetime = 4.0 +trail_enabled = true +trail_lifetime = 1.9 +process_material = SubResource("ParticleProcessMaterial_elp7k") +draw_pass_1 = SubResource("RibbonTrailMesh_6bdpa") -[node name="BoneAttachment3D" type="BoneAttachment3D" parent="Armature/Skeleton3D" index="4"] -transform = Transform3D(0.0867878, 0.0930988, -0.991867, -0.0166912, -0.995348, -0.0948861, -0.996087, 0.0247904, -0.0848302, 1.55329, 0.839106, 0.783253) -bone_name = "Arm.L.003" -bone_idx = 26 +[node name="SplatParticles" type="GPUParticles3D" parent="Armature/Skeleton3D/BoneAttachment3D/DripParticles" index="0"] +amount = 32 +lifetime = 2.0 +process_material = SubResource("ParticleProcessMaterial_vmxrd") +draw_pass_1 = SubResource("QuadMesh_lqi3b") [node name="AnimationPlayer" parent="." index="1"] unique_name_in_owner = true @@ -186,6 +241,9 @@ root_node = NodePath("%AnimationTree/..") tree_root = SubResource("AnimationNodeBlendTree_nayyt") anim_player = NodePath("../AnimationPlayer") parameters/anim_scale/scale = 1.0 +parameters/emerge_floor_trigger/active = false +parameters/emerge_floor_trigger/internal_active = false +parameters/emerge_floor_trigger/request = 0 parameters/front_scale/scale = 1.0 parameters/idle_blend/blend_amount = 0.0 parameters/rear_add/add_amount = 0.0 @@ -201,11 +259,6 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 10) [node name="DebugBall" type="MeshInstance3D" parent="LookTargetPivot/LookTarget" index="0"] mesh = SubResource("SphereMesh_s7rwx") -[node name="GPUParticles3D" type="GPUParticles3D" parent="." index="4"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.56906, 0.070654) -amount = 16 -lifetime = 4.0 -trail_enabled = true -trail_lifetime = 1.9 -process_material = SubResource("ParticleProcessMaterial_elp7k") -draw_pass_1 = SubResource("RibbonTrailMesh_6bdpa") +[node name="GPUParticlesCollisionBox3D" type="GPUParticlesCollisionBox3D" parent="." index="4"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0) +size = Vector3(4, 1, 4)