generated from krampus/template-godot4
Player walks slower when focusing
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commit
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@ -5,6 +5,7 @@
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_dt0d4"]
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_dt0d4"]
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_hx2kx"]
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_hx2kx"]
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seamless_blend_skirt = 0.4
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noise = SubResource("FastNoiseLite_dt0d4")
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noise = SubResource("FastNoiseLite_dt0d4")
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[sub_resource type="Gradient" id="Gradient_xdd4c"]
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[sub_resource type="Gradient" id="Gradient_xdd4c"]
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@ -426,6 +426,7 @@ shape = SubResource("ConcavePolygonShape3D_6ood3")
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transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 3.9, 1.50699, 2.45659)
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transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 3.9, 1.50699, 2.45659)
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[node name="Player" parent="." instance=ExtResource("1_h436a")]
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[node name="Player" parent="." instance=ExtResource("1_h436a")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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[node name="LevelTiles" type="Node3D" parent="."]
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[node name="LevelTiles" type="Node3D" parent="."]
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@ -1,5 +1,6 @@
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class_name Player extends CharacterBody3D
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class_name Player extends CharacterBody3D
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const FOCUS_SPEED := 40.0
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const RUN_SPEED := 80.0
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const RUN_SPEED := 80.0
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const SPRINT_SPEED := 160.0
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const SPRINT_SPEED := 160.0
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const AIR_SPEED := 10.0
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const AIR_SPEED := 10.0
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@ -25,7 +26,9 @@ var firing := false
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func get_speed() -> float:
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func get_speed() -> float:
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if is_on_floor():
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if is_on_floor():
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if Input.is_action_pressed("sprint"):
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if firing:
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return FOCUS_SPEED
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elif Input.is_action_pressed("sprint"):
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return SPRINT_SPEED
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return SPRINT_SPEED
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return RUN_SPEED
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return RUN_SPEED
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return AIR_SPEED
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return AIR_SPEED
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@ -13,7 +13,6 @@ size = Vector3(0.05, 0.05, 0.3)
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_s7f0r"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_s7f0r"]
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[node name="Player" type="CharacterBody3D"]
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[node name="Player" type="CharacterBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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script = ExtResource("1_npueo")
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script = ExtResource("1_npueo")
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[node name="CameraPivot" type="Node3D" parent="."]
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[node name="CameraPivot" type="Node3D" parent="."]
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@ -29,10 +28,8 @@ unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 0.997564, -0.0697565, 0, 0.0697565, 0.997564, 0, 0, -0.15)
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transform = Transform3D(1, 0, 0, 0, 0.997564, -0.0697565, 0, 0.0697565, 0.997564, 0, 0, -0.15)
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[node name="WideSpray" parent="CameraPivot/SprayMount/SprayMuzzle" instance=ExtResource("3_ibq07")]
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[node name="WideSpray" parent="CameraPivot/SprayMount/SprayMuzzle" instance=ExtResource("3_ibq07")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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[node name="PointSpray" parent="CameraPivot/SprayMount/SprayMuzzle" instance=ExtResource("3_6wgkm")]
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[node name="PointSpray" parent="CameraPivot/SprayMount/SprayMuzzle" instance=ExtResource("3_6wgkm")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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visible = false
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visible = false
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[node name="SprayRumbler" type="Node3D" parent="CameraPivot/SprayMount"]
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[node name="SprayRumbler" type="Node3D" parent="CameraPivot/SprayMount"]
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