Fixed linting error
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This commit is contained in:
Rob Kelly 2025-09-08 20:36:27 -06:00
parent 13f9ab1407
commit f60a00dd5e

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@ -10,7 +10,7 @@ class_name PursueTarget extends ActionLeaf
@onready var nav_agent: NavigationAgent3D = %NavAgent @onready var nav_agent: NavigationAgent3D = %NavAgent
func tick(actor: Node, blackboard: Blackboard) -> int: func tick(_actor: Node, blackboard: Blackboard) -> int:
if not blackboard.has_value(blackboard_key): if not blackboard.has_value(blackboard_key):
return FAILURE return FAILURE