generated from krampus/template-godot4
Grunk visual tweaks
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linting & formatting / build (push) Successful in 38s
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linting & formatting / build (push) Successful in 38s
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@ -1,4 +1,4 @@
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[gd_scene load_steps=101 format=4 uid="uid://5dfa6gbcl4qw"]
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[gd_scene load_steps=103 format=4 uid="uid://5dfa6gbcl4qw"]
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[ext_resource type="Environment" uid="uid://bkvij3ljl5ox3" path="res://levels/ghost_ship/environment_3.tres" id="1_3t4ks"]
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[ext_resource type="ArrayMesh" uid="uid://dpr5cgq743f4s" path="res://assets/level/floor/floor_9x9.mesh" id="1_8adx5"]
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@ -6,6 +6,7 @@
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[ext_resource type="PackedScene" uid="uid://cdi5sl60mw1po" path="res://src/world/gunkable/gunkable.tscn" id="2_rks0h"]
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[ext_resource type="Texture2D" uid="uid://dthjo3ymo7say" path="res://levels/ghost_ship/level/airlock/floor_mask.png" id="3_3t4ks"]
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[ext_resource type="Shader" uid="uid://o1vaioor4435" path="res://src/shaders/gunk/gunk_overlay.gdshader" id="3_l2a0i"]
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[ext_resource type="Gradient" uid="uid://dcr1dt7cujba4" path="res://assets/swatches/gradients/blessing.tres" id="4_4i8px"]
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[ext_resource type="Material" uid="uid://cqjr3cbxtfg2j" path="res://assets/materials/gunk_overlay.material" id="4_cdbrk"]
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[ext_resource type="ArrayMesh" uid="uid://bumwpsm42csme" path="res://assets/level/ceiling/ceiling_9x9.mesh" id="5_4kd0u"]
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[ext_resource type="FastNoiseLite" uid="uid://cnlvdtx68giv6" path="res://assets/materials/gunk_noise.tres" id="5_hps31"]
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@ -50,6 +51,9 @@
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[ext_resource type="Texture2D" uid="uid://cr5e4hk33wmwf" path="res://assets/props/overhead_light/overhead_light_R.png" id="43_euyjm"]
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[ext_resource type="PackedScene" uid="uid://cppd3scvxf3eg" path="res://src/props/crate_long/static_crate_long.tscn" id="46_4i8px"]
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_7sqfj"]
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gradient = ExtResource("4_4i8px")
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[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_6giaa"]
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width = 256
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height = 256
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@ -77,8 +81,9 @@ shader_parameter/specular_contribution = 0.8
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shader_parameter/emission_strength = 0.02
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shader_parameter/bump_strength = 10.0
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shader_parameter/fresnel_color = Color(1, 1, 1, 1)
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shader_parameter/fresnel_power = 4.0
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shader_parameter/fresnel_intensity = 0.0
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shader_parameter/fresnel_gradient = SubResource("GradientTexture1D_7sqfj")
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shader_parameter/fresnel_power = 16.0
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shader_parameter/fresnel_intensity = 0.01
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shader_parameter/iridescence_color = Color(1, 1, 1, 1)
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shader_parameter/iridescence_gradient = SubResource("GradientTexture1D_hqva6")
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shader_parameter/iridescence_power = 4.0
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@ -4,7 +4,7 @@
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[ext_resource type="Resource" uid="uid://tgac5tnfx56r" path="res://src/world/world_manager.tres" id="2_5kmgb"]
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[ext_resource type="PackedScene" uid="uid://byvjsvavbg5xe" path="res://src/ui/menus/pause_menu/pause_menu.tscn" id="2_6fy3g"]
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[ext_resource type="Resource" uid="uid://0i72bf8ip1lx" path="res://src/world/spook_manager.tres" id="3_l0av5"]
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[ext_resource type="PackedScene" uid="uid://dc4tts6342cuj" path="res://levels/prop_test/prop_test.tscn" id="4_5kmgb"]
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[ext_resource type="PackedScene" uid="uid://bov4ok76woyc" path="res://levels/ghost_ship/ghost_ship.tscn" id="4_5kmgb"]
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[ext_resource type="PackedScene" uid="uid://c0uitm5cg88h1" path="res://src/ui/menus/kill_screen/kill_screen.tscn" id="6_l0av5"]
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[ext_resource type="PackedScene" uid="uid://brknr57xc2cp0" path="res://src/ui/elements/save_icon/save_icon.tscn" id="7_5kmgb"]
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