generated from krampus/template-godot4
Fixed linting errors
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2ca0b05105
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df8cf07708
@ -14,7 +14,7 @@ class_name SetNavTarget extends ActionLeaf
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@onready var navigation_update_cooldown: Timer = %NavigationUpdateCooldown
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@onready var navigation_update_cooldown: Timer = %NavigationUpdateCooldown
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func tick(actor: Node, blackboard: Blackboard) -> int:
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func tick(_actor: Node, blackboard: Blackboard) -> int:
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if not blackboard.has_value(blackboard_key):
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if not blackboard.has_value(blackboard_key):
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return FAILURE
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return FAILURE
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