generated from krampus/template-godot4
Lighting tweaks
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@ -46,7 +46,7 @@ collision_mask = 2
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[node name="OmniLight3D" type="OmniLight3D" parent="CameraPivot/Camera3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.1)
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light_energy = 0.3
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light_energy = 0.05
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light_specular = 0.01
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light_cull_mask = 4294967293
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omni_range = 60.0
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