Removed unused 2x2 assets & updated naming conventions

This commit is contained in:
Rob Kelly 2025-03-18 13:07:00 -06:00
parent 494729b99d
commit b0998d2041
28 changed files with 213 additions and 365 deletions

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@ -1,15 +0,0 @@
# Blender 4.3.2
# www.blender.org
mtllib 2x2quad.mtl
o Plane
v -1.000000 0.000000 1.000000
v 1.000000 0.000000 1.000000
v -1.000000 0.000000 -1.000000
v 1.000000 0.000000 -1.000000
vn -0.0000 1.0000 -0.0000
vt 0.000000 0.000000
vt 1.000000 0.000000
vt 1.000000 1.000000
vt 0.000000 1.000000
s 0
f 1/1/1 2/2/1 4/3/1 3/4/1

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@ -1,25 +0,0 @@
[remap]
importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://nmulbfs1qbnt"
path="res://.godot/imported/2x2quad.obj-d048119e96c0c2696f1246a3e62e0908.mesh"
[deps]
files=["res://.godot/imported/2x2quad.obj-d048119e96c0c2696f1246a3e62e0908.mesh"]
source_file="res://assets/level/2x2quad.obj"
dest_files=["res://.godot/imported/2x2quad.obj-d048119e96c0c2696f1246a3e62e0908.mesh", "res://.godot/imported/2x2quad.obj-d048119e96c0c2696f1246a3e62e0908.mesh"]
[params]
generate_tangents=true
generate_lods=true
generate_shadow_mesh=true
generate_lightmap_uv2=false
generate_lightmap_uv2_texel_size=0.2
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
force_disable_mesh_compression=false

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@ -1,218 +0,0 @@
[gd_scene load_steps=24 format=4 uid="uid://ef0nvq0ikdjg"]
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[ext_resource type="ArrayMesh" uid="uid://cphc3nx1xqrgw" path="res://assets/level/wall/wall_2_2x2.mesh" id="5_rpeyx"]
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[ext_resource type="ArrayMesh" uid="uid://c8aauxqfa3w3b" path="res://assets/level/ceiling/ceiling_2_2x2.mesh" id="8_2mqye"]
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[ext_resource type="Material" uid="uid://djoqy5skkmabr" path="res://assets/level/t-junction/t-junction_1.material" id="13_vx5xa"]
[ext_resource type="Material" uid="uid://csu11a0qxtg2g" path="res://assets/level/t-junction/t-junction_2.material" id="14_2mqye"]
[ext_resource type="ArrayMesh" uid="uid://5jt7xxr05lw3" path="res://assets/level/hallway/hallway_2.mesh" id="14_bbps6"]
[ext_resource type="ArrayMesh" uid="uid://o6k7ebet848p" path="res://assets/level/hallway/hallway_3.mesh" id="15_tbq5c"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_om6ib"]
[sub_resource type="Sky" id="Sky_8jqw1"]
sky_material = SubResource("ProceduralSkyMaterial_om6ib")
[sub_resource type="Environment" id="Environment_4nlsy"]
background_mode = 1
sky = SubResource("Sky_8jqw1")
ambient_light_source = 2
ambient_light_color = Color(1, 1, 1, 1)
ambient_light_energy = 0.06
tonemap_mode = 3
glow_enabled = true
glow_bloom = 0.1
fog_enabled = true
fog_light_color = Color(0, 0, 0, 1)
fog_density = 0.2
[sub_resource type="PlaneMesh" id="PlaneMesh_1krrn"]
size = Vector2(6, 6)
[sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_imll7"]
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"material": ExtResource("13_vx5xa"),
"name": "Cube",
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"uv_scale": Vector4(0, 0, 0, 0),
"vertex_count": 12,
"vertex_data": PackedByteArray("AAAAAAAA//8AAAAA/////wAA//8AAP//AAD///////8AAAAA//9U1QAAAAAAAFTV//8AAP//VNX//wAAAABU1f///////1TV/////wAAVNUAAP////9U1QAA//8AAFTV/7//f/+//3//v/9//7//f6qqqqqqqqqqqqqqqqqqqqqqKlTVqipU1aoqVNWqKlTV")
}]
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_8am31")
[sub_resource type="ArrayMesh" id="ArrayMesh_qn1y2"]
_surfaces = [{
"aabb": AABB(-1.5, 0, -1.5, 3, 3, 3),
"format": 34896613377,
"index_count": 18,
"index_data": PackedByteArray("AAABAAIAAQAAAAMAAwAAAAQAAgABAAUABQAGAAIABwAGAAUA"),
"name": "Cube",
"primitive": 3,
"uv_scale": Vector4(0, 0, 0, 0),
"vertex_count": 8,
"vertex_data": PackedByteArray("AAAAAAAAAAAAAAAA//8AAAAA//8AAAAA//8AAP//AAD//wAAAAAAAAAA/////wAA/////wAAAAD///////8AAA==")
}]
blend_shape_mode = 0
[sub_resource type="ArrayMesh" id="ArrayMesh_4m454"]
_surfaces = [{
"aabb": AABB(-1.5, 0, -1.5, 3, 3, 3),
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"uv_scale": Vector4(0, 0, 0, 0),
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}]
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_qn1y2")
[node name="AssetTest" type="Node3D"]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_4nlsy")
[node name="OmniLight3D" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 1.87456, -4)
light_energy = 8.0
shadow_enabled = true
omni_range = 20.0
[node name="OmniLight3D2" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 1.87456, -4)
light_energy = 8.0
shadow_enabled = true
omni_range = 20.0
[node name="OmniLight3D3" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 1.87456, 10)
light_energy = 8.0
shadow_enabled = true
omni_range = 20.0
[node name="OmniLight3D4" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 1.87456, 10)
light_energy = 8.0
shadow_enabled = true
omni_range = 20.0
[node name="OmniLight3D5" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 1.87456, 10)
light_energy = 8.0
shadow_enabled = true
omni_range = 20.0
[node name="Player" parent="." instance=ExtResource("1_kfkc5")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
[node name="Floor" type="StaticBody3D" parent="."]
[node name="MeshInstance3D" type="MeshInstance3D" parent="Floor"]
mesh = SubResource("PlaneMesh_1krrn")
skeleton = NodePath("../..")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Floor"]
shape = SubResource("WorldBoundaryShape3D_imll7")
[node name="Assets" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, -4)
[node name="Floors" type="Node3D" parent="Assets"]
[node name="Floor1" type="MeshInstance3D" parent="Assets/Floors"]
mesh = ExtResource("2_eqm4j")
skeleton = NodePath("../..")
[node name="Floor2" type="MeshInstance3D" parent="Assets/Floors"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, 0)
mesh = ExtResource("3_yqrx7")
skeleton = NodePath("../..")
[node name="Walls" type="Node3D" parent="Assets"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -1)
[node name="Wall1" type="MeshInstance3D" parent="Assets/Walls"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0)
mesh = ExtResource("4_yy6sa")
[node name="Wall2" type="MeshInstance3D" parent="Assets/Walls"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 2, 0, 0)
mesh = ExtResource("5_rpeyx")
[node name="Wall3" type="MeshInstance3D" parent="Assets/Walls"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 4, 0, 0)
mesh = ExtResource("6_emb7q")
[node name="Wall4" type="MeshInstance3D" parent="Assets/Walls"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 6, 0, 0)
mesh = ExtResource("7_emb7q")
[node name="Ceilings" type="Node3D" parent="Assets"]
[node name="Ceiling1" type="MeshInstance3D" parent="Assets/Ceilings"]
transform = Transform3D(1, 0, 0, 0, -1, 8.74228e-08, 0, -8.74228e-08, -1, 0, 2, 0)
mesh = ExtResource("7_u881q")
[node name="Ceiling2" type="MeshInstance3D" parent="Assets/Ceilings"]
transform = Transform3D(-4.37114e-08, 0, -1, -8.74228e-08, -1, 3.82137e-15, -1, 8.74228e-08, 4.37114e-08, 2, 2, 0)
mesh = ExtResource("8_2mqye")
[node name="Hallways" type="Node3D" parent="Assets"]
[node name="Hallway1" type="MeshInstance3D" parent="Assets/Hallways"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 13)
mesh = ExtResource("13_muvdl")
skeleton = NodePath("../..")
[node name="Hallway2" type="MeshInstance3D" parent="Assets/Hallways"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 13)
mesh = ExtResource("14_bbps6")
[node name="Hallway3" type="MeshInstance3D" parent="Assets/Hallways"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, 13)
mesh = ExtResource("15_tbq5c")
[node name="T-Junctions" type="Node3D" parent="Assets"]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 4, 0, 20.5)
[node name="T-Junction1" type="MeshInstance3D" parent="Assets/T-Junctions"]
mesh = SubResource("ArrayMesh_m53g0")
skeleton = NodePath("../..")
[node name="T-Junction2" type="MeshInstance3D" parent="Assets/T-Junctions"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -3)
mesh = SubResource("ArrayMesh_4m454")
skeleton = NodePath("../..")

View File

@ -1,12 +1,12 @@
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[ext_resource type="PackedScene" uid="uid://c2omlx4ptrc01" path="res://src/world/gunk_body/gunk_body.tscn" id="2_2egij"] [ext_resource type="PackedScene" uid="uid://c2omlx4ptrc01" path="res://src/world/gunk_body/gunk_body.tscn" id="2_2egij"]
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[ext_resource type="ArrayMesh" uid="uid://bumwpsm42csme" path="res://assets/level/ceiling/ceiling_1_9x9.mesh" id="7_otfxe"] [ext_resource type="ArrayMesh" uid="uid://bumwpsm42csme" path="res://assets/level/ceiling/ceiling_9x9.mesh" id="7_otfxe"]
[ext_resource type="Texture2D" uid="uid://m2qxenym1otw" path="res://assets/level/wall/wall_2_C.png" id="13_fll4m"] [ext_resource type="Texture2D" uid="uid://m2qxenym1otw" path="res://assets/level/wall/wall_2_C.png" id="13_fll4m"]
[ext_resource type="Texture2D" uid="uid://begn6qloo0m1q" path="res://assets/level/wall/wall_2_M.png" id="14_dly4i"] [ext_resource type="Texture2D" uid="uid://begn6qloo0m1q" path="res://assets/level/wall/wall_2_M.png" id="14_dly4i"]
[ext_resource type="Texture2D" uid="uid://bn4nrclcovuej" path="res://assets/level/wall/wall_1_C.png" id="14_gim1e"] [ext_resource type="Texture2D" uid="uid://bn4nrclcovuej" path="res://assets/level/wall/wall_1_C.png" id="14_gim1e"]
@ -14,7 +14,7 @@
[ext_resource type="Texture2D" uid="uid://cpdrvdu3qt62t" path="res://assets/level/wall/wall_2_N.png" id="15_rp2qp"] [ext_resource type="Texture2D" uid="uid://cpdrvdu3qt62t" path="res://assets/level/wall/wall_2_N.png" id="15_rp2qp"]
[ext_resource type="Texture2D" uid="uid://ba5vvrx730go8" path="res://assets/level/wall/wall_2_R.png" id="16_if0c2"] [ext_resource type="Texture2D" uid="uid://ba5vvrx730go8" path="res://assets/level/wall/wall_2_R.png" id="16_if0c2"]
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[ext_resource type="ArrayMesh" uid="uid://bx00qgk2dyjrw" path="res://assets/level/wall/wall_2_3x3.mesh" id="16_sqa4l"] [ext_resource type="ArrayMesh" uid="uid://bx00qgk2dyjrw" path="res://assets/level/wall/wall_2.mesh" id="16_sqa4l"]
[ext_resource type="PackedScene" uid="uid://b6eg8t04rkh0c" path="res://src/props/wall_switch/wall_switch.tscn" id="17_0idgf"] [ext_resource type="PackedScene" uid="uid://b6eg8t04rkh0c" path="res://src/props/wall_switch/wall_switch.tscn" id="17_0idgf"]
[ext_resource type="Texture2D" uid="uid://dwi2opqp2s8ak" path="res://assets/level/wall/wall_1_R.png" id="17_smvh1"] [ext_resource type="Texture2D" uid="uid://dwi2opqp2s8ak" path="res://assets/level/wall/wall_1_R.png" id="17_smvh1"]
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@ -26,9 +26,9 @@
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[ext_resource type="Texture2D" uid="uid://da5p04vbiy3xe" path="res://assets/props/crate_long/crate_long_M.png" id="28_f0xh4"] [ext_resource type="Texture2D" uid="uid://da5p04vbiy3xe" path="res://assets/props/crate_long/crate_long_M.png" id="28_f0xh4"]
[ext_resource type="ArrayMesh" uid="uid://b3f5p4o7qr1mf" path="res://assets/level/t-junction/t-junction_2.mesh" id="28_ji5cn"] [ext_resource type="ArrayMesh" uid="uid://b3f5p4o7qr1mf" path="res://assets/level/t-junction/t-junction_2.mesh" id="28_ji5cn"]
[ext_resource type="ArrayMesh" uid="uid://c785n3j3aq4sf" path="res://assets/level/wall/wall_1_3x3.mesh" id="29_35kna"] [ext_resource type="ArrayMesh" uid="uid://c785n3j3aq4sf" path="res://assets/level/wall/wall_1.mesh" id="29_35kna"]
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@ -605,98 +605,6 @@ shader_parameter/jitter_time_scale = 0.1
shader_parameter/vertex_inflation = 0.0 shader_parameter/vertex_inflation = 0.0
shader_parameter/inflation_pixellation = 10.0 shader_parameter/inflation_pixellation = 10.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_nmnkj"]
resource_local_to_scene = true
render_priority = 0
shader = ExtResource("5_1njh5")
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
shader_parameter/pixellation = 128.0
shader_parameter/time_pixellation = 30.0
shader_parameter/roughness = 0.15
shader_parameter/specular_contribution = 0.8
shader_parameter/emission_strength = 0.02
shader_parameter/uv_scale = Vector2(2, 2)
shader_parameter/time_scale = 0.2
shader_parameter/edge_bleed = 0.25
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
shader_parameter/jitter_magnitude = 0.0
shader_parameter/jitter_time_scale = 0.1
shader_parameter/vertex_inflation = 0.0
shader_parameter/inflation_pixellation = 10.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_62grt"]
resource_local_to_scene = true
render_priority = 0
shader = ExtResource("5_1njh5")
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
shader_parameter/pixellation = 128.0
shader_parameter/time_pixellation = 30.0
shader_parameter/roughness = 0.15
shader_parameter/specular_contribution = 0.8
shader_parameter/emission_strength = 0.02
shader_parameter/uv_scale = Vector2(2, 2)
shader_parameter/time_scale = 0.2
shader_parameter/edge_bleed = 0.25
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
shader_parameter/jitter_magnitude = 0.0
shader_parameter/jitter_time_scale = 0.1
shader_parameter/vertex_inflation = 0.0
shader_parameter/inflation_pixellation = 10.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_6nvhk"]
resource_local_to_scene = true
render_priority = 0
shader = ExtResource("5_1njh5")
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
shader_parameter/pixellation = 128.0
shader_parameter/time_pixellation = 30.0
shader_parameter/roughness = 0.15
shader_parameter/specular_contribution = 0.8
shader_parameter/emission_strength = 0.02
shader_parameter/uv_scale = Vector2(2, 2)
shader_parameter/time_scale = 0.2
shader_parameter/edge_bleed = 0.25
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
shader_parameter/jitter_magnitude = 0.0
shader_parameter/jitter_time_scale = 0.1
shader_parameter/vertex_inflation = 0.0
shader_parameter/inflation_pixellation = 10.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_54end"]
resource_local_to_scene = true
render_priority = 0
shader = ExtResource("5_1njh5")
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
shader_parameter/pixellation = 128.0
shader_parameter/time_pixellation = 30.0
shader_parameter/roughness = 0.15
shader_parameter/specular_contribution = 0.8
shader_parameter/emission_strength = 0.02
shader_parameter/uv_scale = Vector2(2, 2)
shader_parameter/time_scale = 0.2
shader_parameter/edge_bleed = 0.25
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
shader_parameter/jitter_magnitude = 0.0
shader_parameter/jitter_time_scale = 0.1
shader_parameter/vertex_inflation = 0.0
shader_parameter/inflation_pixellation = 10.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_f0xh4"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_f0xh4"]
resource_local_to_scene = true resource_local_to_scene = true
render_priority = 0 render_priority = 0
@ -1041,7 +949,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -27, 0, -53)
[node name="Walls" type="Node3D" parent="MessHall"] [node name="Walls" type="Node3D" parent="MessHall"]
[node name="Wall" parent="MessHall/Walls" instance=ExtResource("2_2egij")] [node name="Wall" parent="MessHall/Walls" instance=ExtResource("2_2egij")]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 3, 1.5, -8.5) transform = Transform3D(-1, 8.74228e-08, -3.82137e-15, 0, -4.37114e-08, -1, -8.74228e-08, -1, 4.37114e-08, 3, 1.5, 9.5)
mask_dim = 64 mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_lfacn") source_gunk_material = SubResource("ShaderMaterial_lfacn")
@ -1052,9 +960,9 @@ mesh = ExtResource("29_35kna")
shape = SubResource("ConcavePolygonShape3D_p11ap") shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall2" parent="MessHall/Walls" instance=ExtResource("2_2egij")] [node name="Wall2" parent="MessHall/Walls" instance=ExtResource("2_2egij")]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 1.5, -8.5) transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, -4.37114e-08, 1.91069e-15, 4.5, 1.5, 8)
mask_dim = 64 mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_nmnkj") source_gunk_material = SubResource("ShaderMaterial_lfacn")
[node name="MeshInstance3D" type="MeshInstance3D" parent="MessHall/Walls/Wall2"] [node name="MeshInstance3D" type="MeshInstance3D" parent="MessHall/Walls/Wall2"]
mesh = ExtResource("29_35kna") mesh = ExtResource("29_35kna")
@ -1063,9 +971,9 @@ mesh = ExtResource("29_35kna")
shape = SubResource("ConcavePolygonShape3D_p11ap") shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall3" parent="MessHall/Walls" instance=ExtResource("2_2egij")] [node name="Wall3" parent="MessHall/Walls" instance=ExtResource("2_2egij")]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, -3, 1.5, -8.5) transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, -4.37114e-08, 1.91069e-15, 4.5, 1.5, 5)
mask_dim = 64 mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_62grt") source_gunk_material = SubResource("ShaderMaterial_lfacn")
[node name="MeshInstance3D" type="MeshInstance3D" parent="MessHall/Walls/Wall3"] [node name="MeshInstance3D" type="MeshInstance3D" parent="MessHall/Walls/Wall3"]
mesh = ExtResource("29_35kna") mesh = ExtResource("29_35kna")
@ -1074,9 +982,9 @@ mesh = ExtResource("29_35kna")
shape = SubResource("ConcavePolygonShape3D_p11ap") shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall4" parent="MessHall/Walls" instance=ExtResource("2_2egij")] [node name="Wall4" parent="MessHall/Walls" instance=ExtResource("2_2egij")]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, -6, 1.5, -8.5) transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, -4.37114e-08, 1.91069e-15, 4.5, 1.5, 2)
mask_dim = 64 mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_6nvhk") source_gunk_material = SubResource("ShaderMaterial_lfacn")
[node name="MeshInstance3D" type="MeshInstance3D" parent="MessHall/Walls/Wall4"] [node name="MeshInstance3D" type="MeshInstance3D" parent="MessHall/Walls/Wall4"]
mesh = ExtResource("29_35kna") mesh = ExtResource("29_35kna")
@ -1085,9 +993,9 @@ mesh = ExtResource("29_35kna")
shape = SubResource("ConcavePolygonShape3D_p11ap") shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall5" parent="MessHall/Walls" instance=ExtResource("2_2egij")] [node name="Wall5" parent="MessHall/Walls" instance=ExtResource("2_2egij")]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, -12, 1.5, -8.5) transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, -4.37114e-08, 1.91069e-15, 4.5, 1.5, -1)
mask_dim = 64 mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_54end") source_gunk_material = SubResource("ShaderMaterial_lfacn")
[node name="MeshInstance3D" type="MeshInstance3D" parent="MessHall/Walls/Wall5"] [node name="MeshInstance3D" type="MeshInstance3D" parent="MessHall/Walls/Wall5"]
mesh = ExtResource("29_35kna") mesh = ExtResource("29_35kna")
@ -1095,6 +1003,204 @@ mesh = ExtResource("29_35kna")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall5"] [node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall5"]
shape = SubResource("ConcavePolygonShape3D_p11ap") shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall6" parent="MessHall/Walls" instance=ExtResource("2_2egij")]
transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, -4.37114e-08, 1.91069e-15, 4.5, 1.5, -4)
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_lfacn")
[node name="MeshInstance3D" type="MeshInstance3D" parent="MessHall/Walls/Wall6"]
mesh = ExtResource("29_35kna")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall6"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall7" parent="MessHall/Walls" instance=ExtResource("2_2egij")]
transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, -4.37114e-08, 1.91069e-15, 4.5, 1.5, -7)
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_lfacn")
[node name="MeshInstance3D" type="MeshInstance3D" parent="MessHall/Walls/Wall7"]
mesh = ExtResource("29_35kna")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall7"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall8" parent="MessHall/Walls" instance=ExtResource("2_2egij")]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 3, 1.5, -8.5)
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_lfacn")
[node name="MeshInstance3D" type="MeshInstance3D" parent="MessHall/Walls/Wall8"]
mesh = ExtResource("29_35kna")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall8"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall9" parent="MessHall/Walls" instance=ExtResource("2_2egij")]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 1.5, -8.5)
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_lfacn")
[node name="MeshInstance3D" type="MeshInstance3D" parent="MessHall/Walls/Wall9"]
mesh = ExtResource("29_35kna")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall9"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall10" parent="MessHall/Walls" instance=ExtResource("2_2egij")]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, -3, 1.5, -8.5)
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_lfacn")
[node name="MeshInstance3D" type="MeshInstance3D" parent="MessHall/Walls/Wall10"]
mesh = ExtResource("29_35kna")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall10"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall11" parent="MessHall/Walls" instance=ExtResource("2_2egij")]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, -6, 1.5, -8.5)
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_lfacn")
[node name="MeshInstance3D" type="MeshInstance3D" parent="MessHall/Walls/Wall11"]
mesh = ExtResource("29_35kna")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall11"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall12" parent="MessHall/Walls" instance=ExtResource("2_2egij")]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, -9, 1.5, -8.5)
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_lfacn")
[node name="MeshInstance3D" type="MeshInstance3D" parent="MessHall/Walls/Wall12"]
mesh = ExtResource("29_35kna")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall12"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall13" parent="MessHall/Walls" instance=ExtResource("2_2egij")]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, -12, 1.5, -8.5)
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_lfacn")
[node name="MeshInstance3D" type="MeshInstance3D" parent="MessHall/Walls/Wall13"]
mesh = ExtResource("29_35kna")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall13"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall14" parent="MessHall/Walls" instance=ExtResource("2_2egij")]
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -13.5, 1.5, -7)
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_lfacn")
[node name="MeshInstance3D" type="MeshInstance3D" parent="MessHall/Walls/Wall14"]
mesh = ExtResource("29_35kna")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall14"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall15" parent="MessHall/Walls" instance=ExtResource("2_2egij")]
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -13.5, 1.5, -4)
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_lfacn")
[node name="MeshInstance3D" type="MeshInstance3D" parent="MessHall/Walls/Wall15"]
mesh = ExtResource("29_35kna")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall15"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall16" parent="MessHall/Walls" instance=ExtResource("2_2egij")]
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -13.5, 1.5, -1)
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_lfacn")
[node name="MeshInstance3D" type="MeshInstance3D" parent="MessHall/Walls/Wall16"]
mesh = ExtResource("29_35kna")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall16"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall17" parent="MessHall/Walls" instance=ExtResource("2_2egij")]
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -13.5, 1.5, 2)
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_lfacn")
[node name="MeshInstance3D" type="MeshInstance3D" parent="MessHall/Walls/Wall17"]
mesh = ExtResource("29_35kna")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall17"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall18" parent="MessHall/Walls" instance=ExtResource("2_2egij")]
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -13.5, 1.5, 5)
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_lfacn")
[node name="MeshInstance3D" type="MeshInstance3D" parent="MessHall/Walls/Wall18"]
mesh = ExtResource("29_35kna")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall18"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall19" parent="MessHall/Walls" instance=ExtResource("2_2egij")]
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -13.5, 1.5, 8)
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_lfacn")
[node name="MeshInstance3D" type="MeshInstance3D" parent="MessHall/Walls/Wall19"]
mesh = ExtResource("29_35kna")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall19"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall20" parent="MessHall/Walls" instance=ExtResource("2_2egij")]
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -12, 1.5, 9.5)
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_lfacn")
[node name="MeshInstance3D" type="MeshInstance3D" parent="MessHall/Walls/Wall20"]
mesh = ExtResource("29_35kna")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall20"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall21" parent="MessHall/Walls" instance=ExtResource("2_2egij")]
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -9, 1.5, 9.5)
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_lfacn")
[node name="MeshInstance3D" type="MeshInstance3D" parent="MessHall/Walls/Wall21"]
mesh = ExtResource("29_35kna")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall21"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall22" parent="MessHall/Walls" instance=ExtResource("2_2egij")]
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -6, 1.5, 9.5)
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_lfacn")
[node name="MeshInstance3D" type="MeshInstance3D" parent="MessHall/Walls/Wall22"]
mesh = ExtResource("29_35kna")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall22"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall23" parent="MessHall/Walls" instance=ExtResource("2_2egij")]
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -3, 1.5, 9.5)
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_lfacn")
[node name="MeshInstance3D" type="MeshInstance3D" parent="MessHall/Walls/Wall23"]
mesh = ExtResource("29_35kna")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall23"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Floors" type="Node3D" parent="MessHall"] [node name="Floors" type="Node3D" parent="MessHall"]
[node name="Floor" parent="MessHall/Floors" instance=ExtResource("2_2egij")] [node name="Floor" parent="MessHall/Floors" instance=ExtResource("2_2egij")]