Reorganized & renamed gunk dust to grunk dust for consistency

This commit is contained in:
Rob Kelly 2025-07-12 13:04:25 -06:00
parent 491b5d8b8d
commit 9bf5fa6f53
8 changed files with 26 additions and 22 deletions

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@ -1,4 +1,4 @@
class_name GunkDust extends GPUParticles3D class_name GrunkDust extends GPUParticles3D
@export var emit_scale := 0.1 @export var emit_scale := 0.1

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@ -58,7 +58,7 @@ particles_anim_loop = false
material = SubResource("StandardMaterial3D_pjcdo") material = SubResource("StandardMaterial3D_pjcdo")
size = Vector3(0.03, 0.03, 0.03) size = Vector3(0.03, 0.03, 0.03)
[node name="GunkDust" type="GPUParticles3D"] [node name="GrunkDust" type="GPUParticles3D"]
layers = 4 layers = 4
cast_shadow = 0 cast_shadow = 0
lifetime = 0.6 lifetime = 0.6

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@ -10,7 +10,7 @@ const SCENE := preload("res://src/effects/grunk_splatter/grunk_splatter.tscn")
@onready var splatter_sfx: AudioStreamPlayer3D = %SplatterSFX @onready var splatter_sfx: AudioStreamPlayer3D = %SplatterSFX
@onready var sub_splatter: GPUParticles3D = %SubSplatter @onready var sub_splatter: GPUParticles3D = %SubSplatter
@onready var gunk_dust: GPUParticles3D = %GunkDust @onready var grunk_dust: GPUParticles3D = %GrunkDust
# Called when the node enters the scene tree for the first time. # Called when the node enters the scene tree for the first time.
@ -23,7 +23,7 @@ func _ready() -> void:
_scale_particles(sub_splatter) _scale_particles(sub_splatter)
# Scale amount of dust # Scale amount of dust
gunk_dust.amount_ratio = 0.5 * effect_scale grunk_dust.amount_ratio = 0.5 * effect_scale
func _scale_particles(emitter: GPUParticles3D) -> void: func _scale_particles(emitter: GPUParticles3D) -> void:

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@ -6,7 +6,7 @@
[ext_resource type="AudioStream" uid="uid://di0j2xhgfc78s" path="res://assets/sfx/grunk/splat1.wav" id="3_t00bd"] [ext_resource type="AudioStream" uid="uid://di0j2xhgfc78s" path="res://assets/sfx/grunk/splat1.wav" id="3_t00bd"]
[ext_resource type="AudioStream" uid="uid://d1w5gfmjj7tjk" path="res://assets/sfx/grunk/splat2.wav" id="4_2iem1"] [ext_resource type="AudioStream" uid="uid://d1w5gfmjj7tjk" path="res://assets/sfx/grunk/splat2.wav" id="4_2iem1"]
[ext_resource type="Script" uid="uid://c5o1d2shq2qig" path="res://src/world/game_sound/game_sound_emitter.gd" id="5_2iem1"] [ext_resource type="Script" uid="uid://c5o1d2shq2qig" path="res://src/world/game_sound/game_sound_emitter.gd" id="5_2iem1"]
[ext_resource type="PackedScene" uid="uid://c3iv00vmdqxp0" path="res://src/effects/gunk_dust.tscn" id="7_opa8j"] [ext_resource type="PackedScene" uid="uid://c3iv00vmdqxp0" path="res://src/effects/grunk_dust/grunk_dust.tscn" id="7_opa8j"]
[sub_resource type="Gradient" id="Gradient_5xu2x"] [sub_resource type="Gradient" id="Gradient_5xu2x"]
offsets = PackedFloat32Array(0, 0.291304, 0.526087, 1) offsets = PackedFloat32Array(0, 0.291304, 0.526087, 1)
@ -207,7 +207,7 @@ metadata/_custom_type_script = "uid://c5o1d2shq2qig"
[node name="CollisionShape3D" type="CollisionShape3D" parent="SplatterSoundEmitter"] [node name="CollisionShape3D" type="CollisionShape3D" parent="SplatterSoundEmitter"]
shape = SubResource("SphereShape3D_6adkd") shape = SubResource("SphereShape3D_6adkd")
[node name="GunkDust" parent="." instance=ExtResource("7_opa8j")] [node name="GrunkDust" parent="." instance=ExtResource("7_opa8j")]
unique_name_in_owner = true unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0) transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0)
emitting = false emitting = false
@ -221,5 +221,5 @@ process_material = SubResource("ParticleProcessMaterial_opa8j")
[connection signal="ready" from="." to="SplatterSoundEmitter" method="emit_sound_here"] [connection signal="ready" from="." to="SplatterSoundEmitter" method="emit_sound_here"]
[connection signal="ready" from="." to="." method="set_emitting" binds= [true]] [connection signal="ready" from="." to="." method="set_emitting" binds= [true]]
[connection signal="ready" from="." to="SubSplatter" method="set_emitting" binds= [true]] [connection signal="ready" from="." to="SubSplatter" method="set_emitting" binds= [true]]
[connection signal="ready" from="." to="GunkDust" method="set_emitting" binds= [true]] [connection signal="ready" from="." to="GrunkDust" method="set_emitting" binds= [true]]
[connection signal="timeout" from="FreeTimer" to="." method="queue_free"] [connection signal="timeout" from="FreeTimer" to="." method="queue_free"]

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@ -12,11 +12,11 @@ var gunkable: Gunkable
@onready var laser_dust: GPUParticles3D = %LaserDust @onready var laser_dust: GPUParticles3D = %LaserDust
@onready var glow_light: OmniLight3D = %GlowLight @onready var glow_light: OmniLight3D = %GlowLight
@onready var gunk_dust: GunkDust = %GunkDust @onready var grunk_dust: GrunkDust = %GrunkDust
func _ready() -> void: func _ready() -> void:
gunk_dust.emit_scale = dust_emission_scale grunk_dust.emit_scale = dust_emission_scale
func _process(_delta: float) -> void: func _process(_delta: float) -> void:
@ -34,23 +34,27 @@ func _process(_delta: float) -> void:
gunk_id = new_gunk_id gunk_id = new_gunk_id
if gunkable: if gunkable:
# Disconnect old signals to avoid emitting from previous node and accumulating connections # Disconnect old signals to avoid emitting from previous node and accumulating connections
if gunkable.painted_at_point.is_connected(gunk_dust._on_gunkable_painted_at_point): if gunkable.painted_at_point.is_connected(grunk_dust._on_gunkable_painted_at_point):
gunkable.painted_at_point.disconnect(gunk_dust._on_gunkable_painted_at_point) gunkable.painted_at_point.disconnect(grunk_dust._on_gunkable_painted_at_point)
if gunkable.clear_total_updated.is_connected( if gunkable.clear_total_updated.is_connected(
gunk_dust._on_gunkable_clear_total_updated grunk_dust._on_gunkable_clear_total_updated
): ):
gunkable.clear_total_updated.disconnect( gunkable.clear_total_updated.disconnect(
gunk_dust._on_gunkable_clear_total_updated grunk_dust._on_gunkable_clear_total_updated
) )
gunkable = Gunkable.get_component(collider) gunkable = Gunkable.get_component(collider)
if gunkable: if gunkable:
# Connect signals of new gunkable to our gunk dust # Connect signals of new gunkable to our gunk dust
if !gunkable.painted_at_point.is_connected(gunk_dust._on_gunkable_painted_at_point): if !gunkable.painted_at_point.is_connected(
gunkable.painted_at_point.connect(gunk_dust._on_gunkable_painted_at_point) grunk_dust._on_gunkable_painted_at_point
if !gunkable.clear_total_updated.is_connected(
gunk_dust._on_gunkable_clear_total_updated
): ):
gunkable.clear_total_updated.connect(gunk_dust._on_gunkable_clear_total_updated) gunkable.painted_at_point.connect(grunk_dust._on_gunkable_painted_at_point)
if !gunkable.clear_total_updated.is_connected(
grunk_dust._on_gunkable_clear_total_updated
):
gunkable.clear_total_updated.connect(
grunk_dust._on_gunkable_clear_total_updated
)
laser_dust.emitting = true laser_dust.emitting = true

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@ -3,8 +3,8 @@
[ext_resource type="Script" uid="uid://bqgi5p5nh6k1l" path="res://src/equipment/laser_cast/laser_cast.gd" id="1_xntcr"] [ext_resource type="Script" uid="uid://bqgi5p5nh6k1l" path="res://src/equipment/laser_cast/laser_cast.gd" id="1_xntcr"]
[ext_resource type="PackedScene" uid="uid://oc6t5ubyybsa" path="res://src/effects/laser_dust.tscn" id="2_m5xmf"] [ext_resource type="PackedScene" uid="uid://oc6t5ubyybsa" path="res://src/effects/laser_dust.tscn" id="2_m5xmf"]
[ext_resource type="Script" uid="uid://br7war1wh7wfd" path="res://src/equipment/laser_cast/flicker_light.gd" id="3_bkg64"] [ext_resource type="Script" uid="uid://br7war1wh7wfd" path="res://src/equipment/laser_cast/flicker_light.gd" id="3_bkg64"]
[ext_resource type="PackedScene" uid="uid://c3iv00vmdqxp0" path="res://src/effects/gunk_dust/gunk_dust.tscn" id="4_ekmqg"] [ext_resource type="PackedScene" uid="uid://c3iv00vmdqxp0" path="res://src/effects/grunk_dust/grunk_dust.tscn" id="4_ekmqg"]
[ext_resource type="Script" uid="uid://b88k7m1mwrd0v" path="res://src/effects/gunk_dust/gunk_dust.gd" id="5_r1geq"] [ext_resource type="Script" uid="uid://b88k7m1mwrd0v" path="res://src/effects/grunk_dust/grunk_dust.gd" id="5_r1geq"]
[node name="LaserCast" type="RayCast3D"] [node name="LaserCast" type="RayCast3D"]
target_position = Vector3(0, 0, -2) target_position = Vector3(0, 0, -2)
@ -28,7 +28,7 @@ omni_range = 1.0
omni_attenuation = 0.7 omni_attenuation = 0.7
script = ExtResource("3_bkg64") script = ExtResource("3_bkg64")
[node name="GunkDust" parent="." instance=ExtResource("4_ekmqg")] [node name="GrunkDust" parent="." instance=ExtResource("4_ekmqg")]
unique_name_in_owner = true unique_name_in_owner = true
emitting = false emitting = false
script = ExtResource("5_r1geq") script = ExtResource("5_r1geq")

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@ -2,7 +2,7 @@
[ext_resource type="Script" uid="uid://co0g2klfmor48" path="res://src/world/gunkable/gunkable.gd" id="1_47xoo"] [ext_resource type="Script" uid="uid://co0g2klfmor48" path="res://src/world/gunkable/gunkable.gd" id="1_47xoo"]
[ext_resource type="Script" uid="uid://bom5qysgfvap1" path="res://src/world/gunkable/draw_controller.gd" id="2_srn13"] [ext_resource type="Script" uid="uid://bom5qysgfvap1" path="res://src/world/gunkable/draw_controller.gd" id="2_srn13"]
[ext_resource type="PackedScene" uid="uid://c3iv00vmdqxp0" path="res://src/effects/gunk_dust.tscn" id="3_vad3y"] [ext_resource type="PackedScene" uid="uid://c3iv00vmdqxp0" path="res://src/effects/grunk_dust/grunk_dust.tscn" id="3_vad3y"]
[sub_resource type="CapsuleMesh" id="CapsuleMesh_3mpo3"] [sub_resource type="CapsuleMesh" id="CapsuleMesh_3mpo3"]
radius = 0.1 radius = 0.1