Fixed linting errors
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linting & formatting / build (push) Failing after 15s

This commit is contained in:
Rob Kelly 2025-04-22 23:27:07 -06:00
parent ca58dd65a6
commit 98b46c2fc3
2 changed files with 9 additions and 3 deletions

View File

@ -16,9 +16,13 @@ func _ready() -> void:
func on_grunk_collected(delta: float) -> void:
counter.text = str(int(clampf(World.instance.manager.grunk_tank, 0.0, World.instance.manager.grunk_tank_limit)))
counter.text = str(
int(clampf(World.instance.manager.grunk_tank, 0.0, World.instance.manager.grunk_tank_limit))
)
counter.scale = Vector2.ONE + Vector2.ONE * clampf(delta / 128.0, 0.1, 1.0)
var buffer := remap(World.instance.manager.get_tank_fill_pct(), 1 - TANK_WARNING_BUFFER_PCT, 1, 0, 1)
var buffer := remap(
World.instance.manager.get_tank_fill_pct(), 1 - TANK_WARNING_BUFFER_PCT, 1, 0, 1
)
counter.modulate = Color.WHITE.lerp(Color.RED, clampf(buffer, 0, 1))

View File

@ -38,7 +38,9 @@ func get_target_rotation() -> float:
func on_grunk_collected(_delta: float) -> void:
var buffer := remap(World.instance.manager.get_tank_fill_pct(), 1 - TANK_WARNING_BUFFER_PCT, 1, 0, 1)
var buffer := remap(
World.instance.manager.get_tank_fill_pct(), 1 - TANK_WARNING_BUFFER_PCT, 1, 0, 1
)
_base_rumble = BUFFER_RUMBLE_FACTOR * buffer