generated from krampus/template-godot4
Player ship has door with open/close sfx
This commit is contained in:
parent
f966dc43df
commit
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assets/sfx/space_door.wav
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assets/sfx/space_door.wav
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assets/sfx/space_door.wav.import
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assets/sfx/space_door.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://b601aiv71ddra"
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path="res://.godot/imported/space_door.wav-cfdcf19076b3529fb20c9d5c6a8ba845.sample"
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[deps]
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source_file="res://assets/sfx/space_door.wav"
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dest_files=["res://.godot/imported/space_door.wav-cfdcf19076b3529fb20c9d5c6a8ba845.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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assets/sfx/space_door_close.wav
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assets/sfx/space_door_close.wav
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assets/sfx/space_door_close.wav.import
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assets/sfx/space_door_close.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://bckqqojs6pcu1"
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path="res://.godot/imported/space_door_close.wav-b63dd0d5ac81269fa735a415c4610094.sample"
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[deps]
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source_file="res://assets/sfx/space_door_close.wav"
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dest_files=["res://.godot/imported/space_door_close.wav-b63dd0d5ac81269fa735a415c4610094.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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levels/ghost_ship/player_ship/door_area.gd
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levels/ghost_ship/player_ship/door_area.gd
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extends Area3D
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@onready var door_animation: AnimationPlayer = %DoorAnimation
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@onready var open_sfx: AudioStreamPlayer3D = %OpenSFX
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@onready var close_sfx: AudioStreamPlayer3D = %CloseSFX
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func _on_body_entered(_body: Node3D) -> void:
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door_animation.play("open")
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open_sfx.play()
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func _on_body_exited(_body: Node3D) -> void:
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door_animation.play_backwards("open")
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close_sfx.play()
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levels/ghost_ship/player_ship/door_area.gd.uid
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levels/ghost_ship/player_ship/door_area.gd.uid
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uid://ck3yvtm42i1h4
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@ -1,4 +1,4 @@
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[gd_scene load_steps=29 format=3 uid="uid://oowut88kr2ox"]
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[gd_scene load_steps=42 format=3 uid="uid://oowut88kr2ox"]
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[ext_resource type="Script" uid="uid://lfd36ps52xgk" path="res://levels/ghost_ship/player_ship/player_ship.gd" id="1_0r2ng"]
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[ext_resource type="Script" uid="uid://lfd36ps52xgk" path="res://levels/ghost_ship/player_ship/player_ship.gd" id="1_0r2ng"]
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[ext_resource type="ArrayMesh" uid="uid://dq4aj5ph31rce" path="res://assets/level/player_ship/player_ship.obj" id="1_nafoa"]
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[ext_resource type="ArrayMesh" uid="uid://dq4aj5ph31rce" path="res://assets/level/player_ship/player_ship.obj" id="1_nafoa"]
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@ -15,6 +15,12 @@
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[ext_resource type="PackedScene" uid="uid://mgygam1kakb7" path="res://levels/ghost_ship/player_ship/grunk_terminal/grunk_terminal.tscn" id="13_3trrp"]
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[ext_resource type="PackedScene" uid="uid://mgygam1kakb7" path="res://levels/ghost_ship/player_ship/grunk_terminal/grunk_terminal.tscn" id="13_3trrp"]
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[ext_resource type="Script" uid="uid://vewq8h8uulbg" path="res://src/util/translator_path_3d.gd" id="13_i4yi7"]
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[ext_resource type="Script" uid="uid://vewq8h8uulbg" path="res://src/util/translator_path_3d.gd" id="13_i4yi7"]
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[ext_resource type="AudioStream" uid="uid://c838ofbu4bqrn" path="res://assets/sfx/computer_noise.wav" id="14_was05"]
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[ext_resource type="AudioStream" uid="uid://c838ofbu4bqrn" path="res://assets/sfx/computer_noise.wav" id="14_was05"]
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[ext_resource type="Script" uid="uid://ck3yvtm42i1h4" path="res://levels/ghost_ship/player_ship/door_area.gd" id="16_kkevb"]
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[ext_resource type="Texture2D" uid="uid://nexcq3xxrebb" path="res://assets/props/bulkhead/bulkhead_door_M.png" id="16_nps14"]
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[ext_resource type="Texture2D" uid="uid://dk4sm780p6jfc" path="res://assets/props/bulkhead/bulkhead_door_N.png" id="17_kkevb"]
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[ext_resource type="Texture2D" uid="uid://rjuyd20y2ov1" path="res://assets/props/bulkhead/bulkhead_door_R.png" id="18_3rulp"]
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[ext_resource type="AudioStream" uid="uid://b601aiv71ddra" path="res://assets/sfx/space_door.wav" id="20_3rulp"]
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[ext_resource type="AudioStream" uid="uid://bckqqojs6pcu1" path="res://assets/sfx/space_door_close.wav" id="21_bmg36"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xpsdy"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xpsdy"]
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transparency = 1
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transparency = 1
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@ -218,6 +224,63 @@ _data = {
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&"jangle": SubResource("Animation_i4yi7")
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&"jangle": SubResource("Animation_i4yi7")
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}
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}
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[sub_resource type="BoxShape3D" id="BoxShape3D_nps14"]
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size = Vector3(3, 3, 4)
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[sub_resource type="Animation" id="Animation_nps14"]
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resource_name = "open"
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length = 0.2
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Door:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.2),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Vector3(0, -0.3, 0), Vector3(0, 2.25, 0)]
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}
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[sub_resource type="Animation" id="Animation_kkevb"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Door:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector3(0, -0.3, 0)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_kkevb"]
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_data = {
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&"RESET": SubResource("Animation_kkevb"),
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&"open": SubResource("Animation_nps14")
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}
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bmg36"]
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metallic = 1.0
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metallic_texture = ExtResource("16_nps14")
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roughness_texture = ExtResource("18_3rulp")
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normal_enabled = true
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normal_texture = ExtResource("17_kkevb")
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ao_enabled = true
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uv1_scale = Vector3(3, 2, 1)
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texture_filter = 2
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[sub_resource type="BoxMesh" id="BoxMesh_i4yi7"]
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material = SubResource("StandardMaterial3D_bmg36")
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size = Vector3(1.25, 2.5, 0.1)
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_0e0pl"]
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data = PackedVector3Array(-0.625, 1.25, 0.05, 0.625, 1.25, 0.05, -0.625, -1.25, 0.05, 0.625, 1.25, 0.05, 0.625, -1.25, 0.05, -0.625, -1.25, 0.05, 0.625, 1.25, -0.05, -0.625, 1.25, -0.05, 0.625, -1.25, -0.05, -0.625, 1.25, -0.05, -0.625, -1.25, -0.05, 0.625, -1.25, -0.05, 0.625, 1.25, 0.05, 0.625, 1.25, -0.05, 0.625, -1.25, 0.05, 0.625, 1.25, -0.05, 0.625, -1.25, -0.05, 0.625, -1.25, 0.05, -0.625, 1.25, -0.05, -0.625, 1.25, 0.05, -0.625, -1.25, -0.05, -0.625, 1.25, 0.05, -0.625, -1.25, 0.05, -0.625, -1.25, -0.05, 0.625, 1.25, 0.05, -0.625, 1.25, 0.05, 0.625, 1.25, -0.05, -0.625, 1.25, 0.05, -0.625, 1.25, -0.05, 0.625, 1.25, -0.05, -0.625, -1.25, 0.05, 0.625, -1.25, 0.05, -0.625, -1.25, -0.05, 0.625, -1.25, 0.05, 0.625, -1.25, -0.05, -0.625, -1.25, -0.05)
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[node name="PlayerShip" type="Node3D"]
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[node name="PlayerShip" type="Node3D"]
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script = ExtResource("1_0r2ng")
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script = ExtResource("1_0r2ng")
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@ -299,4 +362,48 @@ libraries = {
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&"": SubResource("AnimationLibrary_fw23o")
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&"": SubResource("AnimationLibrary_fw23o")
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}
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}
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[node name="DoorArea" type="Area3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.55, -4.625)
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collision_layer = 0
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collision_mask = 8
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script = ExtResource("16_kkevb")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="DoorArea"]
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shape = SubResource("BoxShape3D_nps14")
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[node name="DoorAnimation" type="AnimationPlayer" parent="DoorArea"]
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unique_name_in_owner = true
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libraries = {
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&"": SubResource("AnimationLibrary_kkevb")
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}
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[node name="Door" type="MeshInstance3D" parent="DoorArea"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.3, 0)
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mesh = SubResource("BoxMesh_i4yi7")
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skeleton = NodePath("../..")
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[node name="StaticBody3D" type="StaticBody3D" parent="DoorArea/Door"]
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collision_layer = 5
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[node name="CollisionShape3D" type="CollisionShape3D" parent="DoorArea/Door/StaticBody3D"]
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shape = SubResource("ConcavePolygonShape3D_0e0pl")
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[node name="OpenSFX" type="AudioStreamPlayer3D" parent="DoorArea/Door"]
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.2, 0)
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stream = ExtResource("20_3rulp")
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volume_db = -20.0
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unit_size = 3.0
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bus = &"SFX"
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[node name="CloseSFX" type="AudioStreamPlayer3D" parent="DoorArea/Door"]
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.2, 0)
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stream = ExtResource("21_bmg36")
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volume_db = -16.0
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unit_size = 4.0
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bus = &"SFX"
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[connection signal="activated" from="TankInteractor" to="." method="deposit_grunk"]
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[connection signal="activated" from="TankInteractor" to="." method="deposit_grunk"]
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[connection signal="body_entered" from="DoorArea" to="DoorArea" method="_on_body_entered"]
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[connection signal="body_exited" from="DoorArea" to="DoorArea" method="_on_body_exited"]
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