Mess hall has two functioning lights

This commit is contained in:
Rob Kelly 2025-04-09 17:03:37 -06:00
parent c15aa790ac
commit 81408df55e

View File

@ -6759,12 +6759,12 @@ amount = 64
visibility_aabb = AABB(-9, -1.5, -4.5, 18, 3, 9)
process_material = SubResource("ParticleProcessMaterial_35kna")
[node name="BurnoutLight" parent="MessHall" instance=ExtResource("29_lfacn")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, 5)
[node name="OverheadLight" parent="MessHall" instance=ExtResource("39_kp5n7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9, 3, 5)
[node name="OverheadLight2" parent="MessHall" instance=ExtResource("39_kp5n7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, 5)
[node name="Traps" type="Node3D" parent="MessHall"]
[node name="Trap1" type="Node3D" parent="MessHall/Traps"]