diff --git a/src/world/mechanics/listener/listener.tscn b/src/world/mechanics/listener/listener.tscn index 7657812..c3fb5b1 100644 --- a/src/world/mechanics/listener/listener.tscn +++ b/src/world/mechanics/listener/listener.tscn @@ -378,9 +378,9 @@ surface_material_override/0 = SubResource("ShaderMaterial_yuift") [node name="PhysicalBoneSimulator3D" type="PhysicalBoneSimulator3D" parent="ListenerModel/Armature/Skeleton3D" index="6"] [node name="PhysicalBone3D" type="PhysicalBone3D" parent="ListenerModel/Armature/Skeleton3D/PhysicalBoneSimulator3D"] -transform = Transform3D(0.323526, 1.18154e-06, 1.20741, -1.06739e-08, 1.25, -1.22036e-06, -1.20741, 3.05545e-07, 0.323526, -4.82718e-06, 0.800007, -1.2209e-06) -joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.43994e-08, -5.86509e-06, 3.98532e-06) -body_offset = Transform3D(1.25, 1.1182e-08, -2.83122e-06, -1.11848e-08, 1.25, -1.23028e-06, 2.83122e-06, 1.23028e-06, 1.25, -6.79879e-08, 7.33137e-06, -4.98165e-06) +transform = Transform3D(0.323526, 1.18154e-06, 1.20741, -1.06742e-08, 1.25, -1.22036e-06, -1.20741, 3.05545e-07, 0.323526, -4.82718e-06, 0.800007, -1.2209e-06) +joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.43995e-08, -5.86509e-06, 3.98532e-06) +body_offset = Transform3D(1.25, 1.11823e-08, -2.86102e-06, -1.11851e-08, 1.25, -1.23028e-06, 2.86102e-06, 1.23028e-06, 1.25, -6.79879e-08, 7.33137e-06, -4.98164e-06) bone_name = "Stem5" [node name="RemoteTransform3D" type="RemoteTransform3D" parent="ListenerModel/Armature/Skeleton3D/PhysicalBoneSimulator3D/PhysicalBone3D"] @@ -422,7 +422,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.14, 0) shape = SubResource("CylinderShape3D_dqq13") [node name="CollisionShape3D2" type="CollisionShape3D" parent="."] -transform = Transform3D(0.258816, 9.45215e-07, 0.96591, -8.53895e-09, 0.999981, -9.76275e-07, -0.965905, 2.44432e-07, 0.258817, -3.63961e-06, 0.875006, -9.19278e-07) +transform = Transform3D(0.258816, 9.45216e-07, 0.96591, -8.53918e-09, 0.999981, -9.76275e-07, -0.965905, 2.44431e-07, 0.258817, -3.63961e-06, 0.875006, -9.19278e-07) shape = SubResource("CylinderShape3D_r42ft") [node name="CooldownTimer" type="Timer" parent="."] diff --git a/src/world/mechanics/listener/listener_model.tscn b/src/world/mechanics/listener/listener_model.tscn index b86cf89..23e3472 100644 --- a/src/world/mechanics/listener/listener_model.tscn +++ b/src/world/mechanics/listener/listener_model.tscn @@ -20,9 +20,10 @@ forward_axis = 2 primary_rotation_axis = 0 duration = 0.2 transition_type = 1 +ease_type = 1 use_angle_limitation = true symmetry_limitation = true -primary_limit_angle = 0.785398 +primary_limit_angle = 0.174533 primary_damp_threshold = 0.0 secondary_limit_angle = 0.785398 secondary_damp_threshold = 0.0 @@ -37,11 +38,12 @@ forward_axis = 2 primary_rotation_axis = 0 duration = 0.2 transition_type = 1 +ease_type = 1 use_angle_limitation = true symmetry_limitation = true primary_limit_angle = 0.785398 primary_damp_threshold = 0.0 -secondary_limit_angle = 0.785398 +secondary_limit_angle = 0.174533 secondary_damp_threshold = 0.0 [node name="StemIK3" type="LookAtModifier3D" parent="Armature/Skeleton3D" index="3"] @@ -54,9 +56,10 @@ forward_axis = 2 primary_rotation_axis = 0 duration = 0.2 transition_type = 1 +ease_type = 1 use_angle_limitation = true symmetry_limitation = true -primary_limit_angle = 0.785398 +primary_limit_angle = 1.5708 primary_damp_threshold = 0.0 secondary_limit_angle = 0.785398 secondary_damp_threshold = 0.0 @@ -71,11 +74,12 @@ forward_axis = 2 primary_rotation_axis = 0 duration = 0.2 transition_type = 1 +ease_type = 1 use_angle_limitation = true symmetry_limitation = true primary_limit_angle = 0.785398 primary_damp_threshold = 0.0 -secondary_limit_angle = 0.785398 +secondary_limit_angle = 1.5708 secondary_damp_threshold = 0.0 [node name="StemIK5" type="LookAtModifier3D" parent="Armature/Skeleton3D" index="5"] @@ -88,11 +92,12 @@ forward_axis = 2 primary_rotation_axis = 0 duration = 0.2 transition_type = 1 +ease_type = 1 use_angle_limitation = true symmetry_limitation = true -primary_limit_angle = 1.0472 +primary_limit_angle = 1.5708 primary_damp_threshold = 0.0 -secondary_limit_angle = 1.0472 +secondary_limit_angle = 1.5708 secondary_damp_threshold = 0.0 [node name="IKTarget" type="Marker3D" parent="." index="2"]