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# Blender 4.3.2
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# www.blender.org
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||||
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||||
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(Stored with Git LFS)
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Normal file
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|
||||
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roughness/src_normal=""
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process/hdr_clamp_exposure=false
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assets/level/wall/wall_4_N.png
(Stored with Git LFS)
Normal file
BIN
assets/level/wall/wall_4_N.png
(Stored with Git LFS)
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Normal file
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Normal file
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compress/hdr_compression=1
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compress/normal_map=1
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=1
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roughness/src_normal="res://assets/level/wall/wall_4_N.png"
|
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process/fix_alpha_border=true
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process/premult_alpha=false
|
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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detect_3d/compress_to=0
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assets/level/wall/wall_4_R.png
(Stored with Git LFS)
Normal file
BIN
assets/level/wall/wall_4_R.png
(Stored with Git LFS)
Normal file
Binary file not shown.
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Normal file
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Normal file
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source_file="res://assets/level/wall/wall_4_R.png"
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dest_files=["res://.godot/imported/wall_4_R.png-898cd225df94b9ac5ce38a34914a1ccb.ctex"]
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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||||
compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
|
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process/fix_alpha_border=true
|
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process/premult_alpha=false
|
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process/normal_map_invert_y=false
|
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process/hdr_as_srgb=false
|
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process/hdr_clamp_exposure=false
|
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process/size_limit=0
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detect_3d/compress_to=0
|
BIN
assets/materials/gunk.material
Normal file
BIN
assets/materials/gunk.material
Normal file
Binary file not shown.
@ -1,23 +0,0 @@
|
||||
[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://kfyacbbge0xi"]
|
||||
|
||||
[ext_resource type="Shader" path="res://src/shaders/gunk_2.gdshader" id="1_nrrfp"]
|
||||
[ext_resource type="Texture2D" uid="uid://8cm835h4gxwe" path="res://assets/debug_mask.png" id="2_kh76g"]
|
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|
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[resource]
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render_priority = 0
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shader = ExtResource("1_nrrfp")
|
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shader_parameter/color_1 = Color(0, 0.101961, 0.301961, 1)
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shader_parameter/color_2 = Color(0.1289, 0.123, 0.3, 1)
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shader_parameter/color_3 = Color(0, 0.039, 0.13, 1)
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shader_parameter/spin_rotation = 0.0
|
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shader_parameter/offset = Vector2(-0.35, 0.235)
|
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shader_parameter/contrast = 2.0
|
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shader_parameter/spin_amount = 7.98
|
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shader_parameter/pixel_filter = 700.0
|
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shader_parameter/convolution_factor = 0.05
|
||||
shader_parameter/roughness = 0.15
|
||||
shader_parameter/specular_contribution = 0.2
|
||||
shader_parameter/uv_scale = Vector2(1, 1)
|
||||
shader_parameter/time_scale = 0.01
|
||||
shader_parameter/edge_bleed = 0.1
|
||||
shader_parameter/gunk_mask = ExtResource("2_kh76g")
|
BIN
assets/materials/gunk_lowrez.material
Normal file
BIN
assets/materials/gunk_lowrez.material
Normal file
Binary file not shown.
@ -1,42 +0,0 @@
|
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[gd_resource type="ShaderMaterial" load_steps=6 format=3 uid="uid://kkyg6jrp3d53"]
|
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|
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[ext_resource type="Shader" uid="uid://ckxc0ngd37rtk" path="res://src/shaders/gunk.gdshader" id="1_euy6e"]
|
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[ext_resource type="FastNoiseLite" uid="uid://cnlvdtx68giv6" path="res://assets/materials/gunk_noise.tres" id="2_u4cba"]
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|
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[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_hrvvi"]
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load_path = "res://.godot/imported/debug_mask.png-fd2bc783338ed9439fe81a4eef9d86da.s3tc.ctex"
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[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_2roq2"]
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width = 256
|
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height = 256
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depth = 32
|
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seamless = true
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seamless_blend_skirt = 0.5
|
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noise = ExtResource("2_u4cba")
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[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_fk1xc"]
|
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width = 256
|
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height = 256
|
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depth = 32
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seamless = true
|
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seamless_blend_skirt = 0.5
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noise = ExtResource("2_u4cba")
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[resource]
|
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resource_local_to_scene = true
|
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render_priority = 0
|
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shader = ExtResource("1_euy6e")
|
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shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
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||||
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
||||
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
||||
shader_parameter/pixellation = 128.0
|
||||
shader_parameter/time_pixellation = 30.0
|
||||
shader_parameter/roughness = 0.15
|
||||
shader_parameter/specular_contribution = 0.8
|
||||
shader_parameter/emission_strength = 0.02
|
||||
shader_parameter/uv_scale = Vector2(8, 8)
|
||||
shader_parameter/time_scale = 0.2
|
||||
shader_parameter/edge_bleed = 0.25
|
||||
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
||||
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
||||
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
Binary file not shown.
BIN
assets/materials/level/wall_4.material
Normal file
BIN
assets/materials/level/wall_4.material
Normal file
Binary file not shown.
@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=14 format=3 uid="uid://ef0nvq0ikdjg"]
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[gd_scene load_steps=24 format=4 uid="uid://ef0nvq0ikdjg"]
|
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|
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[ext_resource type="PackedScene" uid="uid://bwe2jdmvinhqd" path="res://src/player/player.tscn" id="1_kfkc5"]
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|
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@ -6,8 +6,14 @@
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[ext_resource type="ArrayMesh" uid="uid://b3dnnod3nih10" path="res://assets/level/wall/wall_1.mesh" id="4_yy6sa"]
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[ext_resource type="ArrayMesh" uid="uid://uvq4b445w8dv" path="res://assets/level/wall/wall_3.mesh" id="6_emb7q"]
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[ext_resource type="ArrayMesh" uid="uid://iachnau2wfjg" path="res://assets/level/wall/wall_4.mesh" id="7_emb7q"]
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[ext_resource type="ArrayMesh" uid="uid://dhutbkqatlwpa" path="res://assets/level/ceiling/ceiling_1.mesh" id="7_u881q"]
|
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[ext_resource type="ArrayMesh" uid="uid://c8aauxqfa3w3b" path="res://assets/level/ceiling/ceiling_2.mesh" id="8_2mqye"]
|
||||
[ext_resource type="ArrayMesh" uid="uid://cqd0a7ousx01n" path="res://assets/level/hallway/hallway_1.mesh" id="13_muvdl"]
|
||||
[ext_resource type="Material" uid="uid://djoqy5skkmabr" path="res://assets/level/t-junction/t-junction_1.material" id="13_vx5xa"]
|
||||
[ext_resource type="Material" uid="uid://csu11a0qxtg2g" path="res://assets/level/t-junction/t-junction_2.material" id="14_2mqye"]
|
||||
[ext_resource type="ArrayMesh" uid="uid://5jt7xxr05lw3" path="res://assets/level/hallway/hallway_2.mesh" id="14_bbps6"]
|
||||
[ext_resource type="ArrayMesh" uid="uid://o6k7ebet848p" path="res://assets/level/hallway/hallway_3.mesh" id="15_tbq5c"]
|
||||
|
||||
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_om6ib"]
|
||||
|
||||
@ -32,6 +38,68 @@ size = Vector2(6, 6)
|
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|
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[sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_imll7"]
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[sub_resource type="ArrayMesh" id="ArrayMesh_8am31"]
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"vertex_data": PackedByteArray("AAAAAAAAAAAAAAAA//8AAAAA//8AAAAA//8AAP//AAD//wAAAAAAAAAA/////wAA/////wAAAAD///////8AAA==")
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}]
|
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|
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[sub_resource type="ArrayMesh" id="ArrayMesh_m53g0"]
|
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|
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"aabb": AABB(-1.5, 0, -1.5, 3, 3, 3),
|
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"attribute_data": PackedByteArray("AABUVVRVVFUAAKqqVFWqqlRVVFUAAFRVVFUAAAAAAABUVf//AAD//1RVqqoAAKqq"),
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"format": 34896613399,
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"index_count": 18,
|
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"index_data": PackedByteArray("AAABAAIAAgABAAMABAAFAAYABgAFAAcACAAJAAoACgAJAAsA"),
|
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"material": ExtResource("13_vx5xa"),
|
||||
"name": "Cube",
|
||||
"primitive": 3,
|
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"uv_scale": Vector4(0, 0, 0, 0),
|
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"vertex_count": 12,
|
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"vertex_data": PackedByteArray("AAAAAAAA//8AAAAA/////wAA//8AAP//AAD///////8AAAAA//9U1QAAAAAAAFTV//8AAP//VNX//wAAAABU1f///////1TV/////wAAVNUAAP////9U1QAA//8AAFTV/7//f/+//3//v/9//7//f6qqqqqqqqqqqqqqqqqqqqqqKlTVqipU1aoqVNWqKlTV")
|
||||
}]
|
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blend_shape_mode = 0
|
||||
shadow_mesh = SubResource("ArrayMesh_8am31")
|
||||
|
||||
[sub_resource type="ArrayMesh" id="ArrayMesh_qn1y2"]
|
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_surfaces = [{
|
||||
"aabb": AABB(-1.5, 0, -1.5, 3, 3, 3),
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"format": 34896613377,
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"index_count": 18,
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"index_data": PackedByteArray("AAABAAIAAQAAAAMAAwAAAAQAAgABAAUABQAGAAIABwAGAAUA"),
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"uv_scale": Vector4(0, 0, 0, 0),
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"vertex_count": 8,
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"vertex_data": PackedByteArray("AAAAAAAAAAAAAAAA//8AAAAA//8AAAAA//8AAP//AAD//wAAAAAAAAAA/////wAA/////wAAAAD///////8AAA==")
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|
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blend_shape_mode = 0
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[sub_resource type="ArrayMesh" id="ArrayMesh_4m454"]
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_surfaces = [{
|
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"aabb": AABB(-1.5, 0, -1.5, 3, 3, 3),
|
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"attribute_data": PackedByteArray("AABUVVRVVFUAAKqqVFWqqlRVVFUAAFRVVFUAAAAAAABUVf//AAD//1RVqqoAAKqq"),
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"format": 34896613399,
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"index_count": 18,
|
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"index_data": PackedByteArray("AAABAAIAAgABAAMABAAFAAYABgAFAAcACAAJAAoACgAJAAsA"),
|
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"material": ExtResource("14_2mqye"),
|
||||
"name": "Cube",
|
||||
"primitive": 3,
|
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"uv_scale": Vector4(0, 0, 0, 0),
|
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"vertex_count": 12,
|
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"vertex_data": PackedByteArray("AAAAAAAA//8AAAAA/////wAA//8AAP//AAD///////8AAAAA//9U1QAAAAAAAFTV//8AAP//VNX//wAAAABU1f///////1TV/////wAAVNUAAP////9U1QAA//8AAFTV/7//f/+//3//v/9//7//f6qqqqqqqqqqqqqqqqqqqqqqKlTVqipU1aoqVNWqKlTV")
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}]
|
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blend_shape_mode = 0
|
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shadow_mesh = SubResource("ArrayMesh_qn1y2")
|
||||
|
||||
[node name="AssetTest" type="Node3D"]
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
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@ -43,6 +111,30 @@ light_energy = 8.0
|
||||
shadow_enabled = true
|
||||
omni_range = 20.0
|
||||
|
||||
[node name="OmniLight3D2" type="OmniLight3D" parent="."]
|
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 1.87456, -4)
|
||||
light_energy = 8.0
|
||||
shadow_enabled = true
|
||||
omni_range = 20.0
|
||||
|
||||
[node name="OmniLight3D3" type="OmniLight3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 1.87456, 10)
|
||||
light_energy = 8.0
|
||||
shadow_enabled = true
|
||||
omni_range = 20.0
|
||||
|
||||
[node name="OmniLight3D4" type="OmniLight3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 1.87456, 10)
|
||||
light_energy = 8.0
|
||||
shadow_enabled = true
|
||||
omni_range = 20.0
|
||||
|
||||
[node name="OmniLight3D5" type="OmniLight3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 1.87456, 10)
|
||||
light_energy = 8.0
|
||||
shadow_enabled = true
|
||||
omni_range = 20.0
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource("1_kfkc5")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
|
||||
|
||||
@ -84,6 +176,10 @@ mesh = ExtResource("5_rpeyx")
|
||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 4, 0, 0)
|
||||
mesh = ExtResource("6_emb7q")
|
||||
|
||||
[node name="Wall4" type="MeshInstance3D" parent="Assets/Walls"]
|
||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 6, 0, 0)
|
||||
mesh = ExtResource("7_emb7q")
|
||||
|
||||
[node name="Ceilings" type="Node3D" parent="Assets"]
|
||||
|
||||
[node name="Ceiling1" type="MeshInstance3D" parent="Assets/Ceilings"]
|
||||
@ -93,3 +189,30 @@ mesh = ExtResource("7_u881q")
|
||||
[node name="Ceiling2" type="MeshInstance3D" parent="Assets/Ceilings"]
|
||||
transform = Transform3D(-4.37114e-08, 0, -1, -8.74228e-08, -1, 3.82137e-15, -1, 8.74228e-08, 4.37114e-08, 2, 2, 0)
|
||||
mesh = ExtResource("8_2mqye")
|
||||
|
||||
[node name="Hallways" type="Node3D" parent="Assets"]
|
||||
|
||||
[node name="Hallway1" type="MeshInstance3D" parent="Assets/Hallways"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 13)
|
||||
mesh = ExtResource("13_muvdl")
|
||||
skeleton = NodePath("../..")
|
||||
|
||||
[node name="Hallway2" type="MeshInstance3D" parent="Assets/Hallways"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 13)
|
||||
mesh = ExtResource("14_bbps6")
|
||||
|
||||
[node name="Hallway3" type="MeshInstance3D" parent="Assets/Hallways"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, 13)
|
||||
mesh = ExtResource("15_tbq5c")
|
||||
|
||||
[node name="T-Junctions" type="Node3D" parent="Assets"]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 4, 0, 20.5)
|
||||
|
||||
[node name="T-Junction1" type="MeshInstance3D" parent="Assets/T-Junctions"]
|
||||
mesh = SubResource("ArrayMesh_m53g0")
|
||||
skeleton = NodePath("../..")
|
||||
|
||||
[node name="T-Junction2" type="MeshInstance3D" parent="Assets/T-Junctions"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -3)
|
||||
mesh = SubResource("ArrayMesh_4m454")
|
||||
skeleton = NodePath("../..")
|
||||
|
@ -44,6 +44,30 @@ light_energy = 8.0
|
||||
shadow_enabled = true
|
||||
omni_range = 10.0
|
||||
|
||||
[node name="OmniLight3D5" type="OmniLight3D" parent="GhostShipLevel"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0.1, -28.6)
|
||||
light_energy = 8.0
|
||||
shadow_enabled = true
|
||||
omni_range = 10.0
|
||||
|
||||
[node name="OmniLight3D6" type="OmniLight3D" parent="GhostShipLevel"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0.1, -31.6)
|
||||
light_energy = 8.0
|
||||
shadow_enabled = true
|
||||
omni_range = 10.0
|
||||
|
||||
[node name="OmniLight3D7" type="OmniLight3D" parent="GhostShipLevel"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0.1, -31.6)
|
||||
light_energy = 8.0
|
||||
shadow_enabled = true
|
||||
omni_range = 10.0
|
||||
|
||||
[node name="OmniLight3D8" type="OmniLight3D" parent="GhostShipLevel"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0.1, -28.6)
|
||||
light_energy = 8.0
|
||||
shadow_enabled = true
|
||||
omni_range = 10.0
|
||||
|
||||
[node name="OmniLight3D3" type="OmniLight3D" parent="GhostShipLevel"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0.1, -7.6)
|
||||
light_energy = 8.0
|
||||
|
@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=47 format=3 uid="uid://crydi5cjgfwe5"]
|
||||
[gd_scene load_steps=106 format=4 uid="uid://crydi5cjgfwe5"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://oowut88kr2ox" path="res://levels/ghost_ship/player_ship/player_ship.tscn" id="1_2pyr1"]
|
||||
[ext_resource type="PackedScene" uid="uid://c2omlx4ptrc01" path="res://src/world/gunk_body/gunk_body.tscn" id="2_2egij"]
|
||||
@ -16,11 +16,25 @@
|
||||
[ext_resource type="Texture2D" uid="uid://begn6qloo0m1q" path="res://assets/level/wall/wall_2_M.png" id="14_dly4i"]
|
||||
[ext_resource type="Texture2D" uid="uid://cpdrvdu3qt62t" path="res://assets/level/wall/wall_2_N.png" id="15_rp2qp"]
|
||||
[ext_resource type="Texture2D" uid="uid://ba5vvrx730go8" path="res://assets/level/wall/wall_2_R.png" id="16_if0c2"]
|
||||
[ext_resource type="PackedScene" uid="uid://b6eg8t04rkh0c" path="res://src/props/wall_switch/wall_switch.tscn" id="17_0idgf"]
|
||||
[ext_resource type="Texture2D" uid="uid://ckgmc6j7r0rh1" path="res://assets/level/t-junction/t-junction_2_C.png" id="18_qu6vm"]
|
||||
[ext_resource type="Texture2D" uid="uid://cjbem2fg50idh" path="res://assets/level/t-junction/t-junction_1_C.png" id="18_sqa4l"]
|
||||
[ext_resource type="Texture2D" uid="uid://cgsvlb8qc5yml" path="res://assets/level/t-junction/t-junction_1_M.png" id="19_17ivy"]
|
||||
[ext_resource type="Texture2D" uid="uid://ckhslm3gb3xsk" path="res://assets/level/t-junction/t-junction_2_M.png" id="19_v8y1j"]
|
||||
[ext_resource type="Texture2D" uid="uid://c3nw2htq0gmit" path="res://assets/level/t-junction/t-junction_2_N.png" id="20_54or8"]
|
||||
[ext_resource type="Texture2D" uid="uid://dt4olb3vehawo" path="res://assets/level/t-junction/t-junction_1_N.png" id="20_ji5cn"]
|
||||
[ext_resource type="Texture2D" uid="uid://c385j3y8iyb3p" path="res://assets/level/t-junction/t-junction_1_R.png" id="21_35kna"]
|
||||
[ext_resource type="Texture2D" uid="uid://c8tkrddted8r2" path="res://assets/level/t-junction/t-junction_2_R.png" id="21_qo5rw"]
|
||||
[ext_resource type="Texture2D" uid="uid://1mr7tplfxcrc" path="res://assets/level/wall/wall_3_C.png" id="22_sqa4l"]
|
||||
[ext_resource type="Texture2D" uid="uid://cwqr6plpp3aov" path="res://assets/level/wall/wall_3_M.png" id="23_17ivy"]
|
||||
[ext_resource type="Texture2D" uid="uid://qw6yjgadiv5f" path="res://assets/level/wall/wall_3_N.png" id="24_ji5cn"]
|
||||
[ext_resource type="Texture2D" uid="uid://dqkarguq5m5hn" path="res://assets/level/wall/wall_3_R.png" id="25_35kna"]
|
||||
[ext_resource type="Material" uid="uid://c1vy4bkwb1g5m" path="res://assets/materials/gunk_lowrez.material" id="26_17ivy"]
|
||||
|
||||
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_hrvvi"]
|
||||
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_rp2qp"]
|
||||
load_path = "res://.godot/imported/debug_mask.png-fd2bc783338ed9439fe81a4eef9d86da.s3tc.ctex"
|
||||
|
||||
[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_2roq2"]
|
||||
[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_if0c2"]
|
||||
width = 256
|
||||
height = 256
|
||||
depth = 32
|
||||
@ -28,7 +42,7 @@ seamless = true
|
||||
seamless_blend_skirt = 0.5
|
||||
noise = ExtResource("6_3kphg")
|
||||
|
||||
[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_fk1xc"]
|
||||
[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_2pd8h"]
|
||||
width = 256
|
||||
height = 256
|
||||
depth = 32
|
||||
@ -36,7 +50,7 @@ seamless = true
|
||||
seamless_blend_skirt = 0.5
|
||||
noise = ExtResource("6_3kphg")
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ruwlj"]
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_sqa4l"]
|
||||
resource_local_to_scene = true
|
||||
render_priority = 0
|
||||
shader = ExtResource("5_1njh5")
|
||||
@ -48,12 +62,12 @@ shader_parameter/time_pixellation = 30.0
|
||||
shader_parameter/roughness = 0.15
|
||||
shader_parameter/specular_contribution = 0.8
|
||||
shader_parameter/emission_strength = 0.02
|
||||
shader_parameter/uv_scale = Vector2(8, 8)
|
||||
shader_parameter/uv_scale = Vector2(4, 4)
|
||||
shader_parameter/time_scale = 0.2
|
||||
shader_parameter/edge_bleed = 0.25
|
||||
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
||||
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
||||
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
||||
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
||||
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
||||
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_d1yty"]
|
||||
resource_local_to_scene = true
|
||||
@ -71,28 +85,28 @@ _surfaces = [{
|
||||
"aabb": AABB(-4.5, 0, -4.5, 9, 1e-05, 9),
|
||||
"format": 34896613377,
|
||||
"index_count": 6,
|
||||
"index_data": PackedByteArray(0, 0, 1, 0, 2, 0, 2, 0, 1, 0, 3, 0),
|
||||
"index_data": PackedByteArray("AAABAAIAAgABAAMA"),
|
||||
"name": "Plane",
|
||||
"primitive": 3,
|
||||
"uv_scale": Vector4(0, 0, 0, 0),
|
||||
"vertex_count": 4,
|
||||
"vertex_data": PackedByteArray(255, 255, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
|
||||
"vertex_data": PackedByteArray("//8AAP//AAAAAAAA//8AAP//AAAAAAAAAAAAAAAAAAA=")
|
||||
}]
|
||||
blend_shape_mode = 0
|
||||
|
||||
[sub_resource type="ArrayMesh" id="ArrayMesh_ruwlj"]
|
||||
_surfaces = [{
|
||||
"aabb": AABB(-4.5, 0, -4.5, 9, 1e-05, 9),
|
||||
"attribute_data": PackedByteArray(255, 255, 255, 255, 0, 0, 255, 255, 255, 255, 0, 0, 0, 0, 0, 0),
|
||||
"attribute_data": PackedByteArray("/////wAA/////wAAAAAAAA=="),
|
||||
"format": 34896613399,
|
||||
"index_count": 6,
|
||||
"index_data": PackedByteArray(0, 0, 1, 0, 2, 0, 2, 0, 1, 0, 3, 0),
|
||||
"index_data": PackedByteArray("AAABAAIAAgABAAMA"),
|
||||
"material": SubResource("StandardMaterial3D_d1yty"),
|
||||
"name": "Plane",
|
||||
"primitive": 3,
|
||||
"uv_scale": Vector4(0, 0, 0, 0),
|
||||
"vertex_count": 4,
|
||||
"vertex_data": PackedByteArray(255, 255, 0, 0, 255, 255, 255, 191, 0, 0, 0, 0, 255, 255, 255, 191, 255, 255, 0, 0, 0, 0, 255, 191, 0, 0, 0, 0, 0, 0, 255, 191, 255, 255, 255, 127, 255, 255, 255, 127, 255, 255, 255, 127, 255, 255, 255, 127)
|
||||
"vertex_data": PackedByteArray("//8AAP///78AAAAA////v///AAAAAP+/AAAAAAAA/7////9/////f////3////9/")
|
||||
}]
|
||||
blend_shape_mode = 0
|
||||
shadow_mesh = SubResource("ArrayMesh_7kdnt")
|
||||
@ -100,7 +114,7 @@ shadow_mesh = SubResource("ArrayMesh_7kdnt")
|
||||
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_yvipw"]
|
||||
data = PackedVector3Array(4.5, 0, 4.5, -4.5, 0, 4.5, 4.5, 0, -4.5, 4.5, 0, -4.5, -4.5, 0, 4.5, -4.5, 0, -4.5)
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_0idgf"]
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_17ivy"]
|
||||
resource_local_to_scene = true
|
||||
render_priority = 0
|
||||
shader = ExtResource("5_1njh5")
|
||||
@ -112,12 +126,12 @@ shader_parameter/time_pixellation = 30.0
|
||||
shader_parameter/roughness = 0.15
|
||||
shader_parameter/specular_contribution = 0.8
|
||||
shader_parameter/emission_strength = 0.02
|
||||
shader_parameter/uv_scale = Vector2(8, 8)
|
||||
shader_parameter/uv_scale = Vector2(4, 4)
|
||||
shader_parameter/time_scale = 0.2
|
||||
shader_parameter/edge_bleed = 0.25
|
||||
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
||||
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
||||
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
||||
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
||||
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
||||
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qu6vm"]
|
||||
resource_local_to_scene = true
|
||||
@ -133,16 +147,16 @@ texture_filter = 4
|
||||
[sub_resource type="ArrayMesh" id="ArrayMesh_0idgf"]
|
||||
_surfaces = [{
|
||||
"aabb": AABB(-4.5, 0, -4.5, 9, 1e-05, 9),
|
||||
"attribute_data": PackedByteArray(255, 255, 255, 255, 0, 0, 255, 255, 255, 255, 0, 0, 0, 0, 0, 0),
|
||||
"attribute_data": PackedByteArray("/////wAA/////wAAAAAAAA=="),
|
||||
"format": 34896613399,
|
||||
"index_count": 6,
|
||||
"index_data": PackedByteArray(0, 0, 1, 0, 2, 0, 2, 0, 1, 0, 3, 0),
|
||||
"index_data": PackedByteArray("AAABAAIAAgABAAMA"),
|
||||
"material": SubResource("StandardMaterial3D_qu6vm"),
|
||||
"name": "Plane",
|
||||
"primitive": 3,
|
||||
"uv_scale": Vector4(0, 0, 0, 0),
|
||||
"vertex_count": 4,
|
||||
"vertex_data": PackedByteArray(255, 255, 0, 0, 255, 255, 255, 191, 0, 0, 0, 0, 255, 255, 255, 191, 255, 255, 0, 0, 0, 0, 255, 191, 0, 0, 0, 0, 0, 0, 255, 191, 255, 255, 255, 127, 255, 255, 255, 127, 255, 255, 255, 127, 255, 255, 255, 127)
|
||||
"vertex_data": PackedByteArray("//8AAP///78AAAAA////v///AAAAAP+/AAAAAAAA/7////9/////f////3////9/")
|
||||
}]
|
||||
blend_shape_mode = 0
|
||||
shadow_mesh = SubResource("ArrayMesh_7kdnt")
|
||||
@ -180,7 +194,26 @@ size = Vector2(1.5, 0.5)
|
||||
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_3kphg"]
|
||||
data = PackedVector3Array(0.75, -0.25, 0, -0.75, -0.25, 0, 0.75, 0.25, 0, -0.75, -0.25, 0, -0.75, 0.25, 0, 0.75, 0.25, 0)
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_fll4m"]
|
||||
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_hrvvi"]
|
||||
load_path = "res://.godot/imported/debug_mask.png-fd2bc783338ed9439fe81a4eef9d86da.s3tc.ctex"
|
||||
|
||||
[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_2roq2"]
|
||||
width = 256
|
||||
height = 256
|
||||
depth = 32
|
||||
seamless = true
|
||||
seamless_blend_skirt = 0.5
|
||||
noise = ExtResource("6_3kphg")
|
||||
|
||||
[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_fk1xc"]
|
||||
width = 256
|
||||
height = 256
|
||||
depth = 32
|
||||
seamless = true
|
||||
seamless_blend_skirt = 0.5
|
||||
noise = ExtResource("6_3kphg")
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_2pd8h"]
|
||||
resource_local_to_scene = true
|
||||
render_priority = 0
|
||||
shader = ExtResource("5_1njh5")
|
||||
@ -192,7 +225,7 @@ shader_parameter/time_pixellation = 30.0
|
||||
shader_parameter/roughness = 0.15
|
||||
shader_parameter/specular_contribution = 0.8
|
||||
shader_parameter/emission_strength = 0.02
|
||||
shader_parameter/uv_scale = Vector2(8, 8)
|
||||
shader_parameter/uv_scale = Vector2(2, 2)
|
||||
shader_parameter/time_scale = 0.2
|
||||
shader_parameter/edge_bleed = 0.25
|
||||
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
||||
@ -214,28 +247,28 @@ _surfaces = [{
|
||||
"aabb": AABB(-1.5, 0, -1.5, 3, 1e-05, 3),
|
||||
"format": 34896613377,
|
||||
"index_count": 6,
|
||||
"index_data": PackedByteArray(0, 0, 1, 0, 2, 0, 2, 0, 1, 0, 3, 0),
|
||||
"index_data": PackedByteArray("AAABAAIAAgABAAMA"),
|
||||
"name": "Plane",
|
||||
"primitive": 3,
|
||||
"uv_scale": Vector4(0, 0, 0, 0),
|
||||
"vertex_count": 4,
|
||||
"vertex_data": PackedByteArray(255, 255, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
|
||||
"vertex_data": PackedByteArray("//8AAP//AAAAAAAA//8AAP//AAAAAAAAAAAAAAAAAAA=")
|
||||
}]
|
||||
blend_shape_mode = 0
|
||||
|
||||
[sub_resource type="ArrayMesh" id="ArrayMesh_1njh5"]
|
||||
_surfaces = [{
|
||||
"aabb": AABB(-1.5, 0, -1.5, 3, 1e-05, 3),
|
||||
"attribute_data": PackedByteArray(255, 255, 255, 255, 0, 0, 255, 255, 255, 255, 0, 0, 0, 0, 0, 0),
|
||||
"attribute_data": PackedByteArray("/////wAA/////wAAAAAAAA=="),
|
||||
"format": 34896613399,
|
||||
"index_count": 6,
|
||||
"index_data": PackedByteArray(0, 0, 1, 0, 2, 0, 2, 0, 1, 0, 3, 0),
|
||||
"index_data": PackedByteArray("AAABAAIAAgABAAMA"),
|
||||
"material": SubResource("StandardMaterial3D_54or8"),
|
||||
"name": "Plane",
|
||||
"primitive": 3,
|
||||
"uv_scale": Vector4(0, 0, 0, 0),
|
||||
"vertex_count": 4,
|
||||
"vertex_data": PackedByteArray(255, 255, 0, 0, 255, 255, 255, 191, 0, 0, 0, 0, 255, 255, 255, 191, 255, 255, 0, 0, 0, 0, 255, 191, 0, 0, 0, 0, 0, 0, 255, 191, 255, 255, 255, 127, 255, 255, 255, 127, 255, 255, 255, 127, 255, 255, 255, 127)
|
||||
"vertex_data": PackedByteArray("//8AAP///78AAAAA////v///AAAAAP+/AAAAAAAA/7////9/////f////3////9/")
|
||||
}]
|
||||
blend_shape_mode = 0
|
||||
shadow_mesh = SubResource("ArrayMesh_d8x4t")
|
||||
@ -243,7 +276,7 @@ shadow_mesh = SubResource("ArrayMesh_d8x4t")
|
||||
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_p11ap"]
|
||||
data = PackedVector3Array(1.5, 0, 1.5, -1.5, 0, 1.5, 1.5, 0, -1.5, 1.5, 0, -1.5, -1.5, 0, 1.5, -1.5, 0, -1.5)
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_dly4i"]
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ji5cn"]
|
||||
resource_local_to_scene = true
|
||||
render_priority = 0
|
||||
shader = ExtResource("5_1njh5")
|
||||
@ -255,7 +288,7 @@ shader_parameter/time_pixellation = 30.0
|
||||
shader_parameter/roughness = 0.15
|
||||
shader_parameter/specular_contribution = 0.8
|
||||
shader_parameter/emission_strength = 0.02
|
||||
shader_parameter/uv_scale = Vector2(8, 8)
|
||||
shader_parameter/uv_scale = Vector2(2, 2)
|
||||
shader_parameter/time_scale = 0.2
|
||||
shader_parameter/edge_bleed = 0.25
|
||||
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
||||
@ -275,20 +308,463 @@ texture_filter = 4
|
||||
[sub_resource type="ArrayMesh" id="ArrayMesh_fll4m"]
|
||||
_surfaces = [{
|
||||
"aabb": AABB(-1.5, 0, -1.5, 3, 1e-05, 3),
|
||||
"attribute_data": PackedByteArray(255, 255, 255, 255, 0, 0, 255, 255, 255, 255, 0, 0, 0, 0, 0, 0),
|
||||
"attribute_data": PackedByteArray("/////wAA/////wAAAAAAAA=="),
|
||||
"format": 34896613399,
|
||||
"index_count": 6,
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alpha_scissor_threshold = 0.5
|
||||
alpha_antialiasing_mode = 0
|
||||
albedo_texture = ExtResource("18_qu6vm")
|
||||
metallic = 1.0
|
||||
metallic_texture = ExtResource("19_v8y1j")
|
||||
roughness_texture = ExtResource("21_qo5rw")
|
||||
normal_enabled = true
|
||||
normal_texture = ExtResource("20_54or8")
|
||||
texture_filter = 4
|
||||
|
||||
[sub_resource type="ArrayMesh" id="ArrayMesh_ncghj"]
|
||||
_surfaces = [{
|
||||
"aabb": AABB(-1.5, 0, -1.5, 3, 3, 3),
|
||||
"format": 34896613377,
|
||||
"index_count": 18,
|
||||
"index_data": PackedByteArray("AAABAAIAAQAAAAMAAwAAAAQAAgABAAUABQAGAAIABwAGAAUA"),
|
||||
"name": "Cube",
|
||||
"primitive": 3,
|
||||
"uv_scale": Vector4(0, 0, 0, 0),
|
||||
"vertex_count": 8,
|
||||
"vertex_data": PackedByteArray("AAAAAAAAAAAAAAAA//8AAAAA//8AAAAA//8AAP//AAD//wAAAAAAAAAA/////wAA/////wAAAAD///////8AAA==")
|
||||
}]
|
||||
blend_shape_mode = 0
|
||||
|
||||
[sub_resource type="ArrayMesh" id="ArrayMesh_1h5r5"]
|
||||
_surfaces = [{
|
||||
"aabb": AABB(-1.5, 0, -1.5, 3, 3, 3),
|
||||
"attribute_data": PackedByteArray("AABUVVRVVFUAAKqqVFWqqlRVVFUAAFRVVFUAAAAAAABUVf//AAD//1RVqqoAAKqq"),
|
||||
"format": 34896613399,
|
||||
"index_count": 18,
|
||||
"index_data": PackedByteArray("AAABAAIAAgABAAMABAAFAAYABgAFAAcACAAJAAoACgAJAAsA"),
|
||||
"material": SubResource("StandardMaterial3D_54end"),
|
||||
"name": "Cube",
|
||||
"primitive": 3,
|
||||
"uv_scale": Vector4(0, 0, 0, 0),
|
||||
"vertex_count": 12,
|
||||
"vertex_data": PackedByteArray("AAAAAAAA//8AAAAA/////wAA//8AAP//AAD///////8AAAAA//9U1QAAAAAAAFTV//8AAP//VNX//wAAAABU1f///////1TV/////wAAVNUAAP////9U1QAA//8AAFTV/7//f/+//3//v/9//7//f6qqqqqqqqqqqqqqqqqqqqqqKlTVqipU1aoqVNWqKlTV")
|
||||
}]
|
||||
blend_shape_mode = 0
|
||||
shadow_mesh = SubResource("ArrayMesh_ncghj")
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_sqa4l"]
|
||||
resource_local_to_scene = true
|
||||
albedo_texture = ExtResource("22_sqa4l")
|
||||
metallic = 1.0
|
||||
metallic_texture = ExtResource("23_17ivy")
|
||||
roughness_texture = ExtResource("25_35kna")
|
||||
normal_enabled = true
|
||||
normal_texture = ExtResource("24_ji5cn")
|
||||
texture_filter = 4
|
||||
|
||||
[sub_resource type="ArrayMesh" id="ArrayMesh_17ivy"]
|
||||
_surfaces = [{
|
||||
"aabb": AABB(-1.5, 0, -1.5, 3, 1e-05, 3),
|
||||
"format": 34896613377,
|
||||
"index_count": 6,
|
||||
"index_data": PackedByteArray("AAABAAIAAgABAAMA"),
|
||||
"name": "Plane",
|
||||
"primitive": 3,
|
||||
"uv_scale": Vector4(0, 0, 0, 0),
|
||||
"vertex_count": 4,
|
||||
"vertex_data": PackedByteArray("//8AAP//AAAAAAAA//8AAP//AAAAAAAAAAAAAAAAAAA=")
|
||||
}]
|
||||
blend_shape_mode = 0
|
||||
|
||||
[sub_resource type="ArrayMesh" id="ArrayMesh_ji5cn"]
|
||||
_surfaces = [{
|
||||
"aabb": AABB(-1.5, 0, -1.5, 3, 1e-05, 3),
|
||||
"attribute_data": PackedByteArray("/////wAA/////wAAAAAAAA=="),
|
||||
"format": 34896613399,
|
||||
"index_count": 6,
|
||||
"index_data": PackedByteArray("AAABAAIAAgABAAMA"),
|
||||
"material": SubResource("StandardMaterial3D_sqa4l"),
|
||||
"name": "Plane",
|
||||
"primitive": 3,
|
||||
"uv_scale": Vector4(0, 0, 0, 0),
|
||||
"vertex_count": 4,
|
||||
"vertex_data": PackedByteArray("//8AAP///78AAAAA////v///AAAAAP+/AAAAAAAA/7////9/////f////3////9/")
|
||||
}]
|
||||
blend_shape_mode = 0
|
||||
shadow_mesh = SubResource("ArrayMesh_17ivy")
|
||||
|
||||
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_17ivy"]
|
||||
data = PackedVector3Array(1.5, 0, 1.5, -1.5, 0, 1.5, 1.5, 0, -1.5, 1.5, 0, -1.5, -1.5, 0, 1.5, -1.5, 0, -1.5)
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_otfxe"]
|
||||
resource_local_to_scene = true
|
||||
render_priority = 0
|
||||
shader = ExtResource("5_1njh5")
|
||||
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
||||
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
||||
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
||||
shader_parameter/pixellation = 128.0
|
||||
shader_parameter/time_pixellation = 30.0
|
||||
shader_parameter/roughness = 0.15
|
||||
shader_parameter/specular_contribution = 0.8
|
||||
shader_parameter/emission_strength = 0.02
|
||||
shader_parameter/uv_scale = Vector2(4, 4)
|
||||
shader_parameter/time_scale = 0.2
|
||||
shader_parameter/edge_bleed = 0.25
|
||||
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
||||
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
||||
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
||||
|
||||
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_2h3rs"]
|
||||
load_path = "res://.godot/imported/hallway_2_C.png-368e035781dbfc292f80210e8377e1f9.ctex"
|
||||
|
||||
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_powch"]
|
||||
load_path = "res://.godot/imported/hallway_2_M.png-f213557d859a0fe7aab8242b25a4a2c0.ctex"
|
||||
|
||||
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_sh2xs"]
|
||||
load_path = "res://.godot/imported/hallway_2_N.png-6d22130ff0aeb6510ae322aebc31a58e.ctex"
|
||||
|
||||
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_tpfln"]
|
||||
load_path = "res://.godot/imported/hallway_2_R.png-e22266e6db52a2c329569fdae3b64571.ctex"
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_u2hqf"]
|
||||
albedo_texture = SubResource("CompressedTexture2D_2h3rs")
|
||||
metallic = 1.0
|
||||
metallic_texture = SubResource("CompressedTexture2D_powch")
|
||||
roughness_texture = SubResource("CompressedTexture2D_tpfln")
|
||||
normal_enabled = true
|
||||
normal_texture = SubResource("CompressedTexture2D_sh2xs")
|
||||
texture_filter = 4
|
||||
|
||||
[sub_resource type="ArrayMesh" id="ArrayMesh_62grt"]
|
||||
_surfaces = [{
|
||||
"aabb": AABB(-1.5, 0, -6, 3, 3, 12),
|
||||
"format": 34896613377,
|
||||
"index_count": 24,
|
||||
"index_data": PackedByteArray("AAABAAIAAgABAAMAAQAAAAQAAwAFAAIABAAAAAYABwAFAAMABAAGAAcABwAGAAUA"),
|
||||
"name": "Cube",
|
||||
"primitive": 3,
|
||||
"uv_scale": Vector4(0, 0, 0, 0),
|
||||
"vertex_count": 8,
|
||||
"vertex_data": PackedByteArray("AAAAAAAAAAAAAAAA//8AAAAA//8AAAAAAAD/////AAD//wAA//8AAP////8AAAAA//8AAAAAAAD///////8AAA==")
|
||||
}]
|
||||
blend_shape_mode = 0
|
||||
|
||||
[sub_resource type="ArrayMesh" id="ArrayMesh_6nvhk"]
|
||||
_surfaces = [{
|
||||
"aabb": AABB(-1.5, 0, -6, 3, 3, 12),
|
||||
"attribute_data": PackedByteArray("AAD/f////38AAP+/////v////z8AAP8///8AAAAAAAD///9/AAD/f////z8AAP8//////wAA//////+/AAD/vw=="),
|
||||
"format": 34896613399,
|
||||
"index_count": 24,
|
||||
"index_data": PackedByteArray("AAABAAIAAgABAAMABAAFAAYABgAFAAcACAAJAAoACgAJAAsADAANAA4ADgANAA8A"),
|
||||
"material": SubResource("StandardMaterial3D_u2hqf"),
|
||||
"name": "Cube",
|
||||
"primitive": 3,
|
||||
"uv_scale": Vector4(0, 0, 0, 0),
|
||||
"vertex_count": 16,
|
||||
"vertex_data": PackedByteArray("AAAAAAAA//8AAAAA/////wAA//8AAP//AAD//////////wAA////v///AAAAAP+//////////7//////AAD/vwAAAAD//1TVAAAAAAAAVNX//wAA//9U1f//AAAAAFTV////////VNX/////AABU1QAA/////1TVAAD//wAAVNX/v/9//7//f/+//3//v/9//3////9/////f////3///6qqqqqqqqqqqqqqqqqqqqqqKlTVqipU1aoqVNWqKlTV")
|
||||
}]
|
||||
blend_shape_mode = 0
|
||||
shadow_mesh = SubResource("ArrayMesh_62grt")
|
||||
|
||||
[node name="GhostShipLevel" type="Node3D"]
|
||||
|
||||
[node name="PlayerShip" parent="." instance=ExtResource("1_2pyr1")]
|
||||
@ -298,7 +774,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.75)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -12)
|
||||
|
||||
[node name="Floor" parent="Airlock" instance=ExtResource("2_2egij")]
|
||||
source_gunk_material = SubResource("ShaderMaterial_ruwlj")
|
||||
source_gunk_material = SubResource("ShaderMaterial_sqa4l")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="Airlock/Floor"]
|
||||
mesh = SubResource("ArrayMesh_ruwlj")
|
||||
@ -309,7 +785,7 @@ shape = SubResource("ConcavePolygonShape3D_yvipw")
|
||||
|
||||
[node name="Ceiling" parent="Airlock" instance=ExtResource("2_2egij")]
|
||||
transform = Transform3D(1, 0, 0, 0, -1, 8.74228e-08, 0, -8.74228e-08, -1, 0, 3, 0)
|
||||
source_gunk_material = SubResource("ShaderMaterial_0idgf")
|
||||
source_gunk_material = SubResource("ShaderMaterial_17ivy")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="Airlock/Ceiling"]
|
||||
mesh = SubResource("ArrayMesh_0idgf")
|
||||
@ -385,7 +861,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -4.5)
|
||||
[node name="LeftWall" parent="Airlock/FarWall" instance=ExtResource("2_2egij")]
|
||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, -3, 1.5, 0)
|
||||
mask_dim = 64
|
||||
source_gunk_material = SubResource("ShaderMaterial_fll4m")
|
||||
source_gunk_material = SubResource("ShaderMaterial_2pd8h")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="Airlock/FarWall/LeftWall"]
|
||||
mesh = SubResource("ArrayMesh_1njh5")
|
||||
@ -396,10 +872,88 @@ shape = SubResource("ConcavePolygonShape3D_p11ap")
|
||||
[node name="RightWall" parent="Airlock/FarWall" instance=ExtResource("2_2egij")]
|
||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 3, 1.5, 0)
|
||||
mask_dim = 64
|
||||
source_gunk_material = SubResource("ShaderMaterial_dly4i")
|
||||
source_gunk_material = SubResource("ShaderMaterial_ji5cn")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="Airlock/FarWall/RightWall"]
|
||||
mesh = SubResource("ArrayMesh_fll4m")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/FarWall/RightWall"]
|
||||
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
||||
|
||||
[node name="WallSwitch" parent="Airlock/FarWall" instance=ExtResource("17_0idgf")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.5, 1.5, 0.1)
|
||||
|
||||
[node name="Corridor1" type="Node3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -22.5)
|
||||
|
||||
[node name="Hallway1" parent="Corridor1" instance=ExtResource("2_2egij")]
|
||||
source_gunk_material = SubResource("ShaderMaterial_35kna")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="Corridor1/Hallway1"]
|
||||
mesh = SubResource("ArrayMesh_d8p6j")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor1/Hallway1"]
|
||||
shape = SubResource("ConcavePolygonShape3D_ruwlj")
|
||||
|
||||
[node name="T-Junction1" parent="Corridor1" instance=ExtResource("2_2egij")]
|
||||
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 0, -7.5)
|
||||
mask_dim = 192
|
||||
source_gunk_material = SubResource("ShaderMaterial_4a0u4")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="Corridor1/T-Junction1"]
|
||||
mesh = SubResource("ArrayMesh_otfxe")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor1/T-Junction1"]
|
||||
shape = SubResource("ConcavePolygonShape3D_if0c2")
|
||||
|
||||
[node name="Hallway2" parent="Corridor1" instance=ExtResource("2_2egij")]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -7.5, 0, -7.5)
|
||||
source_gunk_material = SubResource("ShaderMaterial_okeuk")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="Corridor1/Hallway2"]
|
||||
mesh = SubResource("ArrayMesh_kp5n7")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor1/Hallway2"]
|
||||
shape = SubResource("ConcavePolygonShape3D_ruwlj")
|
||||
|
||||
[node name="Hallway3" parent="Corridor1" instance=ExtResource("2_2egij")]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -19.5, 0, -7.5)
|
||||
source_gunk_material = SubResource("ShaderMaterial_d8p6j")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="Corridor1/Hallway3"]
|
||||
mesh = SubResource("ArrayMesh_nmnkj")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor1/Hallway3"]
|
||||
shape = SubResource("ConcavePolygonShape3D_ruwlj")
|
||||
|
||||
[node name="T-Junction2" parent="Corridor1" instance=ExtResource("2_2egij")]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -27, 0, -7.5)
|
||||
mask_dim = 192
|
||||
source_gunk_material = SubResource("ShaderMaterial_gim1e")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="Corridor1/T-Junction2"]
|
||||
mesh = SubResource("ArrayMesh_1h5r5")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor1/T-Junction2"]
|
||||
shape = SubResource("ConcavePolygonShape3D_if0c2")
|
||||
|
||||
[node name="EndCap" parent="Corridor1" instance=ExtResource("2_2egij")]
|
||||
transform = Transform3D(2.98023e-08, 1, 0, 4.37114e-08, -1.3027e-15, -1, -1, 2.98023e-08, -4.37114e-08, -28.5, 1.5, -7.5)
|
||||
mask_dim = 64
|
||||
source_gunk_material = ExtResource("26_17ivy")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="Corridor1/EndCap"]
|
||||
mesh = SubResource("ArrayMesh_ji5cn")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor1/EndCap"]
|
||||
shape = SubResource("ConcavePolygonShape3D_17ivy")
|
||||
|
||||
[node name="Hallway4" parent="Corridor1" instance=ExtResource("2_2egij")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -27, 0, -15)
|
||||
source_gunk_material = SubResource("ShaderMaterial_otfxe")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="Corridor1/Hallway4"]
|
||||
mesh = SubResource("ArrayMesh_6nvhk")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor1/Hallway4"]
|
||||
shape = SubResource("ConcavePolygonShape3D_ruwlj")
|
||||
|
File diff suppressed because one or more lines are too long
@ -11,7 +11,7 @@ config_version=5
|
||||
[application]
|
||||
|
||||
config/name="Grunk"
|
||||
run/main_scene="res://levels/sandbox/sandbox.tscn"
|
||||
run/main_scene="uid://bov4ok76woyc"
|
||||
config/features=PackedStringArray("4.4", "Forward Plus")
|
||||
run/max_fps=60
|
||||
|
||||
|
@ -37,6 +37,7 @@ size = Vector2(0.02, 0.02)
|
||||
|
||||
[node name="LaserDust" type="GPUParticles3D"]
|
||||
layers = 2
|
||||
sorting_offset = 1.0
|
||||
amount = 32
|
||||
lifetime = 0.2
|
||||
process_material = SubResource("ParticleProcessMaterial_etm00")
|
||||
|
@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=21 format=4 uid="uid://b6eg8t04rkh0c"]
|
||||
[gd_scene load_steps=22 format=4 uid="uid://b6eg8t04rkh0c"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://bkmn5m47mt1gh" path="res://src/props/wall_switch/wall_switch.gd" id="2_kfvqd"]
|
||||
[ext_resource type="Texture2D" uid="uid://1wjcyqynwlb6" path="res://assets/props/wall_switch/wall_switch_C.png" id="2_vufqs"]
|
||||
@ -7,6 +7,7 @@
|
||||
[ext_resource type="Texture2D" uid="uid://ddve6jcfcuthx" path="res://assets/props/wall_switch/wall_switch_N.png" id="4_pg3hp"]
|
||||
[ext_resource type="Texture2D" uid="uid://rq5e0a3sco88" path="res://assets/props/wall_switch/wall_switch_R.png" id="5_555wb"]
|
||||
[ext_resource type="PackedScene" uid="uid://c2omlx4ptrc01" path="res://src/world/gunk_body/gunk_body.tscn" id="7_3ib1l"]
|
||||
[ext_resource type="Material" uid="uid://c1vy4bkwb1g5m" path="res://assets/materials/gunk_lowrez.material" id="8_exmrm"]
|
||||
[ext_resource type="Script" uid="uid://deg5xd87cy8rg" path="res://src/props/interactive.gd" id="10_qw6jt"]
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jtkkw"]
|
||||
@ -167,6 +168,7 @@ unique_name_in_owner = true
|
||||
unique_name_in_owner = true
|
||||
mask_dim = 48
|
||||
mesh_instance = NodePath("../Armature/Skeleton3D/WallSwitch_2")
|
||||
source_gunk_material = ExtResource("8_exmrm")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="GunkBody" index="1"]
|
||||
shape = SubResource("ConcavePolygonShape3D_1xqlp")
|
||||
|
@ -180,6 +180,7 @@ func _get_uv(point: Vector3, normal: Vector3) -> Vector2:
|
||||
## Returns Vector2.INF if the given point+normal does not lie on this mesh within tolerance.
|
||||
func _get_px(point: Vector3, normal: Vector3) -> Vector2:
|
||||
debug_draw.draw_vector(normal, point)
|
||||
#print_debug("POINT: ", point, "; NORMAL: ", normal)
|
||||
|
||||
return _get_uv(point * global_transform, normal * global_basis) * mask_control.size
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://c2omlx4ptrc01"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://hbl5u20wlwr5" path="res://src/world/gunk_body/gunk_body.gd" id="1_qqbpr"]
|
||||
[ext_resource type="Material" uid="uid://kkyg6jrp3d53" path="res://assets/materials/gunk_material.tres" id="2_hrldx"]
|
||||
[ext_resource type="Material" uid="uid://cqjr3cbxtfg2j" path="res://assets/materials/gunk.material" id="2_hrldx"]
|
||||
[ext_resource type="Script" uid="uid://bom5qysgfvap1" path="res://src/world/gunk_body/draw_controller.gd" id="2_kkcjw"]
|
||||
[ext_resource type="Script" uid="uid://ba7480ara8eo" path="res://levels/sandbox/debug_draw.gd" id="3_m8wx4"]
|
||||
|
||||
@ -44,6 +44,7 @@ grow_vertical = 2
|
||||
script = ExtResource("2_kkcjw")
|
||||
|
||||
[node name="DebugDraw" type="Control" parent="."]
|
||||
visible = false
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
|
@ -29,6 +29,8 @@
|
||||
- `#4d4a46` Control Gray <mark style="font-weight: bold; background: #000; color: #4d4a46;">SAMPLE</mark>
|
||||
- `#3e3b38` Control Gray Shadow <mark style="font-weight: bold; background: #000; color: #3e3b38;">SAMPLE</mark>
|
||||
- `#716e6b` Control Gray Highlight <mark style="font-weight: bold; background: #000; color: #716e6b;">SAMPLE</mark>
|
||||
- `#70a5c1` Control Glass <mark style="font-weight: bold; background: #000; color: #70a5c1;">SAMPLE</mark>
|
||||
- `#d1e4e8` Control Glass Highlight <mark style="font-weight: bold; background: #000; color: #d1e4e8;">SAMPLE</mark>
|
||||
- `#ff4a1c` Emissive Blood Orange <mark style="font-weight: bold; background: #000; color: #ff4a1c;">SAMPLE</mark>
|
||||
- `#dd1c1a` DANGER Red <mark style="font-weight: bold; background: #000; color: #dd1c1a;">SAMPLE</mark>
|
||||
- `#23fb59` SUCCESS Green <mark style="font-weight: bold; background: #000; color: #23fb59;">SAMPLE</mark>
|
||||
|
Loading…
x
Reference in New Issue
Block a user