generated from krampus/template-godot4
Added mask to airlock lamp
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All checks were successful
linting & formatting / build (push) Successful in 23s
itch.io publish action / build (linux64, x86_64) (push) Successful in 2m8s
itch.io publish action / build (osx, app) (push) Successful in 2m13s
itch.io publish action / build (win64, exe) (push) Successful in 2m21s
This commit is contained in:
parent
fb363d66dd
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@ -1,4 +1,4 @@
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[gd_scene load_steps=62 format=3 uid="uid://cwhmn3w8hoads"]
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[gd_scene load_steps=63 format=3 uid="uid://cwhmn3w8hoads"]
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[ext_resource type="ArrayMesh" uid="uid://dpr5cgq743f4s" path="res://assets/level/floor/floor_9x9.mesh" id="1_isxnv"]
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[ext_resource type="PackedScene" uid="uid://cdi5sl60mw1po" path="res://src/world/gunkable/gunkable.tscn" id="2_si4vj"]
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@ -31,6 +31,7 @@
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[ext_resource type="PackedScene" uid="uid://d2feet02a603e" path="res://src/props/overhead_light/overhead_light.tscn" id="28_fajl5"]
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[ext_resource type="Script" uid="uid://040xta01xqxd" path="res://src/props/physics/holdable.gd" id="28_knpho"]
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[ext_resource type="PackedScene" uid="uid://30o8ltnnxpxo" path="res://src/effects/floating_dust.tscn" id="29_ib88w"]
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[ext_resource type="Texture2D" uid="uid://c1v1sj6b8rwrl" path="res://levels/ghost_ship/level/airlock/overhead_light_airlock_mask_C.png" id="31_2dnfr"]
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_yvipw"]
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data = PackedVector3Array(4.5, 0, 4.5, -4.5, 0, 4.5, 4.5, 0, -4.5, 4.5, 0, -4.5, -4.5, 0, 4.5, -4.5, 0, -4.5)
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@ -447,6 +448,8 @@ chitter = true
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[node name="OverheadLight" parent="." instance=ExtResource("28_fajl5")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, 0)
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threshold = 200.0
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initial_mask = ExtResource("31_2dnfr")
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[node name="FloatingDust" parent="." instance=ExtResource("29_ib88w")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
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BIN
levels/ghost_ship/level/airlock/overhead_light_airlock_mask_C.png
(Stored with Git LFS)
Normal file
BIN
levels/ghost_ship/level/airlock/overhead_light_airlock_mask_C.png
(Stored with Git LFS)
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://c1v1sj6b8rwrl"
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path="res://.godot/imported/overhead_light_airlock_mask_C.png-49326bbaedb76c07c22f172373e43cf0.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://levels/ghost_ship/level/airlock/overhead_light_airlock_mask_C.png"
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dest_files=["res://.godot/imported/overhead_light_airlock_mask_C.png-49326bbaedb76c07c22f172373e43cf0.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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@ -17,7 +17,7 @@
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[ext_resource type="PackedScene" uid="uid://30o8ltnnxpxo" path="res://src/effects/floating_dust.tscn" id="15_87puh"]
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[ext_resource type="PackedScene" uid="uid://p86qtslgpe1i" path="res://src/props/trash_can/phys_trash_can.tscn" id="15_pmhe8"]
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[ext_resource type="PackedScene" uid="uid://d2feet02a603e" path="res://src/props/overhead_light/overhead_light.tscn" id="16_s0n7p"]
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[ext_resource type="Texture2D" uid="uid://wqqwtmtmp147" path="res://assets/level/overhead_light_maskC.png" id="17_6lrbi"]
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[ext_resource type="Texture2D" uid="uid://wqqwtmtmp147" path="res://levels/ghost_ship/level/mess_hall/overhead_light_mask_C.png" id="17_6lrbi"]
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[ext_resource type="PackedScene" uid="uid://dgqx1h4dtkwma" path="res://src/world/mechanics/trigger/gunk_trigger.tscn" id="17_311lj"]
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[ext_resource type="Texture2D" uid="uid://dpouhl7ujchnu" path="res://assets/props/overhead_light/hanging_wires.png" id="17_s3h7q"]
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[ext_resource type="PackedScene" uid="uid://bttust5ohud8e" path="res://src/world/mechanics/relay/gunk_relay.tscn" id="18_itnv2"]
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@ -3,15 +3,15 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://wqqwtmtmp147"
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path="res://.godot/imported/overhead_light_maskC.png-48eda4bf516a01d02cd79c40500e7506.ctex"
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path="res://.godot/imported/overhead_light_mask_C.png-db7be4dd257bb0d39c1c05cc10163d17.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/level/overhead_light_maskC.png"
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dest_files=["res://.godot/imported/overhead_light_maskC.png-48eda4bf516a01d02cd79c40500e7506.ctex"]
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source_file="res://levels/ghost_ship/level/mess_hall/overhead_light_mask_C.png"
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dest_files=["res://.godot/imported/overhead_light_mask_C.png-db7be4dd257bb0d39c1c05cc10163d17.ctex"]
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[params]
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