Player tool selection

This commit is contained in:
Rob Kelly 2025-03-12 12:19:09 -06:00
parent a0bd457535
commit 4a22a984cd
7 changed files with 165 additions and 78 deletions

View File

@ -1,9 +1,10 @@
[gd_scene load_steps=10 format=3 uid="uid://cc102xko0u6yj"] [gd_scene load_steps=12 format=3 uid="uid://cc102xko0u6yj"]
[ext_resource type="Script" uid="uid://dngia2ldbccv7" path="res://src/equipment/point_spray/point_spray.gd" id="1_2yl2v"] [ext_resource type="Script" uid="uid://dngia2ldbccv7" path="res://src/equipment/point_spray/point_spray.gd" id="1_2yl2v"]
[ext_resource type="Material" uid="uid://c00gndxoepuqh" path="res://assets/materials/laser_spray.tres" id="2_0pfy3"] [ext_resource type="Material" uid="uid://c00gndxoepuqh" path="res://assets/materials/laser_spray.tres" id="2_0pfy3"]
[ext_resource type="Texture2D" uid="uid://bn0gcsy37ahto" path="res://assets/ui/hud/reticle_large.png" id="2_qcl8j"] [ext_resource type="Texture2D" uid="uid://bn0gcsy37ahto" path="res://assets/ui/hud/reticle_large.png" id="2_qcl8j"]
[ext_resource type="PackedScene" uid="uid://b8vradbaw61ga" path="res://src/equipment/laser_cast/laser_cast.tscn" id="3_qmoff"] [ext_resource type="PackedScene" uid="uid://b8vradbaw61ga" path="res://src/equipment/laser_cast/laser_cast.tscn" id="3_qmoff"]
[ext_resource type="Script" uid="uid://b274q7uvn0cvp" path="res://src/ui/rumbler_3d.gd" id="5_k4cg5"]
[sub_resource type="CylinderMesh" id="CylinderMesh_j5thb"] [sub_resource type="CylinderMesh" id="CylinderMesh_j5thb"]
material = ExtResource("2_0pfy3") material = ExtResource("2_0pfy3")
@ -19,7 +20,7 @@ initial_velocity_min = 3.5
initial_velocity_max = 3.5 initial_velocity_max = 3.5
gravity = Vector3(0, 0, 0) gravity = Vector3(0, 0, 0)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6k0bn"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_k4cg5"]
vertex_color_use_as_albedo = true vertex_color_use_as_albedo = true
albedo_color = Color(0, 1, 0.301961, 0.392157) albedo_color = Color(0, 1, 0.301961, 0.392157)
emission_enabled = true emission_enabled = true
@ -34,7 +35,7 @@ particles_anim_v_frames = 1
particles_anim_loop = false particles_anim_loop = false
[sub_resource type="QuadMesh" id="QuadMesh_fgb4j"] [sub_resource type="QuadMesh" id="QuadMesh_fgb4j"]
material = SubResource("StandardMaterial3D_6k0bn") material = SubResource("StandardMaterial3D_k4cg5")
size = Vector2(0.005, 0.005) size = Vector2(0.005, 0.005)
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_vwgy4"] [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_vwgy4"]
@ -44,38 +45,59 @@ initial_velocity_min = 8.0
initial_velocity_max = 8.0 initial_velocity_max = 8.0
gravity = Vector3(0, 0, 0) gravity = Vector3(0, 0, 0)
[sub_resource type="CapsuleMesh" id="CapsuleMesh_k4cg5"]
radius = 0.025
height = 0.3
[node name="PointSpray" type="Node3D"] [node name="PointSpray" type="Node3D"]
script = ExtResource("1_2yl2v") script = ExtResource("1_2yl2v")
[node name="LaserCast" parent="." node_paths=PackedStringArray("parent_tool") instance=ExtResource("3_qmoff")] [node name="Muzzle" type="Marker3D" parent="."]
unique_name_in_owner = true transform = Transform3D(1, 0, 0, 0, 0.997564, -0.0697565, 0, 0.0697565, 0.997564, 0, 0, -0.15)
parent_tool = NodePath("..")
[node name="SprayEffect" type="MeshInstance3D" parent="."] [node name="LaserCast" parent="Muzzle" node_paths=PackedStringArray("parent_tool") instance=ExtResource("3_qmoff")]
unique_name_in_owner = true unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, -1) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
parent_tool = NodePath("../..")
[node name="SprayEffect" type="MeshInstance3D" parent="Muzzle"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, -4.47035e-08, -1, 0, 1, -4.47035e-08, 0, 0, -1)
layers = 2 layers = 2
sorting_offset = 1.0 sorting_offset = 1.0
mesh = SubResource("CylinderMesh_j5thb") mesh = SubResource("CylinderMesh_j5thb")
skeleton = NodePath("../..")
[node name="BeamParticles1" type="GPUParticles3D" parent="."] [node name="BeamParticles1" type="GPUParticles3D" parent="Muzzle"]
unique_name_in_owner = true unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
amount = 16 amount = 16
lifetime = 0.5 lifetime = 0.5
local_coords = true local_coords = true
process_material = SubResource("ParticleProcessMaterial_nc5qr") process_material = SubResource("ParticleProcessMaterial_nc5qr")
draw_pass_1 = SubResource("QuadMesh_fgb4j") draw_pass_1 = SubResource("QuadMesh_fgb4j")
[node name="BeamParticles2" type="GPUParticles3D" parent="."] [node name="BeamParticles2" type="GPUParticles3D" parent="Muzzle"]
unique_name_in_owner = true unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
lifetime = 0.2 lifetime = 0.2
local_coords = true local_coords = true
process_material = SubResource("ParticleProcessMaterial_vwgy4") process_material = SubResource("ParticleProcessMaterial_vwgy4")
draw_pass_1 = SubResource("QuadMesh_fgb4j") draw_pass_1 = SubResource("QuadMesh_fgb4j")
[node name="Decal" type="Decal" parent="."] [node name="Decal" type="Decal" parent="Muzzle"]
transform = Transform3D(1, 0, 0, 0, -4.47035e-08, -1, 0, 1, -4.47035e-08, 0, 0, -1) transform = Transform3D(1, 0, 0, 0, -4.47035e-08, -1, 0, 1, -4.47035e-08, 0, 0, -1)
size = Vector3(0.2, 2, 0.2) size = Vector3(0.2, 2, 0.2)
texture_albedo = ExtResource("2_qcl8j") texture_albedo = ExtResource("2_qcl8j")
texture_emission = ExtResource("2_qcl8j") texture_emission = ExtResource("2_qcl8j")
cull_mask = 1048573 cull_mask = 1048573
[node name="Rumbler" type="Node3D" parent="."]
unique_name_in_owner = true
script = ExtResource("5_k4cg5")
[node name="SprayNozzle" type="MeshInstance3D" parent="Rumbler"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0)
layers = 2
mesh = SubResource("CapsuleMesh_k4cg5")
skeleton = NodePath("../../..")

View File

@ -1,9 +1,13 @@
class_name Spray extends Tool class_name Spray extends Tool
## Base class for spraygun tools ## Base class for spraygun tools
const RUMBLE_INTENSITY = 0.002
const RUMBLE_DROPOFF = 0.8
@onready var spray_effect: MeshInstance3D = %SprayEffect @onready var spray_effect: MeshInstance3D = %SprayEffect
@onready var beam_particles_1: GPUParticles3D = %BeamParticles1 @onready var beam_particles_1: GPUParticles3D = %BeamParticles1
@onready var beam_particles_2: GPUParticles3D = %BeamParticles2 @onready var beam_particles_2: GPUParticles3D = %BeamParticles2
@onready var rumbler: Rumbler3D = %Rumbler
func _spray() -> void: func _spray() -> void:
@ -16,9 +20,11 @@ func _fire() -> void:
spray_effect.visible = true spray_effect.visible = true
beam_particles_1.emitting = true beam_particles_1.emitting = true
beam_particles_2.emitting = true beam_particles_2.emitting = true
rumbler.intensity = RUMBLE_INTENSITY
func _idle() -> void: func _idle() -> void:
spray_effect.visible = false spray_effect.visible = false
beam_particles_1.emitting = false beam_particles_1.emitting = false
beam_particles_2.emitting = false beam_particles_2.emitting = false
rumbler.intensity *= RUMBLE_DROPOFF

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=15 format=3 uid="uid://d2hnxr5l6w2x4"] [gd_scene load_steps=17 format=3 uid="uid://d2hnxr5l6w2x4"]
[ext_resource type="Script" uid="uid://dv40fyim2g2fa" path="res://src/equipment/wide_spray/wide_spray.gd" id="1_ggkto"] [ext_resource type="Script" uid="uid://dv40fyim2g2fa" path="res://src/equipment/wide_spray/wide_spray.gd" id="1_ggkto"]
[ext_resource type="Material" uid="uid://c00gndxoepuqh" path="res://assets/materials/laser_spray.tres" id="2_26efp"] [ext_resource type="Material" uid="uid://c00gndxoepuqh" path="res://assets/materials/laser_spray.tres" id="2_26efp"]
@ -6,6 +6,7 @@
[ext_resource type="PackedScene" uid="uid://b8vradbaw61ga" path="res://src/equipment/laser_cast/laser_cast.tscn" id="3_xahet"] [ext_resource type="PackedScene" uid="uid://b8vradbaw61ga" path="res://src/equipment/laser_cast/laser_cast.tscn" id="3_xahet"]
[ext_resource type="Texture2D" uid="uid://carrggw6kp14w" path="res://assets/ui/hud/reticle_left.png" id="4_rotxf"] [ext_resource type="Texture2D" uid="uid://carrggw6kp14w" path="res://assets/ui/hud/reticle_left.png" id="4_rotxf"]
[ext_resource type="Texture2D" uid="uid://wp03nuwt8hp5" path="res://assets/ui/hud/reticle_right.png" id="5_xo3vu"] [ext_resource type="Texture2D" uid="uid://wp03nuwt8hp5" path="res://assets/ui/hud/reticle_right.png" id="5_xo3vu"]
[ext_resource type="Script" uid="uid://b274q7uvn0cvp" path="res://src/ui/rumbler_3d.gd" id="7_ku0nd"]
[sub_resource type="CylinderMesh" id="CylinderMesh_48buk"] [sub_resource type="CylinderMesh" id="CylinderMesh_48buk"]
material = ExtResource("2_26efp") material = ExtResource("2_26efp")
@ -46,29 +47,12 @@ initial_velocity_min = 8.0
initial_velocity_max = 8.0 initial_velocity_max = 8.0
gravity = Vector3(0, 0, 0) gravity = Vector3(0, 0, 0)
[sub_resource type="Animation" id="Animation_ay2b7"]
resource_name = "rotate"
length = 0.1
step = 0.0333
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Pivot:rotation")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1),
"transitions": PackedFloat32Array(1.618, 1),
"update": 0,
"values": [Vector3(0, 0, 0), Vector3(0, 0, 1.5708)]
}
[sub_resource type="Animation" id="Animation_ku0nd"] [sub_resource type="Animation" id="Animation_ku0nd"]
length = 0.001 length = 0.001
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/imported = false
tracks/0/enabled = true tracks/0/enabled = true
tracks/0/path = NodePath("Pivot:rotation") tracks/0/path = NodePath("Muzzle/Pivot:rotation")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/keys = { tracks/0/keys = {
@ -78,82 +62,106 @@ tracks/0/keys = {
"values": [Vector3(0, 0, 0)] "values": [Vector3(0, 0, 0)]
} }
[sub_resource type="Animation" id="Animation_ay2b7"]
resource_name = "rotate"
length = 0.1
step = 0.0333
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Muzzle/Pivot:rotation")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1),
"transitions": PackedFloat32Array(1.618, 1),
"update": 0,
"values": [Vector3(0, 0, 0), Vector3(0, 0, 1.5708)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_fmqw2"] [sub_resource type="AnimationLibrary" id="AnimationLibrary_fmqw2"]
_data = { _data = {
&"RESET": SubResource("Animation_ku0nd"), &"RESET": SubResource("Animation_ku0nd"),
&"rotate": SubResource("Animation_ay2b7") &"rotate": SubResource("Animation_ay2b7")
} }
[sub_resource type="BoxMesh" id="BoxMesh_fmqw2"]
size = Vector3(0.05, 0.05, 0.3)
[node name="WideSpray" type="Node3D"] [node name="WideSpray" type="Node3D"]
script = ExtResource("1_ggkto") script = ExtResource("1_ggkto")
[node name="Pivot" type="Node3D" parent="."] [node name="Muzzle" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.997564, -0.0697565, 0, 0.0697565, 0.997564, 0, 0, -0.15)
[node name="SprayCasts" type="Node3D" parent="Pivot"] [node name="Pivot" type="Node3D" parent="Muzzle"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
[node name="SprayCasts" type="Node3D" parent="Muzzle/Pivot"]
unique_name_in_owner = true unique_name_in_owner = true
[node name="LaserCast" parent="Pivot/SprayCasts" node_paths=PackedStringArray("parent_tool") instance=ExtResource("3_xahet")] [node name="LaserCast" parent="Muzzle/Pivot/SprayCasts" node_paths=PackedStringArray("parent_tool") instance=ExtResource("3_xahet")]
target_position = Vector3(-0.5, 0, -2) target_position = Vector3(-0.5, 0, -2)
parent_tool = NodePath("../../..") parent_tool = NodePath("../../../..")
[node name="LaserCast2" parent="Pivot/SprayCasts" node_paths=PackedStringArray("parent_tool") instance=ExtResource("3_xahet")] [node name="LaserCast2" parent="Muzzle/Pivot/SprayCasts" node_paths=PackedStringArray("parent_tool") instance=ExtResource("3_xahet")]
target_position = Vector3(-0.333, 0, -2) target_position = Vector3(-0.333, 0, -2)
parent_tool = NodePath("../../..") parent_tool = NodePath("../../../..")
[node name="LaserCast3" parent="Pivot/SprayCasts" node_paths=PackedStringArray("parent_tool") instance=ExtResource("3_xahet")] [node name="LaserCast3" parent="Muzzle/Pivot/SprayCasts" node_paths=PackedStringArray("parent_tool") instance=ExtResource("3_xahet")]
target_position = Vector3(-0.167, 0, -2) target_position = Vector3(-0.167, 0, -2)
parent_tool = NodePath("../../..") parent_tool = NodePath("../../../..")
[node name="LaserCast4" parent="Pivot/SprayCasts" node_paths=PackedStringArray("parent_tool") instance=ExtResource("3_xahet")] [node name="LaserCast4" parent="Muzzle/Pivot/SprayCasts" node_paths=PackedStringArray("parent_tool") instance=ExtResource("3_xahet")]
parent_tool = NodePath("../../..") parent_tool = NodePath("../../../..")
[node name="LaserCast5" parent="Pivot/SprayCasts" node_paths=PackedStringArray("parent_tool") instance=ExtResource("3_xahet")] [node name="LaserCast5" parent="Muzzle/Pivot/SprayCasts" node_paths=PackedStringArray("parent_tool") instance=ExtResource("3_xahet")]
target_position = Vector3(0.167, 0, -2) target_position = Vector3(0.167, 0, -2)
parent_tool = NodePath("../../..") parent_tool = NodePath("../../../..")
[node name="LaserCast6" parent="Pivot/SprayCasts" node_paths=PackedStringArray("parent_tool") instance=ExtResource("3_xahet")] [node name="LaserCast6" parent="Muzzle/Pivot/SprayCasts" node_paths=PackedStringArray("parent_tool") instance=ExtResource("3_xahet")]
target_position = Vector3(0.333, 0, -2) target_position = Vector3(0.333, 0, -2)
parent_tool = NodePath("../../..") parent_tool = NodePath("../../../..")
[node name="LaserCast7" parent="Pivot/SprayCasts" node_paths=PackedStringArray("parent_tool") instance=ExtResource("3_xahet")] [node name="LaserCast7" parent="Muzzle/Pivot/SprayCasts" node_paths=PackedStringArray("parent_tool") instance=ExtResource("3_xahet")]
target_position = Vector3(0.5, 0, -2) target_position = Vector3(0.5, 0, -2)
parent_tool = NodePath("../../..") parent_tool = NodePath("../../../..")
[node name="SprayEffect" type="MeshInstance3D" parent="Pivot"] [node name="SprayEffect" type="MeshInstance3D" parent="Muzzle/Pivot"]
unique_name_in_owner = true unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -0.15, 0, 1, -6.55671e-09, 0, 0, -1) transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -0.15, 0, 1, -6.55671e-09, 0, 0, -1)
layers = 2 layers = 2
sorting_offset = 1.0 sorting_offset = 1.0
mesh = SubResource("CylinderMesh_48buk") mesh = SubResource("CylinderMesh_48buk")
skeleton = NodePath("../..") skeleton = NodePath("../../..")
[node name="ReticleDecals" type="Node3D" parent="Pivot"] [node name="ReticleDecals" type="Node3D" parent="Muzzle/Pivot"]
[node name="CrosshairDecal" type="Decal" parent="Pivot/ReticleDecals"] [node name="CrosshairDecal" type="Decal" parent="Muzzle/Pivot/ReticleDecals"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, -1) transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, -1)
size = Vector3(0.2, 2, 0.2) size = Vector3(0.2, 2, 0.2)
texture_albedo = ExtResource("3_78jy6") texture_albedo = ExtResource("3_78jy6")
cull_mask = 1048573 cull_mask = 1048573
[node name="LeftPivot" type="Node3D" parent="Pivot/ReticleDecals"] [node name="LeftPivot" type="Node3D" parent="Muzzle/Pivot/ReticleDecals"]
transform = Transform3D(0.970296, 0, 0.241922, 0, 1, 0, -0.241922, 0, 0.970296, 0, 0, 0) transform = Transform3D(0.970296, 0, 0.241922, 0, 1, 0, -0.241922, 0, 0.970296, 0, 0, 0)
[node name="LeftDecal" type="Decal" parent="Pivot/ReticleDecals/LeftPivot"] [node name="LeftDecal" type="Decal" parent="Muzzle/Pivot/ReticleDecals/LeftPivot"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, -1) transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, -1)
size = Vector3(0.2, 2, 0.2) size = Vector3(0.2, 2, 0.2)
texture_albedo = ExtResource("4_rotxf") texture_albedo = ExtResource("4_rotxf")
cull_mask = 1048573 cull_mask = 1048573
[node name="RightPivot" type="Node3D" parent="Pivot/ReticleDecals"] [node name="RightPivot" type="Node3D" parent="Muzzle/Pivot/ReticleDecals"]
transform = Transform3D(0.970296, 0, -0.241922, 0, 1, 0, 0.241922, 0, 0.970296, 0, 0, 0) transform = Transform3D(0.970296, 0, -0.241922, 0, 1, 0, 0.241922, 0, 0.970296, 0, 0, 0)
[node name="RightDecal" type="Decal" parent="Pivot/ReticleDecals/RightPivot"] [node name="RightDecal" type="Decal" parent="Muzzle/Pivot/ReticleDecals/RightPivot"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, -1) transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, -1)
size = Vector3(0.2, 2, 0.2) size = Vector3(0.2, 2, 0.2)
texture_albedo = ExtResource("5_xo3vu") texture_albedo = ExtResource("5_xo3vu")
cull_mask = 1048573 cull_mask = 1048573
[node name="BeamParticles1" type="GPUParticles3D" parent="Pivot"] [node name="BeamParticles1" type="GPUParticles3D" parent="Muzzle/Pivot"]
unique_name_in_owner = true unique_name_in_owner = true
amount = 16 amount = 16
lifetime = 0.5 lifetime = 0.5
@ -161,7 +169,7 @@ local_coords = true
process_material = SubResource("ParticleProcessMaterial_pr4yq") process_material = SubResource("ParticleProcessMaterial_pr4yq")
draw_pass_1 = SubResource("QuadMesh_trcry") draw_pass_1 = SubResource("QuadMesh_trcry")
[node name="BeamParticles2" type="GPUParticles3D" parent="Pivot"] [node name="BeamParticles2" type="GPUParticles3D" parent="Muzzle/Pivot"]
unique_name_in_owner = true unique_name_in_owner = true
lifetime = 0.2 lifetime = 0.2
local_coords = true local_coords = true
@ -174,4 +182,13 @@ libraries = {
&"": SubResource("AnimationLibrary_fmqw2") &"": SubResource("AnimationLibrary_fmqw2")
} }
[node name="Rumbler" type="Node3D" parent="."]
unique_name_in_owner = true
script = ExtResource("7_ku0nd")
[node name="SprayNozzle" type="MeshInstance3D" parent="Rumbler"]
layers = 2
mesh = SubResource("BoxMesh_fmqw2")
skeleton = NodePath("../../..")
[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_animation_finished"] [connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_animation_finished"]

View File

@ -19,11 +19,13 @@ var firing := false
@onready var player_hud: PlayerHUD = %PlayerHUD @onready var player_hud: PlayerHUD = %PlayerHUD
@onready var camera_pivot: CameraController = %CameraPivot @onready var camera_pivot: CameraController = %CameraPivot
@onready var tool_muzzle: Marker3D = %ToolMuzzle
@onready var tool_rumbler: Rumbler3D = %ToolRumbler
@onready var interact_ray: RayCast3D = %InteractRay @onready var interact_ray: RayCast3D = %InteractRay
@onready var tool_mount: ToolMount = %ToolMount
@onready var point_spray: PointSpray = %PointSpray
@onready var wide_spray: WideSpray = %WideSpray
func get_speed() -> float: func get_speed() -> float:
if is_on_floor(): if is_on_floor():
@ -41,8 +43,8 @@ func get_friction() -> float:
return AIR_FRICTION return AIR_FRICTION
func get_tool() -> Spray: func get_tool() -> Tool:
return tool_muzzle.get_child(0) return tool_mount.get_active()
func _physics_process(delta: float) -> void: func _physics_process(delta: float) -> void:
@ -50,17 +52,27 @@ func _physics_process(delta: float) -> void:
var interactive: Interactive = interact_ray.get_collider() as Interactive var interactive: Interactive = interact_ray.get_collider() as Interactive
player_hud.select_interactive(interactive) player_hud.select_interactive(interactive)
# World interaction
if interactive and Input.is_action_just_pressed("interact"): if interactive and Input.is_action_just_pressed("interact"):
interactive.activate() interactive.activate()
# Tool selection
if Input.is_action_just_pressed("select_next_tool"):
tool_mount.set_active_relative(1)
elif Input.is_action_just_pressed("select_prev_tool"):
tool_mount.set_active_relative(-1)
elif Input.is_action_just_pressed("select_point_spray"):
tool_mount.set_active(point_spray)
elif Input.is_action_just_pressed("select_wide_spray"):
tool_mount.set_active(wide_spray)
# Tool use
if Input.is_action_pressed("fire"): if Input.is_action_pressed("fire"):
get_tool().fire() get_tool().fire()
firing = true firing = true
tool_rumbler.intensity = 0.002
else: else:
get_tool().idle() get_tool().idle()
firing = false firing = false
tool_rumbler.intensity *= 0.8
if Input.is_action_just_pressed("switch_mode"): if Input.is_action_just_pressed("switch_mode"):
get_tool().switch_mode() get_tool().switch_mode()

View File

@ -2,13 +2,11 @@
[ext_resource type="Script" uid="uid://buwh0g1ga2aka" path="res://src/player/player.gd" id="1_npueo"] [ext_resource type="Script" uid="uid://buwh0g1ga2aka" path="res://src/player/player.gd" id="1_npueo"]
[ext_resource type="Script" uid="uid://cx1yt0drthpw3" path="res://src/player/camera_controller.gd" id="2_veeqv"] [ext_resource type="Script" uid="uid://cx1yt0drthpw3" path="res://src/player/camera_controller.gd" id="2_veeqv"]
[ext_resource type="PackedScene" uid="uid://cc102xko0u6yj" path="res://src/equipment/point_spray/point_spray.tscn" id="3_6wgkm"]
[ext_resource type="PackedScene" uid="uid://d2hnxr5l6w2x4" path="res://src/equipment/wide_spray/wide_spray.tscn" id="3_ibq07"] [ext_resource type="PackedScene" uid="uid://d2hnxr5l6w2x4" path="res://src/equipment/wide_spray/wide_spray.tscn" id="3_ibq07"]
[ext_resource type="Script" uid="uid://b274q7uvn0cvp" path="res://src/ui/rumbler_3d.gd" id="5_ipd7g"] [ext_resource type="Script" uid="uid://cwy3akimaeib" path="res://src/player/tool_mount.gd" id="3_jiejy"]
[ext_resource type="PackedScene" uid="uid://dq1x21tq06dud" path="res://src/ui/hud/player_hud.tscn" id="5_jvafu"] [ext_resource type="PackedScene" uid="uid://dq1x21tq06dud" path="res://src/ui/hud/player_hud.tscn" id="5_jvafu"]
[sub_resource type="BoxMesh" id="BoxMesh_ua7a2"]
size = Vector3(0.05, 0.05, 0.3)
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_s7f0r"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_s7f0r"]
height = 1.9 height = 1.9
@ -20,23 +18,18 @@ unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
script = ExtResource("2_veeqv") script = ExtResource("2_veeqv")
[node name="ToolMount" type="Node3D" parent="CameraPivot"] [node name="ToolMount" type="Node3D" parent="CameraPivot" node_paths=PackedStringArray("initial_tool")]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.15, -0.1, -0.1) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.15, -0.1, -0.1)
script = ExtResource("3_jiejy")
initial_tool = NodePath("PointSpray")
[node name="ToolMuzzle" type="Marker3D" parent="CameraPivot/ToolMount"] [node name="PointSpray" parent="CameraPivot/ToolMount" instance=ExtResource("3_6wgkm")]
unique_name_in_owner = true unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 0.997564, -0.0697565, 0, 0.0697565, 0.997564, 0, 0, -0.15)
[node name="WideSpray" parent="CameraPivot/ToolMount/ToolMuzzle" instance=ExtResource("3_ibq07")] [node name="WideSpray" parent="CameraPivot/ToolMount" instance=ExtResource("3_ibq07")]
[node name="ToolRumbler" type="Node3D" parent="CameraPivot/ToolMount"]
unique_name_in_owner = true unique_name_in_owner = true
script = ExtResource("5_ipd7g") visible = false
[node name="SprayNozzle" type="MeshInstance3D" parent="CameraPivot/ToolMount/ToolRumbler"]
layers = 2
mesh = SubResource("BoxMesh_ua7a2")
skeleton = NodePath("../../..")
[node name="Camera3D" type="Camera3D" parent="CameraPivot"] [node name="Camera3D" type="Camera3D" parent="CameraPivot"]
current = true current = true

36
src/player/tool_mount.gd Normal file
View File

@ -0,0 +1,36 @@
class_name ToolMount extends Node3D
## Access controller for the player's active & available tools
@export var initial_tool: Tool
var _active: Tool
func _ready() -> void:
set_active(initial_tool)
## Returns the currently-active tool.
func get_active() -> Tool:
return _active
## Sets the given tool as active.
##
## The tool should be a child of this mount.
func set_active(tool: Tool) -> void:
for c: Node3D in get_children():
c.visible = false
# TODO unequip animation?
_active = tool
_active.visible = true
# TODO equip animation?
## Sets the active tool by index relative to the currently-active tool.
##
## Use this for "select next/prev tool" functions.
func set_active_relative(delta: int) -> void:
var active_idx := _active.get_index()
var new_idx := wrapi(active_idx + delta, 0, get_child_count())
set_active(get_child(new_idx) as Tool)

View File

@ -0,0 +1 @@
uid://cwy3akimaeib