diff --git a/levels/ghost_ship/ghost_ship_level.tscn b/levels/ghost_ship/ghost_ship_level.tscn index 4fb54fe..aa51e9e 100644 --- a/levels/ghost_ship/ghost_ship_level.tscn +++ b/levels/ghost_ship/ghost_ship_level.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=303 format=4 uid="uid://crydi5cjgfwe5"] +[gd_scene load_steps=309 format=4 uid="uid://crydi5cjgfwe5"] [ext_resource type="PackedScene" uid="uid://oowut88kr2ox" path="res://levels/ghost_ship/player_ship/player_ship.tscn" id="1_2pyr1"] [ext_resource type="PackedScene" uid="uid://c2omlx4ptrc01" path="res://src/world/gunk_body/gunk_body.tscn" id="2_2egij"] @@ -44,7 +44,12 @@ [ext_resource type="Texture2D" uid="uid://8hav47a84uk" path="res://assets/level/ceiling/ceiling_1_R.png" id="39_nmnkj"] [ext_resource type="PackedScene" uid="uid://ctr56p23cvupu" path="res://src/props/retinal_scanner/retinal_scanner.tscn" id="41_u2hqf"] [ext_resource type="PackedScene" uid="uid://bn8fdu4houoo2" path="res://src/world/world_item/world_item.tscn" id="43_f0xh4"] +[ext_resource type="Material" uid="uid://c1vy4bkwb1g5m" path="res://assets/materials/gunk_lowrez.material" id="44_62grt"] [ext_resource type="Resource" uid="uid://c6ynovu3h6twl" path="res://levels/ghost_ship/item_data/eyeballs.tres" id="44_nmnkj"] +[ext_resource type="Texture2D" uid="uid://c0a6flcoixsr2" path="res://assets/level/floor/floor_1_C.png" id="47_1h5r5"] +[ext_resource type="Texture2D" uid="uid://dxuxhlycaamcy" path="res://assets/level/floor/floor_1_M.png" id="48_8r2kq"] +[ext_resource type="Texture2D" uid="uid://bgc8oqsnimb8i" path="res://assets/level/floor/floor_1_N.png" id="49_2qkxu"] +[ext_resource type="Texture2D" uid="uid://23uupxc78b8n" path="res://assets/level/floor/floor_1_R.png" id="50_ii88q"] [sub_resource type="CompressedTexture2D" id="CompressedTexture2D_rp2qp"] load_path = "res://.godot/imported/debug_mask.png-fd2bc783338ed9439fe81a4eef9d86da.s3tc.ctex" @@ -2782,570 +2787,18 @@ shader_parameter/jitter_time_scale = 0.1 shader_parameter/vertex_inflation = 0.0 shader_parameter/inflation_pixellation = 10.0 -[sub_resource type="ShaderMaterial" id="ShaderMaterial_48a1a"] -resource_local_to_scene = true -render_priority = 0 -shader = ExtResource("5_1njh5") -shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) -shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) -shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) -shader_parameter/pixellation = 128.0 -shader_parameter/time_pixellation = 30.0 -shader_parameter/roughness = 0.15 -shader_parameter/specular_contribution = 0.8 -shader_parameter/emission_strength = 0.02 -shader_parameter/uv_scale = Vector2(4, 4) -shader_parameter/time_scale = 0.2 -shader_parameter/edge_bleed = 0.25 -shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e") -shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa") -shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe") -shader_parameter/jitter_magnitude = 0.0 -shader_parameter/jitter_time_scale = 0.1 -shader_parameter/vertex_inflation = 0.0 -shader_parameter/inflation_pixellation = 10.0 - [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_kp5n7"] data = PackedVector3Array(1.5, 0, 1.5, -1.5, 0, 1.5, 1.5, 0, -1.5, 1.5, 0, -1.5, -1.5, 0, 1.5, -1.5, 0, -1.5) -[sub_resource type="ShaderMaterial" id="ShaderMaterial_nmnkj"] -resource_local_to_scene = true -render_priority = 0 -shader = ExtResource("5_1njh5") -shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) -shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) -shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) -shader_parameter/pixellation = 128.0 -shader_parameter/time_pixellation = 30.0 -shader_parameter/roughness = 0.15 -shader_parameter/specular_contribution = 0.8 -shader_parameter/emission_strength = 0.02 -shader_parameter/uv_scale = Vector2(4, 4) -shader_parameter/time_scale = 0.2 -shader_parameter/edge_bleed = 0.25 -shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e") -shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa") -shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe") -shader_parameter/jitter_magnitude = 0.0 -shader_parameter/jitter_time_scale = 0.1 -shader_parameter/vertex_inflation = 0.0 -shader_parameter/inflation_pixellation = 10.0 - [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_u2hqf"] data = PackedVector3Array(1.5, 0, 1.5, -1.5, 0, 1.5, 1.5, 0, -1.5, 1.5, 0, -1.5, -1.5, 0, 1.5, -1.5, 0, -1.5) -[sub_resource type="ShaderMaterial" id="ShaderMaterial_62grt"] -resource_local_to_scene = true -render_priority = 0 -shader = ExtResource("5_1njh5") -shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) -shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) -shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) -shader_parameter/pixellation = 128.0 -shader_parameter/time_pixellation = 30.0 -shader_parameter/roughness = 0.15 -shader_parameter/specular_contribution = 0.8 -shader_parameter/emission_strength = 0.02 -shader_parameter/uv_scale = Vector2(4, 4) -shader_parameter/time_scale = 0.2 -shader_parameter/edge_bleed = 0.25 -shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e") -shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa") -shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe") -shader_parameter/jitter_magnitude = 0.0 -shader_parameter/jitter_time_scale = 0.1 -shader_parameter/vertex_inflation = 0.0 -shader_parameter/inflation_pixellation = 10.0 - [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_6nvhk"] data = PackedVector3Array(1.5, 0, 1.5, -1.5, 0, 1.5, 1.5, 0, -1.5, 1.5, 0, -1.5, -1.5, 0, 1.5, -1.5, 0, -1.5) -[sub_resource type="ShaderMaterial" id="ShaderMaterial_54end"] -resource_local_to_scene = true -render_priority = 0 -shader = ExtResource("5_1njh5") -shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) -shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) -shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) -shader_parameter/pixellation = 128.0 -shader_parameter/time_pixellation = 30.0 -shader_parameter/roughness = 0.15 -shader_parameter/specular_contribution = 0.8 -shader_parameter/emission_strength = 0.02 -shader_parameter/uv_scale = Vector2(4, 4) -shader_parameter/time_scale = 0.2 -shader_parameter/edge_bleed = 0.25 -shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e") -shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa") -shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe") -shader_parameter/jitter_magnitude = 0.0 -shader_parameter/jitter_time_scale = 0.1 -shader_parameter/vertex_inflation = 0.0 -shader_parameter/inflation_pixellation = 10.0 - [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_ncghj"] data = PackedVector3Array(1.5, 0, 1.5, -1.5, 0, 1.5, 1.5, 0, -1.5, 1.5, 0, -1.5, -1.5, 0, 1.5, -1.5, 0, -1.5) -[sub_resource type="ShaderMaterial" id="ShaderMaterial_08dfj"] -resource_local_to_scene = true -render_priority = 0 -shader = ExtResource("5_1njh5") -shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) -shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) -shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) -shader_parameter/pixellation = 128.0 -shader_parameter/time_pixellation = 30.0 -shader_parameter/roughness = 0.15 -shader_parameter/specular_contribution = 0.8 -shader_parameter/emission_strength = 0.02 -shader_parameter/uv_scale = Vector2(4, 4) -shader_parameter/time_scale = 0.2 -shader_parameter/edge_bleed = 0.25 -shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e") -shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa") -shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe") -shader_parameter/jitter_magnitude = 0.0 -shader_parameter/jitter_time_scale = 0.1 -shader_parameter/vertex_inflation = 0.0 -shader_parameter/inflation_pixellation = 10.0 - -[sub_resource type="ShaderMaterial" id="ShaderMaterial_ffr5l"] -resource_local_to_scene = true -render_priority = 0 -shader = ExtResource("5_1njh5") -shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) -shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) -shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) -shader_parameter/pixellation = 128.0 -shader_parameter/time_pixellation = 30.0 -shader_parameter/roughness = 0.15 -shader_parameter/specular_contribution = 0.8 -shader_parameter/emission_strength = 0.02 -shader_parameter/uv_scale = Vector2(4, 4) -shader_parameter/time_scale = 0.2 -shader_parameter/edge_bleed = 0.25 -shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e") -shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa") -shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe") -shader_parameter/jitter_magnitude = 0.0 -shader_parameter/jitter_time_scale = 0.1 -shader_parameter/vertex_inflation = 0.0 -shader_parameter/inflation_pixellation = 10.0 - -[sub_resource type="ShaderMaterial" id="ShaderMaterial_wlbox"] -resource_local_to_scene = true -render_priority = 0 -shader = ExtResource("5_1njh5") -shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) -shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) -shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) -shader_parameter/pixellation = 128.0 -shader_parameter/time_pixellation = 30.0 -shader_parameter/roughness = 0.15 -shader_parameter/specular_contribution = 0.8 -shader_parameter/emission_strength = 0.02 -shader_parameter/uv_scale = Vector2(4, 4) -shader_parameter/time_scale = 0.2 -shader_parameter/edge_bleed = 0.25 -shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e") -shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa") -shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe") -shader_parameter/jitter_magnitude = 0.0 -shader_parameter/jitter_time_scale = 0.1 -shader_parameter/vertex_inflation = 0.0 -shader_parameter/inflation_pixellation = 10.0 - -[sub_resource type="ShaderMaterial" id="ShaderMaterial_1jmu7"] -resource_local_to_scene = true -render_priority = 0 -shader = ExtResource("5_1njh5") -shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) -shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) -shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) -shader_parameter/pixellation = 128.0 -shader_parameter/time_pixellation = 30.0 -shader_parameter/roughness = 0.15 -shader_parameter/specular_contribution = 0.8 -shader_parameter/emission_strength = 0.02 -shader_parameter/uv_scale = Vector2(4, 4) -shader_parameter/time_scale = 0.2 -shader_parameter/edge_bleed = 0.25 -shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e") -shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa") -shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe") -shader_parameter/jitter_magnitude = 0.0 -shader_parameter/jitter_time_scale = 0.1 -shader_parameter/vertex_inflation = 0.0 -shader_parameter/inflation_pixellation = 10.0 - -[sub_resource type="ShaderMaterial" id="ShaderMaterial_c6n8b"] -resource_local_to_scene = true -render_priority = 0 -shader = ExtResource("5_1njh5") -shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) -shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) -shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) -shader_parameter/pixellation = 128.0 -shader_parameter/time_pixellation = 30.0 -shader_parameter/roughness = 0.15 -shader_parameter/specular_contribution = 0.8 -shader_parameter/emission_strength = 0.02 -shader_parameter/uv_scale = Vector2(4, 4) -shader_parameter/time_scale = 0.2 -shader_parameter/edge_bleed = 0.25 -shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e") -shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa") -shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe") -shader_parameter/jitter_magnitude = 0.0 -shader_parameter/jitter_time_scale = 0.1 -shader_parameter/vertex_inflation = 0.0 -shader_parameter/inflation_pixellation = 10.0 - -[sub_resource type="ShaderMaterial" id="ShaderMaterial_wnuyc"] -resource_local_to_scene = true -render_priority = 0 -shader = ExtResource("5_1njh5") -shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) -shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) -shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) -shader_parameter/pixellation = 128.0 -shader_parameter/time_pixellation = 30.0 -shader_parameter/roughness = 0.15 -shader_parameter/specular_contribution = 0.8 -shader_parameter/emission_strength = 0.02 -shader_parameter/uv_scale = Vector2(4, 4) -shader_parameter/time_scale = 0.2 -shader_parameter/edge_bleed = 0.25 -shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e") -shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa") -shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe") -shader_parameter/jitter_magnitude = 0.0 -shader_parameter/jitter_time_scale = 0.1 -shader_parameter/vertex_inflation = 0.0 -shader_parameter/inflation_pixellation = 10.0 - -[sub_resource type="ShaderMaterial" id="ShaderMaterial_8au2u"] -resource_local_to_scene = true -render_priority = 0 -shader = ExtResource("5_1njh5") -shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) -shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) -shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) -shader_parameter/pixellation = 128.0 -shader_parameter/time_pixellation = 30.0 -shader_parameter/roughness = 0.15 -shader_parameter/specular_contribution = 0.8 -shader_parameter/emission_strength = 0.02 -shader_parameter/uv_scale = Vector2(4, 4) -shader_parameter/time_scale = 0.2 -shader_parameter/edge_bleed = 0.25 -shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e") -shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa") -shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe") -shader_parameter/jitter_magnitude = 0.0 -shader_parameter/jitter_time_scale = 0.1 -shader_parameter/vertex_inflation = 0.0 -shader_parameter/inflation_pixellation = 10.0 - -[sub_resource type="ShaderMaterial" id="ShaderMaterial_fqp5s"] -resource_local_to_scene = true -render_priority = 0 -shader = ExtResource("5_1njh5") -shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) -shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) -shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) -shader_parameter/pixellation = 128.0 -shader_parameter/time_pixellation = 30.0 -shader_parameter/roughness = 0.15 -shader_parameter/specular_contribution = 0.8 -shader_parameter/emission_strength = 0.02 -shader_parameter/uv_scale = Vector2(4, 4) -shader_parameter/time_scale = 0.2 -shader_parameter/edge_bleed = 0.25 -shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e") -shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa") -shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe") -shader_parameter/jitter_magnitude = 0.0 -shader_parameter/jitter_time_scale = 0.1 -shader_parameter/vertex_inflation = 0.0 -shader_parameter/inflation_pixellation = 10.0 - -[sub_resource type="ShaderMaterial" id="ShaderMaterial_714ux"] -resource_local_to_scene = true -render_priority = 0 -shader = ExtResource("5_1njh5") -shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) -shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) -shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) -shader_parameter/pixellation = 128.0 -shader_parameter/time_pixellation = 30.0 -shader_parameter/roughness = 0.15 -shader_parameter/specular_contribution = 0.8 -shader_parameter/emission_strength = 0.02 -shader_parameter/uv_scale = Vector2(4, 4) -shader_parameter/time_scale = 0.2 -shader_parameter/edge_bleed = 0.25 -shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e") -shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa") -shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe") -shader_parameter/jitter_magnitude = 0.0 -shader_parameter/jitter_time_scale = 0.1 -shader_parameter/vertex_inflation = 0.0 -shader_parameter/inflation_pixellation = 10.0 - -[sub_resource type="ShaderMaterial" id="ShaderMaterial_38po5"] -resource_local_to_scene = true -render_priority = 0 -shader = ExtResource("5_1njh5") -shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) -shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) -shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) -shader_parameter/pixellation = 128.0 -shader_parameter/time_pixellation = 30.0 -shader_parameter/roughness = 0.15 -shader_parameter/specular_contribution = 0.8 -shader_parameter/emission_strength = 0.02 -shader_parameter/uv_scale = Vector2(4, 4) -shader_parameter/time_scale = 0.2 -shader_parameter/edge_bleed = 0.25 -shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e") -shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa") -shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe") -shader_parameter/jitter_magnitude = 0.0 -shader_parameter/jitter_time_scale = 0.1 -shader_parameter/vertex_inflation = 0.0 -shader_parameter/inflation_pixellation = 10.0 - -[sub_resource type="ShaderMaterial" id="ShaderMaterial_t3aww"] -resource_local_to_scene = true -render_priority = 0 -shader = ExtResource("5_1njh5") -shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) -shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) -shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) -shader_parameter/pixellation = 128.0 -shader_parameter/time_pixellation = 30.0 -shader_parameter/roughness = 0.15 -shader_parameter/specular_contribution = 0.8 -shader_parameter/emission_strength = 0.02 -shader_parameter/uv_scale = Vector2(4, 4) -shader_parameter/time_scale = 0.2 -shader_parameter/edge_bleed = 0.25 -shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e") -shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa") -shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe") -shader_parameter/jitter_magnitude = 0.0 -shader_parameter/jitter_time_scale = 0.1 -shader_parameter/vertex_inflation = 0.0 -shader_parameter/inflation_pixellation = 10.0 - -[sub_resource type="ShaderMaterial" id="ShaderMaterial_t38ly"] -resource_local_to_scene = true -render_priority = 0 -shader = ExtResource("5_1njh5") -shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) -shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) -shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) -shader_parameter/pixellation = 128.0 -shader_parameter/time_pixellation = 30.0 -shader_parameter/roughness = 0.15 -shader_parameter/specular_contribution = 0.8 -shader_parameter/emission_strength = 0.02 -shader_parameter/uv_scale = Vector2(4, 4) -shader_parameter/time_scale = 0.2 -shader_parameter/edge_bleed = 0.25 -shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e") -shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa") -shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe") -shader_parameter/jitter_magnitude = 0.0 -shader_parameter/jitter_time_scale = 0.1 -shader_parameter/vertex_inflation = 0.0 -shader_parameter/inflation_pixellation = 10.0 - -[sub_resource type="ShaderMaterial" id="ShaderMaterial_5xuxy"] -resource_local_to_scene = true -render_priority = 0 -shader = ExtResource("5_1njh5") -shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) -shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) -shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) -shader_parameter/pixellation = 128.0 -shader_parameter/time_pixellation = 30.0 -shader_parameter/roughness = 0.15 -shader_parameter/specular_contribution = 0.8 -shader_parameter/emission_strength = 0.02 -shader_parameter/uv_scale = Vector2(4, 4) -shader_parameter/time_scale = 0.2 -shader_parameter/edge_bleed = 0.25 -shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e") -shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa") -shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe") -shader_parameter/jitter_magnitude = 0.0 -shader_parameter/jitter_time_scale = 0.1 -shader_parameter/vertex_inflation = 0.0 -shader_parameter/inflation_pixellation = 10.0 - -[sub_resource type="ShaderMaterial" id="ShaderMaterial_341fj"] -resource_local_to_scene = true -render_priority = 0 -shader = ExtResource("5_1njh5") -shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) -shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) -shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) -shader_parameter/pixellation = 128.0 -shader_parameter/time_pixellation = 30.0 -shader_parameter/roughness = 0.15 -shader_parameter/specular_contribution = 0.8 -shader_parameter/emission_strength = 0.02 -shader_parameter/uv_scale = Vector2(4, 4) -shader_parameter/time_scale = 0.2 -shader_parameter/edge_bleed = 0.25 -shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e") -shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa") -shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe") -shader_parameter/jitter_magnitude = 0.0 -shader_parameter/jitter_time_scale = 0.1 -shader_parameter/vertex_inflation = 0.0 -shader_parameter/inflation_pixellation = 10.0 - -[sub_resource type="ShaderMaterial" id="ShaderMaterial_xlvsj"] -resource_local_to_scene = true -render_priority = 0 -shader = ExtResource("5_1njh5") -shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) -shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) -shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) -shader_parameter/pixellation = 128.0 -shader_parameter/time_pixellation = 30.0 -shader_parameter/roughness = 0.15 -shader_parameter/specular_contribution = 0.8 -shader_parameter/emission_strength = 0.02 -shader_parameter/uv_scale = Vector2(4, 4) -shader_parameter/time_scale = 0.2 -shader_parameter/edge_bleed = 0.25 -shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e") -shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa") -shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe") -shader_parameter/jitter_magnitude = 0.0 -shader_parameter/jitter_time_scale = 0.1 -shader_parameter/vertex_inflation = 0.0 -shader_parameter/inflation_pixellation = 10.0 - -[sub_resource type="ShaderMaterial" id="ShaderMaterial_i4yxd"] -resource_local_to_scene = true -render_priority = 0 -shader = ExtResource("5_1njh5") -shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) -shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) -shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) -shader_parameter/pixellation = 128.0 -shader_parameter/time_pixellation = 30.0 -shader_parameter/roughness = 0.15 -shader_parameter/specular_contribution = 0.8 -shader_parameter/emission_strength = 0.02 -shader_parameter/uv_scale = Vector2(4, 4) -shader_parameter/time_scale = 0.2 -shader_parameter/edge_bleed = 0.25 -shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e") -shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa") -shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe") -shader_parameter/jitter_magnitude = 0.0 -shader_parameter/jitter_time_scale = 0.1 -shader_parameter/vertex_inflation = 0.0 -shader_parameter/inflation_pixellation = 10.0 - -[sub_resource type="ShaderMaterial" id="ShaderMaterial_koe58"] -resource_local_to_scene = true -render_priority = 0 -shader = ExtResource("5_1njh5") -shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) -shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) -shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) -shader_parameter/pixellation = 128.0 -shader_parameter/time_pixellation = 30.0 -shader_parameter/roughness = 0.15 -shader_parameter/specular_contribution = 0.8 -shader_parameter/emission_strength = 0.02 -shader_parameter/uv_scale = Vector2(4, 4) -shader_parameter/time_scale = 0.2 -shader_parameter/edge_bleed = 0.25 -shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e") -shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa") -shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe") -shader_parameter/jitter_magnitude = 0.0 -shader_parameter/jitter_time_scale = 0.1 -shader_parameter/vertex_inflation = 0.0 -shader_parameter/inflation_pixellation = 10.0 - -[sub_resource type="ShaderMaterial" id="ShaderMaterial_2yyyp"] -resource_local_to_scene = true -render_priority = 0 -shader = ExtResource("5_1njh5") -shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) -shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) -shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) -shader_parameter/pixellation = 128.0 -shader_parameter/time_pixellation = 30.0 -shader_parameter/roughness = 0.15 -shader_parameter/specular_contribution = 0.8 -shader_parameter/emission_strength = 0.02 -shader_parameter/uv_scale = Vector2(4, 4) -shader_parameter/time_scale = 0.2 -shader_parameter/edge_bleed = 0.25 -shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e") -shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa") -shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe") -shader_parameter/jitter_magnitude = 0.0 -shader_parameter/jitter_time_scale = 0.1 -shader_parameter/vertex_inflation = 0.0 -shader_parameter/inflation_pixellation = 10.0 - -[sub_resource type="ShaderMaterial" id="ShaderMaterial_4nsxt"] -resource_local_to_scene = true -render_priority = 0 -shader = ExtResource("5_1njh5") -shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) -shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) -shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) -shader_parameter/pixellation = 128.0 -shader_parameter/time_pixellation = 30.0 -shader_parameter/roughness = 0.15 -shader_parameter/specular_contribution = 0.8 -shader_parameter/emission_strength = 0.02 -shader_parameter/uv_scale = Vector2(4, 4) -shader_parameter/time_scale = 0.2 -shader_parameter/edge_bleed = 0.25 -shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e") -shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa") -shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe") -shader_parameter/jitter_magnitude = 0.0 -shader_parameter/jitter_time_scale = 0.1 -shader_parameter/vertex_inflation = 0.0 -shader_parameter/inflation_pixellation = 10.0 - -[sub_resource type="ShaderMaterial" id="ShaderMaterial_d8yqv"] -resource_local_to_scene = true -render_priority = 0 -shader = ExtResource("5_1njh5") -shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) -shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) -shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) -shader_parameter/pixellation = 128.0 -shader_parameter/time_pixellation = 30.0 -shader_parameter/roughness = 0.15 -shader_parameter/specular_contribution = 0.8 -shader_parameter/emission_strength = 0.02 -shader_parameter/uv_scale = Vector2(4, 4) -shader_parameter/time_scale = 0.2 -shader_parameter/edge_bleed = 0.25 -shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e") -shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa") -shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe") -shader_parameter/jitter_magnitude = 0.0 -shader_parameter/jitter_time_scale = 0.1 -shader_parameter/vertex_inflation = 0.0 -shader_parameter/inflation_pixellation = 10.0 - [sub_resource type="ShaderMaterial" id="ShaderMaterial_20tdk"] resource_local_to_scene = true render_priority = 0 @@ -4411,6 +3864,181 @@ shader_parameter/jitter_time_scale = 0.1 shader_parameter/vertex_inflation = 0.0 shader_parameter/inflation_pixellation = 10.0 +[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wvfch"] +resource_local_to_scene = true +albedo_texture = ExtResource("47_1h5r5") +metallic = 1.0 +metallic_texture = ExtResource("48_8r2kq") +roughness_texture = ExtResource("50_ii88q") +normal_enabled = true +normal_texture = ExtResource("49_2qkxu") +uv1_scale = Vector3(3, 1, 1) +texture_filter = 4 + +[sub_resource type="ArrayMesh" id="ArrayMesh_76qng"] +_surfaces = [{ +"aabb": AABB(-4.5, 0, -1.5, 9, 1e-05, 3), +"format": 34896613377, +"index_count": 6, +"index_data": PackedByteArray("AAABAAIAAgABAAMA"), +"name": "Plane", +"primitive": 3, +"uv_scale": Vector4(0, 0, 0, 0), +"vertex_count": 4, +"vertex_data": PackedByteArray("//8AAP//AAAAAAAA//8AAP//AAAAAAAAAAAAAAAAAAA=") +}] +blend_shape_mode = 0 + +[sub_resource type="ArrayMesh" id="ArrayMesh_pifep"] +_surfaces = [{ +"aabb": AABB(-4.5, 0, -1.5, 9, 1e-05, 3), +"attribute_data": PackedByteArray("/////wAA/////wAAAAAAAA=="), +"format": 34896613399, +"index_count": 6, +"index_data": PackedByteArray("AAABAAIAAgABAAMA"), +"material": SubResource("StandardMaterial3D_wvfch"), +"name": "Plane", +"primitive": 3, +"uv_scale": Vector4(0, 0, 0, 0), +"vertex_count": 4, +"vertex_data": PackedByteArray("//8AAP///78AAAAA////v///AAAAAP+/AAAAAAAA/7////9/////f////3////9/") +}] +blend_shape_mode = 0 +shadow_mesh = SubResource("ArrayMesh_76qng") + +[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_p33dq"] +load_path = "res://.godot/imported/debug_mask.png-fd2bc783338ed9439fe81a4eef9d86da.s3tc.ctex" + +[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_opukp"] +width = 256 +height = 256 +seamless = true +seamless_blend_skirt = 0.5 +noise = ExtResource("6_3kphg") + +[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_6glsq"] +width = 256 +height = 256 +seamless = true +seamless_blend_skirt = 0.5 +noise = ExtResource("6_3kphg") + +[sub_resource type="ShaderMaterial" id="ShaderMaterial_08dfj"] +resource_local_to_scene = true +render_priority = 0 +shader = ExtResource("5_1njh5") +shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) +shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) +shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) +shader_parameter/pixellation = 128.0 +shader_parameter/time_pixellation = 30.0 +shader_parameter/roughness = 0.15 +shader_parameter/specular_contribution = 0.8 +shader_parameter/emission_strength = 0.04 +shader_parameter/uv_scale = Vector2(4, 4) +shader_parameter/time_scale = 0.2 +shader_parameter/edge_bleed = 0.25 +shader_parameter/gunk_mask = SubResource("CompressedTexture2D_p33dq") +shader_parameter/gunk_noise = SubResource("NoiseTexture3D_opukp") +shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_6glsq") +shader_parameter/jitter_magnitude = 0.0 +shader_parameter/jitter_time_scale = 0.1 +shader_parameter/vertex_inflation = 0.0 +shader_parameter/inflation_pixellation = 10.0 + +[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_ffr5l"] +data = PackedVector3Array(4.5, 0, 1.5, -4.5, 0, 1.5, 4.5, 0, -1.5, 4.5, 0, -1.5, -4.5, 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3, 4.5) +direction = Vector3(0, -1, 0) +spread = 100.0 +initial_velocity_min = 0.05 +initial_velocity_max = 0.15 +gravity = Vector3(0, 0, 0) +scale_curve = SubResource("CurveTexture_w3xaq") +color_ramp = SubResource("GradientTexture1D_w3xaq") +alpha_curve = SubResource("CurveTexture_ty63v") +turbulence_enabled = true +turbulence_noise_strength = 0.1 +turbulence_noise_scale = 0.3 +turbulence_influence_min = 0.0 + [node name="GhostShipLevel" type="Node3D"] [node name="PlayerShip" parent="." instance=ExtResource("1_2pyr1")] @@ -6005,7 +5633,8 @@ mesh = ExtResource("35_d8p6j") skeleton = NodePath("../..") [node name="GunkBody" parent="Corridor3/ShortHallway/Floor" instance=ExtResource("2_2egij")] -source_gunk_material = SubResource("ShaderMaterial_48a1a") +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") [node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway/Floor/GunkBody"] shape = SubResource("ConcavePolygonShape3D_kp5n7") @@ -6016,7 +5645,8 @@ mesh = ExtResource("36_gim1e") skeleton = NodePath("../..") [node name="GunkBody" parent="Corridor3/ShortHallway/Ceiling" instance=ExtResource("2_2egij")] -source_gunk_material = SubResource("ShaderMaterial_nmnkj") +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") [node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway/Ceiling/GunkBody"] shape = SubResource("ConcavePolygonShape3D_u2hqf") @@ -6027,7 +5657,8 @@ mesh = ExtResource("29_35kna") skeleton = NodePath("../..") [node name="GunkBody" parent="Corridor3/ShortHallway/Wall" instance=ExtResource("2_2egij")] -source_gunk_material = SubResource("ShaderMaterial_62grt") +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") [node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway/Wall/GunkBody"] shape = SubResource("ConcavePolygonShape3D_6nvhk") @@ -6038,7 +5669,8 @@ mesh = ExtResource("29_35kna") skeleton = NodePath("../..") [node name="GunkBody" parent="Corridor3/ShortHallway/Wall2" instance=ExtResource("2_2egij")] -source_gunk_material = SubResource("ShaderMaterial_54end") +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") [node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway/Wall2/GunkBody"] shape = SubResource("ConcavePolygonShape3D_ncghj") @@ -6052,7 +5684,8 @@ mesh = ExtResource("35_d8p6j") skeleton = NodePath("../..") [node name="GunkBody" parent="Corridor3/ShortHallway2/Floor" instance=ExtResource("2_2egij")] -source_gunk_material = SubResource("ShaderMaterial_08dfj") +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") [node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway2/Floor/GunkBody"] shape = SubResource("ConcavePolygonShape3D_kp5n7") @@ -6063,7 +5696,8 @@ mesh = ExtResource("36_gim1e") skeleton = NodePath("../..") [node name="GunkBody" parent="Corridor3/ShortHallway2/Ceiling" instance=ExtResource("2_2egij")] -source_gunk_material = SubResource("ShaderMaterial_ffr5l") +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") [node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway2/Ceiling/GunkBody"] shape = SubResource("ConcavePolygonShape3D_u2hqf") @@ -6074,7 +5708,8 @@ mesh = ExtResource("16_sqa4l") skeleton = NodePath("../..") [node name="GunkBody" parent="Corridor3/ShortHallway2/Wall" instance=ExtResource("2_2egij")] -source_gunk_material = SubResource("ShaderMaterial_wlbox") +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") [node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway2/Wall/GunkBody"] shape = SubResource("ConcavePolygonShape3D_6nvhk") @@ -6085,7 +5720,8 @@ mesh = ExtResource("16_sqa4l") skeleton = NodePath("../..") [node name="GunkBody" parent="Corridor3/ShortHallway2/Wall2" instance=ExtResource("2_2egij")] -source_gunk_material = SubResource("ShaderMaterial_1jmu7") +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") [node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway2/Wall2/GunkBody"] shape = SubResource("ConcavePolygonShape3D_ncghj") @@ -6098,7 +5734,8 @@ mesh = ExtResource("35_d8p6j") skeleton = NodePath("../..") [node name="GunkBody" parent="Corridor3/ShortHallway3/Floor" instance=ExtResource("2_2egij")] -source_gunk_material = SubResource("ShaderMaterial_c6n8b") +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") [node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway3/Floor/GunkBody"] shape = SubResource("ConcavePolygonShape3D_kp5n7") @@ -6109,7 +5746,8 @@ mesh = ExtResource("36_gim1e") skeleton = NodePath("../..") [node name="GunkBody" parent="Corridor3/ShortHallway3/Ceiling" instance=ExtResource("2_2egij")] -source_gunk_material = SubResource("ShaderMaterial_wnuyc") +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") [node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway3/Ceiling/GunkBody"] shape = SubResource("ConcavePolygonShape3D_u2hqf") @@ -6120,7 +5758,8 @@ mesh = ExtResource("29_35kna") skeleton = NodePath("../..") [node name="GunkBody" parent="Corridor3/ShortHallway3/Wall" instance=ExtResource("2_2egij")] -source_gunk_material = SubResource("ShaderMaterial_8au2u") +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") [node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway3/Wall/GunkBody"] shape = SubResource("ConcavePolygonShape3D_6nvhk") @@ -6131,7 +5770,8 @@ mesh = ExtResource("29_35kna") skeleton = NodePath("../..") [node name="GunkBody" parent="Corridor3/ShortHallway3/Wall2" instance=ExtResource("2_2egij")] -source_gunk_material = SubResource("ShaderMaterial_fqp5s") +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") [node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway3/Wall2/GunkBody"] shape = SubResource("ConcavePolygonShape3D_ncghj") @@ -6148,7 +5788,8 @@ mesh = ExtResource("35_d8p6j") skeleton = NodePath("../..") [node name="GunkBody" parent="Corridor3/ShortHallway4/Floor" instance=ExtResource("2_2egij")] -source_gunk_material = SubResource("ShaderMaterial_714ux") +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") [node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway4/Floor/GunkBody"] shape = SubResource("ConcavePolygonShape3D_kp5n7") @@ -6159,7 +5800,8 @@ mesh = ExtResource("36_gim1e") skeleton = NodePath("../..") [node name="GunkBody" parent="Corridor3/ShortHallway4/Ceiling" instance=ExtResource("2_2egij")] -source_gunk_material = SubResource("ShaderMaterial_38po5") +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") [node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway4/Ceiling/GunkBody"] shape = SubResource("ConcavePolygonShape3D_u2hqf") @@ -6170,7 +5812,8 @@ mesh = ExtResource("16_sqa4l") skeleton = NodePath("../..") [node name="GunkBody" parent="Corridor3/ShortHallway4/Wall" instance=ExtResource("2_2egij")] -source_gunk_material = SubResource("ShaderMaterial_t3aww") +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") [node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway4/Wall/GunkBody"] shape = SubResource("ConcavePolygonShape3D_6nvhk") @@ -6181,7 +5824,8 @@ mesh = ExtResource("16_sqa4l") skeleton = NodePath("../..") [node name="GunkBody" parent="Corridor3/ShortHallway4/Wall2" instance=ExtResource("2_2egij")] -source_gunk_material = SubResource("ShaderMaterial_t38ly") +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") [node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway4/Wall2/GunkBody"] shape = SubResource("ConcavePolygonShape3D_ncghj") @@ -6194,7 +5838,8 @@ mesh = ExtResource("35_d8p6j") skeleton = NodePath("../..") [node name="GunkBody" parent="Corridor3/ShortHallway5/Floor" instance=ExtResource("2_2egij")] -source_gunk_material = SubResource("ShaderMaterial_5xuxy") +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") [node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway5/Floor/GunkBody"] shape = SubResource("ConcavePolygonShape3D_kp5n7") @@ -6205,7 +5850,8 @@ mesh = ExtResource("36_gim1e") skeleton = NodePath("../..") [node name="GunkBody" parent="Corridor3/ShortHallway5/Ceiling" instance=ExtResource("2_2egij")] -source_gunk_material = SubResource("ShaderMaterial_341fj") +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") [node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway5/Ceiling/GunkBody"] shape = SubResource("ConcavePolygonShape3D_u2hqf") @@ -6216,7 +5862,8 @@ mesh = ExtResource("29_35kna") skeleton = NodePath("../..") [node name="GunkBody" parent="Corridor3/ShortHallway5/Wall" instance=ExtResource("2_2egij")] -source_gunk_material = SubResource("ShaderMaterial_xlvsj") +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") [node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway5/Wall/GunkBody"] shape = SubResource("ConcavePolygonShape3D_6nvhk") @@ -6227,7 +5874,8 @@ mesh = ExtResource("29_35kna") skeleton = NodePath("../..") [node name="GunkBody" parent="Corridor3/ShortHallway5/Wall2" instance=ExtResource("2_2egij")] -source_gunk_material = SubResource("ShaderMaterial_i4yxd") +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") [node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway5/Wall2/GunkBody"] shape = SubResource("ConcavePolygonShape3D_ncghj") @@ -6240,7 +5888,8 @@ mesh = ExtResource("35_d8p6j") skeleton = NodePath("../..") [node name="GunkBody" parent="Corridor3/ShortHallway6/Floor" instance=ExtResource("2_2egij")] -source_gunk_material = SubResource("ShaderMaterial_koe58") +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") [node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway6/Floor/GunkBody"] shape = SubResource("ConcavePolygonShape3D_kp5n7") @@ -6251,7 +5900,8 @@ mesh = ExtResource("36_gim1e") skeleton = NodePath("../..") [node name="GunkBody" parent="Corridor3/ShortHallway6/Ceiling" instance=ExtResource("2_2egij")] -source_gunk_material = SubResource("ShaderMaterial_2yyyp") +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") [node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway6/Ceiling/GunkBody"] shape = SubResource("ConcavePolygonShape3D_u2hqf") @@ -6262,7 +5912,8 @@ mesh = ExtResource("29_35kna") skeleton = NodePath("../..") [node name="GunkBody" parent="Corridor3/ShortHallway6/Wall" instance=ExtResource("2_2egij")] -source_gunk_material = SubResource("ShaderMaterial_4nsxt") +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") [node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway6/Wall/GunkBody"] shape = SubResource("ConcavePolygonShape3D_6nvhk") @@ -6273,7 +5924,8 @@ mesh = ExtResource("29_35kna") skeleton = NodePath("../..") [node name="GunkBody" parent="Corridor3/ShortHallway6/Wall2" instance=ExtResource("2_2egij")] -source_gunk_material = SubResource("ShaderMaterial_d8yqv") +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") [node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway6/Wall2/GunkBody"] shape = SubResource("ConcavePolygonShape3D_ncghj") @@ -6771,6 +6423,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -84) transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 0, 0) [node name="Floor" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -3, 0) mesh = ExtResource("6_6giaa") skeleton = NodePath("GunkBody") @@ -6781,7 +6434,7 @@ source_gunk_material = SubResource("ShaderMaterial_45wwf") shape = SubResource("ConcavePolygonShape3D_yvipw") [node name="Floor2" type="MeshInstance3D" parent="OpsCenter/Bounds"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9, 0, 3.93402e-07) +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9, -3, 3.93403e-07) mesh = ExtResource("6_6giaa") skeleton = NodePath("GunkBody") @@ -6825,6 +6478,18 @@ source_gunk_material = SubResource("ShaderMaterial_iyayy") [node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall/GunkBody"] shape = SubResource("ConcavePolygonShape3D_p11ap") +[node name="Wall18" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, -4.37114e-08, 1.91068e-15, 4.5, -1.5, -3) +mesh = ExtResource("29_35kna") +skeleton = NodePath("GunkBody") + +[node name="GunkBody" parent="OpsCenter/Bounds/Wall18" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = SubResource("ShaderMaterial_iyayy") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall18/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_p11ap") + [node name="Wall2" type="MeshInstance3D" parent="OpsCenter/Bounds"] transform = Transform3D(1, -2.13163e-14, -2.11758e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, 3, 1.5, -4.5) mesh = ExtResource("29_35kna") @@ -6837,6 +6502,18 @@ source_gunk_material = SubResource("ShaderMaterial_o6cly") [node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall2/GunkBody"] shape = SubResource("ConcavePolygonShape3D_p11ap") +[node name="Wall19" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, -2.13163e-14, -2.11758e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, 3, -1.5, -4.5) +mesh = ExtResource("29_35kna") +skeleton = NodePath("GunkBody") + +[node name="GunkBody" parent="OpsCenter/Bounds/Wall19" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = SubResource("ShaderMaterial_o6cly") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall19/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_p11ap") + [node name="Wall3" type="MeshInstance3D" parent="OpsCenter/Bounds"] transform = Transform3D(1, -2.13163e-14, -2.11758e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, 0, 1.5, -4.5) mesh = ExtResource("29_35kna") @@ -6849,6 +6526,18 @@ source_gunk_material = SubResource("ShaderMaterial_uq0ag") [node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall3/GunkBody"] shape = SubResource("ConcavePolygonShape3D_p11ap") +[node name="Wall20" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, -2.13163e-14, -2.11758e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, 0, -1.5, -4.5) +mesh = ExtResource("29_35kna") +skeleton = NodePath("GunkBody") + +[node name="GunkBody" parent="OpsCenter/Bounds/Wall20" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = SubResource("ShaderMaterial_uq0ag") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall20/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_p11ap") + [node name="Wall4" type="MeshInstance3D" parent="OpsCenter/Bounds"] transform = Transform3D(1, -2.13163e-14, -2.11758e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, -3, 1.5, -4.5) mesh = ExtResource("29_35kna") @@ -6861,6 +6550,18 @@ source_gunk_material = SubResource("ShaderMaterial_bivmg") [node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall4/GunkBody"] shape = SubResource("ConcavePolygonShape3D_p11ap") +[node name="Wall21" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, -2.13163e-14, -2.11758e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, -3, -1.5, -4.5) +mesh = ExtResource("29_35kna") +skeleton = NodePath("GunkBody") + +[node name="GunkBody" parent="OpsCenter/Bounds/Wall21" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = SubResource("ShaderMaterial_bivmg") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall21/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_p11ap") + [node name="Wall5" type="MeshInstance3D" parent="OpsCenter/Bounds"] transform = Transform3D(1, -2.13163e-14, -2.11758e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, -6, 1.5, -4.5) mesh = ExtResource("33_4a0u4") @@ -6873,6 +6574,18 @@ source_gunk_material = SubResource("ShaderMaterial_poalo") [node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall5/GunkBody"] shape = SubResource("ConcavePolygonShape3D_p11ap") +[node name="Wall22" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, -2.13163e-14, -2.11758e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, -6, -1.5, -4.5) +mesh = ExtResource("33_4a0u4") +skeleton = NodePath("GunkBody") + +[node name="GunkBody" parent="OpsCenter/Bounds/Wall22" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = SubResource("ShaderMaterial_poalo") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall22/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_p11ap") + [node name="Wall6" type="MeshInstance3D" parent="OpsCenter/Bounds"] transform = Transform3D(1, -2.13163e-14, -2.11758e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, -9, 1.5, -4.5) mesh = ExtResource("29_35kna") @@ -6885,6 +6598,18 @@ source_gunk_material = SubResource("ShaderMaterial_de0qj") [node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall6/GunkBody"] shape = SubResource("ConcavePolygonShape3D_p11ap") +[node name="Wall23" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, -2.13163e-14, -2.11758e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, -9, -1.5, -4.5) +mesh = ExtResource("29_35kna") +skeleton = NodePath("GunkBody") + +[node name="GunkBody" parent="OpsCenter/Bounds/Wall23" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = SubResource("ShaderMaterial_de0qj") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall23/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_p11ap") + [node name="Wall7" type="MeshInstance3D" parent="OpsCenter/Bounds"] transform = Transform3D(1, -2.13163e-14, -2.11758e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, -12, 1.5, -4.5) mesh = ExtResource("33_4a0u4") @@ -6897,6 +6622,18 @@ source_gunk_material = SubResource("ShaderMaterial_1yetg") [node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall7/GunkBody"] shape = SubResource("ConcavePolygonShape3D_p11ap") +[node name="Wall24" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, -2.13163e-14, -2.11758e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, -12, -1.5, -4.5) +mesh = ExtResource("33_4a0u4") +skeleton = NodePath("GunkBody") + +[node name="GunkBody" parent="OpsCenter/Bounds/Wall24" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = SubResource("ShaderMaterial_1yetg") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall24/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_p11ap") + [node name="Wall8" type="MeshInstance3D" parent="OpsCenter/Bounds"] transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -13.5, 1.5, -3) mesh = ExtResource("33_4a0u4") @@ -6909,6 +6646,18 @@ source_gunk_material = SubResource("ShaderMaterial_iy8b0") [node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall8/GunkBody"] shape = SubResource("ConcavePolygonShape3D_p11ap") +[node name="Wall25" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -13.5, -1.5, -3) +mesh = ExtResource("33_4a0u4") +skeleton = NodePath("GunkBody") + +[node name="GunkBody" parent="OpsCenter/Bounds/Wall25" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = SubResource("ShaderMaterial_iy8b0") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall25/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_p11ap") + [node name="Wall9" type="MeshInstance3D" parent="OpsCenter/Bounds"] transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -13.5, 1.5, 3.51685e-07) mesh = ExtResource("29_35kna") @@ -6921,6 +6670,18 @@ source_gunk_material = SubResource("ShaderMaterial_qf8bv") [node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall9/GunkBody"] shape = SubResource("ConcavePolygonShape3D_p11ap") +[node name="Wall26" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -13.5, -1.5, 3.51685e-07) +mesh = ExtResource("29_35kna") +skeleton = NodePath("GunkBody") + +[node name="GunkBody" parent="OpsCenter/Bounds/Wall26" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = SubResource("ShaderMaterial_qf8bv") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall26/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_p11ap") + [node name="Wall10" type="MeshInstance3D" parent="OpsCenter/Bounds"] transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -13.5, 1.5, 3) mesh = ExtResource("33_4a0u4") @@ -6933,9 +6694,21 @@ source_gunk_material = SubResource("ShaderMaterial_fdybt") [node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall10/GunkBody"] shape = SubResource("ConcavePolygonShape3D_p11ap") +[node name="Wall27" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -13.5, -1.5, 3) +mesh = ExtResource("33_4a0u4") +skeleton = NodePath("GunkBody") + +[node name="GunkBody" parent="OpsCenter/Bounds/Wall27" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = SubResource("ShaderMaterial_fdybt") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall27/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_p11ap") + [node name="Wall11" type="MeshInstance3D" parent="OpsCenter/Bounds"] transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -12, 1.5, 4.5) -mesh = ExtResource("33_4a0u4") +mesh = ExtResource("16_sqa4l") skeleton = NodePath("GunkBody") [node name="GunkBody" parent="OpsCenter/Bounds/Wall11" instance=ExtResource("2_2egij")] @@ -6945,6 +6718,18 @@ source_gunk_material = SubResource("ShaderMaterial_wbnsr") [node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall11/GunkBody"] shape = SubResource("ConcavePolygonShape3D_p11ap") +[node name="Wall28" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -12, -1.5, 4.5) +mesh = ExtResource("33_4a0u4") +skeleton = NodePath("GunkBody") + +[node name="GunkBody" parent="OpsCenter/Bounds/Wall28" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = SubResource("ShaderMaterial_wbnsr") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall28/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_p11ap") + [node name="Wall12" type="MeshInstance3D" parent="OpsCenter/Bounds"] transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -9, 1.5, 4.5) mesh = ExtResource("29_35kna") @@ -6957,6 +6742,18 @@ source_gunk_material = SubResource("ShaderMaterial_7g87t") [node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall12/GunkBody"] shape = SubResource("ConcavePolygonShape3D_p11ap") +[node name="Wall29" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -9, -1.5, 4.5) +mesh = ExtResource("29_35kna") +skeleton = NodePath("GunkBody") + +[node name="GunkBody" parent="OpsCenter/Bounds/Wall29" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = SubResource("ShaderMaterial_7g87t") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall29/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_p11ap") + [node name="Wall13" type="MeshInstance3D" parent="OpsCenter/Bounds"] transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -6, 1.5, 4.5) mesh = ExtResource("33_4a0u4") @@ -6969,6 +6766,18 @@ source_gunk_material = SubResource("ShaderMaterial_yire6") [node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall13/GunkBody"] shape = SubResource("ConcavePolygonShape3D_p11ap") +[node name="Wall30" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -6, -1.5, 4.5) +mesh = ExtResource("33_4a0u4") +skeleton = NodePath("GunkBody") + +[node name="GunkBody" parent="OpsCenter/Bounds/Wall30" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = SubResource("ShaderMaterial_yire6") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall30/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_p11ap") + [node name="Wall14" type="MeshInstance3D" parent="OpsCenter/Bounds"] transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -3, 1.5, 4.5) mesh = ExtResource("29_35kna") @@ -6981,6 +6790,18 @@ source_gunk_material = SubResource("ShaderMaterial_v2cgi") [node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall14/GunkBody"] shape = SubResource("ConcavePolygonShape3D_p11ap") +[node name="Wall31" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -3, -1.5, 4.5) +mesh = ExtResource("29_35kna") +skeleton = NodePath("GunkBody") + +[node name="GunkBody" parent="OpsCenter/Bounds/Wall31" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = SubResource("ShaderMaterial_v2cgi") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall31/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_p11ap") + [node name="Wall15" type="MeshInstance3D" parent="OpsCenter/Bounds"] transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, 0, 1.5, 4.5) mesh = ExtResource("29_35kna") @@ -6993,6 +6814,18 @@ source_gunk_material = SubResource("ShaderMaterial_1srdh") [node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall15/GunkBody"] shape = SubResource("ConcavePolygonShape3D_p11ap") +[node name="Wall32" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, 0, -1.5, 4.5) +mesh = ExtResource("29_35kna") +skeleton = NodePath("GunkBody") + +[node name="GunkBody" parent="OpsCenter/Bounds/Wall32" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = SubResource("ShaderMaterial_1srdh") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall32/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_p11ap") + [node name="Wall16" type="MeshInstance3D" parent="OpsCenter/Bounds"] transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, 3, 1.5, 4.5) mesh = ExtResource("29_35kna") @@ -7005,6 +6838,18 @@ source_gunk_material = SubResource("ShaderMaterial_sxidu") [node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall16/GunkBody"] shape = SubResource("ConcavePolygonShape3D_p11ap") +[node name="Wall33" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, 3, -1.5, 4.5) +mesh = ExtResource("29_35kna") +skeleton = NodePath("GunkBody") + +[node name="GunkBody" parent="OpsCenter/Bounds/Wall33" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = SubResource("ShaderMaterial_sxidu") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall33/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_p11ap") + [node name="Wall17" type="MeshInstance3D" parent="OpsCenter/Bounds"] transform = Transform3D(1.31134e-07, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, 1.31134e-07, -5.73206e-15, 4.5, 1.5, 3) mesh = ExtResource("29_35kna") @@ -7017,14 +6862,498 @@ source_gunk_material = SubResource("ShaderMaterial_me7ky") [node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall17/GunkBody"] shape = SubResource("ConcavePolygonShape3D_p11ap") +[node name="Wall34" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1.31134e-07, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, 1.31134e-07, -5.73206e-15, 4.5, -1.5, 3) +mesh = ExtResource("29_35kna") +skeleton = NodePath("GunkBody") + +[node name="GunkBody" parent="OpsCenter/Bounds/Wall34" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = SubResource("ShaderMaterial_me7ky") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall34/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_p11ap") + +[node name="Wall35" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1.31134e-07, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, 1.31134e-07, -5.73206e-15, 4.5, -1.5, 2.80136e-07) +mesh = ExtResource("29_35kna") +skeleton = NodePath("GunkBody") + +[node name="GunkBody" parent="OpsCenter/Bounds/Wall35" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = SubResource("ShaderMaterial_me7ky") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall35/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_p11ap") + +[node name="Floor3" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 0, -1.31134e-07) +mesh = ExtResource("35_d8p6j") +skeleton = NodePath("../..") + +[node name="GunkBody" parent="OpsCenter/Bounds/Floor3" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Floor3/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_kp5n7") + +[node name="Floor4" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 0, -3) +mesh = ExtResource("35_d8p6j") +skeleton = NodePath("../..") + +[node name="GunkBody" parent="OpsCenter/Bounds/Floor4" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Floor4/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_kp5n7") + +[node name="Floor5" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -3) +mesh = ExtResource("35_d8p6j") +skeleton = NodePath("../..") + +[node name="GunkBody" parent="OpsCenter/Bounds/Floor5" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Floor5/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_kp5n7") + +[node name="Floor6" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0, -3) +mesh = ExtResource("35_d8p6j") +skeleton = NodePath("../..") + +[node name="GunkBody" parent="OpsCenter/Bounds/Floor6" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Floor6/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_kp5n7") + +[node name="Floor7" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, -3) +mesh = ExtResource("35_d8p6j") +skeleton = NodePath("../..") + +[node name="GunkBody" parent="OpsCenter/Bounds/Floor7" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Floor7/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_kp5n7") + +[node name="Floor8" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9, 0, -3) +mesh = ExtResource("35_d8p6j") +skeleton = NodePath("../..") + +[node name="GunkBody" parent="OpsCenter/Bounds/Floor8" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Floor8/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_kp5n7") + +[node name="Floor9" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, -3) +mesh = ExtResource("35_d8p6j") +skeleton = NodePath("../..") + +[node name="GunkBody" parent="OpsCenter/Bounds/Floor9" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Floor9/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_kp5n7") + +[node name="Floor10" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 1.23979e-06) +mesh = ExtResource("35_d8p6j") +skeleton = NodePath("../..") + +[node name="GunkBody" parent="OpsCenter/Bounds/Floor10" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Floor10/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_kp5n7") + +[node name="Floor11" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 3) +mesh = ExtResource("35_d8p6j") +skeleton = NodePath("../..") + +[node name="GunkBody" parent="OpsCenter/Bounds/Floor11" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Floor11/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_kp5n7") + +[node name="Floor12" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 0, 3) +mesh = ExtResource("35_d8p6j") +skeleton = NodePath("../..") + +[node name="GunkBody" parent="OpsCenter/Bounds/Floor12" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Floor12/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_kp5n7") + +[node name="Ceiling3" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, 0, 0, 0, -1, -8.74228e-08, 0, 8.74228e-08, -1, 3, 0, -1.31134e-07) +mesh = ExtResource("36_gim1e") +skeleton = NodePath("../..") + +[node name="GunkBody" parent="OpsCenter/Bounds/Ceiling3" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Ceiling3/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_u2hqf") + +[node name="Ceiling4" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, 0, 0, 0, -1, -8.74228e-08, 0, 8.74228e-08, -1, 3, 0, -3) +mesh = ExtResource("36_gim1e") +skeleton = NodePath("../..") + +[node name="GunkBody" parent="OpsCenter/Bounds/Ceiling4" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Ceiling4/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_u2hqf") + +[node name="Ceiling5" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, 0, 0, 0, -1, -8.74228e-08, 0, 8.74228e-08, -1, 0, 0, -3) +mesh = ExtResource("36_gim1e") +skeleton = NodePath("../..") + +[node name="GunkBody" parent="OpsCenter/Bounds/Ceiling5" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Ceiling5/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_u2hqf") + +[node name="Ceiling6" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, 0, 0, 0, -1, -8.74228e-08, 0, 8.74228e-08, -1, -3, 0, -3) +mesh = ExtResource("36_gim1e") +skeleton = NodePath("../..") + +[node name="GunkBody" parent="OpsCenter/Bounds/Ceiling6" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Ceiling6/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_u2hqf") + +[node name="Ceiling7" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, 0, 0, 0, -1, -8.74228e-08, 0, 8.74228e-08, -1, -6, 0, -3) +mesh = ExtResource("36_gim1e") +skeleton = NodePath("../..") + +[node name="GunkBody" parent="OpsCenter/Bounds/Ceiling7" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Ceiling7/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_u2hqf") + +[node name="Ceiling8" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, 0, 0, 0, -1, -8.74228e-08, 0, 8.74228e-08, -1, -9, 0, -3) +mesh = ExtResource("36_gim1e") +skeleton = NodePath("../..") + +[node name="GunkBody" parent="OpsCenter/Bounds/Ceiling8" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Ceiling8/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_u2hqf") + +[node name="Ceiling9" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, 0, 0, 0, -1, -8.74228e-08, 0, 8.74228e-08, -1, -12, 0, -3) +mesh = ExtResource("36_gim1e") +skeleton = NodePath("../..") + +[node name="GunkBody" parent="OpsCenter/Bounds/Ceiling9" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Ceiling9/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_u2hqf") + +[node name="Ceiling10" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, 0, 0, 0, -1, -8.74228e-08, 0, 8.74228e-08, -1, -12, 0, 1.23979e-06) +mesh = ExtResource("36_gim1e") +skeleton = NodePath("../..") + +[node name="GunkBody" parent="OpsCenter/Bounds/Ceiling10" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Ceiling10/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_u2hqf") + +[node name="Ceiling11" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, 0, 0, 0, -1, -8.74228e-08, 0, 8.74228e-08, -1, -12, 0, 3) +mesh = ExtResource("36_gim1e") +skeleton = NodePath("../..") + +[node name="GunkBody" parent="OpsCenter/Bounds/Ceiling11" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Ceiling11/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_u2hqf") + +[node name="Ceiling12" type="MeshInstance3D" parent="OpsCenter/Bounds"] +transform = Transform3D(1, 0, 0, 0, -1, -8.74228e-08, 0, 8.74228e-08, -1, 3, 0, 3) +mesh = ExtResource("36_gim1e") +skeleton = NodePath("../..") + +[node name="GunkBody" parent="OpsCenter/Bounds/Ceiling12" instance=ExtResource("2_2egij")] +mask_dim = 64 +source_gunk_material = ExtResource("44_62grt") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Ceiling12/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_u2hqf") + +[node name="Ramp" type="Node3D" parent="OpsCenter/Bounds"] +transform = Transform3D(0.942641, -0.333807, 0, 0.333807, 0.942641, 0, 0, 0, 1, 1.5, 0, 3) + +[node name="Floor" type="MeshInstance3D" parent="OpsCenter/Bounds/Ramp"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.5, 0, 2.38419e-07) +mesh = SubResource("ArrayMesh_pifep") +skeleton = NodePath("../..") + +[node name="GunkBody" parent="OpsCenter/Bounds/Ramp/Floor" instance=ExtResource("2_2egij")] +source_gunk_material = SubResource("ShaderMaterial_08dfj") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Ramp/Floor/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_ffr5l") + +[node name="Floor2" type="MeshInstance3D" parent="OpsCenter/Bounds/Ramp"] +transform = Transform3D(1, 0, 0, 0, -1, 8.74228e-08, 0, -8.74228e-08, -1, -4.5, 0, 2.38419e-07) +mesh = SubResource("ArrayMesh_pifep") +skeleton = NodePath("../..") + +[node name="GunkBody" parent="OpsCenter/Bounds/Ramp/Floor2" instance=ExtResource("2_2egij")] +source_gunk_material = SubResource("ShaderMaterial_08dfj") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Ramp/Floor2/GunkBody"] +shape = SubResource("ConcavePolygonShape3D_ffr5l") + +[node name="Railing" type="Node3D" parent="OpsCenter/Bounds"] + +[node name="StaticBody3D" type="StaticBody3D" parent="OpsCenter/Bounds/Railing"] + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Railing/StaticBody3D"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.5, 0.501, -6.55671e-08) +shape = SubResource("ConcavePolygonShape3D_ii88q") + +[node name="CollisionShape3D2" type="CollisionShape3D" parent="OpsCenter/Bounds/Railing/StaticBody3D"] +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0.501, -1.5) +shape = SubResource("ConcavePolygonShape3D_2agve") + +[node name="CollisionShape3D3" type="CollisionShape3D" parent="OpsCenter/Bounds/Railing/StaticBody3D"] +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -3, 0.501, -1.5) +shape = SubResource("ConcavePolygonShape3D_76qng") + +[node name="CollisionShape3D4" type="CollisionShape3D" parent="OpsCenter/Bounds/Railing/StaticBody3D"] +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -6, 0.501, -1.5) +shape = SubResource("ConcavePolygonShape3D_pifep") + +[node name="CollisionShape3D5" type="CollisionShape3D" parent="OpsCenter/Bounds/Railing/StaticBody3D"] +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -9, 0.501, -1.5) +shape = SubResource("ConcavePolygonShape3D_p33dq") + +[node name="CollisionShape3D6" type="CollisionShape3D" parent="OpsCenter/Bounds/Railing/StaticBody3D"] +transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -10.5, 0.501, 4.5897e-07) +shape = SubResource("ConcavePolygonShape3D_opukp") + +[node name="CollisionShape3D7" type="CollisionShape3D" parent="OpsCenter/Bounds/Railing/StaticBody3D"] +transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -10.5, 0.501, 3) +shape = SubResource("ConcavePolygonShape3D_6glsq") + +[node name="MeshInstance3D" type="MeshInstance3D" parent="OpsCenter/Bounds/Railing"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.5, 0.501, -6.55671e-08) +mesh = SubResource("BoxMesh_nomhm") + +[node name="MeshInstance3D2" type="MeshInstance3D" parent="OpsCenter/Bounds/Railing"] +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0.501, -1.5) +mesh = SubResource("BoxMesh_nomhm") + +[node name="MeshInstance3D3" type="MeshInstance3D" parent="OpsCenter/Bounds/Railing"] +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -3, 0.501, -1.5) +mesh = SubResource("BoxMesh_nomhm") + +[node name="MeshInstance3D4" type="MeshInstance3D" parent="OpsCenter/Bounds/Railing"] +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -6, 0.501, -1.5) +mesh = SubResource("BoxMesh_nomhm") + +[node name="MeshInstance3D5" type="MeshInstance3D" parent="OpsCenter/Bounds/Railing"] +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -9, 0.501, -1.5) +mesh = SubResource("BoxMesh_nomhm") + +[node name="MeshInstance3D6" type="MeshInstance3D" parent="OpsCenter/Bounds/Railing"] +transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -10.5, 0.501, 4.5897e-07) +mesh = SubResource("BoxMesh_nomhm") + +[node name="MeshInstance3D7" type="MeshInstance3D" parent="OpsCenter/Bounds/Railing"] +transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -10.5, 0.501, 3) +mesh = SubResource("BoxMesh_nomhm") + +[node name="Props" type="Node3D" parent="OpsCenter"] + +[node name="MonitorDesk" type="MeshInstance3D" parent="OpsCenter/Props"] +transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0.9, -2.4, 4.1) +mesh = SubResource("BoxMesh_8r2kq") + +[node name="StaticBody3D" type="StaticBody3D" parent="OpsCenter/Props/MonitorDesk"] +collision_layer = 5 + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Props/MonitorDesk/StaticBody3D"] +shape = SubResource("ConcavePolygonShape3D_nomhm") + +[node name="CollisionShape3D2" type="CollisionShape3D" parent="OpsCenter/Props/MonitorDesk/StaticBody3D"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0) +shape = SubResource("ConcavePolygonShape3D_sogkw") + +[node name="MeshInstance3D" type="MeshInstance3D" parent="OpsCenter/Props/MonitorDesk"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0) +mesh = SubResource("PrismMesh_ojd88") + +[node name="MonitorDesk2" type="MeshInstance3D" parent="OpsCenter/Props"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.1, -2.4, 0.9) +mesh = SubResource("BoxMesh_8r2kq") + +[node name="StaticBody3D" type="StaticBody3D" parent="OpsCenter/Props/MonitorDesk2"] +collision_layer = 5 + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Props/MonitorDesk2/StaticBody3D"] +shape = SubResource("ConcavePolygonShape3D_nomhm") + +[node name="CollisionShape3D2" type="CollisionShape3D" parent="OpsCenter/Props/MonitorDesk2/StaticBody3D"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0) +shape = SubResource("ConcavePolygonShape3D_sogkw") + +[node name="MeshInstance3D" type="MeshInstance3D" parent="OpsCenter/Props/MonitorDesk2"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0) +mesh = SubResource("PrismMesh_ojd88") + +[node name="MonitorDesk3" type="MeshInstance3D" parent="OpsCenter/Props"] +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0.601, -13.1) +mesh = SubResource("BoxMesh_8r2kq") + +[node name="StaticBody3D" type="StaticBody3D" parent="OpsCenter/Props/MonitorDesk3"] +collision_layer = 5 + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Props/MonitorDesk3/StaticBody3D"] +shape = SubResource("ConcavePolygonShape3D_nomhm") + +[node name="CollisionShape3D2" type="CollisionShape3D" parent="OpsCenter/Props/MonitorDesk3/StaticBody3D"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0) +shape = SubResource("ConcavePolygonShape3D_sogkw") + +[node name="MeshInstance3D" type="MeshInstance3D" parent="OpsCenter/Props/MonitorDesk3"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0) +mesh = SubResource("PrismMesh_ojd88") + +[node name="MonitorDesk4" type="MeshInstance3D" parent="OpsCenter/Props"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.1, 0.601, 0.1) +mesh = SubResource("BoxMesh_8r2kq") + +[node name="StaticBody3D" type="StaticBody3D" parent="OpsCenter/Props/MonitorDesk4"] +collision_layer = 5 + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Props/MonitorDesk4/StaticBody3D"] +shape = SubResource("ConcavePolygonShape3D_nomhm") + +[node name="CollisionShape3D2" type="CollisionShape3D" parent="OpsCenter/Props/MonitorDesk4/StaticBody3D"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0) +shape = SubResource("ConcavePolygonShape3D_sogkw") + +[node name="MeshInstance3D" type="MeshInstance3D" parent="OpsCenter/Props/MonitorDesk4"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0) +mesh = SubResource("PrismMesh_ojd88") + +[node name="Desk" type="MeshInstance3D" parent="OpsCenter/Props"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.1, -2.4, -3.1) +mesh = SubResource("BoxMesh_8r2kq") + +[node name="StaticBody3D" type="StaticBody3D" parent="OpsCenter/Props/Desk"] +collision_layer = 5 + +[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Props/Desk/StaticBody3D"] +shape = SubResource("ConcavePolygonShape3D_nomhm") + +[node name="CornerMonitorDesk" type="MeshInstance3D" parent="OpsCenter/Props"] +transform = Transform3D(0.707106, 0, -0.707106, 0, 1, 0, 0.707106, 0, 0.707106, 3.425, -2.4, 3.425) +mesh = SubResource("BoxMesh_2qkxu") + +[node name="StaticBody3D" type="StaticBody3D" parent="OpsCenter/Props/CornerMonitorDesk"] +collision_layer = 5 + +[node name="MeshInstance3D" type="MeshInstance3D" parent="OpsCenter/Props/CornerMonitorDesk"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0) +mesh = SubResource("PrismMesh_ii88q") + +[node name="CrateLong" parent="OpsCenter/Props" instance=ExtResource("26_otfxe")] +transform = Transform3D(0.965926, 0, 0.258819, 0, 1, 0, -0.258819, 0, 0.965926, 3.50191, -2.75, -12.4451) +mesh = SubResource("ArrayMesh_p33dq") +skeleton = NodePath("../..") + +[node name="CrateLong2" parent="OpsCenter/Props" instance=ExtResource("26_otfxe")] +transform = Transform3D(0.965926, 0, 0.258819, 0, 1, 0, -0.258819, 0, 0.965926, 3.50191, -2.25, -12.4451) +mesh = SubResource("ArrayMesh_p33dq") +skeleton = NodePath("../..") + +[node name="CrateLong3" parent="OpsCenter/Props" instance=ExtResource("26_otfxe")] +transform = Transform3D(0.707107, 0, 0.707107, 0, 1, 0, -0.707107, 0, 0.707107, 2.42044, -2.75, -12.1553) +mesh = SubResource("ArrayMesh_p33dq") +skeleton = NodePath("../..") + [node name="SwitchF2" parent="OpsCenter" instance=ExtResource("17_0idgf")] transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, -3, 1.5, 4.4) +[node name="SwitchY" parent="OpsCenter" instance=ExtResource("17_0idgf")] +transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -3, -1.5, 4.4) + +[node name="Label3D" type="Label3D" parent="OpsCenter/SwitchY"] +transform = Transform3D(1, 0, -1.06581e-14, 0, 1, 0, -1.77636e-15, 0, 1, 0.165831, 0.071106, 0.101551) +pixel_size = 0.001 +text = "QUARANTINE +OVERRIDE" +font_size = 24 +outline_size = 10 + +[node name="SwitchG" parent="OpsCenter" instance=ExtResource("17_0idgf")] +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -4.4, 1.5, -12) +enabled = false + +[node name="Label3D" type="Label3D" parent="OpsCenter/SwitchG"] +transform = Transform3D(1, 0, -1.06581e-14, 0, 1, 0, -1.77636e-15, 0, 1, 0.165831, 0.0319772, 0.101551) +pixel_size = 0.001 +text = "CARGO +BAY +SECURITY +OVERRIDE" +font_size = 24 +outline_size = 10 + [node name="FloatingDust" parent="OpsCenter" instance=ExtResource("25_6giaa")] -transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 1.5, -4.5) -amount = 64 -visibility_aabb = AABB(-9, -1.5, -4.5, 18, 3, 9) -process_material = SubResource("ParticleProcessMaterial_35kna") +transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 0, -4.5) +amount = 128 +visibility_aabb = AABB(-9, -3, -4.5, 18, 6, 9) +process_material = SubResource("ParticleProcessMaterial_1h5r5") [node name="BurnoutLight" parent="OpsCenter" instance=ExtResource("29_lfacn")] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 3, 0) @@ -7079,3 +7408,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, -12, -60) [connection signal="activated" from="OpsCenter/SwitchF2" to="BulkheadF" method="open"] [connection signal="activated" from="OpsCenter/SwitchF2" to="Corridor3/Hallway2/RetinalScanner" method="disable"] [connection signal="activated" from="OpsCenter/SwitchF2" to="OpsCenter/SwitchF2" method="disable"] +[connection signal="activated" from="OpsCenter/SwitchY" to="BulkheadY" method="open"] +[connection signal="activated" from="OpsCenter/SwitchY" to="OpsCenter/SwitchY" method="disable"] +[connection signal="activated" from="OpsCenter/SwitchG" to="BulkheadG" method="open"] +[connection signal="activated" from="OpsCenter/SwitchG" to="OpsCenter/SwitchG" method="disable"] diff --git a/vault/TODO.md b/vault/TODO.md index 35fc17a..5a7ed40 100644 --- a/vault/TODO.md +++ b/vault/TODO.md @@ -89,4 +89,7 @@ - [ ] operating table - [ ] wraparound desk - [ ] OR cart - - [ ] OR monitor cart \ No newline at end of file + - [ ] OR monitor cart + - [ ] [[ops center]] props + - [ ] railing + - [ ] \ No newline at end of file