generated from krampus/template-godot4
Environment refinement & variation
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parent
0324f458da
commit
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20
levels/ghost_ship/environment_1.tres
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20
levels/ghost_ship/environment_1.tres
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[gd_resource type="Environment" load_steps=3 format=3 uid="uid://c10dt0cebs6bo"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_aj2m7"]
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[sub_resource type="Sky" id="Sky_6fwow"]
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sky_material = SubResource("ProceduralSkyMaterial_aj2m7")
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[resource]
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background_mode = 1
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sky = SubResource("Sky_6fwow")
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ambient_light_source = 2
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ambient_light_color = Color(1, 1, 1, 1)
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ambient_light_energy = 0.06
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tonemap_mode = 3
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glow_enabled = true
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glow_bloom = 0.1
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fog_enabled = true
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fog_light_color = Color(0, 0, 0, 1)
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fog_density = 0.2
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fog_depth_begin = 0.0
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33
levels/ghost_ship/environment_2.tres
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levels/ghost_ship/environment_2.tres
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[gd_resource type="Environment" load_steps=3 format=3 uid="uid://cwgih2p57fsen"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_aj2m7"]
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[sub_resource type="Sky" id="Sky_6fwow"]
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sky_material = SubResource("ProceduralSkyMaterial_aj2m7")
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[resource]
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background_mode = 1
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sky = SubResource("Sky_6fwow")
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ambient_light_source = 2
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ambient_light_color = Color(0.427493, 0.427493, 0.427493, 1)
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ambient_light_energy = 0.4
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tonemap_mode = 4
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tonemap_white = 8.0
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ssao_enabled = true
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ssao_intensity = 2.5
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sdfgi_use_occlusion = true
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glow_enabled = true
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glow_strength = 0.7
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glow_blend_mode = 0
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fog_light_color = Color(0, 0, 0, 1)
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fog_density = 0.2
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fog_depth_begin = 0.0
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volumetric_fog_enabled = true
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volumetric_fog_density = 0.1618
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volumetric_fog_albedo = Color(0, 0.0313726, 0.101961, 1)
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volumetric_fog_emission = Color(0.2244, 0.262933, 0.34, 1)
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volumetric_fog_emission_energy = 0.3
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volumetric_fog_sky_affect = 0.5
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adjustment_enabled = true
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adjustment_contrast = 1.2
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adjustment_saturation = 1.3
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33
levels/ghost_ship/environment_3.tres
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33
levels/ghost_ship/environment_3.tres
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[gd_resource type="Environment" load_steps=3 format=3 uid="uid://bkvij3ljl5ox3"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_hhk8i"]
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[sub_resource type="Sky" id="Sky_7hdi4"]
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sky_material = SubResource("ProceduralSkyMaterial_hhk8i")
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[resource]
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background_mode = 1
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sky = SubResource("Sky_7hdi4")
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ambient_light_source = 2
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ambient_light_color = Color(0.427493, 0.427493, 0.427493, 1)
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tonemap_mode = 4
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tonemap_white = 8.0
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ssao_enabled = true
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ssao_intensity = 2.5
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sdfgi_enabled = true
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sdfgi_use_occlusion = true
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glow_enabled = true
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glow_strength = 0.7
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glow_blend_mode = 0
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fog_light_color = Color(0, 0, 0, 1)
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fog_density = 0.2
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fog_depth_begin = 0.0
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volumetric_fog_enabled = true
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volumetric_fog_density = 0.1
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volumetric_fog_albedo = Color(0.101961, 0.0666667, 0, 1)
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volumetric_fog_emission = Color(0.101961, 0.0156863, 0, 1)
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volumetric_fog_emission_energy = 0.3
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volumetric_fog_sky_affect = 0.1
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adjustment_enabled = true
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adjustment_contrast = 1.1
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adjustment_saturation = 1.3
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@ -1,31 +1,13 @@
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[gd_scene load_steps=6 format=3 uid="uid://bov4ok76woyc"]
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[gd_scene load_steps=4 format=3 uid="uid://bov4ok76woyc"]
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[ext_resource type="PackedScene" uid="uid://crydi5cjgfwe5" path="res://levels/ghost_ship/ghost_ship_level.tscn" id="1_aj2m7"]
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[ext_resource type="Environment" uid="uid://bkvij3ljl5ox3" path="res://levels/ghost_ship/environment_3.tres" id="1_wwgrl"]
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[ext_resource type="PackedScene" uid="uid://bwe2jdmvinhqd" path="res://src/player/player.tscn" id="2_0ef5p"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_aj2m7"]
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[sub_resource type="Sky" id="Sky_6fwow"]
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sky_material = SubResource("ProceduralSkyMaterial_aj2m7")
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[sub_resource type="Environment" id="Environment_0ef5p"]
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background_mode = 1
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sky = SubResource("Sky_6fwow")
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ambient_light_source = 2
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ambient_light_color = Color(1, 1, 1, 1)
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ambient_light_energy = 0.06
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tonemap_mode = 3
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glow_enabled = true
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glow_bloom = 0.1
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fog_enabled = true
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fog_light_color = Color(0, 0, 0, 1)
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fog_density = 0.2
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fog_depth_begin = 0.0
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[node name="GhostShip" type="Node3D"]
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_0ef5p")
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environment = ExtResource("1_wwgrl")
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[node name="GhostShipLevel" parent="." instance=ExtResource("1_aj2m7")]
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@ -41,32 +23,34 @@ omni_range = 10.0
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[node name="OmniLight3D3" type="OmniLight3D" parent="GhostShipLevel"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0.1, -10.6)
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light_energy = 8.0
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light_energy = 1.6
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omni_range = 10.0
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[node name="OmniLight3D4" type="OmniLight3D" parent="GhostShipLevel"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0.1, -10.6)
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light_energy = 8.0
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light_energy = 1.6
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omni_range = 10.0
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[node name="OmniLight3D5" type="OmniLight3D" parent="GhostShipLevel"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0.1, -28.6)
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light_energy = 8.0
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light_energy = 1.6
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omni_range = 10.0
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[node name="OmniLight3D6" type="OmniLight3D" parent="GhostShipLevel"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0.1, -31.6)
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light_energy = 8.0
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light_energy = 1.6
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omni_range = 10.0
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[node name="OmniLight3D7" type="OmniLight3D" parent="GhostShipLevel"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0.1, -31.6)
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light_energy = 8.0
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visible = false
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light_energy = 1.6
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omni_range = 10.0
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[node name="OmniLight3D8" type="OmniLight3D" parent="GhostShipLevel"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0.1, -28.6)
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light_energy = 8.0
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visible = false
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light_energy = 1.6
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omni_range = 10.0
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[node name="Player" parent="." instance=ExtResource("2_0ef5p")]
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@ -20,4 +20,6 @@ light_energy = 0.3
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light_cull_mask = 4294967293
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shadow_enabled = true
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shadow_caster_mask = 4294967293
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omni_range = 1.0
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omni_attenuation = 0.7
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script = ExtResource("3_bkg64")
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@ -44,6 +44,14 @@ unique_name_in_owner = true
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target_position = Vector3(0, 0, -1.5)
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collision_mask = 2
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[node name="OmniLight3D" type="OmniLight3D" parent="CameraPivot/Camera3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.1)
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light_energy = 0.3
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light_specular = 0.01
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light_cull_mask = 4294967293
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omni_range = 60.0
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omni_attenuation = 0.6
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.05, 0)
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shape = SubResource("CapsuleShape3D_s7f0r")
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