Environment refinement & variation

This commit is contained in:
Rob Kelly 2025-03-16 16:49:31 -06:00
parent 0324f458da
commit 24d0894cde
6 changed files with 107 additions and 27 deletions

View File

@ -0,0 +1,20 @@
[gd_resource type="Environment" load_steps=3 format=3 uid="uid://c10dt0cebs6bo"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_aj2m7"]
[sub_resource type="Sky" id="Sky_6fwow"]
sky_material = SubResource("ProceduralSkyMaterial_aj2m7")
[resource]
background_mode = 1
sky = SubResource("Sky_6fwow")
ambient_light_source = 2
ambient_light_color = Color(1, 1, 1, 1)
ambient_light_energy = 0.06
tonemap_mode = 3
glow_enabled = true
glow_bloom = 0.1
fog_enabled = true
fog_light_color = Color(0, 0, 0, 1)
fog_density = 0.2
fog_depth_begin = 0.0

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@ -0,0 +1,33 @@
[gd_resource type="Environment" load_steps=3 format=3 uid="uid://cwgih2p57fsen"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_aj2m7"]
[sub_resource type="Sky" id="Sky_6fwow"]
sky_material = SubResource("ProceduralSkyMaterial_aj2m7")
[resource]
background_mode = 1
sky = SubResource("Sky_6fwow")
ambient_light_source = 2
ambient_light_color = Color(0.427493, 0.427493, 0.427493, 1)
ambient_light_energy = 0.4
tonemap_mode = 4
tonemap_white = 8.0
ssao_enabled = true
ssao_intensity = 2.5
sdfgi_use_occlusion = true
glow_enabled = true
glow_strength = 0.7
glow_blend_mode = 0
fog_light_color = Color(0, 0, 0, 1)
fog_density = 0.2
fog_depth_begin = 0.0
volumetric_fog_enabled = true
volumetric_fog_density = 0.1618
volumetric_fog_albedo = Color(0, 0.0313726, 0.101961, 1)
volumetric_fog_emission = Color(0.2244, 0.262933, 0.34, 1)
volumetric_fog_emission_energy = 0.3
volumetric_fog_sky_affect = 0.5
adjustment_enabled = true
adjustment_contrast = 1.2
adjustment_saturation = 1.3

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@ -0,0 +1,33 @@
[gd_resource type="Environment" load_steps=3 format=3 uid="uid://bkvij3ljl5ox3"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_hhk8i"]
[sub_resource type="Sky" id="Sky_7hdi4"]
sky_material = SubResource("ProceduralSkyMaterial_hhk8i")
[resource]
background_mode = 1
sky = SubResource("Sky_7hdi4")
ambient_light_source = 2
ambient_light_color = Color(0.427493, 0.427493, 0.427493, 1)
tonemap_mode = 4
tonemap_white = 8.0
ssao_enabled = true
ssao_intensity = 2.5
sdfgi_enabled = true
sdfgi_use_occlusion = true
glow_enabled = true
glow_strength = 0.7
glow_blend_mode = 0
fog_light_color = Color(0, 0, 0, 1)
fog_density = 0.2
fog_depth_begin = 0.0
volumetric_fog_enabled = true
volumetric_fog_density = 0.1
volumetric_fog_albedo = Color(0.101961, 0.0666667, 0, 1)
volumetric_fog_emission = Color(0.101961, 0.0156863, 0, 1)
volumetric_fog_emission_energy = 0.3
volumetric_fog_sky_affect = 0.1
adjustment_enabled = true
adjustment_contrast = 1.1
adjustment_saturation = 1.3

View File

@ -1,31 +1,13 @@
[gd_scene load_steps=6 format=3 uid="uid://bov4ok76woyc"] [gd_scene load_steps=4 format=3 uid="uid://bov4ok76woyc"]
[ext_resource type="PackedScene" uid="uid://crydi5cjgfwe5" path="res://levels/ghost_ship/ghost_ship_level.tscn" id="1_aj2m7"] [ext_resource type="PackedScene" uid="uid://crydi5cjgfwe5" path="res://levels/ghost_ship/ghost_ship_level.tscn" id="1_aj2m7"]
[ext_resource type="Environment" uid="uid://bkvij3ljl5ox3" path="res://levels/ghost_ship/environment_3.tres" id="1_wwgrl"]
[ext_resource type="PackedScene" uid="uid://bwe2jdmvinhqd" path="res://src/player/player.tscn" id="2_0ef5p"] [ext_resource type="PackedScene" uid="uid://bwe2jdmvinhqd" path="res://src/player/player.tscn" id="2_0ef5p"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_aj2m7"]
[sub_resource type="Sky" id="Sky_6fwow"]
sky_material = SubResource("ProceduralSkyMaterial_aj2m7")
[sub_resource type="Environment" id="Environment_0ef5p"]
background_mode = 1
sky = SubResource("Sky_6fwow")
ambient_light_source = 2
ambient_light_color = Color(1, 1, 1, 1)
ambient_light_energy = 0.06
tonemap_mode = 3
glow_enabled = true
glow_bloom = 0.1
fog_enabled = true
fog_light_color = Color(0, 0, 0, 1)
fog_density = 0.2
fog_depth_begin = 0.0
[node name="GhostShip" type="Node3D"] [node name="GhostShip" type="Node3D"]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."] [node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_0ef5p") environment = ExtResource("1_wwgrl")
[node name="GhostShipLevel" parent="." instance=ExtResource("1_aj2m7")] [node name="GhostShipLevel" parent="." instance=ExtResource("1_aj2m7")]
@ -41,32 +23,34 @@ omni_range = 10.0
[node name="OmniLight3D3" type="OmniLight3D" parent="GhostShipLevel"] [node name="OmniLight3D3" type="OmniLight3D" parent="GhostShipLevel"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0.1, -10.6) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0.1, -10.6)
light_energy = 8.0 light_energy = 1.6
omni_range = 10.0 omni_range = 10.0
[node name="OmniLight3D4" type="OmniLight3D" parent="GhostShipLevel"] [node name="OmniLight3D4" type="OmniLight3D" parent="GhostShipLevel"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0.1, -10.6) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0.1, -10.6)
light_energy = 8.0 light_energy = 1.6
omni_range = 10.0 omni_range = 10.0
[node name="OmniLight3D5" type="OmniLight3D" parent="GhostShipLevel"] [node name="OmniLight3D5" type="OmniLight3D" parent="GhostShipLevel"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0.1, -28.6) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0.1, -28.6)
light_energy = 8.0 light_energy = 1.6
omni_range = 10.0 omni_range = 10.0
[node name="OmniLight3D6" type="OmniLight3D" parent="GhostShipLevel"] [node name="OmniLight3D6" type="OmniLight3D" parent="GhostShipLevel"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0.1, -31.6) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0.1, -31.6)
light_energy = 8.0 light_energy = 1.6
omni_range = 10.0 omni_range = 10.0
[node name="OmniLight3D7" type="OmniLight3D" parent="GhostShipLevel"] [node name="OmniLight3D7" type="OmniLight3D" parent="GhostShipLevel"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0.1, -31.6) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0.1, -31.6)
light_energy = 8.0 visible = false
light_energy = 1.6
omni_range = 10.0 omni_range = 10.0
[node name="OmniLight3D8" type="OmniLight3D" parent="GhostShipLevel"] [node name="OmniLight3D8" type="OmniLight3D" parent="GhostShipLevel"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0.1, -28.6) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0.1, -28.6)
light_energy = 8.0 visible = false
light_energy = 1.6
omni_range = 10.0 omni_range = 10.0
[node name="Player" parent="." instance=ExtResource("2_0ef5p")] [node name="Player" parent="." instance=ExtResource("2_0ef5p")]

View File

@ -20,4 +20,6 @@ light_energy = 0.3
light_cull_mask = 4294967293 light_cull_mask = 4294967293
shadow_enabled = true shadow_enabled = true
shadow_caster_mask = 4294967293 shadow_caster_mask = 4294967293
omni_range = 1.0
omni_attenuation = 0.7
script = ExtResource("3_bkg64") script = ExtResource("3_bkg64")

View File

@ -44,6 +44,14 @@ unique_name_in_owner = true
target_position = Vector3(0, 0, -1.5) target_position = Vector3(0, 0, -1.5)
collision_mask = 2 collision_mask = 2
[node name="OmniLight3D" type="OmniLight3D" parent="CameraPivot/Camera3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.1)
light_energy = 0.3
light_specular = 0.01
light_cull_mask = 4294967293
omni_range = 60.0
omni_attenuation = 0.6
[node name="CollisionShape3D" type="CollisionShape3D" parent="."] [node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.05, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.05, 0)
shape = SubResource("CapsuleShape3D_s7f0r") shape = SubResource("CapsuleShape3D_s7f0r")