diff --git a/asset_dev/.gdignore b/asset_dev/.gdignore new file mode 100644 index 0000000..e69de29 diff --git a/asset_dev/props/debug/cube.blend.import b/asset_dev/props/debug/cube.blend.import deleted file mode 100644 index 3dbfe18..0000000 --- a/asset_dev/props/debug/cube.blend.import +++ /dev/null @@ -1,50 +0,0 @@ -[remap] - -importer="scene" -importer_version=1 -type="PackedScene" -uid="uid://m0atwtyxjw8" -valid=false - -[deps] - -source_file="res://asset_dev/props/debug/cube.blend" - -[params] - -nodes/root_type="" -nodes/root_name="" -nodes/apply_root_scale=true -nodes/root_scale=1.0 -nodes/import_as_skeleton_bones=false -meshes/ensure_tangents=true -meshes/generate_lods=true -meshes/create_shadow_meshes=true -meshes/light_baking=1 -meshes/lightmap_texel_size=0.2 -meshes/force_disable_compression=false -skins/use_named_skins=true -animation/import=true -animation/fps=30 -animation/trimming=false -animation/remove_immutable_tracks=true -animation/import_rest_as_RESET=false -import_script/path="" -_subresources={} -blender/nodes/visible=0 -blender/nodes/active_collection_only=false -blender/nodes/punctual_lights=true -blender/nodes/cameras=true -blender/nodes/custom_properties=true -blender/nodes/modifiers=1 -blender/meshes/colors=false -blender/meshes/uvs=true -blender/meshes/normals=true -blender/meshes/tangents=true -blender/meshes/skins=2 -blender/meshes/export_bones_deforming_mesh_only=false -blender/materials/unpack_enabled=true -blender/materials/export_materials=1 -blender/animation/limit_playback=true -blender/animation/always_sample=true -blender/animation/group_tracks=true diff --git a/asset_dev/props/debug/cylinder.blend.import b/asset_dev/props/debug/cylinder.blend.import deleted file mode 100644 index 13b2157..0000000 --- a/asset_dev/props/debug/cylinder.blend.import +++ /dev/null @@ -1,50 +0,0 @@ -[remap] - -importer="scene" -importer_version=1 -type="PackedScene" -uid="uid://csngsk05g04f8" -valid=false - -[deps] - -source_file="res://asset_dev/props/debug/cylinder.blend" - -[params] - -nodes/root_type="" -nodes/root_name="" -nodes/apply_root_scale=true -nodes/root_scale=1.0 -nodes/import_as_skeleton_bones=false -meshes/ensure_tangents=true -meshes/generate_lods=true -meshes/create_shadow_meshes=true -meshes/light_baking=1 -meshes/lightmap_texel_size=0.2 -meshes/force_disable_compression=false -skins/use_named_skins=true -animation/import=true -animation/fps=30 -animation/trimming=false -animation/remove_immutable_tracks=true -animation/import_rest_as_RESET=false -import_script/path="" -_subresources={} -blender/nodes/visible=0 -blender/nodes/active_collection_only=false -blender/nodes/punctual_lights=true -blender/nodes/cameras=true -blender/nodes/custom_properties=true -blender/nodes/modifiers=1 -blender/meshes/colors=false -blender/meshes/uvs=true -blender/meshes/normals=true -blender/meshes/tangents=true -blender/meshes/skins=2 -blender/meshes/export_bones_deforming_mesh_only=false -blender/materials/unpack_enabled=true -blender/materials/export_materials=1 -blender/animation/limit_playback=true -blender/animation/always_sample=true -blender/animation/group_tracks=true diff --git a/asset_dev/props/debug/icosahedron.blend.import b/asset_dev/props/debug/icosahedron.blend.import deleted file mode 100644 index 004888c..0000000 --- a/asset_dev/props/debug/icosahedron.blend.import +++ /dev/null @@ -1,50 +0,0 @@ -[remap] - -importer="scene" -importer_version=1 -type="PackedScene" -uid="uid://bg5qmh1jufujy" -valid=false - -[deps] - -source_file="res://asset_dev/props/debug/icosahedron.blend" - -[params] - -nodes/root_type="" -nodes/root_name="" -nodes/apply_root_scale=true -nodes/root_scale=1.0 -nodes/import_as_skeleton_bones=false -meshes/ensure_tangents=true -meshes/generate_lods=true -meshes/create_shadow_meshes=true -meshes/light_baking=1 -meshes/lightmap_texel_size=0.2 -meshes/force_disable_compression=false -skins/use_named_skins=true -animation/import=true -animation/fps=30 -animation/trimming=false -animation/remove_immutable_tracks=true -animation/import_rest_as_RESET=false -import_script/path="" -_subresources={} -blender/nodes/visible=0 -blender/nodes/active_collection_only=false -blender/nodes/punctual_lights=true -blender/nodes/cameras=true -blender/nodes/custom_properties=true -blender/nodes/modifiers=1 -blender/meshes/colors=false -blender/meshes/uvs=true -blender/meshes/normals=true -blender/meshes/tangents=true -blender/meshes/skins=2 -blender/meshes/export_bones_deforming_mesh_only=false -blender/materials/unpack_enabled=true -blender/materials/export_materials=1 -blender/animation/limit_playback=true -blender/animation/always_sample=true -blender/animation/group_tracks=true diff --git a/asset_dev/props/debug/monkey.blend.import b/asset_dev/props/debug/monkey.blend.import deleted file mode 100644 index b0bc792..0000000 --- a/asset_dev/props/debug/monkey.blend.import +++ /dev/null @@ -1,50 +0,0 @@ -[remap] - -importer="scene" -importer_version=1 -type="PackedScene" -uid="uid://c43vybloao3v5" -valid=false - -[deps] - -source_file="res://asset_dev/props/debug/monkey.blend" - -[params] - -nodes/root_type="" -nodes/root_name="" -nodes/apply_root_scale=true -nodes/root_scale=1.0 -nodes/import_as_skeleton_bones=false -meshes/ensure_tangents=true -meshes/generate_lods=true -meshes/create_shadow_meshes=true -meshes/light_baking=1 -meshes/lightmap_texel_size=0.2 -meshes/force_disable_compression=false -skins/use_named_skins=true -animation/import=true -animation/fps=30 -animation/trimming=false -animation/remove_immutable_tracks=true -animation/import_rest_as_RESET=false -import_script/path="" -_subresources={} -blender/nodes/visible=0 -blender/nodes/active_collection_only=false -blender/nodes/punctual_lights=true -blender/nodes/cameras=true -blender/nodes/custom_properties=true -blender/nodes/modifiers=1 -blender/meshes/colors=false -blender/meshes/uvs=true -blender/meshes/normals=true -blender/meshes/tangents=true -blender/meshes/skins=2 -blender/meshes/export_bones_deforming_mesh_only=false -blender/materials/unpack_enabled=true -blender/materials/export_materials=1 -blender/animation/limit_playback=true -blender/animation/always_sample=true -blender/animation/group_tracks=true diff --git a/asset_dev/props/wall_switch/wall_switch.blend.import b/asset_dev/props/wall_switch/wall_switch.blend.import deleted file mode 100644 index 41c9a78..0000000 --- a/asset_dev/props/wall_switch/wall_switch.blend.import +++ /dev/null @@ -1,50 +0,0 @@ -[remap] - -importer="scene" -importer_version=1 -type="PackedScene" -uid="uid://bhitoqxaf5wi1" -valid=false - -[deps] - -source_file="res://asset_dev/props/wall_switch/wall_switch.blend" - -[params] - -nodes/root_type="" -nodes/root_name="" -nodes/apply_root_scale=true -nodes/root_scale=1.0 -nodes/import_as_skeleton_bones=false -meshes/ensure_tangents=true -meshes/generate_lods=true -meshes/create_shadow_meshes=true -meshes/light_baking=1 -meshes/lightmap_texel_size=0.2 -meshes/force_disable_compression=false -skins/use_named_skins=true -animation/import=true -animation/fps=30 -animation/trimming=false -animation/remove_immutable_tracks=true -animation/import_rest_as_RESET=false -import_script/path="" -_subresources={} -blender/nodes/visible=0 -blender/nodes/active_collection_only=false -blender/nodes/punctual_lights=true -blender/nodes/cameras=true -blender/nodes/custom_properties=true -blender/nodes/modifiers=1 -blender/meshes/colors=false -blender/meshes/uvs=true -blender/meshes/normals=true -blender/meshes/tangents=true -blender/meshes/skins=2 -blender/meshes/export_bones_deforming_mesh_only=false -blender/materials/unpack_enabled=true -blender/materials/export_materials=1 -blender/animation/limit_playback=true -blender/animation/always_sample=true -blender/animation/group_tracks=true diff --git a/asset_dev/props/wall_switch/wall_switch1.blend.import b/asset_dev/props/wall_switch/wall_switch1.blend.import deleted file mode 100644 index 608f912..0000000 --- a/asset_dev/props/wall_switch/wall_switch1.blend.import +++ /dev/null @@ -1,50 +0,0 @@ -[remap] - -importer="scene" -importer_version=1 -type="PackedScene" -uid="uid://c53ypeltftdgt" -valid=false - -[deps] - -source_file="res://asset_dev/props/wall_switch/wall_switch1.blend" - -[params] - -nodes/root_type="" -nodes/root_name="" -nodes/apply_root_scale=true -nodes/root_scale=1.0 -nodes/import_as_skeleton_bones=false -meshes/ensure_tangents=true -meshes/generate_lods=true -meshes/create_shadow_meshes=true -meshes/light_baking=1 -meshes/lightmap_texel_size=0.2 -meshes/force_disable_compression=false -skins/use_named_skins=true -animation/import=true -animation/fps=30 -animation/trimming=false -animation/remove_immutable_tracks=true -animation/import_rest_as_RESET=false -import_script/path="" -_subresources={} -blender/nodes/visible=0 -blender/nodes/active_collection_only=false -blender/nodes/punctual_lights=true -blender/nodes/cameras=true -blender/nodes/custom_properties=true -blender/nodes/modifiers=1 -blender/meshes/colors=false -blender/meshes/uvs=true -blender/meshes/normals=true -blender/meshes/tangents=true -blender/meshes/skins=2 -blender/meshes/export_bones_deforming_mesh_only=false -blender/materials/unpack_enabled=true -blender/materials/export_materials=1 -blender/animation/limit_playback=true -blender/animation/always_sample=true -blender/animation/group_tracks=true