generated from krampus/template-godot4
Visual & level tweaks
This commit is contained in:
parent
e39066e978
commit
0f9188476c
@ -39,8 +39,13 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.9, -3)
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light_energy = 8.0
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omni_range = 10.0
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[node name="OmniLight3D3" type="OmniLight3D" parent="GhostShipLevel"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0.1, -10.6)
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light_energy = 8.0
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omni_range = 10.0
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[node name="OmniLight3D4" type="OmniLight3D" parent="GhostShipLevel"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 0.1, -7.6)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0.1, -10.6)
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light_energy = 8.0
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omni_range = 10.0
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@ -64,10 +69,5 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0.1, -28.6)
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light_energy = 8.0
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omni_range = 10.0
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[node name="OmniLight3D3" type="OmniLight3D" parent="GhostShipLevel"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0.1, -7.6)
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light_energy = 8.0
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omni_range = 10.0
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[node name="Player" parent="." instance=ExtResource("2_0ef5p")]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1, 0)
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@ -1,4 +1,4 @@
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[gd_scene load_steps=112 format=4 uid="uid://crydi5cjgfwe5"]
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[gd_scene load_steps=118 format=4 uid="uid://crydi5cjgfwe5"]
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[ext_resource type="PackedScene" uid="uid://oowut88kr2ox" path="res://levels/ghost_ship/player_ship/player_ship.tscn" id="1_2pyr1"]
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[ext_resource type="PackedScene" uid="uid://c2omlx4ptrc01" path="res://src/world/gunk_body/gunk_body.tscn" id="2_2egij"]
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@ -15,9 +15,13 @@
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[ext_resource type="Texture2D" uid="uid://8hav47a84uk" path="res://assets/level/ceiling/ceiling_1_R.png" id="12_0idgf"]
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[ext_resource type="Texture2D" uid="uid://m2qxenym1otw" path="res://assets/level/wall/wall_2_C.png" id="13_fll4m"]
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[ext_resource type="Texture2D" uid="uid://begn6qloo0m1q" path="res://assets/level/wall/wall_2_M.png" id="14_dly4i"]
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[ext_resource type="Texture2D" uid="uid://bn4nrclcovuej" path="res://assets/level/wall/wall_1_C.png" id="14_gim1e"]
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[ext_resource type="Texture2D" uid="uid://da3nqwmiwbu8s" path="res://assets/level/wall/wall_1_M.png" id="15_6giaa"]
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[ext_resource type="Texture2D" uid="uid://cpdrvdu3qt62t" path="res://assets/level/wall/wall_2_N.png" id="15_rp2qp"]
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[ext_resource type="Texture2D" uid="uid://ba5vvrx730go8" path="res://assets/level/wall/wall_2_R.png" id="16_if0c2"]
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[ext_resource type="Texture2D" uid="uid://bujelwt4b5d0s" path="res://assets/level/wall/wall_1_N.png" id="16_otfxe"]
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[ext_resource type="PackedScene" uid="uid://b6eg8t04rkh0c" path="res://src/props/wall_switch/wall_switch.tscn" id="17_0idgf"]
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[ext_resource type="Texture2D" uid="uid://dwi2opqp2s8ak" path="res://assets/level/wall/wall_1_R.png" id="17_smvh1"]
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[ext_resource type="PackedScene" uid="uid://dvma1hufsl6mc" path="res://src/props/bulkhead/bulkhead.tscn" id="18_17ivy"]
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[ext_resource type="Texture2D" uid="uid://ckgmc6j7r0rh1" path="res://assets/level/t-junction/t-junction_2_C.png" id="18_qu6vm"]
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[ext_resource type="Texture2D" uid="uid://cjbem2fg50idh" path="res://assets/level/t-junction/t-junction_1_C.png" id="18_sqa4l"]
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@ -174,7 +178,19 @@ shadow_mesh = SubResource("ArrayMesh_7kdnt")
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_d1yty"]
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data = PackedVector3Array(4.5, 0, 4.5, -4.5, 0, 4.5, 4.5, 0, -4.5, 4.5, 0, -4.5, -4.5, 0, 4.5, -4.5, 0, -4.5)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_48a1a"]
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resource_local_to_scene = true
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albedo_texture = ExtResource("14_gim1e")
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metallic = 1.0
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metallic_texture = ExtResource("15_6giaa")
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roughness_texture = ExtResource("17_smvh1")
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normal_enabled = true
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normal_texture = ExtResource("16_otfxe")
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uv1_scale = Vector3(3, 1, 1)
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texture_filter = 4
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[sub_resource type="QuadMesh" id="QuadMesh_7y0xw"]
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material = SubResource("StandardMaterial3D_48a1a")
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size = Vector2(9, 3)
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_2egij"]
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@ -183,26 +199,46 @@ data = PackedVector3Array(4.5, -1.5, 0, -4.5, -1.5, 0, 4.5, 1.5, 0, -4.5, -1.5,
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_ajjdt"]
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data = PackedVector3Array(4.5, -1.5, 0, -4.5, -1.5, 0, 4.5, 1.5, 0, -4.5, -1.5, 0, -4.5, 1.5, 0, 4.5, 1.5, 0)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kp5n7"]
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resource_local_to_scene = true
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cull_mode = 2
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albedo_texture = ExtResource("13_fll4m")
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metallic = 1.0
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metallic_texture = ExtResource("14_dly4i")
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roughness_texture = ExtResource("16_if0c2")
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normal_enabled = true
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normal_texture = ExtResource("15_rp2qp")
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uv1_scale = Vector3(1.167, 1, 1)
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texture_filter = 4
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[sub_resource type="QuadMesh" id="QuadMesh_kcek3"]
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size = Vector2(3.75, 3)
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material = SubResource("StandardMaterial3D_kp5n7")
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size = Vector2(3.5, 3)
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_7y0xw"]
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data = PackedVector3Array(1.875, -1.5, 0, -1.875, -1.5, 0, 1.875, 1.5, 0, -1.875, -1.5, 0, -1.875, 1.5, 0, 1.875, 1.5, 0)
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_gim1e"]
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data = PackedVector3Array(1.75, -1.5, 0, -1.75, -1.5, 0, 1.75, 1.5, 0, -1.75, -1.5, 0, -1.75, 1.5, 0, 1.75, 1.5, 0)
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_kcek3"]
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data = PackedVector3Array(1.875, -1.5, 0, -1.875, -1.5, 0, 1.875, 1.5, 0, -1.875, -1.5, 0, -1.875, 1.5, 0, 1.875, 1.5, 0)
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_6giaa"]
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data = PackedVector3Array(1.75, -1.5, 0, -1.75, -1.5, 0, 1.75, 1.5, 0, -1.75, -1.5, 0, -1.75, 1.5, 0, 1.75, 1.5, 0)
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_1chi6"]
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data = PackedVector3Array(1.875, -1.5, 0, -1.875, -1.5, 0, 1.875, 1.5, 0, -1.875, -1.5, 0, -1.875, 1.5, 0, 1.875, 1.5, 0)
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_3ryvr"]
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data = PackedVector3Array(1.875, -1.5, 0, -1.875, -1.5, 0, 1.875, 1.5, 0, -1.875, -1.5, 0, -1.875, 1.5, 0, 1.875, 1.5, 0)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_f0xh4"]
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resource_local_to_scene = true
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cull_mode = 2
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albedo_texture = ExtResource("14_gim1e")
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metallic = 1.0
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metallic_texture = ExtResource("15_6giaa")
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roughness_texture = ExtResource("17_smvh1")
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normal_enabled = true
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normal_texture = ExtResource("16_otfxe")
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uv1_scale = Vector3(0.667, 0.167, 1)
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texture_filter = 4
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[sub_resource type="QuadMesh" id="QuadMesh_1njh5"]
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size = Vector2(1.5, 0.5)
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material = SubResource("StandardMaterial3D_f0xh4")
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size = Vector2(2, 0.5)
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_3kphg"]
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data = PackedVector3Array(0.75, -0.25, 0, -0.75, -0.25, 0, 0.75, 0.25, 0, -0.75, -0.25, 0, -0.75, 0.25, 0, 0.75, 0.25, 0)
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_smvh1"]
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data = PackedVector3Array(1, -0.25, 0, -1, -0.25, 0, 1, 0.25, 0, -1, -0.25, 0, -1, 0.25, 0, 1, 0.25, 0)
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[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_hrvvi"]
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load_path = "res://.godot/imported/debug_mask.png-fd2bc783338ed9439fe81a4eef9d86da.s3tc.ctex"
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@ -246,7 +282,7 @@ shader_parameter/jitter_time_scale = 0.1
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shader_parameter/vertex_inflation = 0.0
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shader_parameter/inflation_pixellation = 10.0
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_54or8"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_35kna"]
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resource_local_to_scene = true
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albedo_texture = ExtResource("13_fll4m")
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metallic = 1.0
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@ -256,7 +292,7 @@ normal_enabled = true
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normal_texture = ExtResource("15_rp2qp")
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texture_filter = 4
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[sub_resource type="ArrayMesh" id="ArrayMesh_d8x4t"]
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[sub_resource type="ArrayMesh" id="ArrayMesh_4a0u4"]
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_surfaces = [{
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"aabb": AABB(-1.5, 0, -1.5, 3, 1e-05, 3),
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"format": 34896613377,
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@ -270,14 +306,14 @@ _surfaces = [{
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}]
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blend_shape_mode = 0
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[sub_resource type="ArrayMesh" id="ArrayMesh_1njh5"]
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[sub_resource type="ArrayMesh" id="ArrayMesh_gim1e"]
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_surfaces = [{
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"aabb": AABB(-1.5, 0, -1.5, 3, 1e-05, 3),
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"attribute_data": PackedByteArray("/////wAA/////wAAAAAAAA=="),
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"format": 34896613399,
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"index_count": 6,
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"index_data": PackedByteArray("AAABAAIAAgABAAMA"),
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"material": SubResource("StandardMaterial3D_54or8"),
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"material": SubResource("StandardMaterial3D_35kna"),
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"name": "Plane",
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"primitive": 3,
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"uv_scale": Vector4(0, 0, 0, 0),
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@ -285,7 +321,7 @@ _surfaces = [{
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"vertex_data": PackedByteArray("//8AAP///78AAAAA////v///AAAAAP+/AAAAAAAA/7////9/////f////3////9/")
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}]
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blend_shape_mode = 0
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shadow_mesh = SubResource("ArrayMesh_d8x4t")
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shadow_mesh = SubResource("ArrayMesh_4a0u4")
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_p11ap"]
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data = PackedVector3Array(1.5, 0, 1.5, -1.5, 0, 1.5, 1.5, 0, -1.5, 1.5, 0, -1.5, -1.5, 0, 1.5, -1.5, 0, -1.5)
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@ -313,7 +349,7 @@ shader_parameter/jitter_time_scale = 0.1
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shader_parameter/vertex_inflation = 0.0
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shader_parameter/inflation_pixellation = 10.0
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ruwlj"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6giaa"]
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resource_local_to_scene = true
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albedo_texture = ExtResource("13_fll4m")
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metallic = 1.0
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@ -323,14 +359,28 @@ normal_enabled = true
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normal_texture = ExtResource("15_rp2qp")
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texture_filter = 4
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[sub_resource type="ArrayMesh" id="ArrayMesh_fll4m"]
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[sub_resource type="ArrayMesh" id="ArrayMesh_smvh1"]
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_surfaces = [{
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"aabb": AABB(-1.5, 0, -1.5, 3, 1e-05, 3),
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"format": 34896613377,
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"index_count": 6,
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"index_data": PackedByteArray("AAABAAIAAgABAAMA"),
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"name": "Plane",
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"primitive": 3,
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"uv_scale": Vector4(0, 0, 0, 0),
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"vertex_count": 4,
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"vertex_data": PackedByteArray("//8AAP//AAAAAAAA//8AAP//AAAAAAAAAAAAAAAAAAA=")
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}]
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blend_shape_mode = 0
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[sub_resource type="ArrayMesh" id="ArrayMesh_lfacn"]
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_surfaces = [{
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"aabb": AABB(-1.5, 0, -1.5, 3, 1e-05, 3),
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"attribute_data": PackedByteArray("/////wAA/////wAAAAAAAA=="),
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"format": 34896613399,
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"index_count": 6,
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"index_data": PackedByteArray("AAABAAIAAgABAAMA"),
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"material": SubResource("StandardMaterial3D_ruwlj"),
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"material": SubResource("StandardMaterial3D_6giaa"),
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"name": "Plane",
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"primitive": 3,
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"uv_scale": Vector4(0, 0, 0, 0),
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@ -338,7 +388,7 @@ _surfaces = [{
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"vertex_data": PackedByteArray("//8AAP///78AAAAA////v///AAAAAP+/AAAAAAAA/7////9/////f////3////9/")
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}]
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blend_shape_mode = 0
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shadow_mesh = SubResource("ArrayMesh_d8x4t")
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shadow_mesh = SubResource("ArrayMesh_smvh1")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_35kna"]
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resource_local_to_scene = true
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@ -900,46 +950,28 @@ transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 4.5, 0
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shape = SubResource("ConcavePolygonShape3D_ajjdt")
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[node name="MeshInstance3D3" type="MeshInstance3D" parent="Airlock/SimpleWalls"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 2.875, 0, 4.5)
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visible = false
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 2.75, 0, 4.5)
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mesh = SubResource("QuadMesh_kcek3")
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[node name="CollisionShape3D3" type="CollisionShape3D" parent="Airlock/SimpleWalls"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 2.875, 0, 4.5)
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shape = SubResource("ConcavePolygonShape3D_7y0xw")
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 2.75, 0, 4.5)
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shape = SubResource("ConcavePolygonShape3D_gim1e")
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[node name="MeshInstance3D4" type="MeshInstance3D" parent="Airlock/SimpleWalls"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -2.875, 0, 4.5)
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visible = false
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -2.75, 0, 4.5)
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mesh = SubResource("QuadMesh_kcek3")
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[node name="CollisionShape3D4" type="CollisionShape3D" parent="Airlock/SimpleWalls"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -2.875, 0, 4.5)
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shape = SubResource("ConcavePolygonShape3D_kcek3")
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[node name="MeshInstance3D5" type="MeshInstance3D" parent="Airlock/SimpleWalls"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 2.625, 0, 4.5)
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mesh = SubResource("QuadMesh_kcek3")
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[node name="CollisionShape3D5" type="CollisionShape3D" parent="Airlock/SimpleWalls"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 2.625, 0, 4.5)
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shape = SubResource("ConcavePolygonShape3D_1chi6")
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[node name="MeshInstance3D6" type="MeshInstance3D" parent="Airlock/SimpleWalls"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -2.625, 0, 4.5)
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mesh = SubResource("QuadMesh_kcek3")
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[node name="CollisionShape3D6" type="CollisionShape3D" parent="Airlock/SimpleWalls"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -2.625, 0, 4.5)
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shape = SubResource("ConcavePolygonShape3D_3ryvr")
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -2.75, 0, 4.5)
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shape = SubResource("ConcavePolygonShape3D_6giaa")
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[node name="MeshInstance3D7" type="MeshInstance3D" parent="Airlock/SimpleWalls"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1.25, 4.5)
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mesh = SubResource("QuadMesh_1njh5")
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[node name="CollisionShape3D7" type="CollisionShape3D" parent="Airlock/SimpleWalls"]
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[node name="CollisionShape3D5" type="CollisionShape3D" parent="Airlock/SimpleWalls"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1.25, 4.5)
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shape = SubResource("ConcavePolygonShape3D_3kphg")
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shape = SubResource("ConcavePolygonShape3D_smvh1")
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[node name="FarWall" type="Node3D" parent="Airlock"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -4.5)
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@ -950,7 +982,7 @@ mask_dim = 64
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source_gunk_material = SubResource("ShaderMaterial_2pd8h")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Airlock/FarWall/LeftWall"]
|
||||
mesh = SubResource("ArrayMesh_1njh5")
|
||||
mesh = SubResource("ArrayMesh_gim1e")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/FarWall/LeftWall"]
|
||||
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
||||
@ -961,7 +993,7 @@ mask_dim = 64
|
||||
source_gunk_material = SubResource("ShaderMaterial_ji5cn")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="Airlock/FarWall/RightWall"]
|
||||
mesh = SubResource("ArrayMesh_fll4m")
|
||||
mesh = SubResource("ArrayMesh_lfacn")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/FarWall/RightWall"]
|
||||
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
||||
@ -1017,6 +1049,28 @@ mesh = SubResource("ArrayMesh_kp5n7")
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor1/Hallway2"]
|
||||
shape = SubResource("ConcavePolygonShape3D_ruwlj")
|
||||
|
||||
[node name="GrunkNodule" parent="Corridor1/Hallway2" instance=ExtResource("19_ji5cn")]
|
||||
transform = Transform3D(0.866025, 0.5, 0, -0.5, 0.866025, 0, 0, 0, 1, -1.35, 0, -1.15)
|
||||
value = 4000.0
|
||||
|
||||
[node name="GrunkNodule2" parent="Corridor1/Hallway2" instance=ExtResource("19_ji5cn")]
|
||||
transform = Transform3D(0.519615, 0.3, 0, 2.98023e-08, 2.98023e-08, -0.6, -0.3, 0.519615, 0, -1.35, 0, 0.25)
|
||||
|
||||
[node name="GrunkNodule3" parent="Corridor1/Hallway2" instance=ExtResource("19_ji5cn")]
|
||||
transform = Transform3D(0.129904, 0.375, -0.45, -0.439868, -0.241946, -0.328601, -0.386835, 0.401045, 0.222535, -1.35, 0.5, -0.25)
|
||||
|
||||
[node name="GrunkNodule4" parent="Corridor1/Hallway2" instance=ExtResource("19_ji5cn")]
|
||||
transform = Transform3D(0.34641, 0.2, -8.74228e-09, 0, -1.74846e-08, -0.4, -0.2, 0.34641, -1.51421e-08, -1.5, 1.02511, -1.25)
|
||||
value = 800.0
|
||||
|
||||
[node name="GrunkNodule6" parent="Corridor1/Hallway2" instance=ExtResource("19_ji5cn")]
|
||||
transform = Transform3D(0.109602, 0.109602, 0.268468, 0.219203, -0.219203, 9.58262e-10, 0.189835, 0.189835, -0.155, -1.5, 1.52511, -2.25)
|
||||
value = 800.0
|
||||
|
||||
[node name="GrunkNodule5" parent="Corridor1/Hallway2" instance=ExtResource("19_ji5cn")]
|
||||
transform = Transform3D(0.0773296, 0.288598, 0.1725, 0.0446463, 0.166622, -0.298779, -0.333244, 0.0892925, -7.54021e-09, -1.5, 1.12511, -1.75)
|
||||
value = 800.0
|
||||
|
||||
[node name="Hallway3" parent="Corridor1" instance=ExtResource("2_2egij")]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -19.5, 0, -7.5)
|
||||
source_gunk_material = SubResource("ShaderMaterial_d8p6j")
|
||||
|
@ -91,14 +91,14 @@ size = Vector2(2, 2)
|
||||
[node name="GrunkSplatter" type="GPUParticles3D"]
|
||||
amount = 32
|
||||
lifetime = 0.3
|
||||
explosiveness = 1.0
|
||||
explosiveness = 0.45
|
||||
process_material = SubResource("ParticleProcessMaterial_5xu2x")
|
||||
draw_pass_1 = SubResource("QuadMesh_y6klh")
|
||||
|
||||
[node name="SubSplatter" type="GPUParticles3D" parent="."]
|
||||
amount = 4
|
||||
lifetime = 0.3
|
||||
explosiveness = 0.82
|
||||
explosiveness = 0.63
|
||||
interpolate = false
|
||||
fract_delta = false
|
||||
process_material = SubResource("ParticleProcessMaterial_2iem1")
|
||||
|
@ -1,5 +1,5 @@
|
||||
shader_type spatial;
|
||||
render_mode diffuse_burley, specular_schlick_ggx, sss_mode_skin;
|
||||
render_mode depth_prepass_alpha;
|
||||
|
||||
group_uniforms gunk_material;
|
||||
uniform vec3 color_1: source_color = vec3(0.0, 0.03, 0.1);
|
||||
|
@ -48,7 +48,6 @@ metadata/_custom_type_script = "uid://bypgxi0gy56yk"
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
||||
unique_name_in_owner = true
|
||||
sorting_offset = 1.0
|
||||
mesh = SubResource("ArrayMesh_iyr82")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||
|
Loading…
x
Reference in New Issue
Block a user