Added head bob & footstep SFX

This commit is contained in:
Rob Kelly 2025-03-28 16:16:43 -06:00
parent 53884a8232
commit 03aff37ee7
34 changed files with 596 additions and 11 deletions

Binary file not shown.

Binary file not shown.

View File

@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://di0e1l1l6l3qc"
path="res://.godot/imported/metal1.wav-abec163e69d3b8c2b88c018c6d6fd53a.sample"
[deps]
source_file="res://assets/sfx/footsteps/metal/metal1.wav"
dest_files=["res://.godot/imported/metal1.wav-abec163e69d3b8c2b88c018c6d6fd53a.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

Binary file not shown.

View File

@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://btiyoi1ipofd"
path="res://.godot/imported/metal10.wav-f330161b601abcba2af8d992baf863cd.sample"
[deps]
source_file="res://assets/sfx/footsteps/metal/metal10.wav"
dest_files=["res://.godot/imported/metal10.wav-f330161b601abcba2af8d992baf863cd.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

Binary file not shown.

View File

@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://eagr344y4coh"
path="res://.godot/imported/metal11.wav-50429a719453f9b3167e120d3c968fde.sample"
[deps]
source_file="res://assets/sfx/footsteps/metal/metal11.wav"
dest_files=["res://.godot/imported/metal11.wav-50429a719453f9b3167e120d3c968fde.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

Binary file not shown.

View File

@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://bguwbr0nlhgkl"
path="res://.godot/imported/metal2.wav-994ad8bf412d1693eee9a314cb45b716.sample"
[deps]
source_file="res://assets/sfx/footsteps/metal/metal2.wav"
dest_files=["res://.godot/imported/metal2.wav-994ad8bf412d1693eee9a314cb45b716.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

Binary file not shown.

View File

@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://bv00dudic2mvp"
path="res://.godot/imported/metal3.wav-dfc0f68dda580cc92a343cd9775b7f25.sample"
[deps]
source_file="res://assets/sfx/footsteps/metal/metal3.wav"
dest_files=["res://.godot/imported/metal3.wav-dfc0f68dda580cc92a343cd9775b7f25.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

Binary file not shown.

View File

@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://co83ygaa4d65u"
path="res://.godot/imported/metal4.wav-821733427b3229063559b57480349a37.sample"
[deps]
source_file="res://assets/sfx/footsteps/metal/metal4.wav"
dest_files=["res://.godot/imported/metal4.wav-821733427b3229063559b57480349a37.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

Binary file not shown.

View File

@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://befqnsqlbpca7"
path="res://.godot/imported/metal5.wav-effadb87795f8e91effd78440f2ce271.sample"
[deps]
source_file="res://assets/sfx/footsteps/metal/metal5.wav"
dest_files=["res://.godot/imported/metal5.wav-effadb87795f8e91effd78440f2ce271.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

Binary file not shown.

View File

@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://dkx88wqwfvfst"
path="res://.godot/imported/metal6.wav-e276d8badb061ea92d2662d46f8e2976.sample"
[deps]
source_file="res://assets/sfx/footsteps/metal/metal6.wav"
dest_files=["res://.godot/imported/metal6.wav-e276d8badb061ea92d2662d46f8e2976.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

Binary file not shown.

View File

@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://c6wnc7kqtvujm"
path="res://.godot/imported/metal7.wav-aaf6b6fab7966db31f58a82a4ea7bf49.sample"
[deps]
source_file="res://assets/sfx/footsteps/metal/metal7.wav"
dest_files=["res://.godot/imported/metal7.wav-aaf6b6fab7966db31f58a82a4ea7bf49.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

Binary file not shown.

View File

@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://bo3klycfvvq2q"
path="res://.godot/imported/metal8.wav-89eebabbdb41236dfc3c37d668cb34d6.sample"
[deps]
source_file="res://assets/sfx/footsteps/metal/metal8.wav"
dest_files=["res://.godot/imported/metal8.wav-89eebabbdb41236dfc3c37d668cb34d6.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

Binary file not shown.

View File

@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://bpdnw4qgbp6kj"
path="res://.godot/imported/metal9.wav-1c009f88e12c346351f2a83e27df0786.sample"
[deps]
source_file="res://assets/sfx/footsteps/metal/metal9.wav"
dest_files=["res://.godot/imported/metal9.wav-1c009f88e12c346351f2a83e27df0786.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

15
default_bus_layout.tres Normal file
View File

@ -0,0 +1,15 @@
[gd_resource type="AudioBusLayout" format=3 uid="uid://caten2l7w1h6w"]
[resource]
bus/1/name = &"Music"
bus/1/solo = false
bus/1/mute = false
bus/1/bypass_fx = false
bus/1/volume_db = 0.0
bus/1/send = &"Master"
bus/2/name = &"SFX"
bus/2/solo = false
bus/2/mute = false
bus/2/bypass_fx = false
bus/2/volume_db = 0.0
bus/2/send = &"Master"

View File

@ -18,9 +18,9 @@ func _unhandled_input(event: InputEvent) -> void:
func camera_motion(motion: Vector2) -> void: func camera_motion(motion: Vector2) -> void:
var x_sensitivity: float = ProjectSettings.get_setting("game/config/input/mouse_sensitivity_x") var x_sensitivity: float = Game.settings.mouse_sensitivity_x
var y_sensitivity: float = ProjectSettings.get_setting("game/config/input/mouse_sensitivity_y") var y_sensitivity: float = Game.settings.mouse_sensitivity_y
var invert_pitch: bool = ProjectSettings.get_setting("game/config/input/invert_pitch") var invert_pitch: bool = Game.settings.invert_pitch
if player.firing: if player.firing:
# Focus movement when firing # Focus movement when firing
# Game mechanic, should not be user-configurable. # Game mechanic, should not be user-configurable.
@ -36,9 +36,7 @@ func camera_motion(motion: Vector2) -> void:
func _physics_process(_delta: float) -> void: func _physics_process(_delta: float) -> void:
var mouse_accel: float = ( var mouse_accel: float = Game.settings.mouse_acceleration / 60.0
ProjectSettings.get_setting("game/config/input/mouse_acceleration") / 60.0
)
if player.firing: if player.firing:
mouse_accel = FOCUS_ACCELERATION / 60.0 mouse_accel = FOCUS_ACCELERATION / 60.0
rotation.y = lerp_angle(rotation.y, _target.y, mouse_accel) rotation.y = lerp_angle(rotation.y, _target.y, mouse_accel)

View File

@ -0,0 +1,23 @@
class_name FootController extends Node3D
enum SurfaceMaterial {
UNKNOWN,
GRUNK,
PLASTIC,
METAL,
}
@onready var metal: AudioStreamPlayer3D = $Metal
func get_player_for_material(surface_material: SurfaceMaterial) -> AudioStreamPlayer3D:
match surface_material:
SurfaceMaterial.GRUNK:
pass # TODO
SurfaceMaterial.PLASTIC:
pass # TODO
SurfaceMaterial.METAL:
return metal
SurfaceMaterial.UNKNOWN:
pass
return null

View File

@ -0,0 +1 @@
uid://brqa2wbtaspw4

View File

@ -0,0 +1,27 @@
class_name FootstepController extends Node3D
const BASE_VOLUME := -42.0
const MUTE_VELOCITY := 1.0
const VELOCITY_FACTOR := 2.0
var _on_right_foot := false
@onready var player: Player = owner
@onready var left_foot: FootController = %LeftFoot
@onready var right_foot: FootController = %RightFoot
func play_footstep() -> void:
var foot := right_foot if _on_right_foot else left_foot
var relative_speed := player.velocity.length() - MUTE_VELOCITY
if relative_speed < 0:
return
# TODO: detect surface material
var sfx := foot.get_player_for_material(FootController.SurfaceMaterial.METAL)
sfx.volume_db = BASE_VOLUME + relative_speed * VELOCITY_FACTOR
sfx.play()
_on_right_foot = not _on_right_foot

View File

@ -0,0 +1 @@
uid://ecrhsueph7at

View File

@ -0,0 +1,37 @@
extends AnimationTree
const BLEND_ACCELERATION := 10.0
const VELOCITY_BLEND_FACTOR := 0.0643
const VELOCITY_TIMESCALE_FACTOR := 0.25
var blend: float:
set(value):
self["parameters/blend/blend_amount"] = value
get:
return self["parameters/blend/blend_amount"]
var timescale: float:
set(value):
self["parameters/timescale/scale"] = value
get:
return self["parameters/timescale/scale"]
@onready var player: Player = owner
func _process(delta: float) -> void:
var speed := player.velocity.length()
if player.is_on_floor():
var timescale_target := speed * VELOCITY_TIMESCALE_FACTOR
timescale = lerpf(timescale, timescale_target, BLEND_ACCELERATION * delta)
else:
timescale = 0.0
if Game.settings.enable_head_bob:
var blend_target := 0.0
if player.is_on_floor():
blend_target = speed * VELOCITY_BLEND_FACTOR
blend = lerpf(blend, blend_target, BLEND_ACCELERATION * delta)
else:
blend = 0.0

View File

@ -0,0 +1 @@
uid://b1vyq7e81nyt0

View File

@ -4,7 +4,9 @@ const FOCUS_SPEED := 30.0
const RUN_SPEED := 80.0 const RUN_SPEED := 80.0
const SPRINT_SPEED := 160.0 const SPRINT_SPEED := 160.0
const AIR_SPEED := 10.0 const AIR_SPEED := 10.0
const JUMP_FORCE := 4.5 const JUMP_FORCE := 4.5
const GROUND_FRICTION := 0.3 const GROUND_FRICTION := 0.3
const AIR_FRICTION := 0.03 const AIR_FRICTION := 0.03

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=9 format=3 uid="uid://bwe2jdmvinhqd"] [gd_scene load_steps=36 format=3 uid="uid://bwe2jdmvinhqd"]
[ext_resource type="Script" uid="uid://buwh0g1ga2aka" path="res://src/player/player.gd" id="1_npueo"] [ext_resource type="Script" uid="uid://buwh0g1ga2aka" path="res://src/player/player.gd" id="1_npueo"]
[ext_resource type="Script" uid="uid://cx1yt0drthpw3" path="res://src/player/camera_controller.gd" id="2_veeqv"] [ext_resource type="Script" uid="uid://cx1yt0drthpw3" path="res://src/player/camera_controller.gd" id="2_veeqv"]
@ -7,11 +7,180 @@
[ext_resource type="Script" uid="uid://cwy3akimaeib" path="res://src/player/tool_mount.gd" id="3_jiejy"] [ext_resource type="Script" uid="uid://cwy3akimaeib" path="res://src/player/tool_mount.gd" id="3_jiejy"]
[ext_resource type="PackedScene" uid="uid://dq1x21tq06dud" path="res://src/ui/hud/player_hud.tscn" id="5_jvafu"] [ext_resource type="PackedScene" uid="uid://dq1x21tq06dud" path="res://src/ui/hud/player_hud.tscn" id="5_jvafu"]
[ext_resource type="PackedScene" uid="uid://qknkdy6aics1" path="res://src/equipment/toothbrush/toothbrush.tscn" id="6_o822w"] [ext_resource type="PackedScene" uid="uid://qknkdy6aics1" path="res://src/equipment/toothbrush/toothbrush.tscn" id="6_o822w"]
[ext_resource type="Script" uid="uid://b1vyq7e81nyt0" path="res://src/player/headbob_controller.gd" id="7_x42xx"]
[ext_resource type="Script" uid="uid://ecrhsueph7at" path="res://src/player/footsteps/footstep_controller.gd" id="9_hja65"]
[ext_resource type="Script" uid="uid://brqa2wbtaspw4" path="res://src/player/footsteps/foot_controller.gd" id="9_l271a"]
[ext_resource type="AudioStream" uid="uid://di0e1l1l6l3qc" path="res://assets/sfx/footsteps/metal/metal1.wav" id="10_jcdrv"]
[ext_resource type="AudioStream" uid="uid://bv00dudic2mvp" path="res://assets/sfx/footsteps/metal/metal3.wav" id="11_hja65"]
[ext_resource type="AudioStream" uid="uid://befqnsqlbpca7" path="res://assets/sfx/footsteps/metal/metal5.wav" id="12_5shm8"]
[ext_resource type="AudioStream" uid="uid://c6wnc7kqtvujm" path="res://assets/sfx/footsteps/metal/metal7.wav" id="13_5efpn"]
[ext_resource type="AudioStream" uid="uid://bpdnw4qgbp6kj" path="res://assets/sfx/footsteps/metal/metal9.wav" id="14_4uy46"]
[ext_resource type="AudioStream" uid="uid://eagr344y4coh" path="res://assets/sfx/footsteps/metal/metal11.wav" id="15_k60ra"]
[ext_resource type="AudioStream" uid="uid://bguwbr0nlhgkl" path="res://assets/sfx/footsteps/metal/metal2.wav" id="16_a4vah"]
[ext_resource type="AudioStream" uid="uid://co83ygaa4d65u" path="res://assets/sfx/footsteps/metal/metal4.wav" id="17_vwi60"]
[ext_resource type="AudioStream" uid="uid://dkx88wqwfvfst" path="res://assets/sfx/footsteps/metal/metal6.wav" id="18_o04tx"]
[ext_resource type="AudioStream" uid="uid://bo3klycfvvq2q" path="res://assets/sfx/footsteps/metal/metal8.wav" id="19_j2873"]
[ext_resource type="AudioStream" uid="uid://btiyoi1ipofd" path="res://assets/sfx/footsteps/metal/metal10.wav" id="20_dpt0q"]
[sub_resource type="Animation" id="Animation_x42xx"]
length = 0.001
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:position:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".:position:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/2/type = "bezier"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath(".:position:z")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
[sub_resource type="Animation" id="Animation_o822w"]
resource_name = "head_bob"
loop_mode = 1
step = 0.005
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:position:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0, 0, 0, 0),
"points": PackedFloat32Array(0, -0.25, 0, 0.125, 0.05, 0.05, -0.125, 0, 0.25, 0, -0.05, -0.25, 0, 0.125, 0, 0, -0.125, -0.05, 0.25, 0),
"times": PackedFloat32Array(0, 0.25, 0.75, 1)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".:position:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0, 0, 0, 0, 0, 0),
"points": PackedFloat32Array(0, -0.25, 0, 0.031, 0.04, 0.081, -0.062, 0, 0.125, 0, -0.081, -0.125, 0, 0.125, 0, 0.081, -0.125, 0, 0.125, 0, -0.081, -0.125, 0, 0.063, 0, 0.00176717, -0.031, -0.04, 0.125, 0),
"times": PackedFloat32Array(0, 0.13, 0.375, 0.625, 0.875, 1)
}
tracks/2/type = "bezier"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath(".:position:z")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
[sub_resource type="Animation" id="Animation_hja65"]
resource_name = "footstep_sfx"
loop_mode = 1
step = 0.01
tracks/0/type = "method"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("%FootstepController")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0.35, 0.85),
"transitions": PackedFloat32Array(1, 1),
"values": [{
"args": [],
"method": &"play_footstep"
}, {
"args": [],
"method": &"play_footstep"
}]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_l271a"]
_data = {
&"RESET": SubResource("Animation_x42xx"),
&"footstep_sfx": SubResource("Animation_hja65"),
&"head_bob": SubResource("Animation_o822w")
}
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_o822w"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_x42xx"]
animation = &"head_bob"
[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_hja65"]
sync = true
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_5shm8"]
animation = &"footstep_sfx"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_l271a"]
animation = &"RESET"
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_8ydov"]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_ylhto"]
graph_offset = Vector2(-331.385, 78.9745)
nodes/blend/node = SubResource("AnimationNodeBlend2_o822w")
nodes/blend/position = Vector2(779, 166)
nodes/bob_anim/node = SubResource("AnimationNodeAnimation_x42xx")
nodes/bob_anim/position = Vector2(540, 260)
nodes/output/position = Vector2(1460, 140)
nodes/sfx_add/node = SubResource("AnimationNodeAdd2_hja65")
nodes/sfx_add/position = Vector2(1020, 160)
nodes/sfx_anim/node = SubResource("AnimationNodeAnimation_5shm8")
nodes/sfx_anim/position = Vector2(540, 520)
nodes/still_anim/node = SubResource("AnimationNodeAnimation_l271a")
nodes/still_anim/position = Vector2(540, 40)
nodes/timescale/node = SubResource("AnimationNodeTimeScale_8ydov")
nodes/timescale/position = Vector2(1240, 120)
node_connections = [&"blend", 0, &"still_anim", &"blend", 1, &"bob_anim", &"output", 0, &"timescale", &"sfx_add", 0, &"blend", &"sfx_add", 1, &"sfx_anim", &"timescale", 0, &"sfx_add"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_s7f0r"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_s7f0r"]
radius = 0.4 radius = 0.4
height = 1.9 height = 1.9
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_8ydov"]
random_pitch = 1.1
streams_count = 6
stream_0/stream = ExtResource("10_jcdrv")
stream_1/stream = ExtResource("11_hja65")
stream_2/stream = ExtResource("12_5shm8")
stream_3/stream = ExtResource("13_5efpn")
stream_4/stream = ExtResource("14_4uy46")
stream_5/stream = ExtResource("15_k60ra")
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_ylhto"]
random_pitch = 1.1
streams_count = 5
stream_0/stream = ExtResource("16_a4vah")
stream_1/stream = ExtResource("17_vwi60")
stream_2/stream = ExtResource("18_o04tx")
stream_3/stream = ExtResource("19_j2873")
stream_4/stream = ExtResource("20_dpt0q")
[node name="Player" type="CharacterBody3D"] [node name="Player" type="CharacterBody3D"]
script = ExtResource("1_npueo") script = ExtResource("1_npueo")
@ -37,15 +206,17 @@ visible = false
unique_name_in_owner = true unique_name_in_owner = true
visible = false visible = false
[node name="Camera3D" type="Camera3D" parent="CameraPivot"] [node name="CameraPosition" type="Node3D" parent="CameraPivot"]
[node name="Camera3D" type="Camera3D" parent="CameraPivot/CameraPosition"]
current = true current = true
[node name="InteractRay" type="RayCast3D" parent="CameraPivot/Camera3D"] [node name="InteractRay" type="RayCast3D" parent="CameraPivot/CameraPosition/Camera3D"]
unique_name_in_owner = true unique_name_in_owner = true
target_position = Vector3(0, 0, -1.5) target_position = Vector3(0, 0, -1.5)
collision_mask = 2 collision_mask = 2
[node name="FarLight" type="OmniLight3D" parent="CameraPivot/Camera3D"] [node name="FarLight" type="OmniLight3D" parent="CameraPivot/CameraPosition/Camera3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.1) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.1)
light_energy = 0.05 light_energy = 0.05
light_specular = 0.01 light_specular = 0.01
@ -53,15 +224,55 @@ light_cull_mask = 4294967293
omni_range = 50.0 omni_range = 50.0
omni_attenuation = 0.0 omni_attenuation = 0.0
[node name="NearLight" type="OmniLight3D" parent="CameraPivot/Camera3D"] [node name="NearLight" type="OmniLight3D" parent="CameraPivot/CameraPosition/Camera3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.1) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.1)
light_specular = 0.01 light_specular = 0.01
light_cull_mask = 4294967293 light_cull_mask = 4294967293
omni_range = 2.0 omni_range = 2.0
[node name="HeadbobAnimation" type="AnimationPlayer" parent="CameraPivot/CameraPosition/Camera3D"]
libraries = {
&"": SubResource("AnimationLibrary_l271a")
}
[node name="HeadbobController" type="AnimationTree" parent="CameraPivot/CameraPosition/Camera3D/HeadbobAnimation"]
unique_name_in_owner = true
root_node = NodePath("%HeadbobController/../..")
tree_root = SubResource("AnimationNodeBlendTree_ylhto")
anim_player = NodePath("..")
parameters/blend/blend_amount = 0.0
parameters/sfx_add/add_amount = 1.0
parameters/timescale/scale = 1.0
script = ExtResource("7_x42xx")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."] [node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.05, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.05, 0)
shape = SubResource("CapsuleShape3D_s7f0r") shape = SubResource("CapsuleShape3D_s7f0r")
[node name="PlayerHUD" parent="." instance=ExtResource("5_jvafu")] [node name="PlayerHUD" parent="." instance=ExtResource("5_jvafu")]
unique_name_in_owner = true unique_name_in_owner = true
[node name="FootstepController" type="Node3D" parent="."]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
script = ExtResource("9_hja65")
[node name="LeftFoot" type="Node3D" parent="FootstepController"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.4, 0, 0)
script = ExtResource("9_l271a")
[node name="Metal" type="AudioStreamPlayer3D" parent="FootstepController/LeftFoot"]
stream = SubResource("AudioStreamRandomizer_8ydov")
volume_db = -42.0
bus = &"SFX"
[node name="RightFoot" type="Node3D" parent="FootstepController"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.4, 0, 0)
script = ExtResource("9_l271a")
[node name="Metal" type="AudioStreamPlayer3D" parent="FootstepController/RightFoot"]
stream = SubResource("AudioStreamRandomizer_ylhto")
volume_db = -42.0
bus = &"SFX"

View File

@ -0,0 +1,5 @@
- SFX
- "Walking on Metal"
- author: Sanderboah
- retrieved from https://freesound.org/people/Sanderboah/sounds/696374/
- assets/sfx/footsteps/metal/metal*.wav