grunk/vault/elements/grunk beast.md

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2025-08-14 15:34:42 -06:00
---
tags:
- lore
- mechanics
---
2025-03-07 12:17:05 -07:00
A little fucking ghoulie!!!
Summoned when the [[grunk alert]] maxes out. Hunts down the player and grunkifies 'em.
"The angriest dog in the world, and he _fucking hates power washing_"
Concept: No head, tall spindly legs.
Visually, I imagine it straining to pull itself out of the grunk.
2025-04-10 18:29:00 -06:00
### Behavior
Behavior changes based on [[grunk alert]]
##### LEVEL 0 - Unaware
Inactive. No spooky until the player fucks up.
##### LEVEL 1 - Passive
The beast spawns somewhere the player can't see. It will avoid the player.
Can we orchestrate a spooky sighting? ([[meet spook]]?)
##### LEVEL 2 - Aggressive
Beast will pursue the player on sight.
##### LEVEL 3 - Predatory
Beast will pursue player automatically and relentlessly.
##### LEVEL 4 - Swarming
Beasts spawn at every spawn point, all pursuing the player.
##### LEVEL 5 - He's right behind me, isn't he?
Unavoidable death. Show cutscene with player grabbed by beast.
2025-08-14 15:34:42 -06:00
The player can reset the alert level to 2 by returning to the safe zone.