generated from krampus/template-godot4
31 lines
1.0 KiB
GDScript3
31 lines
1.0 KiB
GDScript3
|
class_name BeehaveDebuggerMessages
|
||
|
|
||
|
|
||
|
static func can_send_message() -> bool:
|
||
|
return not Engine.is_editor_hint() and OS.has_feature("editor")
|
||
|
|
||
|
|
||
|
static func register_tree(beehave_tree: Dictionary) -> void:
|
||
|
if can_send_message():
|
||
|
EngineDebugger.send_message("beehave:register_tree", [beehave_tree])
|
||
|
|
||
|
|
||
|
static func unregister_tree(instance_id: int) -> void:
|
||
|
if can_send_message():
|
||
|
EngineDebugger.send_message("beehave:unregister_tree", [instance_id])
|
||
|
|
||
|
|
||
|
static func process_tick(instance_id: int, status: int, blackboard: Dictionary = {}) -> void:
|
||
|
if can_send_message():
|
||
|
EngineDebugger.send_message("beehave:process_tick", [instance_id, status, blackboard])
|
||
|
|
||
|
|
||
|
static func process_begin(instance_id: int, blackboard: Dictionary = {}) -> void:
|
||
|
if can_send_message():
|
||
|
EngineDebugger.send_message("beehave:process_begin", [instance_id, blackboard])
|
||
|
|
||
|
|
||
|
static func process_end(instance_id: int, blackboard: Dictionary = {}) -> void:
|
||
|
if can_send_message():
|
||
|
EngineDebugger.send_message("beehave:process_end", [instance_id, blackboard])
|