generated from krampus/template-godot4
91 lines
3.9 KiB
Plaintext
91 lines
3.9 KiB
Plaintext
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[gd_resource type="ArrayMesh" load_steps=14 format=4 uid="uid://chluobkj3vpht"]
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[ext_resource type="Texture2D" uid="uid://cj5em70wq1l6f" path="res://assets/level/hallway/hallway_1_C.png" id="1_1uy28"]
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[ext_resource type="Texture2D" uid="uid://bi87m5noufg5h" path="res://assets/level/hallway/hallway_1_E.png" id="2_3o6xi"]
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[ext_resource type="Texture2D" uid="uid://c6ublhoexsuk" path="res://assets/level/hallway/hallway_1_M.png" id="3_qrctk"]
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[ext_resource type="Shader" uid="uid://ckxc0ngd37rtk" path="res://src/shaders/gunk.gdshader" id="4_1eiv3"]
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[ext_resource type="FastNoiseLite" uid="uid://cnlvdtx68giv6" path="res://assets/materials/gunk_noise.tres" id="5_os6sm"]
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[ext_resource type="Texture2D" uid="uid://dtp6ctfi5l4v8" path="res://assets/level/hallway/hallway_1_N.png" id="6_2gcng"]
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[ext_resource type="Texture2D" uid="uid://5ua6bne0btou" path="res://assets/level/hallway/hallway_1_R.png" id="7_on856"]
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[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_ow0bp"]
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load_path = "res://.godot/imported/debug_mask.png-fd2bc783338ed9439fe81a4eef9d86da.s3tc.ctex"
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[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_d70or"]
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width = 256
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height = 256
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depth = 32
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seamless = true
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seamless_blend_skirt = 0.5
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noise = ExtResource("5_os6sm")
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[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_0ksu8"]
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width = 256
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height = 256
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depth = 32
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seamless = true
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seamless_blend_skirt = 0.5
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noise = ExtResource("5_os6sm")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_2roq2"]
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resource_local_to_scene = true
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render_priority = 0
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shader = ExtResource("4_1eiv3")
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shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
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shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
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shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
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shader_parameter/pixellation = 128.0
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shader_parameter/time_pixellation = 30.0
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shader_parameter/roughness = 0.15
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shader_parameter/specular_contribution = 0.8
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shader_parameter/emission_strength = 0.02
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shader_parameter/uv_scale = Vector2(4, 4)
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shader_parameter/time_scale = 0.2
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shader_parameter/edge_bleed = 0.25
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shader_parameter/gunk_mask = SubResource("CompressedTexture2D_ow0bp")
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shader_parameter/gunk_noise = SubResource("NoiseTexture3D_d70or")
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shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_0ksu8")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fk1xc"]
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next_pass = SubResource("ShaderMaterial_2roq2")
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albedo_texture = ExtResource("1_1uy28")
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metallic = 1.0
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metallic_texture = ExtResource("3_qrctk")
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roughness_texture = ExtResource("7_on856")
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emission_enabled = true
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emission_texture = ExtResource("2_3o6xi")
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normal_enabled = true
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normal_texture = ExtResource("6_2gcng")
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texture_filter = 4
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[sub_resource type="ArrayMesh" id="ArrayMesh_f5v27"]
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_surfaces = [{
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"aabb": AABB(-2, -2, -2, 4, 4, 4),
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"format": 34896613377,
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"index_count": 24,
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"index_data": PackedByteArray("AAABAAIAAwABAAAAAgABAAQABQABAAMABgACAAQABQADAAYABwACAAYABgADAAcA"),
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"name": "Cube",
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"primitive": 3,
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"uv_scale": Vector4(0, 0, 0, 0),
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"vertex_count": 8,
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"vertex_data": PackedByteArray("//8AAAAAAAAAAAAAAAAAAP////8AAAAA//8AAP//AAAAAP//AAAAAAAAAAD//wAAAAD/////AAD///////8AAA==")
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}]
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blend_shape_mode = 0
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[resource]
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_surfaces = [{
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"aabb": AABB(-2, -2, -2, 4, 4, 4),
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"attribute_data": PackedByteArray("/3//f/9///8AAP9/AAD///9/AAD/f/9/AAAAAAAA/3//f/9/////f/9//////////38AAP//AAD/f/9/////fw=="),
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"format": 34896613399,
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"index_count": 24,
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"index_data": PackedByteArray("AAABAAIAAgABAAMABAAFAAYABgAFAAcACAAJAAoACgAJAAsADAANAA4ADgANAA8A"),
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"material": SubResource("StandardMaterial3D_fk1xc"),
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"name": "Cube",
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"primitive": 3,
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"uv_scale": Vector4(0, 0, 0, 0),
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"vertex_count": 16,
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"vertex_data": PackedByteArray("//8AAAAA/78AAAAAAAD/v/////8AAP+/AAD//wAA/78AAAAA////////AAD/////AAD//////////////////wAAAAD//1TVAAAAAAAAVNX//wAA//9U1f//AAAAAFTV////////VNX/////AABU1QAA/////1TVAAD//wAAVNX/f/9//3//f/9//3//f/9//z//v/8//7//P/+//z//v1TVqipU1aoqVNWqKlTVqipUVVRVVFVUVVRVVFVUVVRV")
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}]
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blend_shape_mode = 0
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shadow_mesh = SubResource("ArrayMesh_f5v27")
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