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albedo_color = Color(0, 0, 0, 1)
emission_enabled = true
emission = Color(0.866667, 0.109804, 0.101961, 1)
emission_energy_multiplier = 0.0

[sub_resource type="BoxMesh" id="BoxMesh_g24yf"]
material = SubResource("StandardMaterial3D_21svm")
size = Vector3(0.08, 0.05, 0.025)

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0cc87"]
albedo_color = Color(0, 0, 0, 1)
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emission = Color(0.137255, 0.984314, 0.34902, 1)
emission_energy_multiplier = 0.0

[sub_resource type="BoxMesh" id="BoxMesh_a6hjm"]
material = SubResource("StandardMaterial3D_0cc87")
size = Vector3(0.08, 0.05, 0.025)

[sub_resource type="Animation" id="Animation_ugm6b"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Lights/DangerLight:mesh:material:emission_energy_multiplier")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
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tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Lights/SuccessLight:mesh:material:emission_energy_multiplier")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
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}

[sub_resource type="Animation" id="Animation_pea1n"]
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loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Lights/DangerLight:mesh:material:emission_energy_multiplier")
tracks/0/interp = 2
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tracks/0/keys = {
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tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Lights/SuccessLight:mesh:material:emission_energy_multiplier")
tracks/1/interp = 1
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[sub_resource type="Animation" id="Animation_njbf4"]
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tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Lights/SuccessLight:mesh:material:emission_energy_multiplier")
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tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Lights/DangerLight:mesh:material:emission_energy_multiplier")
tracks/1/interp = 1
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[sub_resource type="Animation" id="Animation_6aabu"]
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tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Lights/SuccessLight:mesh:material:emission_energy_multiplier")
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_6ueib"]
_data = {
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&"disable": SubResource("Animation_6aabu"),
&"error_blink": SubResource("Animation_pea1n"),
&"success": SubResource("Animation_njbf4")
}

[sub_resource type="BoxShape3D" id="BoxShape3D_6maql"]
size = Vector3(0.475, 0.65, 0.2)

[node name="WallSwitch" instance=ExtResource("2_whafo")]
script = ExtResource("2_kfvqd")

[node name="WallSwitch_2" parent="Armature/Skeleton3D" index="0"]
mesh = SubResource("ArrayMesh_6aabu")

[node name="AnimationPlayer" parent="." index="1"]
unique_name_in_owner = true

[node name="GunkBody" parent="." index="2" node_paths=PackedStringArray("mesh_instance") instance=ExtResource("7_3ib1l")]
unique_name_in_owner = true
mask_dim = 48
mesh_instance = NodePath("../Armature/Skeleton3D/WallSwitch_2")
source_gunk_material = SubResource("ShaderMaterial_2qpft")

[node name="CollisionShape3D" type="CollisionShape3D" parent="GunkBody" index="1"]
shape = SubResource("ConcavePolygonShape3D_1xqlp")

[node name="Lights" type="Node3D" parent="." index="3"]
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[node name="DangerLight" type="MeshInstance3D" parent="Lights" index="0"]
mesh = SubResource("BoxMesh_g24yf")
skeleton = NodePath("../..")

[node name="SuccessLight" type="MeshInstance3D" parent="Lights" index="1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.06, 0)
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skeleton = NodePath("../..")

[node name="LightAnimation" type="AnimationPlayer" parent="Lights" index="2"]
unique_name_in_owner = true
root_node = NodePath("../..")
libraries = {
&"": SubResource("AnimationLibrary_6ueib")
}
autoplay = "error_blink"

[node name="Interactive" type="StaticBody3D" parent="." index="4"]
unique_name_in_owner = true
collision_layer = 2
collision_mask = 0
script = ExtResource("10_qw6jt")

[node name="CollisionShape3D" type="CollisionShape3D" parent="Interactive" index="0"]
shape = SubResource("BoxShape3D_6maql")

[connection signal="animation_finished" from="AnimationPlayer" to="." method="_animation_finished"]
[connection signal="clear_total_updated" from="GunkBody" to="." method="_on_gunk_body_clear_total_updated"]
[connection signal="activated" from="Interactive" to="." method="_activate"]
